Sausage Survivors 2 - Version 105737

Created
Total Size174.7 MB (183,140,825 bytes)
Modified Size81.8 MB (85,727,617 bytes)
File Count1406
Engine Version19
Changes
v0.5
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/game.scene","LaunchMode":"Normal","ControlModes":{"Keyboard":false,"VR":false,"Gamepad":false},"Resources":"/fonts/*\n/textures/*\n/sounds/*\n/cursors/*","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "/fonts/*\n/textures/*\n/sounds/*\n/cursors/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (81.8 MB modified)

+214 ~593 -105
  • cursors/aim-cursor.png (1.7 KB)
  • fonts/w10emoji-regular.ttf (1.9 MB)
  • ground.terrain_c (41.9 KB)
  • materials/default/white.vmat_c (4.6 KB)
  • materials/default/white_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/default/white_vmat_g_tnormal_7a668049.generated.vtex_c (1.8 KB)
  • materials/grass/floor_grass_clump_a.vmat_c (11.4 KB)
  • materials/hit_effect_flash.vmat_c (2.7 KB)
  • materials/mushroom_explode_flash.vmat_c (5.2 KB)
  • materials/mushroom_explode_flash_vmat_g_tambientocclusion_74d62832.generated.vtex_c (1.5 KB)
  • materials/mushroom_explode_flash_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/mushroom_explode_flash_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
  • materials/mushroom_explode_flash_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • materials/particle/base_sprite.vtex_c (30.6 KB)
  • materials/particle/base_trail.vtex_c (65.9 KB)
  • materials/particle/leaf/leaf.vtex_c (8.6 KB)
  • materials/particle/particle_smokegrenade.vtex_c (5.9 KB)
  • materials/particles/particle_glow_01.vtex_c (17.9 KB)
  • materials/particles/particle_smokegrenade.vtex_c (5.9 KB)
  • materials/particles/shapes/spark3.vtex_c (17.8 KB)
  • materials/postprocessing/pattern.vtex_c (56.7 KB)
  • materials/soil/floor_soil_path.vmat_c (5.7 KB)
  • materials/soil/floor_soil_path_end.vmat_c (5.8 KB)
  • models/citizen/skin/citizen_eyes_trans_png_74956c5.generated.vtex_c (7.2 KB)
  • models/citizen/skin/citizen_skin_old_color_png_d7903a6c.generated.vtex_c (2.1 MB)
  • models/citizen/skin/citizen_skin_old_normal_png_a2b5d7c2.generated.vtex_c (4.6 MB)
  • models/citizen/skin/tint_lookup_png_90e8e663.generated.vtex_c (107.7 KB)
  • models/containers/barrel/barrel_01.vmdl_c (38.8 KB)
  • models/containers/barrel/exploding_barrel_01.vmdl_c (105.8 KB)
  • models/dev/sphere.vmdl_c (73.6 KB)
  • models/enemies/runner_01/runner_01.vmdl_c (136.6 KB)
  • models/enemies/zombie_01/zombie_01.vmdl_c (116.6 KB)
  • models/food-kit/foodkit_egg.vmdl_c (6.1 KB)
  • models/food-kit/textures/colormap.vmat_c (4.8 KB)
  • models/food-kit/textures/colormap_png_3e3f9dc9.generated.vtex_c (60.9 KB)
  • models/icicle/icicle_color_acid_tga_9493a624.generated.vtex_c (23.1 KB)
  • models/icicle/icicle_color_acid_tga_94de7a28.generated.vtex_c (12.4 KB)
  • models/icicle/icicle_color_burning_tga_4af6593b.generated.vtex_c (12.4 KB)
  • models/icicle/icicle_color_burning_tga_d805c3b1.generated.vtex_c (23.1 KB)
  • models/icicle/icicle_color_freezing_tga_9133f9b3.generated.vtex_c (12.5 KB)
  • models/icicle/icicle_color_freezing_tga_ec143b75.generated.vtex_c (23.1 KB)
  • models/icicle/icicle_color_normal_tga_d4475c90.generated.vtex_c (23.1 KB)
  • models/icicle/icicle_color_normal_tga_e9b78973.generated.vtex_c (12.4 KB)
  • models/icicle/icicle_material_acid.vmat_c (6 KB)
  • models/icicle/icicle_material_burning.vmat_c (6 KB)
  • models/icicle/icicle_material_freezing.vmat_c (6 KB)
  • models/icicle/icicle_material_normal.vmat_c (6 KB)
  • models/sbox_props/saw_blade/saw_blade.vmat_c (6.2 KB)
  • models/sbox_props/saw_blade/saw_blade_a.vmdl_c (80.2 KB)
  • models/sbox_props/saw_blade/saw_blade_ao_tga_1a32147.generated.vtex_c (347.2 KB)
  • models/sbox_props/saw_blade/saw_blade_color_tga_a8083e1a.generated.vtex_c (1.2 MB)
  • models/sbox_props/saw_blade/saw_blade_normal_tga_916e2321.generated.vtex_c (1.2 MB)
  • models/skull/skull_material_acid.vmat_c (5.6 KB)
  • models/skull/skull_material_burning.vmat_c (5.6 KB)
  • models/skull/skull_material_freezing.vmat_c (5.6 KB)
  • models/skull/skull_material_normal.vmat_c (5.6 KB)
  • models/tower-defense-kit/textures/colormap.vmat_c (4.9 KB)
  • models/tower-defense-kit/textures/colormap_png_315dd42a.generated.vtex_c (62.6 KB)
  • models/tower-defense-kit/towerdefense_weapon-turret.vmdl_c (16 KB)
  • models/trees/tree_01.vmdl_c (133.6 KB)
  • models/units/zombie/zombie_a.vmdl_c (47 KB)
  • models/units/zombie/zombie_body.vmat_c (5.8 KB)
  • models/units/zombie/zombie_body_ao_tga_11516933.generated.vtex_c (132.7 KB)
  • models/xpcoin/xpcoin_a_color_tga_d8fc97ce.generated.vtex_c (4.4 KB)
  • myassets/mushroom/material.001_2d_view.vmat_c (5.2 KB)
  • myassets/mushroom/material.001_2d_view_jpg_dbefc519.generated.vtex_c (534.7 KB)
  • myassets/mushroom/muhomor.vmdl_c (12 KB)
  • prefabs/active_reload_bar.prefab_c (1.6 KB)
  • prefabs/dark_player_lights.prefab_c (2.4 KB)
  • prefabs/effects/cloudy_effect.prefab_c (4.9 KB)
  • prefabs/effects/laser_line_renderer.prefab_c (1.9 KB)
  • prefabs/effects/punch_effect.prefab_c (4.7 KB)
  • prefabs/effects/unit_status_stun.prefab_c (6.1 KB)
  • prefabs/effects/wind_effect.prefab_c (4.4 KB)
  • prefabs/enemies/egg.prefab_c (3.3 KB)
  • prefabs/enemies/miniboss_charger.prefab_c (3.3 KB)
  • prefabs/enemies/miniboss_exploder.prefab_c (3.3 KB)
  • prefabs/enemies/miniboss_runner.prefab_c (3.3 KB)
  • prefabs/enemies/miniboss_shielder.prefab_c (3.3 KB)
  • prefabs/enemies/miniboss_slammer.prefab_c (3.3 KB)
  • prefabs/enemies/miniboss_spiker.prefab_c (3.3 KB)
  • prefabs/enemies/miniboss_zapper.prefab_c (9.3 KB)
  • prefabs/enemies/miniboss_zapper_2.prefab_c (9.3 KB)
  • prefabs/enemies/mushroom.prefab_c (3.4 KB)
  • prefabs/enemies/skeleton.prefab_c (3.3 KB)
  • prefabs/enemies/snaker.prefab_c (3.2 KB)
  • prefabs/enemies/turret.prefab_c (3.3 KB)
  • prefabs/enemyprojectiles/enemy_projectile_particles_acid.prefab_c (5.2 KB)
  • prefabs/enemyprojectiles/enemy_projectile_particles_fire.prefab_c (4.7 KB)
  • prefabs/enemyprojectiles/enemy_projectile_particles_freeze.prefab_c (4.7 KB)
  • prefabs/enemyprojectiles/enemy_projectile_particles_normal.prefab_c (4.7 KB)
  • prefabs/enemyprojectiles/spitter_projectile.prefab_c (8.3 KB)
  • prefabs/enemyprojectiles/spitter_projectile_homing.prefab_c (3.9 KB)
  • prefabs/enemyprojectiles/tossed_fireball.prefab_c (6.8 KB)
  • prefabs/healing_zone.prefab_c (5.7 KB)
  • prefabs/lava_safe_spot.prefab_c (2.6 KB)
  • prefabs/orbiter_blade.prefab_c (2.6 KB)
  • prefabs/orbiter_shield_enemy.prefab_c (2.6 KB)
  • prefabs/shockwave.prefab_c (722 B)
  • projectsettings/cursors.config (258 B)
  • projectsettings/mixer.config (1.8 KB)
  • shaders/goback_material.shader_c (2.1 MB)
  • shaders/hiteffect.shader_c (138.6 KB)
  • sounds/laser_zap.sound (768 B)
  • sounds/laser_zap.sound_c (769 B)
  • sounds/laser_zap.vsnd_c (97.1 KB)
  • sounds/laser_zap.wav (336 KB)
  • sounds/music/ss2_layer_01.mp3 (1.9 MB)
  • sounds/music/ss2_layer_01.mp3.meta (100 B)
  • sounds/music/ss2_layer_01.sound (774 B)
  • sounds/music/ss2_layer_01.sound_c (791 B)
  • sounds/music/ss2_layer_01.vsnd_c (1.9 MB)
