Deathmatch - Version 91866

Created
Total Size767.2 MB (804,426,269 bytes)
Modified Size29.4 MB (30,836,299 bytes)
File Count1060
Engine Version17
Changes
Changes on 2025-03-12
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ProjectTemplate":null,"MapStartupScene":"scenes/minimal.scene","LaunchMode":"Launcher","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":false},"Resources":"/ui/*","GameSettings":[{"Name":"sbdm.cheatmode","Title":"CheatMode","Group":"Cheats","Default":"False","Options":null,"Min":null,"Max":null,"Step":null},{"Name":"sbdm.infammo","Title":"InfiniteAmmo","Group":"Cheats","Default":"False","Options":null,"Min":null,"Max":null,"Step":null},{"Name":"sbdm.warmuptime","Title":"WarmupTime","Group":"Gameplay","Default":"7","Options":null,"Min":0,"Max":30,"Step":1},{"Name":"sbdm.roundtime","Title":"RoundTime","Group":"Gameplay","Default":"300","Options":null,"Min":60,"Max":600,"Step":1},{"Name":"skill.bulletradius","Title":"BulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"mp5.bulletradius","Title":"Mp5BulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"glock.bulletradius","Title":"GlockBulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"python.bulletradius","Title":"PythonBulletRadius","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"shotgun.bulletradius","Title":"ShotgunBulletRadius","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"crossbow.bulletradius","Title":"CrossbowBulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"satchel.thowdelay","Title":"SatchelThrowDelay","Group":"Weapons","Default":"0.2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"satchel.thowpower","Title":"SatchelThrowPower","Group":"Weapons","Default":"500","Options":null,"Min":250,"Max":2500,"Step":1},{"Name":"sbdm.headshotscale","Title":"HeadshotDamageScale","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"sbdm.maxdecals","Title":"MaxDecals","Group":"Weapons","Default":"512","Options":null,"Min":64,"Max":1024,"Step":1},{"Name":"sbdm.mapvote","Title":"MapVotingEnabled","Group":null,"Default":"False","Options":null,"Min":null,"Max":null,"Step":null},{"Name":"sbdm.selfdamagescale","Title":"SelfDamageScale","Group":null,"Default":"0.25","Options":null,"Min":0,"Max":1,"Step":0.05},{"Name":"sbdm.bots.count","Title":"BotCount","Group":"Bots","Default":"0","Options":null,"Min":0,"Max":8,"Step":0.01},{"Name":"sbdm.bots.headshotbias","Title":"BotHeadShotBias","Group":"Bots","Default":"1","Options":null,"Min":0,"Max":10,"Step":1},{"Name":"sbdm.bots.reactionspeedbias","Title":"BotReactionSpeedBias","Group":"Bots","Default":"1","Options":null,"Min":0,"Max":10,"Step":0.01},{"Name":"sbdm.bots.accuracybias","Title":"BotAccuracy","Group":"Bots","Default":"0.5","Options":null,"Min":0,"Max":1,"Step":0.01}],"CodePackageReferences":["jase.bloodsplatter08","jase.bloodsplatter07","jase.bloodsplatter06","jase.bloodsplatter05","jase.bloodsplatter04"]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "MapStartupScene": "scenes/minimal.scene",
  "LaunchMode": "Launcher",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "/ui/*",
  "GameSettings": [
    {
      "Name": "sbdm.cheatmode",
      "Title": "CheatMode",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.infammo",
      "Title": "InfiniteAmmo",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.warmuptime",
      "Title": "WarmupTime",
      "Group": "Gameplay",
      "Default": "7",
      "Options": null,
      "Min": 0,
      "Max": 30,
      "Step": 1
    },
    {
      "Name": "sbdm.roundtime",
      "Title": "RoundTime",
