Blocks & Bullets - Version 113600

Created
Total Size550.6 MB (577,304,005 bytes)
Modified Size76.1 MB (79,787,408 bytes)
File Count1115
Engine Version20
Changes
Changes on 2025-08-07
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "StartupScene": "scenes/intro.scene", "DedicatedServerStartupScene": "scenes/world.scene", "MapStartupScene": "scenes/world.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;4014", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "*.vxl\n*.vox\n/fonts/*\n/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/intro.scene",
  "DedicatedServerStartupScene": "scenes/world.scene",
  "MapStartupScene": "scenes/world.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;4014",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "*.vxl\n*.vox\n/fonts/*\n/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (76.1 MB modified)

+41 ~412 -35
  • materials/default/default_ao_tga_9bd022ab.generated.vtex_c (2.3 KB)
  • materials/default/default_color_tga_aa01a905.generated.vtex_c (1.8 KB)
  • materials/default/default_color_tga_f44c30b1.generated.vtex_c (1.9 KB)
  • materials/default/default_tga_a7e2407e.generated.vtex_c (2.2 KB)
  • materials/default/default_tga_c4836bff.generated.vtex_c (1.7 KB)
  • models/aim_target/aim_target_ao_png_189b7886.generated.vtex_c (78.3 KB)
  • models/aim_target/aim_target_color_png_94842eb7.generated.vtex_c (23.3 KB)
  • models/aim_target/aim_target_color_png_e67fecce.generated.vtex_c (23.1 KB)
  • models/aim_target/aim_target_normal_png_dac9d2b4.generated.vtex_c (382.3 KB)
  • models/aim_target/aim_target_normal_png_e5a8d51f.generated.vtex_c (308.6 KB)
  • models/aim_target/aim_target_rough_png_7c9e0842.generated.vtex_c (7.3 KB)
  • models/vfx/cap/capture_point_416_box.vmdl_c (3.7 KB)
  • models/vfx/cap/capture_point_416_floor.vmdl_c (4 KB)
  • nodes/hide_or_circle.action_c (271 B)
  • prefabs/gear/railgun.prefab_c (4.1 KB)
  • prefabs/koth/koth_point1.prefab_c (3.3 KB)
  • prefabs/maps/castle.prefab_c (54.2 KB)
  • prefabs/maps/killbox.prefab_c (20.2 KB)
  • prefabs/maps/mana.prefab_c (24 KB)
  • prefabs/maps/minichaos.prefab_c (14 KB)
  • prefabs/maps/zone.prefab_c (46.8 KB)
  • prefabs/npcs/bots/average_objective_player.prefab_c (12.2 KB)
  • prefabs/npcs/bots/noob_objective_player.prefab_c (12.2 KB)
  • prefabs/pawns/freecamera.prefab_c (2.2 KB)
  • prefabs/pawns/painting.prefab_c (375 B)
  • prefabs/projectiles/rl_rocket.prefab_c (10.8 KB)
  • scenes/new scene.scene_c (339 B)
  • sounds/claymore/swipe.sound_c (893 B)
  • sounds/claymore/sword_charge1.vsnd_c (688.9 KB)
  • sounds/claymore/sword_dash.sound_c (844 B)
  • sounds/claymore/sword_dash1.vsnd_c (64.5 KB)
  • sounds/instagib/item_pickup.sound_c (863 B)
  • sounds/_music/infection_music.sound_c (870 B)
  • sounds/_music/map_select_music.vsnd_c (10.4 MB)
  • sounds/_music/menu_music.sound_c (355 B)
  • sounds/_music/menu_music.vsnd_c (6.7 MB)
  • sounds/_music/voting_music.sound_c (847 B)
  • sounds/_music/zombie_ambient.vsnd_c (5.5 MB)
  • sounds/_music/zombie_ambient_loop.vsnd_c (5.1 MB)
  • sounds/_music/zombie_ambient_with_intro.vsnd_c (5.5 MB)
  • sound_music/map_select_music.vsnd_c (10.4 MB)
  • .bin/package.base.cll (33.3 KB -> 33.3 KB)
  • .bin/package.base.xml (58 KB -> 58 KB)
  • .bin/package.fish.blocks_and_bullets.cll (255.4 KB -> 256.6 KB)
  • .bin/package.fish.blocks_and_bullets.xml (187.9 KB -> 187.9 KB)
  • .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.library.facepunch.libstates.cll (5 KB -> 5 KB)
  • .bin/package.library.fish.scc.cll (9.2 KB -> 9.2 KB)
  • .bin/package.library.fish.sfu.cll (2.8 KB -> 2.8 KB)
  • .bin/package.library.fish.sp.cll (2.2 KB -> 2.2 KB)
  • .bin/package.library.local.harbinger.cll (2.6 KB -> 2.6 KB)
  • materials/decals/blood_splatter_a_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
  • materials/decals/blood_splatter_a_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
  • materials/decals/blood_splatter_b_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
  • materials/decals/blood_splatter_b_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
  • materials/decals/blood_splatter_c_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
  • materials/decals/blood_splatter_c_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