  • sounds/music/ss2_layer_02.mp3 (1.9 MB)
  • sounds/music/ss2_layer_02.mp3.meta (100 B)
  • sounds/music/ss2_layer_02.sound (772 B)
  • sounds/music/ss2_layer_02.sound_c (789 B)
  • sounds/music/ss2_layer_02.vsnd_c (1.9 MB)
  • sounds/music/ss2_layer_03.mp3 (1.9 MB)
  • sounds/music/ss2_layer_03.mp3.meta (100 B)
  • sounds/music/ss2_layer_03.sound (772 B)
  • sounds/music/ss2_layer_03.sound_c (789 B)
  • sounds/music/ss2_layer_03.vsnd_c (1.9 MB)
  • sounds/music/ss2_layer_04.mp3 (1.9 MB)
  • sounds/music/ss2_layer_04.mp3.meta (100 B)
  • sounds/music/ss2_layer_04.sound (772 B)
  • sounds/music/ss2_layer_04.sound_c (789 B)
  • sounds/music/ss2_layer_04.vsnd_c (1.9 MB)
  • sounds/music/ss2_layer_05.mp3 (1.9 MB)
  • sounds/music/ss2_layer_05.mp3.meta (100 B)
  • sounds/music/ss2_layer_05.sound (772 B)
  • sounds/music/ss2_layer_05.sound_c (789 B)
  • sounds/music/ss2_layer_05.vsnd_c (1.9 MB)
  • sounds/music/ss2_layer_06.mp3 (1.9 MB)
  • sounds/music/ss2_layer_06.mp3.meta (100 B)
  • sounds/music/ss2_layer_06.sound (772 B)
  • sounds/music/ss2_layer_06.sound_c (789 B)
  • sounds/music/ss2_layer_06.vsnd_c (1.9 MB)
  • textures/generated/imagefile/8f3b1bde329205c4.vtex_c (21.7 KB)
  • textures/generated/random/e047f394ce50f3b3.vtex_c (2.9 KB)
  • textures/grass/grass_b.png (2.4 MB)
  • textures/grass/grass_b.tmat (430 B)
  • textures/grass/grass_b.tmat_c (1.9 KB)
  • textures/grass/grass_b_tmat_bcr.generated.vtex_c (2.7 MB)
  • textures/grass/grass_b_tmat_nho.generated.vtex_c (2.2 KB)
  • textures/icons/vector/acid_blood.png (5.2 KB)
  • textures/icons/vector/active_reload.png (2.7 KB)
  • textures/icons/vector/auto_aim.png (4.8 KB)
  • textures/icons/vector/auto_reroll.png (6.3 KB)
  • textures/icons/vector/blink_cursor.png (6.5 KB)
  • textures/icons/vector/boomerang_kill_enemy.png (6.1 KB)
  • textures/icons/vector/bullet_damage_slower_attack.png (5 KB)
  • textures/icons/vector/bullet_faster_less_lifetime.png (4.7 KB)
  • textures/icons/vector/bullet_fragment.png (6.6 KB)
  • textures/icons/vector/bullet_ground_hop.png (9.4 KB)
  • textures/icons/vector/bullet_slow_long_lifetime.png (5.2 KB)
  • textures/icons/vector/click_add.png (3 KB)
  • textures/icons/vector/click_remove.png (7.4 KB)
  • textures/icons/vector/crit_consecutive.png (9 KB)
  • textures/icons/vector/crit_reload.png (7.1 KB)
  • textures/icons/vector/curse_drain_until_1hp.png (5.9 KB)
  • textures/icons/vector/curse_get_cursed_over_time.png (8 KB)
  • textures/icons/vector/curse_heal_effectiveness.png (4.5 KB)
  • textures/icons/vector/curse_move_speed_alignment.png (6.9 KB)
  • textures/icons/vector/curse_unknown_perk.png (7.2 KB)
  • textures/icons/vector/dodge_low_health.png (6.6 KB)
  • textures/icons/vector/drain_until_1hp.png (7.8 KB)
  • textures/icons/vector/health_pack_extra_heal.png (4.4 KB)
  • textures/icons/vector/heal_effectiveness.png (1.4 KB)
  • textures/icons/vector/heal_effectiveness_low_health.png (5.9 KB)
  • textures/icons/vector/landmine_bullets.png (6.3 KB)
  • textures/icons/vector/landmine_repel_players.png (11.5 KB)
  • textures/icons/vector/level_up_health_pack.png (3.1 KB)
  • textures/icons/vector/lose_hp_before_armor.png (6.2 KB)
  • textures/icons/vector/max_ammo_downside.png (7.5 KB)
  • textures/icons/vector/melee_heal.png (9.3 KB)
  • textures/icons/vector/more_rerolls_lose_hp.png (7.9 KB)
  • textures/icons/vector/move_speed_alignment.png (4.4 KB)
  • textures/icons/vector/nth_shot_parallel.png (3.7 KB)
  • textures/icons/vector/only_1hp_bullet_homing.png (6.4 KB)
  • textures/icons/vector/only_1hp_damage.png (4.6 KB)
  • textures/icons/vector/only_1hp_dodge.png (7.5 KB)
  • textures/icons/vector/only_1hp_movespeed.png (4 KB)
  • textures/icons/vector/only_1hp_xp_gain.png (3.8 KB)
  • textures/icons/vector/overall_damage_slower_reload.png (5.5 KB)
  • textures/icons/vector/parallel_shots.png (1.9 KB)
  • textures/icons/vector/perk_orbiter_blade.png (6.8 KB)
  • textures/icons/vector/prevent_death_over_1hp.png (3.9 KB)
  • textures/icons/vector/punch.png (4.4 KB)
  • textures/icons/vector/punch_bullets.png (6.1 KB)
  • textures/icons/vector/punch_force.png (7.5 KB)
  • textures/icons/vector/punch_reload.png (8.1 KB)
  • textures/icons/vector/random_choice.png (3.5 KB)
  • textures/icons/vector/rerolls.png (7.3 KB)
  • textures/icons/vector/shoot_only_when_click.png (2 KB)
  • textures/icons/vector/skeleton.png (7.5 KB)
  • textures/icons/vector/skip_choices.png (6.4 KB)
  • textures/icons/vector/turn_speed.png (9.5 KB)
  • textures/icons/vector/turret.png (7.9 KB)
  • textures/icons/vector/unknown.png (3.7 KB)
  • textures/icons/vector/wish.png (7.2 KB)
  • textures/master_texture/ss2_master_color.png (465.3 KB)
  • textures/master_texture/ss2_master_color.vmat (1.3 KB)
  • textures/master_texture/ss2_master_color.vmat_c (5.5 KB)
  • textures/master_texture/ss2_master_color_png_68a24611.generated.vtex_c (224.3 KB)
  • textures/master_texture/ss2_master_color_vmat_g_tambientocclusion_8b5a0197.generated.vtex_c (1.5 KB)
  • textures/master_texture/ss2_master_color_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
  • textures/master_texture/ss2_master_color_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • textures/ui/lock.png (375 B)
  • ui/activereloadbar.razor.scss (1.5 KB)
  • ui/chatperkicon.razor.scss (364 B)
  • ui/debugpanel.razor.scss (1.2 KB)
  • ui/difficultypanel.razor.scss (2 KB)
  • ui/minimappanel.razor.scss (404 B)
  • ui/pausedoverlay.razor.scss (432 B)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.facepunch.ss2.cll (176.3 KB -> 235.7 KB)
  • .bin/package.facepunch.ss2.xml (816 B -> 587 B)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • materials/damage_flash.vmat_c (5 KB -> 5.1 KB)
  • materials/damage_flash_boss.vmat_c (5.1 KB -> 5.1 KB)
  • materials/damage_flash_boss_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/damage_flash_red.vmat_c (5.1 KB -> 5.1 KB)
  • materials/damage_flash_red_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/damage_flash_self_dmg.vmat_c (5.2 KB -> 5.2 KB)
  • materials/damage_flash_self_dmg_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/damage_flash_tree.vmat_c (5.1 KB -> 5.2 KB)
  • materials/damage_flash_tree_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/damage_flash_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_ao_tga_9bd022ab.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_mask_tga_3a4f4d17.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/default_mat.vmat_c (5 KB -> 5 KB)
  • materials/flash_charm_fail.vmat_c (5.1 KB -> 5.1 KB)
  • materials/fog/ffog.vmat_c (5.1 KB -> 5.1 KB)
  • materials/fog/ffog_trans_png_cee72542.generated.vtex_c (652.3 KB -> 652.3 KB)
  • materials/fog/ffog_vmat_g_tnormal_49b3bca5.generated.vtex_c (2.1 KB -> 2 KB)
  • materials/fx/blood/blood_pool/blood_pool.vmat_c (3.4 KB -> 3.4 KB)
  • materials/fx/blood/blood_pool/blood_pool_color_tga_2bfa56bb.generated.vtex_c (371.4 KB -> 371.4 KB)
  • materials/fx/blood/blood_pooling/blood_pool.vmat_c (3.4 KB -> 3.5 KB)
  • materials/fx/blood/blood_pooling/blood_pool_1.vmat_c (3.5 KB -> 3.5 KB)
  • materials/fx/blood/blood_pooling/blood_pool_1_color_tga_9d143e.generated.vtex_c (450.9 KB -> 450.9 KB)
