Sausage Survivors - Version 61497

Created
Total Size10.5 MB (11,057,158 bytes)
Modified Size1.2 MB (1,224,819 bytes)
File Count1033
Engine Version17
Changes
Changes on 2024-07-27
Meta
{"MaxPlayers":4,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/menu.scene","LaunchMode":"Normal","ControlModes":{},"InputSettings":{"Actions":[{"Name":"Forward","KeyboardCode":"W","GamepadCode":"None","GroupName":"Movement"},{"Name":"Backward","KeyboardCode":"S","GamepadCode":"None","GroupName":"Movement"},{"Name":"Left","KeyboardCode":"A","GamepadCode":"None","GroupName":"Movement"},{"Name":"Right","KeyboardCode":"D","GamepadCode":"None","GroupName":"Movement"},{"Name":"Jump","KeyboardCode":"space","GroupName":"Movement"},{"Name":"Run","KeyboardCode":"shift","GamepadCode":"LeftJoystickButton","GroupName":"Movement"},{"Name":"Walk","KeyboardCode":"alt","GamepadCode":"None","GroupName":"Movement"},{"Name":"Duck","KeyboardCode":"ctrl","GamepadCode":"B","GroupName":"Movement"},{"Name":"attack1","KeyboardCode":"mouse1","GamepadCode":"RightTrigger","GroupName":"Actions"},{"Name":"attack2","KeyboardCode":"mouse2","GamepadCode":"LeftTrigger","GroupName":"Actions"},{"Name":"reload","KeyboardCode":"r","GamepadCode":"X","GroupName":"Actions"},{"Name":"use","KeyboardCode":"e","GamepadCode":"Y","GroupName":"Actions"},{"Name":"Slot1","KeyboardCode":"1","GamepadCode":"DpadWest","GroupName":"Inventory"},{"Name":"Slot2","KeyboardCode":"2","GamepadCode":"DpadEast","GroupName":"Inventory"},{"Name":"Slot3","KeyboardCode":"3","GamepadCode":"DpadSouth","GroupName":"Inventory"},{"Name":"Slot4","KeyboardCode":"4","GamepadCode":"None","GroupName":"Inventory"},{"Name":"Slot5","KeyboardCode":"5","GamepadCode":"None","GroupName":"Inventory"},{"Name":"Slot6","KeyboardCode":"6","GamepadCode":"None","GroupName":"Inventory"},{"Name":"Slot7","KeyboardCode":"7","GamepadCode":"None","GroupName":"Inventory"},{"Name":"Slot8","KeyboardCode":"8","GamepadCode":"None","GroupName":"Inventory"},{"Name":"Slot9","KeyboardCode":"9","GamepadCode":"None","GroupName":"Inventory"},{"Name":"Slot0","KeyboardCode":"0","GamepadCode":"None","GroupName":"Inventory"},{"Name":"SlotPrev","KeyboardCode":"mouse4","GamepadCode":"SwitchLeftBumper","GroupName":"Inventory"},{"Name":"SlotNext","KeyboardCode":"mouse5","GamepadCode":"SwitchRightBumper","GroupName":"Inventory"},{"Name":"View","KeyboardCode":"C","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"Voice","KeyboardCode":"v","GamepadCode":"None","GroupName":"Other"},{"Name":"Drop","KeyboardCode":"g","GamepadCode":"None","GroupName":"Other"},{"Name":"Flashlight","KeyboardCode":"f","GamepadCode":"DpadNorth","GroupName":"Other"},{"Name":"Score","KeyboardCode":"tab","GamepadCode":"SwitchLeftMenu","GroupName":"Other"},{"Name":"Menu","KeyboardCode":"Q","GamepadCode":"SwitchRightMenu","GroupName":"Other"},{"Name":"Chat","KeyboardCode":"enter","GamepadCode":"None","GroupName":"Other"}],"__guid":"3a83847c-cc2f-4386-aa63-e26adb133b5a"},"Resources":"/textures/*\n/particles/*\n/fonts/*\n/cursors/*","CodePackageReferences":[]}