  • materials/decals/blood_splatter_d_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
  • materials/decals/blood_splatter_d_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/common_block.vmat_c (4.3 KB -> 4.5 KB)
  • materials/default/common_block_vmat_g_trma_5091b448.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/common_flash.vmat_c (4.5 KB -> 4.7 KB)
  • materials/default/common_flash_vmat_g_tcolor_3b102c22.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/common_flash_vmat_g_temission_eea672bb.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/common_vertex_unlit.vmat_c (3.8 KB -> 4 KB)
  • materials/default/decaltest.vmat_c (3.2 KB -> 3.4 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_normal_tga_a5189472.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/explosion_tray.vmat_c (3.4 KB -> 3.6 KB)
  • materials/instagib/trans.vmat_c (6.1 KB -> 6.2 KB)
  • materials/vfx/barrier_png_e8b78b95.generated.vtex_c (23.1 KB -> 23.1 KB)
  • materials/vfx/break_piece.vmat_c (2.6 KB -> 2.7 KB)
  • materials/water/test.vmat_c (2.4 KB -> 2.6 KB)
  • materials/water/water.vmat_c (3.6 KB -> 3.8 KB)
  • models/aim_target/aim_target.vmat_c (4.9 KB -> 5.1 KB)
  • models/aim_target/aim_target.vmdl_c (14.3 KB -> 13.9 KB)
  • models/aim_target/aim_target_color_png_ab466d42.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/aim_target/aim_target_rough_png_c09f4c21.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/cargo_airplane/cargo_airplane.vmat_c (5.2 KB -> 5.3 KB)
  • models/cargo_airplane/cargo_airplane.vmdl_c (52.4 KB -> 48.7 KB)
  • models/cargo_airplane/weapon_carrier_color.001_png_b3b7ffb3.generated.vtex_c (37.3 KB -> 37.3 KB)
  • models/ghoul/ghoul.vmat_c (4.7 KB -> 4.9 KB)
  • models/ghoul/ghoul.vmdl_c (668.3 KB -> 662.6 KB)
  • models/ghoul/ghoul_color_png_bcbf4165.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/ghoul/ghoul_normal_png_1c2d88bb.generated.vtex_c (487.1 KB -> 487.1 KB)
  • models/mainmenu/leveltest.vmat_c (4 KB -> 4.2 KB)
  • models/mainmenu/leveltest_vmat_g_tnormalao_1779ef21.generated.vtex_c (1.6 KB -> 1.6 KB)
  • models/mainmenu/mainmenu_level.vmdl_c (1.2 MB -> 1.2 MB)
  • models/mainmenu/playerpose/playerposing.vmdl_c (112.4 KB -> 110.5 KB)
  • models/pickups/gib_shells.vmdl_c (13.9 KB -> 13.3 KB)
  • models/player/player.vanmgrph_c (19 KB -> 19 KB)
  • models/player/player.vmat_c (5.1 KB -> 5.2 KB)
  • models/player/player.vmdl_c (596.6 KB -> 593.5 KB)
  • models/player/viewmodels/assaultrifle/player_vm_assaultrifle.vanmgrph_c (2.4 KB -> 2.4 KB)
  • models/player/viewmodels/assaultrifle/player_vm_assaultrifle.vmdl_c (68.2 KB -> 67.3 KB)
  • models/player/viewmodels/block/player_vm_block.vanmgrph_c (2.3 KB -> 2.3 KB)
  • models/player/viewmodels/block/player_vm_block.vmdl_c (37.2 KB -> 37.2 KB)
  • models/player/viewmodels/claymore/player_vm_claymore.vmdl_c (35 KB -> 34.9 KB)
  • models/player/viewmodels/drill/player_vm_drill.vanmgrph_c (2.9 KB -> 2.9 KB)
  • models/player/viewmodels/drill/player_vm_drill.vmdl_c (53.9 KB -> 53.7 KB)
  • models/player/viewmodels/grenade/player_vm_grenade.vanmgrph_c (2.3 KB -> 2.3 KB)
  • models/player/viewmodels/grenade/player_vm_grenade.vmdl_c (43 KB -> 42.8 KB)
  • models/player/viewmodels/hammer/player_vm_hammer.vanmgrph_c (2.3 KB -> 2.3 KB)
  • models/player/viewmodels/hammer/player_vm_hammer.vmdl_c (55.5 KB -> 55.4 KB)
  • models/player/viewmodels/hands/player_vm.vmat_c (5.3 KB -> 5.5 KB)
  • models/player/viewmodels/hmg/player_vm_hmg.vanmgrph_c (2.4 KB -> 2.4 KB)
  • models/player/viewmodels/hmg/player_vm_hmg.vmdl_c (68.3 KB -> 67.5 KB)
  • models/player/viewmodels/kar98/player_vm_kar98.vanmgrph_c (2.6 KB -> 2.6 KB)
  • models/player/viewmodels/kar98/player_vm_kar98.vmdl_c (81.3 KB -> 81.1 KB)
  • models/player/viewmodels/landmine/player_vm_landmine.vmdl_c (44.2 KB -> 44 KB)
  • models/player/viewmodels/military_minigun/player_vm_minigun.vanmgrph_c (2.9 KB -> 3 KB)
  • models/player/viewmodels/military_minigun/player_vm_minigun.vmdl_c (67 KB -> 66.6 KB)
  • models/player/viewmodels/railgun/player_vm_railgun.vanmgrph_c (2.4 KB -> 2.4 KB)
  • models/player/viewmodels/railgun/player_vm_railgun.vmdl_c (80.6 KB -> 78.9 KB)
  • models/player/viewmodels/revolver/player_vm_revolver.vanmgrph_c (2.4 KB -> 2.4 KB)