  • materials/fx/blood/blood_pooling/blood_pool_2.vmat_c (3.5 KB -> 3.5 KB)
  • materials/fx/blood/blood_pooling/blood_pool_2_color_tga_fc7b4aab.generated.vtex_c (69.6 KB -> 69.6 KB)
  • materials/fx/blood/blood_pooling/blood_pool_3.vmat_c (3.5 KB -> 3.5 KB)
  • materials/fx/blood/blood_pooling/blood_pool_3_color_tga_877b5275.generated.vtex_c (67.9 KB -> 67.9 KB)
  • materials/fx/blood/blood_pooling/blood_pool_4.vmat_c (3.5 KB -> 3.5 KB)
  • materials/fx/blood/blood_pooling/blood_pool_4_color_tga_a31c482e.generated.vtex_c (77.6 KB -> 77.6 KB)
  • materials/fx/blood/blood_pooling/blood_pool_5.vmat_c (3.5 KB -> 3.5 KB)
  • materials/fx/blood/blood_pooling/blood_pool_5_color_tga_86490f79.generated.vtex_c (76.7 KB -> 76.7 KB)
  • materials/fx/blood/blood_pooling/blood_pool_color_tga_6537580a.generated.vtex_c (70.1 KB -> 70.2 KB)
  • materials/fx/blood_goo.vmat_c (5 KB -> 5 KB)
  • materials/fx/chest/chest_glow.vmat_c (5.7 KB -> 5.8 KB)
  • materials/fx/damageflash.vmat_c (5.5 KB -> 5.5 KB)
  • materials/fx/damageflash_simple.vmat_c (5.5 KB -> 5.5 KB)
  • materials/fx/damageflash_simple_red.vmat_c (5.5 KB -> 5.6 KB)
  • materials/fx/damageflash_simple_red_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • materials/fx/damageflash_simple_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • materials/fx/damageflash_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • materials/fx/dashing_invulnerable.vmat_c (5.5 KB -> 5.6 KB)
  • materials/fx/dashing_invulnerable_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • materials/fx/groundcrack/ground_crack.vmat_c (4.7 KB -> 4.7 KB)
  • materials/fx/groundcrack/ground_crack_normal_tga_86cd7153.generated.vtex_c (621.9 KB -> 621.9 KB)
  • materials/fx/groundcrack/ground_crack_trans_tga_1f60c90c.generated.vtex_c (73.1 KB -> 73.1 KB)
  • materials/fx/shield/shieldglow.vmat_c (2.7 KB -> 2.7 KB)
  • materials/fx/spit_a.vmat_c (2.9 KB -> 2.9 KB)
  • materials/heal_flash.vmat_c (5 KB -> 5 KB)
  • materials/heal_flash_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/player/deathghost/deathghost.vmat_c (2.7 KB -> 2.7 KB)
  • materials/shield.vmat_c (5.4 KB -> 5.4 KB)
  • materials/shield_vmat_g_tcolor_1d0b358e.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/shield_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/zombie_elite_dash_flash.vmat_c (5.2 KB -> 5.2 KB)
  • materials/zombie_elite_dash_flash_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • models/armor/shield.vmdl_c (4.9 KB -> 4.9 KB)
  • models/artillery/artillery_a.vmat_c (5.8 KB -> 5.9 KB)
  • models/artillery/artillery_a.vmdl_c (7.5 KB -> 7.5 KB)
  • models/artillery/artillery_a_ao_tga_cdb6362b.generated.vtex_c (88.8 KB -> 88.8 KB)
  • models/artillery/artillery_a_color_tga_dd350549.generated.vtex_c (221.3 KB -> 221.4 KB)
  • models/artillery/artillery_a_normal_tga_621ec9c2.generated.vtex_c (343.6 KB -> 343.6 KB)
  • models/artillery/artillery_a_tint_tga_873bbbce.generated.vtex_c (48.6 KB -> 48.6 KB)
  • models/artillery/streak_a.vmat_c (3.9 KB -> 3.9 KB)
  • models/artillery/streak_a_color_tga_6763cdaa.generated.vtex_c (131.1 KB -> 131.1 KB)
  • models/blood/blood_plane.vmdl_c (3.9 KB -> 3.8 KB)
  • models/boomerang/boomerang.vmat_c (5.1 KB -> 5.2 KB)
  • models/boomerang/boomerang.vmdl_c (3.9 KB -> 3.9 KB)
  • models/boomerang/boomerang_a_ao_tga_aa970ed8.generated.vtex_c (23.1 KB -> 23.1 KB)
  • models/boomerang/boomerang_a_color_tga_2acaf04a.generated.vtex_c (23.1 KB -> 23.1 KB)
  • models/boomerang/boomerang_a_normal_tga_be85d3f0.generated.vtex_c (44.9 KB -> 44.9 KB)
  • models/bullet/bounce_bullet_a.vmat_c (7.3 KB -> 7.3 KB)
  • models/bullet/bounce_bullet_a_ao_tga_cbd1ea4f.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/bullet/bounce_bullet_a_color_tga_7ef88f78.generated.vtex_c (23.4 KB -> 23.4 KB)
  • models/bullet/bounce_bullet_a_metal_tga_78df386.generated.vtex_c (12.4 KB -> 12.5 KB)
  • models/bullet/bounce_bullet_a_normal_tga_62f3f428.generated.vtex_c (23.6 KB -> 23.6 KB)
  • models/bullet/bounce_bullet_a_selfillum_tga_5a8bd2d3.generated.vtex_c (12.5 KB -> 12.5 KB)
  • models/bullet/bullet.vmat_c (5.4 KB -> 5.3 KB)
  • models/bullet/bullet.vmdl_c (8.8 KB -> 8.8 KB)
  • models/bullet/bullet_a.vmat_c (6.3 KB -> 6.4 KB)
  • models/bullet/bullet_a_ao_tga_15548d7c.generated.vtex_c (4.4 KB -> 4.4 KB)
  • models/bullet/bullet_a_color_tga_97ddd6f9.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/bullet/bullet_a_normal_tga_bf1a0071.generated.vtex_c (7.5 KB -> 7.5 KB)
  • models/bullet/bullet_a_tint_tga_c384a6eb.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/bullet/bullet_outer.vmat_c (5.3 KB -> 5.3 KB)
  • models/bullet/bullet_outer_vmat_g_tcolor_14a711fb.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/bullet/bullet_outer_vmat_g_tnormal_438319a.generated.vtex_c (2.1 KB -> 2 KB)
  • models/bullet/bullet_outer_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/bullet/bullet_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/bullet/bullet_vmat_g_tnormal_438319a.generated.vtex_c (2.1 KB -> 2 KB)
  • models/bullet/spit_a.vmdl_c (2.4 KB -> 2.4 KB)
  • models/citizen/citizen.vanmgrph_c (61.6 KB -> 62 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/skin/citizen_eyeao.vmat_c (5 KB -> 4.9 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (6.9 KB -> 8.2 KB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/citizen_gibs/models/head_gib_cap.vmdl_c (179.9 KB -> 179.9 KB)
  • models/citizen_gibs/models/left_arm_gib_cap.vmdl_c (39.6 KB -> 40 KB)
  • models/citizen_gibs/models/left_foot_gib_cap.vmdl_c (31.3 KB -> 31.6 KB)
  • models/citizen_gibs/models/left_hand_gib_cap.vmdl_c (32.7 KB -> 33.1 KB)
  • models/citizen_gibs/models/left_leg_gib_cap.vmdl_c (35.1 KB -> 35.4 KB)
  • models/citizen_gibs/models/pelvis_gib_cap.vmdl_c (53.1 KB -> 53.5 KB)
  • models/citizen_gibs/models/right_arm_gib_cap.vmdl_c (36.4 KB -> 36.8 KB)
  • models/citizen_gibs/models/right_foot_gib_cap.vmdl_c (31.4 KB -> 31.8 KB)
  • models/citizen_gibs/models/right_hand_gib_cap.vmdl_c (32.8 KB -> 33.2 KB)
  • models/citizen_gibs/models/right_leg_gib_cap.vmdl_c (37.5 KB -> 37.9 KB)
  • models/citizen_gibs/models/torn_arm_gib.vmdl_c (41.7 KB -> 42.1 KB)
  • models/citizen_gibs/models/torn_hand_gib.vmdl_c (52.6 KB -> 53 KB)
  • models/citizen_gibs/models/torn_leg_gib.vmdl_c (43.7 KB -> 44.5 KB)
  • models/citizen_gibs/models/torn_torso_gib.vmdl_c (98.9 KB -> 99.6 KB)
  • models/citizen_gibs/models/torso_gib_cap.vmdl_c (67.6 KB -> 68.1 KB)
  • models/containers/barrel/barrel.vmat_c (5.5 KB -> 5.5 KB)
  • models/containers/barrel/barrel.vmdl_c (10.5 KB -> 10.5 KB)
  • models/containers/barrel/barrel_a.vmat_c (5.5 KB -> 5.6 KB)
  • models/containers/barrel/barrel_ao_tga_cd0b4f46.generated.vtex_c (467.7 KB -> 467.7 KB)
  • models/containers/barrel/barrel_a_ao_tga_970dd912.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/containers/barrel/barrel_a_color_tga_cb1a8cc5.generated.vtex_c (87.3 KB -> 87.4 KB)
  • models/containers/barrel/barrel_a_normal_tga_ee1a714e.generated.vtex_c (87.6 KB -> 87.6 KB)
  • models/containers/barrel/barrel_b.vmat_c (5.5 KB -> 5.6 KB)