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "ControlModes": {},
  "InputSettings": {
    "Actions": [
      {
        "Name": "Forward",
        "KeyboardCode": "W",
        "GamepadCode": "None",
        "GroupName": "Movement"
      },
      {
        "Name": "Backward",
        "KeyboardCode": "S",
        "GamepadCode": "None",
        "GroupName": "Movement"
      },
      {
        "Name": "Left",
        "KeyboardCode": "A",
        "GamepadCode": "None",
        "GroupName": "Movement"
      },
      {
        "Name": "Right",
        "KeyboardCode": "D",
        "GamepadCode": "None",
        "GroupName": "Movement"
      },
      {
        "Name": "Jump",
        "KeyboardCode": "space",
        "GroupName": "Movement"
      },
      {
        "Name": "Run",
        "KeyboardCode": "shift",
        "GamepadCode": "LeftJoystickButton",
        "GroupName": "Movement"
      },
      {
        "Name": "Walk",
        "KeyboardCode": "alt",
        "GamepadCode": "None",
        "GroupName": "Movement"
      },
      {
        "Name": "Duck",
        "KeyboardCode": "ctrl",
        "GamepadCode": "B",
        "GroupName": "Movement"
      },
      {
        "Name": "attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": "RightTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "attack2",
        "KeyboardCode": "mouse2",
        "GamepadCode": "LeftTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "reload",
        "KeyboardCode": "r",
        "GamepadCode": "X",
        "GroupName": "Actions"
      },
      {
        "Name": "use",
        "KeyboardCode": "e",
        "GamepadCode": "Y",
        "GroupName": "Actions"
      },
      {
        "Name": "Slot1",
        "KeyboardCode": "1",
        "GamepadCode": "DpadWest",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot2",
        "KeyboardCode": "2",
        "GamepadCode": "DpadEast",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot3",
        "KeyboardCode": "3",
        "GamepadCode": "DpadSouth",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot4",
        "KeyboardCode": "4",
        "GamepadCode": "None",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot5",
        "KeyboardCode": "5",
        "GamepadCode": "None",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot6",
        "KeyboardCode": "6",
        "GamepadCode": "None",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot7",
        "KeyboardCode": "7",
        "GamepadCode": "None",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot8",
        "KeyboardCode": "8",
        "GamepadCode": "None",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot9",
        "KeyboardCode": "9",
        "GamepadCode": "None",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot0",
        "KeyboardCode": "0",
        "GamepadCode": "None",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotPrev",
        "KeyboardCode": "mouse4",
        "GamepadCode": "SwitchLeftBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotNext",