  • models/player/viewmodels/revolver/player_vm_revolver.vmdl_c (68.3 KB -> 67.8 KB)
  • models/player/viewmodels/rocketlauncher/player_vm_rocketlauncher.vanmgrph_c (2.4 KB -> 2.5 KB)
  • models/player/viewmodels/rocketlauncher/player_vm_rocketlauncher.vmdl_c (74.2 KB -> 73.6 KB)
  • models/player/viewmodels/shotgun/player_vm_shotgun.vanmgrph_c (2.6 KB -> 2.6 KB)
  • models/player/viewmodels/shotgun/player_vm_shotgun.vmdl_c (63.2 KB -> 62.6 KB)
  • models/player/viewmodels/shovel/player_vm_shovel.vanmgrph_c (2.6 KB -> 2.6 KB)
  • models/player/viewmodels/shovel/player_vm_shovel.vmdl_c (50.7 KB -> 50.7 KB)
  • models/player/viewmodels/shovel/player_vm_shovel_golden.vmdl_c (51.3 KB -> 50.8 KB)
  • models/player/viewmodels/smg/player_vm_smg.vanmgrph_c (2.4 KB -> 2.4 KB)
  • models/player/viewmodels/smg/player_vm_smg.vmdl_c (81.5 KB -> 81.1 KB)
  • models/player/viewmodels/snowball/player_vm_snowball.vmdl_c (10.8 KB -> 10.6 KB)
  • models/player/viewmodels/zombie_hands/player_vm_zombiehands.vanmgrph_c (2.6 KB -> 2.6 KB)
  • models/player/viewmodels/zombie_hands/player_vm_zombiehands.vmdl_c (52.2 KB -> 51.2 KB)
  • models/player/viewmodels/zombie_hands/zombie_hands.vmat_c (5.1 KB -> 5.3 KB)
  • models/player/viewmodels/zombie_hands/zombie_vm_color_png_f8d23cd3.generated.vtex_c (23.2 KB -> 23.2 KB)
  • models/player/viewmodels/zombie_hands/zombie_vm_normal_png_6fd91439.generated.vtex_c (401.3 KB -> 401.3 KB)
  • models/player/viewmodels/zombie_hands/zombie_vm_rough_png_96fbdf86.generated.vtex_c (23.5 KB -> 23.5 KB)
  • models/player_gibs/breakpieces/head_gib_a.vmdl_c (8.5 KB -> 8.1 KB)
  • models/player_gibs/breakpieces/head_gib_b.vmdl_c (6.5 KB -> 6.3 KB)
  • models/player_gibs/breakpieces/head_gib_brains.vmdl_c (7.1 KB -> 7 KB)
  • models/player_gibs/breakpieces/head_gib_c.vmdl_c (7.7 KB -> 7.4 KB)
  • models/player_gibs/breakpieces/head_gib_d.vmdl_c (7.1 KB -> 6.9 KB)
  • models/player_gibs/breakpieces/head_gib_e.vmdl_c (7.1 KB -> 6.9 KB)
  • models/player_gibs/breakpieces/head_gib_f.vmdl_c (7.1 KB -> 6.9 KB)
  • models/player_gibs/breakpieces/head_gib_g.vmdl_c (6.7 KB -> 6.5 KB)
  • models/player_gibs/breakpieces/head_gib_helmet.vmdl_c (14.2 KB -> 14.4 KB)
  • models/player_gibs/materials/gib_flesh/gibs_flesh.vmat_c (5.3 KB -> 5.4 KB)
  • models/player_gibs/materials/gib_flesh/player_gore_color_png_f6137089.generated.vtex_c (23.2 KB -> 23.2 KB)
  • models/player_gibs/materials/gib_flesh/player_gore_rough_png_9b461589.generated.vtex_c (7.5 KB -> 7.5 KB)
  • models/player_gibs/materials/gib_helmet/gib_helmet.001_color_png_93610fb6.generated.vtex_c (23.4 KB -> 23.4 KB)
  • models/player_gibs/materials/gib_helmet/gib_helmet.001_normal_png_ece53bce.generated.vtex_c (294.6 KB -> 294.7 KB)
  • models/player_gibs/materials/gib_helmet/gib_helmet.001_rough_png_348ce77b.generated.vtex_c (7.5 KB -> 7.5 KB)
  • models/player_gibs/materials/gib_helmet/gib_helmet.vmat_c (5.5 KB -> 5.7 KB)
  • models/projectile/rocket/rocket.vmdl_c (8.7 KB -> 8.7 KB)
  • models/projectile/snowball/snowball.vmat_c (5.1 KB -> 5.3 KB)
  • models/projectile/snowball/snowball.vmdl_c (10.7 KB -> 10.6 KB)
  • models/projectile/snowball/snowball_color_png_8dcb184c.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/projectile/snowball/snowball_normal_png_7a6dcdc4.generated.vtex_c (34.1 KB -> 34.1 KB)
  • models/props/flag/ctf_flg.vmat_c (4.8 KB -> 5 KB)
  • models/props/flag/flag.vmdl_c (8.7 KB -> 8.6 KB)
  • models/props/flag/flag_color_png_87b96403.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/props/flag/flag_normal_png_2946f660.generated.vtex_c (162.9 KB -> 162.9 KB)
  • models/props/flag/flag_rough_png_ba1341dd.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/quickghoul/bolt_ghoul.vmat_c (4.9 KB -> 5.1 KB)
  • models/quickghoul/bolt_ghoul_color_png_71089d30.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/quickghoul/bolt_ghoul_normal_png_115e9ed2.generated.vtex_c (592.2 KB -> 592.2 KB)
  • models/quickghoul/zombie.vmdl_c (581 KB -> 577.6 KB)
  • models/spawnable/medkit/medkit.vmat_c (4.9 KB -> 5.2 KB)
  • models/spawnable/medkit/medkit.vmdl_c (8.5 KB -> 8.2 KB)
  • models/spawnable/medkit/medkit_color_png_3fb85c89.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/spawnable/medkit/medkit_normal_png_823570ff.generated.vtex_c (194.6 KB -> 194.6 KB)