  • models/containers/barrel/barrel_b_ao_tga_3ec8c165.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/containers/barrel/barrel_b_color_tga_8d03fae6.generated.vtex_c (87.3 KB -> 87.4 KB)
  • models/containers/barrel/barrel_b_normal_tga_1ee90d3c.generated.vtex_c (87.6 KB -> 87.6 KB)
  • models/containers/barrel/barrel_color_tga_e55a724a.generated.vtex_c (1001.9 KB -> 1002 KB)
  • models/containers/barrel/barrel_normal_tga_dd05a1c2.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/containers/chest/chest_a.vmat_c (6.1 KB -> 6.1 KB)
  • models/containers/chest/chest_a.vmdl_c (9.8 KB -> 9.9 KB)
  • models/containers/chest/chest_a_ao_tga_89d0018b.generated.vtex_c (136.6 KB -> 136.6 KB)
  • models/containers/chest/chest_a_color_tga_2ef0bffa.generated.vtex_c (287.1 KB -> 287.1 KB)
  • models/containers/chest/chest_a_normal_tga_3b119fbf.generated.vtex_c (343.6 KB -> 343.6 KB)
  • models/containers/chest/chest_a_selfillum_tga_cc4506fa.generated.vtex_c (52 KB -> 52 KB)
  • models/containers/chest/chest_b.vmat_c (6.1 KB -> 6.1 KB)
  • models/containers/chest/chest_b_ao_tga_ddcb1d09.generated.vtex_c (136.8 KB -> 136.8 KB)
  • models/containers/chest/chest_b_color_tga_19ef5cae.generated.vtex_c (286.3 KB -> 286.3 KB)
  • models/containers/chest/chest_b_normal_tga_371d0cd.generated.vtex_c (343.6 KB -> 343.6 KB)
  • models/containers/chest/chest_glow.vmdl_c (4.1 KB -> 4.1 KB)
  • models/gibs/gibpart.vmat_c (4.9 KB -> 5 KB)
  • models/gibs/gibpart_psd_f8486669.generated.vtex_c (45 KB -> 45 KB)
  • models/gibs/gib_head.vmdl_c (2.6 KB -> 2.6 KB)
  • models/gibs/gib_l_arm.vmdl_c (2.6 KB -> 2.6 KB)
  • models/gibs/gib_l_leg.vmdl_c (2.6 KB -> 2.6 KB)
  • models/gibs/gib_r_arm.vmdl_c (2.6 KB -> 2.6 KB)
  • models/gibs/gib_r_leg.vmdl_c (2.6 KB -> 2.6 KB)
  • models/gibs/gib_spikehead.vmdl_c (3.1 KB -> 3.1 KB)
  • models/grenade/grenade.vmat_c (5 KB -> 5.1 KB)
  • models/grenade/grenade.vmdl_c (9.7 KB -> 9.7 KB)
  • models/grenade/grenade_color_png_fb16803d.generated.vtex_c (45 KB -> 45 KB)
  • models/grenade/grenade_rough_png_3978296c.generated.vtex_c (110.3 KB -> 110.3 KB)
  • models/icicle/icicle.vmat_c (5.7 KB -> 5.7 KB)
  • models/icicle/icicle.vmdl_c (4 KB -> 4 KB)
  • models/icicle/icicle_a.vmat_c (5.8 KB -> 5.9 KB)
  • models/icicle/icicle_a.vmdl_c (3.8 KB -> 3.9 KB)
  • models/icicle/icicle_a_ao_tga_e43d885c.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/icicle/icicle_a_color_tga_91dc5c59.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/icicle/icicle_a_color_tga_d869a803.generated.vtex_c (23.1 KB -> 23.1 KB)
  • models/icicle/icicle_a_normal_tga_6be3b26f.generated.vtex_c (23.5 KB -> 23.5 KB)
  • models/icicle/icicle_a_translucency_tga_b6404f4e.generated.vtex_c (12.4 KB -> 12.5 KB)
  • models/icicle/icicle_normal_png_d51efe81.generated.vtex_c (297.3 KB -> 297.3 KB)
  • models/icicle/icicle_trans_png_e1321bc1.generated.vtex_c (204.7 KB -> 204.7 KB)
  • models/icicle/icicle_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/landmine/landmine_a.vmat_c (6 KB -> 6 KB)
  • models/landmine/landmine_a.vmdl_c (4.2 KB -> 4.2 KB)
  • models/landmine/landmine_a_ao_tga_ec81e2ef.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/landmine/landmine_a_color_tga_d4a5d052.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/landmine/landmine_a_normal_tga_2fb226d2.generated.vtex_c (23.5 KB -> 23.6 KB)
  • models/landmine/landmine_a_selfillum_tga_b38f2883.generated.vtex_c (12.4 KB -> 12.5 KB)
  • models/magnet/magnet.vmat_c (5.1 KB -> 5.2 KB)
  • models/magnet/magnet.vmdl_c (5.6 KB -> 5.6 KB)
  • models/magnet/magnet_ao_tga_cd903186.generated.vtex_c (7.1 KB -> 7.1 KB)
  • models/magnet/magnet_color_tga_388efea3.generated.vtex_c (12.6 KB -> 12.6 KB)
  • models/magnet/magnet_normal_tga_5aa2c3a7.generated.vtex_c (12.8 KB -> 12.8 KB)
  • models/materials/citizen_skin_ao_png_7dab2dde.generated.vtex_c (1 MB -> 1 MB)
  • models/materials/citizen_skin_color_png_25e0b822.generated.vtex_c (260.3 KB -> 260.3 KB)
  • models/materials/citizen_skin_flat.vmat_c (5.7 KB -> 5.7 KB)
  • models/materials/citizen_skin_mask_png_e4547f67.generated.vtex_c (608 KB -> 608 KB)
  • models/materials/citizen_skin_normal_png_f8e02663.generated.vtex_c (1.6 MB -> 1.6 MB)
  • models/materials/eye.vmat_c (5.9 KB -> 5.9 KB)
  • models/materials/eye_color_png_a359220.generated.vtex_c (56.3 KB -> 56.3 KB)
  • models/materials/eye_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/medkit/medkit.vmat_c (4.9 KB -> 4.9 KB)
  • models/medkit/medkit.vmdl_c (5.8 KB -> 5.8 KB)
  • models/medkit/medkit_a.vmat_c (5.1 KB -> 5.1 KB)
  • models/medkit/medkit_a_ao_tga_706856e6.generated.vtex_c (44.4 KB -> 44.4 KB)
  • models/medkit/medkit_a_color_tga_fbdc2cd8.generated.vtex_c (44.4 KB -> 44.4 KB)
  • models/medkit/medkit_a_normal_tga_d29bca7b.generated.vtex_c (87.5 KB -> 87.5 KB)
  • models/medkit/medkit_color_png_d3187bf0.generated.vtex_c (62.2 KB -> 62.2 KB)
  • models/medkit/medkit_vmat_g_tnormal_e6bea84b.generated.vtex_c (2.1 KB -> 2 KB)
  • models/shield/shield.vmdl_c (2.6 KB -> 2.7 KB)
  • models/shield/shield_2.vmdl_c (11.2 KB -> 11.2 KB)
  • models/skull/skull_a.vmat_c (5.5 KB -> 5.6 KB)
  • models/skull/skull_a.vmdl_c (5.2 KB -> 5.2 KB)
  • models/skull/skull_ao_tga_bc740f25.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/skull/skull_color_tga_d1407d42.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/skull/skull_fire_a.vmat_c (2.8 KB -> 2.9 KB)
  • models/skull/skull_normal_tga_a1f53689.generated.vtex_c (23.5 KB -> 23.5 KB)
  • models/skull/skull_selfillum_tga_431eb3bf.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/soul/soul.vmat_c (4.9 KB -> 4.9 KB)
  • models/soul/soul.vmdl_c (4.3 KB -> 4.4 KB)
  • models/soul/soul_a.vmat_c (4.9 KB -> 5 KB)
  • models/soul/soul_a_ao_tga_10afd428.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/soul/soul_a_color_tga_62d3aafa.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/soul/soul_a_normal_tga_445ff37c.generated.vtex_c (23.5 KB -> 23.5 KB)
  • models/soul/soul_vmat_g_tnormal_fbfe311.generated.vtex_c (2.1 KB -> 2 KB)
  • models/spitter/spitter.vmat_c (5.7 KB -> 5.7 KB)
  • models/spitter/spitter.vmdl_c (2.6 KB -> 2.7 KB)
  • models/spitter/spitter_trans_png_cf3f62a2.generated.vtex_c (150 KB -> 150 KB)
  • models/spitter/spitter_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/trees/pine_foliage_a.vmat_c (5.8 KB -> 5.8 KB)
  • models/trees/pine_foliage_a_flash.vmat_c (6.4 KB -> 6.4 KB)
  • models/trees/pine_foliage_a_flash_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/units/simpleterry/simple_zombie.vmdl_c (177.4 KB -> 178.1 KB)
  • models/units/simpleterry/simple_zombie_fat.vmdl_c (32.3 KB -> 32.3 KB)
  • models/units/simpleterry/simple_zombie_poke.vmdl_c (32 KB -> 32 KB)
  • models/units/simpleterry/simple_zombie_pokehead.vmdl_c (42.4 KB -> 42.4 KB)
  • models/units/zombie/zombie_body_color_tga_13a7a0e6.generated.vtex_c (116.6 KB -> 116.6 KB)
  • models/units/zombie/zombie_body_normal_tga_ef0bae8.generated.vtex_c (288.6 KB -> 288.6 KB)
  • models/units/zombie/zombie_body_tint_tga_1450c199.generated.vtex_c (119.9 KB -> 120 KB)
  • models/units/zombie/zombie_eye.vmat_c (4.9 KB -> 4.9 KB)