      "Group": "Gameplay",
      "Default": "300",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": 1
    },
    {
      "Name": "skill.bulletradius",
      "Title": "BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "mp5.bulletradius",
      "Title": "Mp5BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "glock.bulletradius",
      "Title": "GlockBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "python.bulletradius",
      "Title": "PythonBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "shotgun.bulletradius",
      "Title": "ShotgunBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "crossbow.bulletradius",
      "Title": "CrossbowBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "satchel.thowdelay",
      "Title": "SatchelThrowDelay",
      "Group": "Weapons",
      "Default": "0.2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "satchel.thowpower",
      "Title": "SatchelThrowPower",
      "Group": "Weapons",
      "Default": "500",
      "Options": null,
      "Min": 250,
      "Max": 2500,
      "Step": 1
    },
    {
      "Name": "sbdm.headshotscale",
      "Title": "HeadshotDamageScale",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "sbdm.maxdecals",
      "Title": "MaxDecals",
      "Group": "Weapons",
      "Default": "512",
      "Options": null,
      "Min": 64,
      "Max": 1024,
      "Step": 1
    },
    {
      "Name": "sbdm.mapvote",
      "Title": "MapVotingEnabled",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.selfdamagescale",
      "Title": "SelfDamageScale",
      "Group": null,
      "Default": "0.25",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": 0.05
    },
    {
      "Name": "sbdm.bots.count",
      "Title": "BotCount",
      "Group": "Bots",
      "Default": "0",
      "Options": null,
      "Min": 0,
      "Max": 8,
      "Step": 0.01
    },
    {
      "Name": "sbdm.bots.headshotbias",
      "Title": "BotHeadShotBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": 1
    },
    {
      "Name": "sbdm.bots.reactionspeedbias",
      "Title": "BotReactionSpeedBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": 0.01
    },
    {
      "Name": "sbdm.bots.accuracybias",
      "Title": "BotAccuracy",
      "Group": "Bots",
      "Default": "0.5",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": 0.01
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (29.4 MB modified)

+15 ~63
  • items/item_respawn_01.vsnd_c (47.2 KB)
  • sounds/player/player_land.sound_c (1 KB)
  • sounds/player/player_land_01.vsnd_c (129.9 KB)
  • sounds/player/player_land_02.vsnd_c (151.4 KB)
  • sounds/player/player_land_03.vsnd_c (129.9 KB)
  • sounds/player/player_land_04.vsnd_c (129.9 KB)
  • sounds/scifi_loop.sound_c (766 B)
  • sounds/scifi_loop.vsnd_c (74 KB)
  • sounds/weapons/ammo_pickup.sound_c (793 B)
  • sounds/weapons/ammo_pickup_01.vsnd_c (122.8 KB)
  • sounds/weapons/gun_pickup.sound_c (876 B)
  • sounds/weapons/gun_pickup_01.vsnd_c (111 KB)
  • sounds/weapons/gun_pickup_02.vsnd_c (131.9 KB)
  • sounds/weapons/shotgun_pickup.sound_c (812 B)
  • sounds/weapons/shotgun_pickup_01.vsnd_c (103.7 KB)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.facepunch.sbdm.cll (71.8 KB -> 72.2 KB)
  • .bin/package.facepunch.sbdm.xml (49.9 KB -> 50 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • items/chargestations/charger_armour.prefab_c (5.1 KB -> 5.1 KB)
  • items/chargestations/charger_health.prefab_c (5.8 KB -> 5.8 KB)
  • items/item_respawn.sound_c (672 B -> 671 B)
  • materials/decals/metal/metal1_bullet_color_psd_65dcae4b.generated.vtex_c (301.3 KB -> 301.3 KB)