  • models/spawnable/medkit/medkit_rough_png_de4f3eb4.generated.vtex_c (23.4 KB -> 23.4 KB)
  • models/spawnable/respawn_beacon/respawn_beacon.vmdl_c (11.6 KB -> 11.1 KB)
  • models/spawnable/respawn_beacon/respawn_beacon_color.002.vmat_c (5.3 KB -> 5.5 KB)
  • models/spawnable/respawn_beacon/respawn_beacon_color.002_png_42f94fe2.generated.vtex_c (7.4 KB -> 7.4 KB)
  • models/spawnable/respawn_beacon/respawn_beacon_normal_png_92ef1222.generated.vtex_c (45.9 KB -> 45.9 KB)
  • models/vfx/blood_splat/blood_splat_a.vmdl_c (4.6 KB -> 4.6 KB)
  • models/vfx/blood_splat/blood_splat_b.vmdl_c (5.6 KB -> 5.6 KB)
  • models/vfx/blood_splat/blood_splat_c.vmdl_c (4.9 KB -> 4.9 KB)
  • models/vfx/dig_effect.vmdl_c (5.2 KB -> 5.2 KB)
  • models/vfx/explosion.vmdl_c (38.7 KB -> 38.7 KB)
  • models/vfx/explosion_end.vmdl_c (5.1 KB -> 5.1 KB)
  • models/vfx/explosion_small.vmdl_c (4.3 KB -> 4.3 KB)
  • models/vfx/koth_area.vmdl_c (4.6 KB -> 4.6 KB)
  • models/vfx/muzzleflash/muzzleflash.vmdl_c (5.3 KB -> 5.3 KB)
  • models/vfx/shells/shells.vmat_c (4.7 KB -> 4.9 KB)
  • models/vfx/shells/vfx_shell_highcaliber.vmdl_c (4.8 KB -> 4.7 KB)
  • models/vfx/shells/vfx_shell_rifle.vmdl_c (4.8 KB -> 4.7 KB)
  • models/vfx/shells/vfx_shell_shotgun.vmdl_c (4.8 KB -> 4.7 KB)
  • models/vfx/water_splash.vmdl_c (6.2 KB -> 6.2 KB)
  • models/weapons/block/world_block.vmdl_c (12.5 KB -> 12.7 KB)
  • models/weapons/claymore/claymore.vmat_c (5 KB -> 5.2 KB)
  • models/weapons/claymore/claymore.vmdl_c (6.4 KB -> 6.3 KB)
  • models/weapons/claymore/claymore_color_png_46c9e9dc.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/weapons/drill/drill.vmat_c (4.8 KB -> 5.1 KB)
  • models/weapons/drill/drill_color_png_ee303380.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/weapons/drill/drill_display.vmat_c (3.7 KB -> 3.9 KB)
  • models/weapons/drill/drill_interface_png_b2425db5.generated.vtex_c (4.4 KB -> 4.4 KB)
  • models/weapons/drill/drill_noisescroll_png_e738df84.generated.vtex_c (3.1 KB -> 3.1 KB)
  • models/weapons/drill/drill_normal_png_c1f18982.generated.vtex_c (452.8 KB -> 452.8 KB)
  • models/weapons/drill/drill_rough_png_a1086411.generated.vtex_c (23.3 KB -> 23.4 KB)
  • models/weapons/drill/drill_worldmodel.vmdl_c (13.5 KB -> 12.8 KB)
  • models/weapons/grenade/grenade.vmat_c (4.9 KB -> 5.2 KB)
  • models/weapons/grenade/grenade.vmdl_c (8.1 KB -> 7.8 KB)
  • models/weapons/grenade/grenade_color_png_e1d7ef57.generated.vtex_c (3.3 KB -> 3.3 KB)
  • models/weapons/grenade/grenade_normal_png_29042343.generated.vtex_c (53.2 KB -> 53.2 KB)
  • models/weapons/grenade/grenade_rough_png_2e88a73c.generated.vtex_c (2.3 KB -> 2.3 KB)
  • models/weapons/grenade_vm/grenade_vm.vmat_c (5.1 KB -> 5.3 KB)
  • models/weapons/grenade_vm/grenade_vm_color_png_37d0b31b.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/weapons/grenade_vm/grenade_vm_normal_png_d8879833.generated.vtex_c (138.3 KB -> 138.3 KB)
  • models/weapons/grenade_vm/grenade_vm_rough_png_f5e5b361.generated.vtex_c (7.4 KB -> 7.4 KB)
  • models/weapons/hammer/hammer.vmat_c (4.9 KB -> 5.1 KB)
  • models/weapons/hammer/hammer.vmdl_c (6.7 KB -> 6.5 KB)
  • models/weapons/hammer/hammer_color_png_a8b5702c.generated.vtex_c (3.3 KB -> 3.3 KB)
  • models/weapons/hammer/hammer_normal_png_77376ff0.generated.vtex_c (51.4 KB -> 51.4 KB)
  • models/weapons/hammer/hammer_rough_png_b1c39c01.generated.vtex_c (3.3 KB -> 3.3 KB)
  • models/weapons/hmg/hmg.vmat_c (4.7 KB -> 4.9 KB)
  • models/weapons/hmg/hmg_worldmodel.vmdl_c (18.7 KB -> 17.8 KB)
  • models/weapons/hmg/minigun_color_png_6e8c9b53.generated.vtex_c (23.1 KB -> 23.1 KB)
  • models/weapons/hmg/minigun_normal_png_dadd778a.generated.vtex_c (430.2 KB -> 430.3 KB)
  • models/weapons/hmg/minigun_rough_png_d1509a28.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/weapons/kar98/kar98.vmat_c (4.8 KB -> 5.1 KB)
  • models/weapons/kar98/kar98.vmdl_c (12.4 KB -> 11.8 KB)
  • models/weapons/kar98/kar98_color_png_ee486f3a.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/weapons/kar98/kar98_normal_png_a15f4ea4.generated.vtex_c (263.4 KB -> 263.4 KB)
  • models/weapons/kar98/kar98_rough_png_b850e556.generated.vtex_c (23.3 KB -> 23.4 KB)
  • models/weapons/landmine/landmine.vmat_c (5.1 KB -> 5.3 KB)
  • models/weapons/landmine/landmine.vmdl_c (9.5 KB -> 9.4 KB)