  • models/units/zombie/zombie_eye_color_tga_a53ab72e.generated.vtex_c (12.4 KB -> 12.5 KB)
  • models/units/zombie/zombie_eye_normal_tga_9684b39e.generated.vtex_c (7.4 KB -> 7.4 KB)
  • models/xpcoin/icon_coin.vmat_c (5.6 KB -> 5.6 KB)
  • models/xpcoin/icon_coin_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/xpcoin/square_coin_a.vmat_c (5.3 KB -> 5.4 KB)
  • models/xpcoin/square_coin_a.vmdl_c (3.7 KB -> 3.7 KB)
  • models/xpcoin/square_coin_a_ao_tga_6cbb4c1.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/xpcoin/square_coin_a_color_tga_c0ca1043.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/xpcoin/square_coin_a_normal_tga_7609fdb0.generated.vtex_c (23.6 KB -> 23.6 KB)
  • models/xpcoin/square_coin_b.vmdl_c (4.2 KB -> 4.2 KB)
  • models/xpcoin/xpcoin.vmat_c (4.9 KB -> 4.9 KB)
  • models/xpcoin/xpcoin.vmdl_c (4.5 KB -> 4.5 KB)
  • models/xpcoin/xpcoin_a.vmat_c (5.2 KB -> 5.1 KB)
  • models/xpcoin/xpcoin_a_ao_tga_c8dad2ea.generated.vtex_c (4.4 KB -> 4.4 KB)
  • models/xpcoin/xpcoin_a_normal_tga_309a068d.generated.vtex_c (7.5 KB -> 7.5 KB)
  • models/xpcoin/xpcoin_vmat_g_tnormal_e1f333f8.generated.vtex_c (2.1 KB -> 2 KB)
  • particles/gameplay/chest/glow_a_tga_859814fd.generated.vtex_c (109.7 KB -> 109.7 KB)
  • particles/gameplay/chest/glow_a_tga_dc2288b8.generated.vtex_c (243.7 KB -> 243.7 KB)
  • particles/gameplay/chest/glow_a_tga_ef845ab.generated.vtex_c (103.1 KB -> 109.7 KB)
  • particles/sprites/effects/bigglow_modular.vtex_c (232.5 KB -> 232.5 KB)
  • particles/sprites/effects/blast_modular.vtex_c (519.6 KB -> 519.7 KB)
  • particles/sprites/effects/explosion_ring_1.vtex_c (505.9 KB -> 505.9 KB)
  • particles/sprites/effects/explosion_ring_2.vtex_c (273.4 KB -> 273.4 KB)
  • particles/sprites/effects/fire_a.vtex_c (9.8 KB -> 9.8 KB)
  • particles/sprites/effects/glowyring - copy.vtex_c (46 KB -> 46 KB)
  • particles/sprites/effects/glowyringsharp.vtex_c (83.8 KB -> 83.8 KB)
  • particles/sprites/effects/glow_lines.vtex_c (293.7 KB -> 293.7 KB)
  • particles/sprites/effects/glow_noisy.vtex_c (725.4 KB -> 725.5 KB)
  • particles/sprites/effects/glow_normal.vtex_c (344.4 KB -> 344.4 KB)
  • particles/sprites/effects/glow_smoke_dusty.vtex_c (513.3 KB -> 513.3 KB)
  • particles/sprites/effects/glow_twirl.vtex_c (590.4 KB -> 590.4 KB)
  • particles/sprites/effects/hologram.vtex_c (47.7 KB -> 47.7 KB)
  • particles/sprites/effects/lensflare.vtex_c (129.3 KB -> 129.3 KB)
  • particles/sprites/effects/muzzleflash_fire_modular.vtex_c (344.3 KB -> 344.3 KB)
  • particles/sprites/effects/muzzleflash_fire_small_modular.vtex_c (268 KB -> 268 KB)
  • particles/sprites/effects/novalines.vtex_c (716.9 KB -> 716.9 KB)
  • particles/sprites/effects/nova_modular.vtex_c (489.8 KB -> 489.8 KB)
  • particles/sprites/effects/portal2.vtex_c (579.4 KB -> 579.4 KB)
  • particles/sprites/effects/portal3rim.vtex_c (162.6 KB -> 162.6 KB)
  • particles/sprites/effects/portal_modular.vtex_c (1.3 MB -> 1.3 MB)
  • particles/sprites/effects/portal_modular2.vtex_c (1.4 MB -> 1.4 MB)
  • particles/sprites/effects/radial_modular.vtex_c (162.6 KB -> 162.6 KB)
  • particles/sprites/effects/rail_dot_offset.vtex_c (49.6 KB -> 49.6 KB)
  • particles/sprites/effects/ringmodular.vtex_c (325.7 KB -> 325.7 KB)
  • particles/sprites/effects/round_a.vtex_c (5.8 KB -> 5.8 KB)
  • particles/sprites/effects/starburst_1.vtex_c (90.4 KB -> 90.4 KB)
  • particles/sprites/effects/wood_chip.vtex_c (17.8 KB -> 17.8 KB)
  • prefabs/acid_puddle.prefab_c (2.5 KB -> 2.6 KB)
  • prefabs/artillery_shell.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/boomerang.prefab_c (2.3 KB -> 2.5 KB)
  • prefabs/bullet.prefab_c (2.8 KB -> 3 KB)
  • prefabs/bullet_homing_detector.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/dmg_number.prefab_c (5.5 KB -> 5.8 KB)
  • prefabs/effects/barrel_debris.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/effects/barrel_exploding_debris.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/effects/blood_explosion.prefab_c (14.7 KB -> 14.7 KB)
  • prefabs/effects/bullet_impact.prefab_c (4.9 KB -> 4.9 KB)
  • prefabs/effects/bullet_splash_damage.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/effects/cloud.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/effects/decal_blood.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/effects/enemy_spawn_clouds.prefab_c (4.9 KB -> 4.9 KB)
  • prefabs/effects/explosion.prefab_c (31.4 KB -> 31.4 KB)
  • prefabs/effects/explosion_small.prefab_c (31.4 KB -> 31.4 KB)
  • prefabs/effects/fear_gaze_particles.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/effects/frost_nova_indicator.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/effects/frost_nova_indicator_bg.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/effects/item_collect_cloud.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/effects/lightning_target_particles.prefab_c (3.8 KB -> 3.8 KB)
  • prefabs/effects/ring.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/effects/scorch_decal.prefab_c (2 KB -> 2 KB)
  • prefabs/effects/spiker_head_elite_particles.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/effects/spiker_head_particles.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/effects/spitter_blink_particles.prefab_c (5 KB -> 5 KB)
  • prefabs/effects/tree_debris.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/effects/unit_status_charm.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/effects/unit_status_confused.prefab_c (5.4 KB -> 5.4 KB)
  • prefabs/effects/unit_status_fear.prefab_c (5.5 KB -> 5.5 KB)
  • prefabs/effects/unit_status_fire.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/effects/unit_status_fire_2.prefab_c (5.9 KB -> 5.9 KB)
  • prefabs/effects/unit_status_freeze.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/effects/unit_status_poison.prefab_c (5.6 KB -> 5.6 KB)
  • prefabs/effects/unit_status_shield.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/effects/unit_status_shield_2.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/effects/unit_status_shield_break.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/effects/unit_status_shock.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/enemies/barrel.prefab_c (2.7 KB -> 3.3 KB)
  • prefabs/enemies/barrel_exploding.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/boss.prefab_c (3.5 KB -> 4 KB)
  • prefabs/enemies/charger.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/charger_elite.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/chest.prefab_c (2.7 KB -> 3.2 KB)
  • prefabs/enemies/chest_evil.prefab_c (2.7 KB -> 3.3 KB)
  • prefabs/enemies/exploder.prefab_c (2.7 KB -> 3.2 KB)
  • prefabs/enemies/exploder_elite.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/miniboss_spitter.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/miniboss_troll.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/runner.prefab_c (2.7 KB -> 3.3 KB)
  • prefabs/enemies/runner_elite.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/spiker.prefab_c (2.7 KB -> 3.2 KB)
  • prefabs/enemies/spiker_elite.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/spitter.prefab_c (2.7 KB -> 3.2 KB)
