Deathmatch - Version 91839

Created
Total Size766.1 MB (803,265,732 bytes)
Modified Size17.6 MB (18,458,317 bytes)
File Count1045
Engine Version17
Changes
Changes on 2025-03-12
Meta
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{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "MapStartupScene": "scenes/minimal.scene",
  "LaunchMode": "Launcher",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "/ui/*",
  "GameSettings": [
    {
      "Name": "sbdm.cheatmode",
      "Title": "CheatMode",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.infammo",
      "Title": "InfiniteAmmo",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.warmuptime",
      "Title": "WarmupTime",
      "Group": "Gameplay",
      "Default": "7",
      "Options": null,
      "Min": 0,
      "Max": 30,
      "Step": 1
    },
    {
      "Name": "sbdm.roundtime",
      "Title": "RoundTime",
      "Group": "Gameplay",
      "Default": "300",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": 1
    },
    {
      "Name": "skill.bulletradius",
      "Title": "BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "mp5.bulletradius",
      "Title": "Mp5BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "glock.bulletradius",
      "Title": "GlockBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "python.bulletradius",
      "Title": "PythonBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "shotgun.bulletradius",
      "Title": "ShotgunBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "crossbow.bulletradius",
      "Title": "CrossbowBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "satchel.thowdelay",
      "Title": "SatchelThrowDelay",
      "Group": "Weapons",
      "Default": "0.2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "satchel.thowpower",
      "Title": "SatchelThrowPower",
      "Group": "Weapons",
      "Default": "500",
      "Options": null,
      "Min": 250,
      "Max": 2500,
      "Step": 1
    },
    {
      "Name": "sbdm.headshotscale",
      "Title": "HeadshotDamageScale",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "sbdm.maxdecals",
      "Title": "MaxDecals",
      "Group": "Weapons",
      "Default": "512",
      "Options": null,
      "Min": 64,
      "Max": 1024,
      "Step": 1
    },
    {
      "Name": "sbdm.mapvote",
      "Title": "MapVotingEnabled",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.selfdamagescale",
      "Title": "SelfDamageScale",
      "Group": null,
      "Default": "0.25",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": 0.05
    },
    {
      "Name": "sbdm.bots.count",
      "Title": "BotCount",
      "Group": "Bots",
      "Default": "0",
      "Options": null,
      "Min": 0,
      "Max": 8,
      "Step": 0.01
    },
    {
      "Name": "sbdm.bots.headshotbias",
      "Title": "BotHeadShotBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": 1
    },
    {
      "Name": "sbdm.bots.reactionspeedbias",
      "Title": "BotReactionSpeedBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": 0.01
    },
    {
      "Name": "sbdm.bots.accuracybias",
      "Title": "BotAccuracy",
      "Group": "Bots",
      "Default": "0.5",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": 0.01
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (17.6 MB modified)

+15 ~46
  • materials/dev/dev_metal_rough20.vmat_c (4.5 KB)
  • materials/dev/dev_metal_rough20_vmat_g_tambientocclusion_8b5a0197.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough20_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough20_vmat_g_tnormal_e3725405.generated.vtex_c (1.8 KB)