  • models/weapons/landmine/landmine_color_png_8de26fb9.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/weapons/landmine/landmine_normal_png_4fdda49a.generated.vtex_c (199.4 KB -> 199.4 KB)
  • models/weapons/landmine/landmine_normal_png_d1683db8.generated.vtex_c (108.1 KB -> 108.1 KB)
  • models/weapons/landmine/landmine_preview.vmat_c (3.8 KB -> 4 KB)
  • models/weapons/landmine/landmine_preview.vmdl_c (9.3 KB -> 9.2 KB)
  • models/weapons/landmine/landmine_rough_png_959ba6c3.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/weapons/landmine/landmine_vm.vmat_c (5.1 KB -> 5.3 KB)
  • models/weapons/military_minigun/military_minigun.vmat_c (5.1 KB -> 5.4 KB)
  • models/weapons/military_minigun/military_minigun.vmdl_c (23.5 KB -> 22.6 KB)
  • models/weapons/military_minigun/minigun_color_png_47eff24b.generated.vtex_c (23.3 KB -> 23.4 KB)
  • models/weapons/military_minigun/minigun_normal_png_34916440.generated.vtex_c (781.9 KB -> 781.9 KB)
  • models/weapons/military_minigun/minigun_rough_png_5c490933.generated.vtex_c (23.4 KB -> 23.4 KB)
  • models/weapons/railgun/railgun.vmat_c (5.3 KB -> 5.5 KB)
  • models/weapons/railgun/railgun_color_png_413d4e7c.generated.vtex_c (28.5 KB -> 28.5 KB)
  • models/weapons/railgun/railgun_emission_png_cef3ef32.generated.vtex_c (103.3 KB -> 103.3 KB)
  • models/weapons/railgun/railgun_normal_png_4fd4d3d2.generated.vtex_c (965.8 KB -> 965.9 KB)
  • models/weapons/railgun/railgun_rough_png_bd9a2d79.generated.vtex_c (28.8 KB -> 28.8 KB)
  • models/weapons/railgun/railgun_wm.vmdl_c (36.2 KB -> 34.3 KB)
  • models/weapons/revolver/revolver.vmat_c (5 KB -> 5.2 KB)
  • models/weapons/revolver/revolver.vmdl_c (12.3 KB -> 11.7 KB)
  • models/weapons/revolver/revolver_color_png_35f629d5.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/weapons/revolver/revolver_normal_png_7cfcd562.generated.vtex_c (301 KB -> 301.1 KB)
  • models/weapons/revolver/revolver_rough_png_4a25a6f9.generated.vtex_c (7.4 KB -> 7.4 KB)
  • models/weapons/rifle/remirifle_color_png_ba8656a9.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/weapons/rifle/rifle.vmat_c (5 KB -> 5.2 KB)
  • models/weapons/rifle/rifle.vmdl_c (14.3 KB -> 13.6 KB)
  • models/weapons/rocketlauncher/rocketlauncher.vmat_c (5.3 KB -> 5.5 KB)
  • models/weapons/rocketlauncher/rocketlauncher.vmdl_c (12.6 KB -> 11.9 KB)
  • models/weapons/rocketlauncher/rocketlauncher_color_png_59b4c629.generated.vtex_c (23.4 KB -> 23.4 KB)
  • models/weapons/rocketlauncher/rocketlauncher_scope.vmat_c (3.4 KB -> 3.6 KB)
  • models/weapons/shotgun/shotgun.vmat_c (5.2 KB -> 5.2 KB)
  • models/weapons/shotgun/shotgun.vmdl_c (8.5 KB -> 8.2 KB)
  • models/weapons/shotgun/shotgun_color_png_254c2f0e.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/weapons/shovel/shovel.vmat_c (4.9 KB -> 5.1 KB)
  • models/weapons/shovel/shovel.vmdl_c (6.9 KB -> 6.7 KB)
  • models/weapons/shovel/shovel_color_png_eaf151ef.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/weapons/shovel/shovel_rough_png_9cc5d29d.generated.vtex_c (3.3 KB -> 3.3 KB)
  • models/weapons/smg/smg.vmat_c (4.8 KB -> 5 KB)
  • models/weapons/smg/smg.vmdl_c (13.3 KB -> 12.7 KB)
  • models/weapons/smg/smg_color_png_60fb7f61.generated.vtex_c (23.3 KB -> 23.3 KB)
  • models/weapons/smg/smg_normal_png_48000f20.generated.vtex_c (283.5 KB -> 283.5 KB)
  • models/weapons/smg/smg_rough_png_f26e6ed3.generated.vtex_c (7.3 KB -> 7.3 KB)
  • models/weapons/snowball/snowball.vmdl_c (10.7 KB -> 10.6 KB)
  • models/weapon_container/weapon_container.vmat_c (5.2 KB -> 5.4 KB)
  • models/weapon_container/weapon_container.vmdl_c (50.4 KB -> 48.2 KB)
  • models/weapon_container/weapon_container_color_png_99730746.generated.vtex_c (37.5 KB -> 37.5 KB)
  • models/weapon_container/weapon_container_lid.vmdl_c (14.6 KB -> 14.2 KB)
  • models/weapon_container/weapon_container_normal_png_1ea39ed4.generated.vtex_c (2 MB -> 2 MB)
  • models/weapon_container/weapon_container_rough_png_2b054d63.generated.vtex_c (37.8 KB -> 37.9 KB)
  • prefabs/babel/flag_capture.prefab_c (3.6 KB -> 3.6 KB)
  • prefabs/ctf/flag.prefab_c (2.8 KB -> 2.9 KB)
  • prefabs/effects/water_colliding.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/effects/water_impact.prefab_c (21 KB -> 11.4 KB)
  • prefabs/gore/blood_trail.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/gore/gibs/gib_player_head.prefab_c (10.3 KB -> 19.2 KB)