  • prefabs/enemies/spitter_elite.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/enemies/tree.prefab_c (2.7 KB -> 3.2 KB)
  • prefabs/enemies/zombie.prefab_c (2.7 KB -> 3.3 KB)
  • prefabs/enemies/zombie_elite.prefab_c (2.9 KB -> 3.4 KB)
  • prefabs/fire_ground.prefab_c (6.5 KB -> 6.8 KB)
  • prefabs/floater_particle_text.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/gibs/barrel/gib_barrel_01.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/barrel/gib_barrel_10.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/barrel/gib_barrel_12.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/barrel/gib_barrel_27.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/barrel/gib_barrel_ring.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/barrel/gib_barrel_ring_2.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/skeleton/gib_left_arm_skeleton.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/gibs/skeleton/gib_left_foot_skeleton.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/gibs/skeleton/gib_left_hand_skeleton.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/gibs/skeleton/gib_left_leg_skeleton.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/skeleton/gib_pelvis_skeleton.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/skeleton/gib_ribs_skeleton.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/skeleton/gib_right_arm_skeleton.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/skeleton/gib_right_foot_skeleton.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/gibs/skeleton/gib_right_hand_skeleton.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/gibs/skeleton/gib_right_leg_skeleton.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/skeleton/gib_skull.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/tree/gib_tree_log.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/gibs/zombie/gib_head.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/gibs/zombie/gib_intestine.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/zombie/gib_left_arm.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_left_foot.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_left_hand.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_left_hand_torn.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_left_leg.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_left_leg_torn.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_organ.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/zombie/gib_organ_02.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/zombie/gib_pelvis.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/zombie/gib_right_arm.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_right_arm_torn.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_right_foot.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_right_hand.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_right_leg.prefab_c (3 KB -> 3 KB)
  • prefabs/gibs/zombie/gib_torn_torso.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/gibs/zombie/gib_torso.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/items/armor_item.prefab_c (2.4 KB -> 2.5 KB)
  • prefabs/items/banish_item.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/items/bomb.prefab_c (5.9 KB -> 6.2 KB)
  • prefabs/items/coin.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/items/health_pack.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/items/magnet.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/items/perk_item.prefab_c (3.6 KB -> 3.7 KB)
  • prefabs/items/reload_item.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/items/reroll_item.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/items/revive_soul.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/landmine.prefab_c (1.9 KB -> 2.4 KB)
  • prefabs/lightning_bolt.prefab_c (5.1 KB -> 5.1 KB)
  • prefabs/orbiter_lens.prefab_c (2.5 KB -> 2.6 KB)
  • prefabs/orbiter_shield.prefab_c (2.5 KB -> 2.6 KB)
  • prefabs/perk_floater.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/player.prefab_c (6.6 KB -> 6.4 KB)
  • prefabs/radiation.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/spear.prefab_c (2.9 KB -> 2.5 KB)
  • prefabs/spiker_head.prefab_c (2.6 KB -> 2.8 KB)
  • prefabs/spiker_head_elite.prefab_c (2.2 KB -> 2.9 KB)
  • prefabs/unit_healthbar.prefab_c (1.3 KB -> 1.6 KB)
  • projectsettings/collision.config (681 B -> 643 B)
  • projectsettings/input.config (5 KB -> 4.7 KB)
  • scenes/game.scene_c (9.9 KB -> 12.7 KB)
  • sounds/armor_hit.sound (815 B -> 768 B)
  • sounds/armor_hit.sound_c (769 B -> 769 B)
  • sounds/blink.end.sound (818 B -> 771 B)
  • sounds/blink.end.sound_c (772 B -> 772 B)
  • sounds/blink.start.sound (820 B -> 773 B)
  • sounds/blink.start.sound_c (774 B -> 774 B)
  • sounds/boss.charge.sound (817 B -> 770 B)
  • sounds/boss.charge.sound_c (771 B -> 771 B)
  • sounds/boss.die.sound (814 B -> 767 B)
  • sounds/boss.die.sound_c (768 B -> 768 B)
  • sounds/boss.die.vsnd_c (137.2 KB -> 137.2 KB)
  • sounds/boss.fanfare.sound (818 B -> 771 B)
  • sounds/boss.fanfare.sound_c (772 B -> 772 B)
  • sounds/boss.prepare.sound (818 B -> 771 B)
  • sounds/boss.prepare.sound_c (772 B -> 772 B)
  • sounds/boss.prepare.vsnd_c (52.7 KB -> 52.8 KB)
  • sounds/boss.shoot.sound (816 B -> 769 B)
  • sounds/boss.shoot.sound_c (770 B -> 770 B)
  • sounds/boss.shoot.vsnd_c (29.9 KB -> 29.9 KB)
  • sounds/bullet.impact.sound (819 B -> 772 B)
  • sounds/bullet.impact.sound_c (773 B -> 773 B)
  • sounds/burn.sound (810 B -> 763 B)
  • sounds/burn.sound_c (748 B -> 748 B)
  • sounds/burn_2.sound (812 B -> 765 B)
  • sounds/burn_2.sound_c (750 B -> 750 B)
  • sounds/chaching.sound (814 B -> 767 B)
  • sounds/chaching.sound_c (768 B -> 768 B)
  • sounds/charm.sound (811 B -> 764 B)
  • sounds/charm.sound_c (749 B -> 749 B)
  • sounds/charm.vsnd_c (60.8 KB -> 60.8 KB)
  • sounds/chest.break.sound (817 B -> 770 B)
  • sounds/chest.break.sound_c (771 B -> 771 B)
  • sounds/chest.break.vsnd_c (55.1 KB -> 55.1 KB)
  • sounds/chest.open.sound (816 B -> 769 B)
  • sounds/chest.open.sound_c (770 B -> 770 B)
  • sounds/chest.open.vsnd_c (55.7 KB -> 55.7 KB)
  • sounds/click.sound (806 B -> 759 B)
  • sounds/click.sound_c (744 B -> 744 B)
  • sounds/enemy.die.sound (817 B -> 770 B)
  • sounds/enemy.die.sound_c (771 B -> 771 B)
  • sounds/enemy.explode.sound (819 B -> 772 B)
  • sounds/enemy.explode.sound_c (773 B -> 773 B)
  • sounds/enemy.hit.sound (817 B -> 770 B)
  • sounds/enemy.hit.sound_c (771 B -> 771 B)
  • sounds/enemy.roar.prepare.sound (824 B -> 777 B)
  • sounds/enemy.roar.prepare.sound_c (794 B -> 794 B)
  • sounds/enemy.roar.prepare.vsnd_c (43.3 KB -> 43.3 KB)
  • sounds/enemy.roar.sound (816 B -> 769 B)
  • sounds/enemy.roar.sound_c (770 B -> 770 B)
  • sounds/enemy.roar.vsnd_c (91 KB -> 91 KB)
  • sounds/enemy_cheer.sound (962 B -> 911 B)
  • sounds/enemy_cheer.sound_c (1 KB -> 1 KB)
  • sounds/enemy_cheer_1.vsnd_c (98.6 KB -> 98.6 KB)
  • sounds/enemy_cheer_1b.vsnd_c (39.1 KB -> 39.1 KB)
  • sounds/enemy_cheer_5.vsnd_c (104.7 KB -> 104.7 KB)
  • sounds/error2.sound (807 B -> 760 B)
  • sounds/error2.sound_c (745 B -> 745 B)
  • sounds/error2.vsnd_c (14.7 KB -> 14.7 KB)