        "KeyboardCode": "mouse5",
        "GamepadCode": "SwitchRightBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "View",
        "KeyboardCode": "C",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "Voice",
        "KeyboardCode": "v",
        "GamepadCode": "None",
        "GroupName": "Other"
      },
      {
        "Name": "Drop",
        "KeyboardCode": "g",
        "GamepadCode": "None",
        "GroupName": "Other"
      },
      {
        "Name": "Flashlight",
        "KeyboardCode": "f",
        "GamepadCode": "DpadNorth",
        "GroupName": "Other"
      },
      {
        "Name": "Score",
        "KeyboardCode": "tab",
        "GamepadCode": "SwitchLeftMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Menu",
        "KeyboardCode": "Q",
        "GamepadCode": "SwitchRightMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Chat",
        "KeyboardCode": "enter",
        "GamepadCode": "None",
        "GroupName": "Other"
      }
    ],
    "__guid": "3a83847c-cc2f-4386-aa63-e26adb133b5a"
  },
  "Resources": "/textures/*\n/particles/*\n/fonts/*\n/cursors/*",
  "CodePackageReferences": []
}

Diff (1.2 MB modified)

+7 ~108 -35
  • accesslist.txt (43.3 KB)
  • base.csproj.user (338 B)
  • materials/default/default_color_tga_9f250204.generated.vtex_c (1.8 KB)
  • materials/spritegraph_vmat_g_ttexture_5b339187.generated.vtex_c (1.6 KB)
  • materials/sprite_2d_vmat_g_ttexture_e5b027fb.generated.vtex_c (1.6 KB)
  • materials/sprite_editor_attachment_vmat_g_ttexture_5b339187.generated.vtex_c (1.6 KB)
  • materials/sprite_editor_origin_vmat_g_ttexture_5b339187.generated.vtex_c (1.6 KB)
  • .bin/package.base.cll (31.1 KB -> 31.2 KB)
  • .bin/package.base.dll (165 KB -> 165 KB)
  • .bin/package.facepunch.ss1.cll (57.7 KB -> 57.6 KB)
  • .bin/package.facepunch.ss1.dll (376.5 KB -> 378 KB)
  • .bin/package.library.facepunch.spritetools.cll (8.7 KB -> 8.7 KB)
  • .bin/package.library.facepunch.spritetools.dll (46.5 KB -> 46.5 KB)
  • models/preview_quad.vmdl_c (3.5 KB -> 3.4 KB)
  • models/sprite_quad_1_sided.vmdl_c (3.6 KB -> 3.5 KB)
  • models/sprite_quad_2_sided.vmdl_c (3.5 KB -> 3.5 KB)
  • particles/damagenumber_ss2/dmg_number_ss2.vpcf (15.7 KB -> 15.1 KB)
  • particles/damagenumber_ss2/dmg_number_ss2.vpcf_c (2.4 KB -> 2.4 KB)
  • particles/damagenumber_ss2/dmg_number_ss2_a.vpcf (19.6 KB -> 18.9 KB)
  • particles/damagenumber_ss2/dmg_number_ss2_a.vpcf_c (2.8 KB -> 2.8 KB)
  • particles/damagenumber_ss2/dmg_number_ss2_b.vpcf (19.5 KB -> 18.8 KB)
  • particles/damagenumber_ss2/dmg_number_ss2_b.vpcf_c (2.8 KB -> 2.8 KB)
  • particles/damagenumber_ss2/dmg_number_ss2_c.vpcf (18.1 KB -> 17.4 KB)
  • particles/damagenumber_ss2/dmg_number_ss2_c.vpcf_c (2.7 KB -> 2.7 KB)
  • particles/dmg_number.vpcf (22.8 KB -> 22 KB)
  • particles/dmg_number.vpcf_c (2.6 KB -> 2.6 KB)
  • particles/dmg_number_a.vpcf (13.7 KB -> 13.2 KB)
  • particles/dmg_number_a.vpcf_c (2.6 KB -> 2.6 KB)
  • particles/dmg_number_b.vpcf (13.7 KB -> 13.2 KB)
  • particles/dmg_number_b.vpcf_c (2.6 KB -> 2.6 KB)