  • prefabs/koth/ass_box1.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/koth/koth_box1.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/koth/tug_box1.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/maps/canyonas.prefab_c (11.6 KB -> 11.6 KB)
  • prefabs/maps/cargo.prefab_c (10.3 KB -> 13.4 KB)
  • prefabs/maps/coastal.prefab_c (14.3 KB -> 14.3 KB)
  • prefabs/maps/crossfort.prefab_c (9.6 KB -> 12.7 KB)
  • prefabs/maps/gib/zone.prefab_c (95.4 KB -> 95.4 KB)
  • prefabs/maps/highfront.prefab_c (11.3 KB -> 11.3 KB)
  • prefabs/maps/sauna.prefab_c (7.7 KB -> 7.7 KB)
  • prefabs/maps/sawmill.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/maps/suburbs.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/maps/tanker.prefab_c (11.9 KB -> 11.9 KB)
  • prefabs/maps/templates/template_day.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/maps/templates/template_night.prefab_c (4.4 KB -> 4.3 KB)
  • prefabs/maps/volkana.prefab_c (6.5 KB -> 6.5 KB)
  • prefabs/maps/zone/window_fog_corner.prefab_c (13.9 KB -> 13.9 KB)
  • prefabs/maps/zone/window_fog_side.prefab_c (7.5 KB -> 7.5 KB)
  • prefabs/particles/block_break.prefab_c (3.3 KB -> 4.8 KB)
  • prefabs/particles/blood_splat.prefab_c (18.2 KB -> 18.2 KB)
  • prefabs/particles/drill_dig.prefab_c (7.9 KB -> 7.9 KB)
  • prefabs/particles/explosion.prefab_c (11.8 KB -> 18.4 KB)
  • prefabs/particles/gib_plasplosion.prefab_c (12.6 KB -> 12.6 KB)
  • prefabs/particles/hit_blood.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/particles/piss.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/particles/snowball_hit.prefab_c (14 KB -> 8.7 KB)
  • prefabs/particles/zombiespit_hit.prefab_c (3.8 KB -> 4.8 KB)
  • prefabs/projectiles/gib_plasma.prefab_c (12.3 KB -> 12.8 KB)
  • prefabs/projectiles/gib_rocket.prefab_c (9.8 KB -> 9.8 KB)
  • prefabs/projectiles/rocket.prefab_c (10.3 KB -> 9.8 KB)
  • prefabs/projectiles/zombiespit.prefab_c (12.3 KB -> 12.3 KB)
  • prefabs/traps/landmine_armed.prefab_c (3.9 KB -> 6.1 KB)
  • prefabs/traps/landmine_disarm.prefab_c (11.2 KB -> 11.2 KB)
  • prefabs/traps/landmine_trigger.prefab_c (6.1 KB -> 6.1 KB)
  • scenes/mainmenu.scene_c (71 KB -> 71 KB)
  • shaders/barrier.shader_c (68.8 KB -> 68.8 KB)
  • shaders/break_piece.shader_c (127.3 KB -> 127.3 KB)
  • shaders/capture_zone.shader_c (77.5 KB -> 77.5 KB)
  • shaders/drill_screen.shader_c (135.2 KB -> 135.2 KB)
  • shaders/meshdecal.shader_c (56.7 KB -> 56.7 KB)
  • shaders/placement_preview.shader_c (139.2 KB -> 139.2 KB)
  • shaders/postprocessing/accessibility.shader_c (16.5 KB -> 7.3 KB)
  • shaders/postprocessing/hurteffect.shader_c (11.9 KB -> 6 KB)
  • shaders/refraction.shader_c (123.4 KB -> 123.3 KB)
  • shaders/scope.shader_c (137.5 KB -> 137.5 KB)
  • shaders/standard.shader_c (336.6 KB -> 336.5 KB)
  • shaders/standard_shining.shader_c (158.8 KB -> 158.8 KB)
  • shaders/swater.shader_c (183.7 KB -> 183.7 KB)
  • shaders/vertex_unlit.shader_c (60.6 KB -> 60.6 KB)
  • shaders/voxel.shader_c (150.4 KB -> 150.4 KB)
  • sounds/assaultrifle/ar_fire.vsnd_c (91.2 KB -> 91.2 KB)
  • sounds/assaultrifle/ar_reload_cock_end.vsnd_c (38.1 KB -> 38.1 KB)
  • sounds/assaultrifle/ar_reload_cock_start.vsnd_c (23.7 KB -> 23.8 KB)
  • sounds/assaultrifle/ar_reload_eject_end.vsnd_c (32.4 KB -> 32.4 KB)
  • sounds/assaultrifle/ar_reload_eject_start.vsnd_c (15.1 KB -> 15.2 KB)
  • sounds/assaultrifle/ar_reload_insert_end.vsnd_c (52.4 KB -> 52.5 KB)
  • sounds/assaultrifle/ar_reload_insert_start.vsnd_c (9.4 KB -> 9.4 KB)
  • sounds/block_destroy/block_destroy1.vsnd_c (134.7 KB -> 134.7 KB)
  • sounds/block_destroy/block_destroy2.vsnd_c (116.1 KB -> 116.1 KB)
  • sounds/block_place/block_place1.vsnd_c (19.8 KB -> 19.8 KB)
  • sounds/block_place/block_place2.vsnd_c (19 KB -> 19 KB)
  • sounds/drill/drill_empty.vsnd_c (15.1 KB -> 15.1 KB)
  • sounds/drill/drill_lowcharge.vsnd_c (9.5 KB -> 9.5 KB)
  • sounds/drill/jackhammer_use.vsnd_c (81.9 KB -> 81.9 KB)
  • sounds/dry_fire/dry_fire.vsnd_c (5.8 KB -> 5.9 KB)
  • sounds/explosion/explosion_1.vsnd_c (34.3 KB -> 34.3 KB)
  • sounds/explosion/explosion_2.vsnd_c (67 KB -> 67.1 KB)
  • sounds/explosion/explosion_3.vsnd_c (67 KB -> 67.1 KB)
  • sounds/foley/foley_1.vsnd_c (55.2 KB -> 55.2 KB)