  • sounds/evil_chest.sound (817 B -> 770 B)
  • sounds/evil_chest.sound_c (771 B -> 771 B)
  • sounds/evil_chest.vsnd_c (130.5 KB -> 130.6 KB)
  • sounds/fear.sound (810 B -> 763 B)
  • sounds/fear.sound_c (748 B -> 748 B)
  • sounds/frozen.sound (812 B -> 765 B)
  • sounds/frozen.sound_c (750 B -> 750 B)
  • sounds/frozen.vsnd_c (55.8 KB -> 55.9 KB)
  • sounds/frozen_02.sound (847 B -> 799 B)
  • sounds/frozen_02.sound_c (827 B -> 827 B)
  • sounds/frozen_02a.vsnd_c (24.9 KB -> 24.9 KB)
  • sounds/frozen_02b.vsnd_c (31.2 KB -> 31.2 KB)
  • sounds/god.correct.sound (812 B -> 765 B)
  • sounds/god.correct.sound_c (766 B -> 766 B)
  • sounds/god.correct.vsnd_c (82.3 KB -> 82.3 KB)
  • sounds/god.question.sound (813 B -> 766 B)
  • sounds/god.question.sound_c (767 B -> 767 B)
  • sounds/god.wrong.sound (810 B -> 763 B)
  • sounds/god.wrong.sound_c (764 B -> 764 B)
  • sounds/god.wrong.vsnd_c (52.5 KB -> 52.6 KB)
  • sounds/grenade_shoot.sound (819 B -> 772 B)
  • sounds/grenade_shoot.sound_c (773 B -> 773 B)
  • sounds/grenade_shoot.vsnd_c (102.8 KB -> 102.8 KB)
  • sounds/heal.sound (810 B -> 763 B)
  • sounds/heal.sound_c (748 B -> 748 B)
  • sounds/heal.vsnd_c (42.4 KB -> 42.4 KB)
  • sounds/heavenly.sound (814 B -> 767 B)
  • sounds/heavenly.sound_c (768 B -> 768 B)
  • sounds/jump_thud.sound (815 B -> 768 B)
  • sounds/jump_thud.sound_c (769 B -> 769 B)
  • sounds/jump_thud.vsnd_c (18.6 KB -> 18.6 KB)
  • sounds/jump_whoosh.sound (817 B -> 770 B)
  • sounds/jump_whoosh.sound_c (771 B -> 771 B)
  • sounds/jump_whoosh.vsnd_c (61 KB -> 61 KB)
  • sounds/lens.sound (810 B -> 763 B)
  • sounds/lens.sound_c (748 B -> 748 B)
  • sounds/lens.vsnd_c (23.9 KB -> 23.9 KB)
  • sounds/levelup.sound (808 B -> 761 B)
  • sounds/levelup.sound_c (746 B -> 746 B)
  • sounds/levelup.vsnd_c (63.1 KB -> 63.2 KB)
  • sounds/metal_hit.sound (814 B -> 865 B)
  • sounds/metal_hit.sound_c (768 B -> 847 B)
  • sounds/metal_hit.vsnd_c (16.8 KB -> 16.8 KB)
  • sounds/player.dash.recharge.sound (823 B -> 873 B)
  • sounds/player.dash.recharge.sound_c (793 B -> 871 B)
  • sounds/player.dash.recharge.vsnd_c (56.6 KB -> 56.6 KB)
  • sounds/player.dash.slash.hit.sound (827 B -> 780 B)
  • sounds/player.dash.slash.hit.sound_c (797 B -> 797 B)
  • sounds/player.dash.slash.hit.vsnd_c (38.3 KB -> 38.3 KB)
  • sounds/player.dash.slash.sound (823 B -> 776 B)
  • sounds/player.dash.slash.sound_c (793 B -> 793 B)
  • sounds/player.dash.sound (817 B -> 770 B)
  • sounds/player.dash.sound_c (771 B -> 771 B)
  • sounds/player.die.sound (816 B -> 769 B)
  • sounds/player.die.sound_c (770 B -> 770 B)
  • sounds/player.die.vsnd_c (82.6 KB -> 82.6 KB)
  • sounds/player.shoot.sound (821 B -> 871 B)
  • sounds/player.shoot.sound_c (775 B -> 853 B)
  • sounds/plop.sound (810 B -> 763 B)
  • sounds/plop.sound_c (748 B -> 748 B)
  • sounds/plop.vsnd_c (21.6 KB -> 21.6 KB)
  • sounds/poisoned.sound (814 B -> 767 B)
  • sounds/poisoned.sound_c (768 B -> 768 B)
  • sounds/poisoned.vsnd_c (58 KB -> 58 KB)
  • sounds/pounce.prepare.sound (820 B -> 773 B)
  • sounds/pounce.prepare.sound_c (774 B -> 774 B)
  • sounds/pounce.prepare.vsnd_c (29.1 KB -> 29.1 KB)
  • sounds/pounce.sound (812 B -> 765 B)
  • sounds/pounce.sound_c (750 B -> 750 B)
  • sounds/pounce.vsnd_c (32.6 KB -> 33.6 KB)
  • sounds/puddle_splat.sound (818 B -> 771 B)
  • sounds/puddle_splat.sound_c (772 B -> 772 B)
  • sounds/puddle_splat.vsnd_c (27.9 KB -> 27.9 KB)
  • sounds/reload.end.sound (816 B -> 769 B)
  • sounds/reload.end.sound_c (770 B -> 770 B)
  • sounds/reload.start.sound (818 B -> 867 B)
  • sounds/reload.start.sound_c (772 B -> 849 B)
  • sounds/reroll.sound (807 B -> 760 B)
  • sounds/reroll.sound_c (745 B -> 745 B)
  • sounds/reroll.vsnd_c (50 KB -> 50 KB)
  • sounds/restart.sound (813 B -> 766 B)
  • sounds/restart.sound_c (751 B -> 751 B)
  • sounds/restart.vsnd_c (79.1 KB -> 79.1 KB)
  • sounds/runner.bark.sound (817 B -> 770 B)
  • sounds/runner.bark.sound_c (771 B -> 771 B)
  • sounds/runner.bark.vsnd_c (33.3 KB -> 33.3 KB)
  • sounds/runner.bite.sound (817 B -> 770 B)
  • sounds/runner.bite.sound_c (771 B -> 771 B)
  • sounds/runner.bite.vsnd_c (40.5 KB -> 40.6 KB)
  • sounds/runner.howl.sound (817 B -> 770 B)
  • sounds/runner.howl.sound_c (771 B -> 771 B)
  • sounds/scuffle.sound (813 B -> 766 B)
  • sounds/scuffle.sound_c (751 B -> 751 B)
  • sounds/shield_break.sound (818 B -> 771 B)
  • sounds/shield_break.sound_c (772 B -> 772 B)
  • sounds/shield_gain.sound (817 B -> 770 B)
  • sounds/shield_gain.sound_c (771 B -> 771 B)
  • sounds/slam.sound (810 B -> 763 B)
  • sounds/slam.sound_c (748 B -> 748 B)
  • sounds/slam.vsnd_c (31 KB -> 31 KB)
  • sounds/spike.prepare.sound (819 B -> 772 B)
  • sounds/spike.prepare.sound_c (773 B -> 773 B)
  • sounds/spike.prepare.vsnd_c (19.2 KB -> 19.3 KB)
  • sounds/spike.stab.sound (816 B -> 769 B)
  • sounds/spike.stab.sound_c (770 B -> 770 B)
  • sounds/spike.stab.vsnd_c (39.3 KB -> 39.3 KB)
  • sounds/spike.thrust.sound (818 B -> 771 B)
  • sounds/spike.thrust.sound_c (772 B -> 772 B)
  • sounds/spitter.prepare.sound (821 B -> 774 B)
  • sounds/spitter.prepare.sound_c (775 B -> 775 B)
  • sounds/spitter.shoot.sound (819 B -> 772 B)
  • sounds/spitter.shoot.sound_c (773 B -> 773 B)
  • sounds/splash.sound (812 B -> 765 B)
  • sounds/splash.sound_c (750 B -> 750 B)
  • sounds/splash.vsnd_c (41.9 KB -> 42 KB)
  • sounds/xp.sound (808 B -> 761 B)
  • sounds/xp.sound_c (746 B -> 746 B)
  • sounds/zap.sound (809 B -> 762 B)
  • sounds/zap.sound_c (747 B -> 747 B)
  • sounds/zombie.alert.sound (853 B -> 805 B)
  • sounds/zombie.alert.sound_c (849 B -> 849 B)
  • sounds/zombie.alert0.vsnd_c (69.1 KB -> 69.1 KB)
  • sounds/zombie.alert1.vsnd_c (71.9 KB -> 71.9 KB)
  • sounds/zombie.attack.player.sound (826 B -> 779 B)
  • sounds/zombie.attack.player.sound_c (796 B -> 796 B)
  • sounds/zombie.attack.player.vsnd_c (40.6 KB -> 40.6 KB)
  • sounds/zombie.dirt.sound (817 B -> 770 B)
  • sounds/zombie.dirt.sound_c (771 B -> 771 B)
  • sounds/zombie.dirt.vsnd_c (86.7 KB -> 86.8 KB)
  • textures/icons/vector/rarity_epic.png (3.1 KB -> 3.9 KB)
  • textures/icons/vector/rarity_mythic.png (2.3 KB -> 5.3 KB)
  • textures/icons/vector/rarity_rare.png (4.2 KB -> 4.3 KB)
  • textures/icons/vector/rarity_uncommon.png (4.9 KB -> 5.1 KB)
  • ui/chat.razor.scss (1.1 KB -> 1.2 KB)
  • ui/escmenu.razor.scss (1.8 KB -> 2 KB)
  • ui/hud.razor.scss (201 B -> 212 B)
  • ui/infopanel.razor.scss (2.6 KB -> 2.4 KB)
  • ui/lobbymenu.razor.scss (1.3 KB -> 1.4 KB)
  • ui/perkchoicepanel.razor.scss (4.3 KB -> 2.4 KB)
  • ui/perkicon.razor.scss (1.7 KB -> 2 KB)
  • ui/playerperks.razor.scss (653 B -> 618 B)
  • ui/timerpanel.razor.scss (747 B -> 861 B)
  • ui/unithealthbar.razor.scss (1.9 KB -> 1.6 KB)
  • materials/damage_flash_boss_vmat_g_tselfillummask_26ae0f3e.generated.vtex_c (1.5 KB)
  • materials/damage_flash_purple_vmat_g_tambientocclusion_74d62832.generated.vtex_c (1.5 KB)
  • materials/damage_flash_purple_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/damage_flash_purple_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