  • particles/dmg_number_c.vpcf (12.4 KB -> 11.9 KB)
  • particles/dmg_number_c.vpcf_c (2.6 KB -> 2.6 KB)
  • particles/sprites/dmg_numbers_ss2/dmg_numbers.vtex (1.3 KB -> 1.2 KB)
  • particles/sprites/dmg_numbers_ss2/dmg_numbers.vtex_c (20.1 KB -> 20 KB)
  • particles/sprites/numbers/dmg_numbers.vtex (1.2 KB -> 1.1 KB)
  • particles/sprites/numbers/dmg_numbers.vtex_c (16.8 KB -> 16.8 KB)
  • particles/ss_healthpickup.vpcf (18.9 KB -> 18.2 KB)
  • particles/ss_healthpickup.vpcf_c (2.1 KB -> 2.1 KB)
  • prefabs/burning_vfx.prefab_c (1.2 KB -> 1.2 KB)
  • prefabs/cloud.prefab_c (1.2 KB -> 1.2 KB)
  • prefabs/enemy.prefab_c (939 B -> 859 B)
  • prefabs/enemy_spike_bg.prefab_c (1.1 KB -> 1.1 KB)
  • prefabs/explosion_effect.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/frozen_vfx.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/shadow.prefab_c (1 KB -> 1 KB)
  • prefabs/shield_vfx.prefab_c (1.3 KB -> 1.3 KB)
  • projectsettings/collision.config (688 B -> 650 B)
  • projectsettings/cursors.config (478 B -> 458 B)
  • scenes/game.scene_c (26.2 KB -> 25.7 KB)
  • shaders/sprite_editor_background.shader_c (144.8 KB -> 144.5 KB)
  • sounds/boss.charge.sound_c (585 B -> 585 B)
  • sounds/boss.die.sound_c (582 B -> 582 B)
  • sounds/boss.fanfare.sound_c (602 B -> 602 B)
  • sounds/boss.prepare.sound_c (602 B -> 602 B)
  • sounds/boss.shoot.sound_c (584 B -> 584 B)
  • sounds/burn.sound_c (578 B -> 578 B)
  • sounds/click.sound_c (578 B -> 578 B)
  • sounds/die.sound_c (561 B -> 561 B)
  • sounds/enemy.die.sound_c (597 B -> 597 B)
  • sounds/enemy.hit.sound_c (655 B -> 655 B)
  • sounds/enemy.roar.prepare.sound_c (608 B -> 608 B)
  • sounds/enemy.roar.sound_c (584 B -> 584 B)
  • sounds/explode.sound_c (581 B -> 581 B)
  • sounds/fear.sound_c (567 B -> 567 B)
  • sounds/frozen.sound_c (580 B -> 580 B)
  • sounds/heal.sound_c (578 B -> 578 B)
  • sounds/ignite.sound_c (580 B -> 580 B)
  • sounds/levelup.sound_c (580 B -> 580 B)
  • sounds/player.dash.recharge.sound_c (625 B -> 625 B)
  • sounds/player.dash.sound_c (585 B -> 585 B)
  • sounds/reload.end.sound_c (583 B -> 583 B)
  • sounds/reload.start.sound_c (601 B -> 601 B)
  • sounds/reroll.sound_c (579 B -> 579 B)
  • sounds/restart.sound_c (580 B -> 580 B)
  • sounds/runner.bark.sound_c (585 B -> 585 B)
  • sounds/runner.bite.sound_c (585 B -> 585 B)
  • sounds/runner.howl.sound_c (585 B -> 585 B)
  • sounds/shield_break.sound_c (591 B -> 591 B)
  • sounds/shield_gain.sound_c (574 B -> 574 B)
  • sounds/shoot.sound_c (652 B -> 652 B)
  • sounds/spike.prepare.sound_c (603 B -> 603 B)
  • sounds/spike.stab.sound_c (584 B -> 584 B)
  • sounds/spike.thrust.sound_c (602 B -> 602 B)
  • sounds/spitter.prepare.sound_c (605 B -> 605 B)
  • sounds/spitter.shoot.sound_c (603 B -> 603 B)
  • sounds/splash.sound_c (580 B -> 580 B)
  • sounds/xp.sound_c (578 B -> 578 B)
  • sounds/zombie.attack.player.sound_c (633 B -> 633 B)
  • sounds/zombie.dirt.sound_c (585 B -> 585 B)
  • sounds/zombie.spawn0.sound_c (661 B -> 661 B)