  • sounds/damage_taken_shot.sound_c (798 B)
  • sounds/damage_taken_shot.vsnd_c (92.7 KB)
  • sounds/headshot_helmet_hit.vsnd_c (212.9 KB)
  • sounds/headshot_helmet_hit_02.vsnd_c (212.9 KB)
  • sounds/headshot_hit.vsnd_c (114 KB)
  • sounds/headshot_hit_02.vsnd_c (212.8 KB)
  • sounds/headshot_hit_03.vsnd_c (212.8 KB)
  • sounds/kill_sound.sound_c (765 B)
  • sounds/kill_sound.vsnd_c (485.1 KB)
  • weapons/gluongun/v_gluon_gun.vanmgrph_c (23.5 KB)
  • weapons/gluongun/v_gluon_gun.vmdl_c (302.8 KB)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.facepunch.sbdm.cll (71.1 KB -> 71.8 KB)
  • .bin/package.facepunch.sbdm.xml (47 KB -> 49.9 KB)
  • ai/rat/sounds/rat_attack.sound_c (1.1 KB -> 957 B)
  • ai/rat/sounds/rat_death.sound_c (919 B -> 790 B)
  • audio/sounds/equip_armour.sound_c (790 B -> 789 B)
  • audio/sounds/equip_health.sound_c (790 B -> 789 B)
  • audio/sounds/hornet_die.sound_c (788 B -> 787 B)
  • audio/sounds/hornet_munch.sound_c (790 B -> 789 B)
  • audio/sounds/player_spawn.sound_c (754 B -> 673 B)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • items/coffin/coffin-pickup.sound_c (752 B -> 688 B)
  • items/item_respawn.sound_c (732 B -> 672 B)
  • materials/decals/flesh/flesh1_bullet_color_psd_dfbf200d.generated.vtex_c (87.3 KB -> 87.3 KB)
  • materials/decals/metal/metal1_bullet_height_psd_835b8dea.generated.vtex_c (85.8 KB -> 85.8 KB)
  • materials/decals/metal/metal1_bullet_normal_psd_c28b5bb.generated.vtex_c (285.8 KB -> 285.8 KB)
  • materials/dev/hs/reflectivity_hs_20_color_png_f2399131.generated.vtex_c (65.7 KB -> 65.7 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47.1 KB -> 47 KB)
  • materials/particles/shapes/sharp2.vtex_c (17.8 KB -> 17.8 KB)
  • materials/tools/new/blocklight_color_png_a2f7bc9d.generated.vtex_c (44.5 KB -> 44.5 KB)
  • materials/tools/new/clip_color_png_73e5e0cb.generated.vtex_c (26.1 KB -> 26.1 KB)
  • materials/tools/new/invisible_color_png_453e42d0.generated.vtex_c (27.5 KB -> 27.5 KB)
  • materials/tools/new/ladder_color_png_3dff7ad7.generated.vtex_c (26.7 KB -> 26.7 KB)
  • materials/tools/new/lightmapres_color_png_e1844855.generated.vtex_c (30.7 KB -> 30.8 KB)
  • materials/tools/new/skybox_color_png_c4322be1.generated.vtex_c (44.4 KB -> 44.4 KB)
  • materials/tools/new/solidblocklight_color_png_cd7970bd.generated.vtex_c (44.5 KB -> 44.5 KB)
  • materials/tools/new/trigger_color_png_674d1a45.generated.vtex_c (28.8 KB -> 28.9 KB)
  • models/citizen/citizen.vanmgrph_c (61.1 KB -> 61 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_mask_png_8c4bec4b.generated.vtex_c (2.4 MB -> 2.4 MB)
  • models/citizen_gibs/models/head_gib_cap/unnamed_2_vmorf.vtex_c (114.4 KB -> 114.4 KB)
  • models/citizen_props/coin01a_color_png_17017e86.generated.vtex_c (94.3 KB -> 94.3 KB)
  • models/citizen_props/coin01a_normal_png_86f5dba0.generated.vtex_c (251.7 KB -> 251.7 KB)
  • models/first_person/arms_materials/first_person_arms_ao_png_3885d3e7.generated.vtex_c (1.9 MB -> 1.9 MB)
  • scenes/engine.scene_c (20.8 KB -> 20.8 KB)
  • weapons/gaussgun/sounds/gauss_shoot.sound_c (1.2 KB -> 1.1 KB)
  • weapons/glock/glock_shoot.sound_c (694 B -> 792 B)
  • weapons/gluongun/gluon_vm.prefab_c (23.1 KB -> 13.1 KB)
  • weapons/mp5/sounds/mp5_shoot.sound_c (991 B -> 990 B)
  • weapons/python/python_shoot.sound_c (812 B -> 747 B)
  • weapons/rpg/sounds/rpg_shoot.sound_c (921 B -> 793 B)
  • weapons/shotgun/sounds/shotgun_shoot.sound_c (1 KB -> 930 B)