  • materials/damage_flash_purple_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • materials/damage_flash_tree_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/damage_flash_tree_vmat_g_tselfillummask_2474003.generated.vtex_c (1.5 KB)
  • materials/damage_flash_tree_vmat_g_tselfillummask_4f7a67df.generated.vtex_c (1.5 KB)
  • materials/damage_flash_tree_vmat_g_tselfillummask_83f56b0.generated.vtex_c (1.5 KB)
  • materials/damage_flash_tree_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • materials/damage_flash_vmat_g_tcolor2_28e84311.generated.vtex_c (1.5 KB)
  • materials/damage_flash_vmat_g_tcolor2_511d5dcc.generated.vtex_c (1.5 KB)
  • materials/damage_flash_vmat_g_tcolor2_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/damage_flash_vmat_g_tcolor_28e84311.generated.vtex_c (1.5 KB)
  • materials/default/default_bentnormal_tga_8334dba4.generated.vtex_c (1.9 KB)
  • materials/fx/blood/blood_splat/bloodsplat.vtex_c (42.4 KB)
  • materials/fx/snowflake/snowflake.vtex_c (43.6 KB)
  • materials/player_damage_flash_vmat_g_tambientocclusion_74d62832.generated.vtex_c (1.5 KB)
  • materials/player_damage_flash_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/player_damage_flash_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
  • materials/player_damage_flash_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • materials/shield_vmat_g_tcolor_5818071.generated.vtex_c (1.8 KB)
  • materials/shield_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/skybox/skybox_day_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.7 MB)
  • materials/sprites/skull/skullbone.vtex_c (34.3 KB)
  • models/citizen/skin/citizen_eyes_advanced02.vmat_c (6.4 KB)
  • models/citizen/skin/citizen_eyes_advanced02_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyes_advanced03.vmat_c (6.4 KB)
  • models/citizen/skin/citizen_eyes_advanced03_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyes_trans_png_42aa90e3.generated.vtex_c (7.2 KB)
  • models/citizen/skin/citizen_skin02.vmat_c (6.9 KB)
  • models/citizen/skin/citizen_skin03.vmat_c (6.9 KB)
  • models/citizen/skin/citizen_skin04.vmat_c (6.9 KB)
  • models/citizen/skin/citizen_skin05.vmat_c (6.8 KB)
  • models/citizen/skin/citizen_skin06.vmat_c (6.8 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1.1 MB)
  • models/citizen/skin/citizen_skin_old_ao_png_a3904bcc.generated.vtex_c (1.2 MB)
  • models/citizen/skin/citizen_skin_old_color_png_b3576f78.generated.vtex_c (4.3 MB)
  • models/citizen/skin/citizen_skin_old_dark_color_png_5ea6bfdd.generated.vtex_c (4.5 MB)
  • models/citizen/skin/citizen_skin_old_normal_png_c39d7c9.generated.vtex_c (4.9 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1.1 MB)
  • models/citizen/skin/citizen_skin_young_dark_02_color_png_85fc5b72.generated.vtex_c (3.5 MB)
  • models/citizen/skin/citizen_skin_young_dark_color_png_aef091a.generated.vtex_c (4.4 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_7a084b07.generated.vtex_c (4.6 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin.vmat_c (6.1 KB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_bloody.vmat_c (6.3 KB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_bloody_color_png_7408f7b0.generated.vtex_c (4.6 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_bloody_vmat_g_tdiffusefalloff_8575899a.generated.vtex_c (1.5 KB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_color_png_f724c439.generated.vtex_c (4.6 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_mask_png_8c4bec4b.generated.vtex_c (2.4 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_normal_png_289a479d.generated.vtex_c (5.1 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_normal_png_8647fa6e.generated.vtex_c (5.1 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_vmat_g_tdiffusefalloff_8575899a.generated.vtex_c (1.5 KB)
  • models/citizen_gibs/models/ribs_gib.vmdl_c (60.9 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_left_arm_gib.vmdl_c (10.3 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_left_foot_gib.vmdl_c (19 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_left_hand_gib.vmdl_c (30.6 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_left_leg_gib.vmdl_c (12.4 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_right_arm_gib.vmdl_c (10.2 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_right_foot_gib.vmdl_c (19.1 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_right_hand_gib.vmdl_c (30.9 KB)
  • models/citizen_gibs/models/skeleton_gib_set/skeleton_right_leg_gib.vmdl_c (12.4 KB)
  • models/citizen_gibs/models/skeleton_pelvis_gib.vmdl_c (26.9 KB)
  • models/citizen_gibs/models/skull_gib.vmdl_c (26.8 KB)
  • models/containers/barrel/gibs/piece_14.vmdl_c (3 KB)
  • models/containers/barrel/gibs/piece_16.vmdl_c (3 KB)
  • models/containers/barrel/gibs/piece_17.vmdl_c (3 KB)
  • models/containers/barrel/gibs/piece_18.vmdl_c (6.3 KB)
  • models/containers/barrel/gibs/piece_19.vmdl_c (6.3 KB)
  • models/containers/barrel/gibs/piece_20.vmdl_c (6.2 KB)
  • models/containers/barrel/gibs/piece_21.vmdl_c (6.2 KB)
  • models/containers/barrel/gibs/piece_22.vmdl_c (6.3 KB)
  • models/containers/barrel/gibs/piece_23.vmdl_c (6.3 KB)
  • models/containers/barrel/gibs/piece_24.vmdl_c (6.3 KB)
  • models/containers/barrel/gibs/piece_25.vmdl_c (6.3 KB)
  • models/containers/barrel/gibs/piece_26.vmdl_c (6.2 KB)
  • models/containers/barrel/gibs/piece_28.vmdl_c (6.4 KB)
  • models/containers/barrel/gibs/piece_3.vmdl_c (3 KB)
  • models/containers/barrel/gibs/piece_30.vmdl_c (9.8 KB)
  • models/containers/barrel/gibs/piece_31.vmdl_c (3 KB)
  • models/containers/barrel/gibs/piece_32.vmdl_c (3 KB)
  • models/containers/barrel/gibs/piece_6.vmdl_c (3 KB)
  • models/containers/barrel/gibs/piece_7.vmdl_c (6.7 KB)
  • models/containers/barrel/gibs/piece_8.vmdl_c (6.3 KB)
  • models/containers/barrel/gibs/piece_9.vmdl_c (6.6 KB)
  • models/rust_nature/rocks/rocks_ms_atlas_no_terrain.vmat_c (7.5 KB)
  • models/rust_nature/rocks/rock_small_a.vmdl_c (18.4 KB)
  • models/units/simpleterry.vmdl_c (181.2 KB)
  • models/units/zombie/zombie_body_ao_tga_645bdc27.generated.vtex_c (130.4 KB)
  • models/units/zombie/zombie_eye_color_tga_9fa6d6a3.generated.vtex_c (4.4 KB)
  • models/xpcoin/xpcoin_a_color_tga_e18b5bdf.generated.vtex_c (7.3 KB)
  • particles/gameplay/chest/chest_glow.vpcf_c (2.6 KB)
  • particles/sprites/dmg_numbers/dmg_numbers.vtex_c (38.9 KB)
  • particles/sprites/respawn/respawn_segment.vtex_c (76.3 KB)
  • particles/sprites/respawn_items/respawn_items.vtex_c (28.7 KB)
  • prefabs/spitter_projectile.prefab_c (6.8 KB)
  • prefabs/spitter_projectile_homing.prefab_c (6.2 KB)
  • textures/cubemaps/default2.vtex_c (513.3 KB)
  • textures/icons/vector/dodge_aoe_png_48e5e809.generated.vtex_c (44.4 KB)
  • textures/rocks/rock_ms_atlas_ao_tga_deacec1d.generated.vtex_c (2.3 MB)
  • textures/rocks/rock_ms_atlas_diff_color_tga_221a2442.generated.vtex_c (945.1 KB)
  • textures/rocks/rock_ms_atlas_mask_detailmask_tga_b3340b4a.generated.vtex_c (2.7 MB)
  • textures/rock_cliff_b/rock_cliff_b_diff_detail_tga_3769de07.generated.vtex_c (4.9 MB)
  • textures/rock_cliff_b/rock_cliff_b_nrm_normal_tga_817bfa3c.generated.vtex_c (5.3 MB)