  • sounds/foley/foley_2.vsnd_c (57.3 KB -> 57.3 KB)
  • sounds/foley/foley_3.vsnd_c (17.5 KB -> 17.5 KB)
  • sounds/footstep/footstep_1.vsnd_c (20.6 KB -> 20.7 KB)
  • sounds/footstep/footstep_2.vsnd_c (20.6 KB -> 20.7 KB)
  • sounds/footstep/footstep_3.vsnd_c (25.9 KB -> 25.9 KB)
  • sounds/footstep/footstep_4.vsnd_c (25.9 KB -> 25.9 KB)
  • sounds/footstep/footstep_5.vsnd_c (21.2 KB -> 21.2 KB)
  • sounds/grenade_throw/grenade_throw.vsnd_c (16.7 KB -> 16.7 KB)
  • sounds/hammer/hammer_repair_a.vsnd_c (81.1 KB -> 81.1 KB)
  • sounds/hammer/hammer_repair_b.vsnd_c (86.8 KB -> 86.8 KB)
  • sounds/hitmarker/hitmark.vsnd_c (8.8 KB -> 8.8 KB)
  • sounds/hitmarker/hitmark_critical.vsnd_c (11.9 KB -> 11.9 KB)
  • sounds/hmg/hmg_fire.vsnd_c (72.1 KB -> 72.1 KB)
  • sounds/infection/piano_medium1.vsnd_c (1.5 MB -> 1.5 MB)
  • sounds/infection/piano_short1.vsnd_c (1 MB -> 1 MB)
  • sounds/infection/piano_short2.vsnd_c (862 KB -> 862.1 KB)
  • sounds/infection/piano_short3.vsnd_c (1 MB -> 1 MB)
  • sounds/infection/violin.vsnd_c (1 MB -> 1 MB)
  • sounds/instagib/announcer/dominating.vsnd_c (49.7 KB -> 49.8 KB)
  • sounds/instagib/announcer/dominatingnew.vsnd_c (224.8 KB -> 224.8 KB)
  • sounds/instagib/announcer/doublekill.vsnd_c (51.4 KB -> 51.4 KB)
  • sounds/instagib/announcer/fight.vsnd_c (39.1 KB -> 39.1 KB)
  • sounds/instagib/announcer/firstblood.vsnd_c (71.8 KB -> 71.8 KB)
  • sounds/instagib/announcer/gameover.vsnd_c (61.2 KB -> 61.2 KB)
  • sounds/instagib/announcer/gameoveryoulose.vsnd_c (117.5 KB -> 117.5 KB)
  • sounds/instagib/announcer/gameoveryouwin.vsnd_c (113.4 KB -> 113.5 KB)
  • sounds/instagib/announcer/godlike.vsnd_c (52.2 KB -> 52.2 KB)
  • sounds/instagib/announcer/killingspree.vsnd_c (87.3 KB -> 87.3 KB)
  • sounds/instagib/announcer/megaultrakill.vsnd_c (421.2 KB -> 421.2 KB)
  • sounds/instagib/announcer/megaultraultrakill.vsnd_c (680 KB -> 680 KB)
  • sounds/instagib/announcer/monsterkill.vsnd_c (71 KB -> 71 KB)
  • sounds/instagib/announcer/preparetofight.vsnd_c (62.8 KB -> 62.9 KB)
  • sounds/instagib/announcer/superfishkill.vsnd_c (80 KB -> 80 KB)
  • sounds/instagib/announcer/triplekill.vsnd_c (46.5 KB -> 46.5 KB)
  • sounds/instagib/announcer/ultrakill.vsnd_c (83.2 KB -> 83.2 KB)
  • sounds/kar_98/kar98_fire.vsnd_c (98.2 KB -> 98.2 KB)
  • sounds/kar_98/kar_98_bolt.vsnd_c (61.8 KB -> 61.8 KB)
  • sounds/kar_98/kar_98_bolt_empty.vsnd_c (46.7 KB -> 46.7 KB)
  • sounds/kar_98/kar_98_deploy.vsnd_c (65.4 KB -> 65.4 KB)
  • sounds/kar_98/kar_98_fire.vsnd_c (317.8 KB -> 317.9 KB)
  • sounds/kar_98/kar_98_load.vsnd_c (49.4 KB -> 49.4 KB)
  • sounds/landmine/landmine_armed.vsnd_c (36 KB -> 36 KB)
  • sounds/landmine/landmine_detonation.vsnd_c (55.6 KB -> 55.6 KB)
  • sounds/landmine/landmine_place.vsnd_c (24.9 KB -> 24.9 KB)
  • sounds/medkit/medkit_spawn.vsnd_c (68 KB -> 68 KB)
  • sounds/medkit/medkit_use.vsnd_c (42.4 KB -> 42.5 KB)
  • sounds/minigun/minigun_spin_loop.vsnd_c (350.9 KB -> 350.9 KB)
  • sounds/minigun/shot.vsnd_c (9.8 KB -> 9.8 KB)
  • sounds/player_hurt/player_hurt1.vsnd_c (9.3 KB -> 9.3 KB)
  • sounds/player_hurt/player_hurt2.vsnd_c (8.7 KB -> 8.8 KB)
  • sounds/player_hurt/player_hurt3.vsnd_c (9.3 KB -> 9.3 KB)
  • sounds/player_hurt/player_hurt4.vsnd_c (8.7 KB -> 8.8 KB)
  • sounds/railgun/railgun.vsnd_c (135.3 KB -> 135.3 KB)
  • sounds/railgun/railgun_windup.vsnd_c (129.9 KB -> 129.9 KB)
  • sounds/revolver/revolver_fire.vsnd_c (253.3 KB -> 253.3 KB)
  • sounds/revolver/revolver_unload_end.vsnd_c (161.5 KB -> 161.5 KB)
  • sounds/revolver/revolver_unload_start.vsnd_c (69.7 KB -> 69.7 KB)
  • sounds/rocketlauncher/rocket_fire.vsnd_c (17.5 KB -> 17.5 KB)
  • sounds/rocketlauncher/rocket_projectile_sfx.vsnd_c (247.1 KB -> 247.1 KB)
  • sounds/shotgun/shotgun_fire.vsnd_c (93.3 KB -> 93.3 KB)
  • sounds/shotgun/shotgun_insert.vsnd_c (28 KB -> 28 KB)
  • sounds/shotgun/shotgun_pump_end.vsnd_c (20.8 KB -> 20.8 KB)
  • sounds/shotgun/shotgun_pump_start.vsnd_c (15.1 KB -> 15.1 KB)
  • sounds/shovel/shovel_hit.vsnd_c (115.5 KB -> 115.5 KB)
  • sounds/shovel/shovel_swing1.vsnd_c (7 KB -> 7 KB)
  • sounds/shovel/shovel_swing2.vsnd_c (9.2 KB -> 9.2 KB)
  • sounds/shovel/shovel_swing3.vsnd_c (7.8 KB -> 7.8 KB)
  • sounds/shovel/shovel_swing4.vsnd_c (6.8 KB -> 6.8 KB)