  • textures/sprites/bullet/bullet.png.meta (145 B -> 137 B)
  • textures/sprites/bullet/bullet.sprite (355 B -> 337 B)
  • textures/sprites/bullet/bullet.sprite_c (631 B -> 631 B)
  • textures/sprites/cloud/cloud.sprite (317 B -> 300 B)
  • textures/sprites/cloud/cloud.sprite_c (602 B -> 602 B)
  • textures/sprites/explosion/explosion.sprite (1.3 KB -> 1.3 KB)
  • textures/sprites/explosion/explosion.sprite_c (1.8 KB -> 1.8 KB)
  • textures/sprites/player/player.sprite (3.9 KB -> 3.8 KB)
  • textures/sprites/player/player.sprite_c (3.7 KB -> 3.7 KB)
  • textures/sprites/shadow/shadow.sprite (319 B -> 302 B)
  • textures/sprites/shadow/shadow.sprite_c (604 B -> 604 B)
  • ui/panelcomponents/chat.razor.scss (1.6 KB -> 1.6 KB)
  • ui/panelcomponents/hud.razor.scss (387 B -> 361 B)
  • ui/panelcomponents/mainmenu.razor.scss (1.5 KB -> 1.5 KB)
  • ui/panelcomponents/pausemenu.razor.scss (1.2 KB -> 1.4 KB)
  • ui/panels/bossnametag.razor.scss (1.5 KB -> 1.5 KB)
  • ui/panels/choicepanel.razor.scss (3.7 KB -> 3.5 KB)
  • ui/panels/deathpanel.razor.scss (1.6 KB -> 1.6 KB)
  • ui/panels/infopanel.razor.scss (1.2 KB -> 1.2 KB)
  • ui/panels/lobbylist.razor.scss (1.5 KB -> 1.4 KB)
  • ui/panels/nametag.razor.scss (2.5 KB -> 2.4 KB)
  • ui/panels/statusicon.razor.scss (1 KB -> 1 KB)
  • ui/panels/statuspanel.razor.scss (415 B -> 396 B)
  • ui/panels/statustooltip.razor.scss (932 B -> 887 B)
  • ui/panels/timerpanel.razor.scss (561 B -> 535 B)
  • textures/sprites/arrow.vtex_c (3.9 KB)
  • textures/sprites/blood.vtex_c (34 KB)
  • textures/sprites/boss.vtex_c (5.5 KB)
  • textures/sprites/bullet.vtex_c (3.8 KB)
  • textures/sprites/charger.vtex_c (4.6 KB)
  • textures/sprites/charger_elite.vtex_c (4.8 KB)
  • textures/sprites/cloud.vtex_c (2.7 KB)
  • textures/sprites/coin.vtex_c (2.9 KB)
  • textures/sprites/crate.vtex_c (4.3 KB)
  • textures/sprites/enemy_bullet.vtex_c (3.9 KB)
  • textures/sprites/exploder.vtex_c (4.2 KB)
  • textures/sprites/exploder_elite.vtex_c (4.3 KB)
  • textures/sprites/explosion.vtex_c (11.3 KB)
  • textures/sprites/fear.vtex_c (5.5 KB)
  • textures/sprites/fire.vtex_c (4.3 KB)
  • textures/sprites/frozen.vtex_c (6.7 KB)
  • textures/sprites/grenade.vtex_c (4.4 KB)
  • textures/sprites/health_pack.vtex_c (4.2 KB)
  • textures/sprites/magnet.vtex_c (4.9 KB)
  • textures/sprites/player.vtex_c (4.2 KB)
  • textures/sprites/runner.vtex_c (4.4 KB)
  • textures/sprites/runner_elite.vtex_c (4.6 KB)
  • textures/sprites/shadow3.vtex_c (4.1 KB)
  • textures/sprites/shield.vtex_c (9 KB)
  • textures/sprites/soul.vtex_c (4.8 KB)
  • textures/sprites/spiker.vtex_c (4.5 KB)
  • textures/sprites/spiker_elite.vtex_c (4.6 KB)
  • textures/sprites/spike_bottom.vtex_c (4.9 KB)
  • textures/sprites/spike_top.vtex_c (4.7 KB)
  • textures/sprites/spike_top_elite.vtex_c (5 KB)
  • textures/sprites/spitter.vtex_c (4.4 KB)
  • textures/sprites/spitter_elite.vtex_c (4.4 KB)
  • textures/sprites/xp.vtex_c (3 KB)
  • textures/sprites/zombie.vtex_c (4.1 KB)
  • textures/sprites/zombie_elite.vtex_c (4.2 KB)