  • materials/decals/metal/metal1_bullet_height_psd_835b8dea.generated.vtex_c (85.8 KB -> 85.8 KB)
  • materials/decals/metal/metal1_bullet_normal_psd_c28b5bb.generated.vtex_c (285.8 KB -> 285.8 KB)
  • materials/decals/wood/wood_1_decal_height_tga_51a9a503.generated.vtex_c (509.3 KB -> 509.3 KB)
  • materials/decals/wood/wood_1_decal_normal_tga_9a0a5e32.generated.vtex_c (4.1 MB -> 4.1 MB)
  • materials/decals/wood/wood_2_decal_color_tga_42cb93bb.generated.vtex_c (4.8 MB -> 4.8 MB)
  • materials/decals/wood/wood_2_decal_height_tga_21ebf313.generated.vtex_c (296 KB -> 296 KB)
  • materials/decals/wood/wood_2_decal_normal_tga_156055b7.generated.vtex_c (4.1 MB -> 4.1 MB)
  • materials/dev/hs/reflectivity_hs_20_color_png_f2399131.generated.vtex_c (65.7 KB -> 65.7 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47 KB -> 47.1 KB)
  • materials/particles/shapes/sharp2.vtex_c (17.8 KB -> 17.8 KB)
  • materials/particles/shapes/spark2.vtex_c (17.8 KB -> 17.8 KB)
  • materials/tools/new/blocklight_color_png_a2f7bc9d.generated.vtex_c (44.5 KB -> 44.5 KB)
  • materials/tools/new/clip_color_png_73e5e0cb.generated.vtex_c (26.1 KB -> 26.1 KB)
  • materials/tools/new/invisible_color_png_453e42d0.generated.vtex_c (27.5 KB -> 27.5 KB)
  • materials/tools/new/ladder_color_png_3dff7ad7.generated.vtex_c (26.7 KB -> 26.7 KB)
  • materials/tools/new/lightmapres_color_png_e1844855.generated.vtex_c (30.8 KB -> 30.8 KB)
  • materials/tools/new/solidblocklight_color_png_cd7970bd.generated.vtex_c (44.5 KB -> 44.5 KB)
  • materials/tools/new/trigger_color_png_674d1a45.generated.vtex_c (28.9 KB -> 28.8 KB)
  • models/citizen/citizen.vanmgrph_c (61 KB -> 61 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (56.3 KB -> 56.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_mask_png_8c4bec4b.generated.vtex_c (2.4 MB -> 2.4 MB)
  • models/citizen_props/coin01a_color_png_17017e86.generated.vtex_c (94.3 KB -> 94.3 KB)
  • models/first_person/arms_materials/first_person_arms_ao_png_3885d3e7.generated.vtex_c (1.9 MB -> 1.9 MB)
  • player.prefab_c (61.2 KB -> 61.3 KB)
  • scenes/minimal.scene_c (5.9 KB -> 5.9 KB)
  • ui/chat.razor.scss (1.3 KB -> 1.2 KB)
  • weapons/crossbow/ammo_bolts.prefab_c (4.6 KB -> 4.7 KB)
  • weapons/crossbow/item_crossbow.prefab_c (2.3 KB -> 2.4 KB)
  • weapons/gaussgun/ammo_gauss.prefab_c (4.7 KB -> 4.7 KB)
  • weapons/gaussgun/item_gauss.prefab_c (2.3 KB -> 2.3 KB)
  • weapons/glock/ammo_9mm.prefab_c (4.6 KB -> 4.6 KB)
  • weapons/glock/glock_vm.prefab_c (19.6 KB -> 19.7 KB)
  • weapons/glock/item_glock.prefab_c (3.1 KB -> 3.1 KB)
  • weapons/gluongun/item_gluon_gun.prefab_c (3.4 KB -> 3.4 KB)
  • weapons/handgrenade/item_grenade.prefab_c (3 KB -> 3.1 KB)
  • weapons/hornetgun/item_hornetgun.prefab_c (2.3 KB -> 2.3 KB)
  • weapons/mp5/ammo_40mm.prefab_c (3.9 KB -> 4 KB)
  • weapons/mp5/item_mp5.prefab_c (2.2 KB -> 2.3 KB)
  • weapons/mp5/mp5.prefab_c (6 KB -> 6 KB)
  • weapons/mp5/mp5_vm.prefab_c (19.8 KB -> 19.9 KB)
  • weapons/mp5/mp5_wm.prefab_c (2.9 KB -> 2.8 KB)
  • weapons/python/ammo_357.prefab_c (4.6 KB -> 4.6 KB)
  • weapons/python/item_python.prefab_c (2.3 KB -> 2.3 KB)
  • weapons/ratgun/item_rat_gun.prefab_c (2.3 KB -> 2.3 KB)
  • weapons/rpg/ammo_rpgclip.prefab_c (2.6 KB -> 2.6 KB)
  • weapons/rpg/item_rpg.prefab_c (2.2 KB -> 2.3 KB)
  • weapons/satchelcharge/item_satchelcharge.prefab_c (2.7 KB -> 2.8 KB)
  • weapons/shotgun/ammo_buckshot.prefab_c (4 KB -> 4 KB)
  • weapons/shotgun/item_shotgun.prefab_c (2.3 KB -> 2.3 KB)
  • weapons/tripmine/item_tripmine.prefab_c (3.6 KB -> 3.6 KB)