  • sounds/smg/smg_bolt.vsnd_c (104 KB -> 104 KB)
  • sounds/smg/smg_fire.vsnd_c (50.4 KB -> 50.4 KB)
  • sounds/smg/smg_mag_in.vsnd_c (55.4 KB -> 55.4 KB)
  • sounds/smg/smg_mag_out.vsnd_c (43.2 KB -> 43.2 KB)
  • sounds/ui/announcement.vsnd_c (6.5 KB -> 6.5 KB)
  • sounds/ui/back/back1.vsnd_c (2.5 KB -> 2.5 KB)
  • sounds/ui/close/close.vsnd_c (3.8 KB -> 3.8 KB)
  • sounds/ui/drag/drag1.vsnd_c (2.5 KB -> 2.5 KB)
  • sounds/ui/drop/drop1.vsnd_c (2.5 KB -> 2.5 KB)
  • sounds/ui/drop/drop_item.vsnd_c (168.1 KB -> 168.2 KB)
  • sounds/ui/hover/hover1.vsnd_c (2.1 KB -> 2.1 KB)
  • sounds/ui/light_click/light_click1.vsnd_c (2.1 KB -> 2.1 KB)
  • sounds/ui/open/open.vsnd_c (4 KB -> 4 KB)
  • sounds/ui/pickup/pickup.vsnd_c (33.7 KB -> 33.7 KB)
  • sounds/ui/success/success.vsnd_c (5.4 KB -> 5.4 KB)
  • sounds/ui/swapchannel.vsnd_c (3.5 KB -> 3.5 KB)
  • sounds/ui/tick.vsnd_c (2.4 KB -> 2.5 KB)
  • sounds/ui/tick/tick.vsnd_c (2.1 KB -> 2.1 KB)
  • sounds/ui/ui_buzzer.vsnd_c (3.5 KB -> 3.5 KB)
  • sounds/zombie/zombie_crunch.vsnd_c (81.1 KB -> 81.1 KB)
  • sounds/zombie/zombie_groan01.vsnd_c (151.4 KB -> 151.5 KB)
  • sounds/zombie/zombie_groan02.vsnd_c (237.6 KB -> 237.6 KB)
  • sounds/zombie/zombie_groan03.vsnd_c (76.1 KB -> 76.1 KB)
  • sounds/zombie/zombie_grunt01.vsnd_c (151.4 KB -> 151.5 KB)
  • sounds/zombie/zombie_grunt02.vsnd_c (205.3 KB -> 205.3 KB)
  • sounds/zombie/zombie_grunt03.vsnd_c (97.6 KB -> 97.6 KB)
  • sounds/zombie/zombie_grunt04.vsnd_c (162.2 KB -> 162.2 KB)
  • sounds/zombie/zombie_grunt05.vsnd_c (108.4 KB -> 108.4 KB)
  • sounds/zombie/zombie_grunt06.vsnd_c (237.6 KB -> 237.6 KB)
  • sounds/zombie/zombie_hurt01.vsnd_c (76.1 KB -> 76.1 KB)
  • sounds/zombie/zombie_hurt02.vsnd_c (65.3 KB -> 65.3 KB)
  • sounds/zombie/zombie_hurt03.vsnd_c (86.9 KB -> 86.9 KB)
  • sounds/zombie/zombie_hurt04.vsnd_c (86.9 KB -> 86.9 KB)
  • sounds/zombie/zombie_voxel_hit.vsnd_c (144.3 KB -> 144.3 KB)
  • ui/sprite_boom.vtex_c (12.8 KB -> 12.8 KB)
  • materials/decals/blood_splatter_a_png_9fbc51f8.generated.vtex_c (3.3 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB)
  • materials/default/default_normal_tga_3bb31deb.generated.vtex_c (1.8 KB)
  • materials/default/default_rough_tga_c4a001f5.generated.vtex_c (1.9 KB)
  • materials/default/default_tga_12621dcf.generated.vtex_c (1.7 KB)
  • materials/vfx/capture_area_box_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
  • materials/vfx/capture_area_floor_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
  • materials/vfx/capture_area_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
  • materials/vfx/koth_area_rect_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
  • materials/vfx/player_clip.vmat_c (3.8 KB)
  • materials/vfx/player_clip_vmat_g_tled_31170fd8.generated.vtex_c (1.6 KB)
  • materials/water/water_microsurface_png_9c7e79a9.generated.vtex_c (14.7 MB)
  • materials/water/water_surface_png_50636ef3.generated.vtex_c (11.5 MB)
  • materials/water/wave1_largewaves_height_png_ca69029.generated.vtex_c (883.2 KB)
  • models/weapons/landmine/landmine_color_png_57762660.generated.vtex_c (7.3 KB)
  • models/weapons/rocketlauncher/rocketlauncher.001_color_png_a7581669.generated.vtex_c (23.4 KB)
  • models/weapons/rocketlauncher/rocketlauncher.001_normal_png_b0c772fb.generated.vtex_c (296.9 KB)
  • models/weapons/rocketlauncher/rocketlauncher.001_rough_png_33123dec.generated.vtex_c (7.5 KB)
  • prefabs/gear/wave/wave_ar.prefab_c (4.7 KB)
  • prefabs/gear/wave/wave_hmg.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_kar.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_revolver.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_shotgun.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_smg.prefab_c (4.4 KB)
  • prefabs/maps/sfw.prefab_c (5.6 KB)
  • prefabs/npcs/bot_test.prefab_c (7.8 KB)
  • prefabs/npcs/npc_test.prefab_c (6.6 KB)
  • prefabs/wave/enemies/behavior/soldier_behavior.prefab_c (19.5 KB)
  • prefabs/wave/enemies/wave_soldier.prefab_c (10 KB)
  • prefabs/wave/spawns/zombie_spawn.prefab_c (970 B)
  • sounds/infection/piano_lastdeath.vsnd_c (1.3 MB)
  • sounds/instagib/announcer/wheatleykill.vsnd_c (2.1 MB)
  • sounds/railgun/railgun_boost.vsnd_c (16.2 KB)
  • sounds/railgun/railgun_fire.sound_c (921 B)
  • sounds/railgun/railgun_fire.vsnd_c (34.9 KB)