Blocks & Bullets - Version 117177

Created
Total Size541.3 MB (567,618,113 bytes)
Modified Size2.9 MB (3,058,069 bytes)
File Count1126
Engine Version21
Changes
Strike has defuse sound, blocks landmines
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "StartupScene": "scenes/intro.scene", "DedicatedServerStartupScene": "scenes/world.scene", "MapStartupScene": "scenes/world.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;4014", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "*.vxl\n*.vox\n/fonts/*\n/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/intro.scene",
  "DedicatedServerStartupScene": "scenes/world.scene",
  "MapStartupScene": "scenes/world.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;4014",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "*.vxl\n*.vox\n/fonts/*\n/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.9 MB modified)

+3 ~36 -7
  • prefabs/gear/gib_lg.prefab_c (5 KB)
  • sounds/modes/strike/bomb/defuse_success.sound_c (942 B)
  • sounds/modes/strike/bomb/success_trumpets.vsnd_c (99.6 KB)
  • .bin/package.base.cll (29.9 KB -> 29.9 KB)
  • .bin/package.fish.blocks_and_bullets.cll (274.5 KB -> 275 KB)
  • .bin/package.fish.blocks_and_bullets.xml (208.3 KB -> 208.6 KB)
  • .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.library.facepunch.libstates.cll (5 KB -> 5 KB)
  • .bin/package.library.fish.scc.cll (9.2 KB -> 9.2 KB)
  • .bin/package.library.fish.sfu.cll (2.8 KB -> 2.8 KB)
  • .bin/package.library.fish.sp.cll (2.2 KB -> 2.2 KB)
  • .bin/package.library.local.harbinger.cll (2.6 KB -> 2.6 KB)
  • maps/fishmaps/yart_fish_hq.vox (2.1 MB -> 2.1 MB)
  • prefabs/gamemanager.prefab_c (6.8 KB -> 6.8 KB)
  • prefabs/gear/assault_rifle.prefab_c (4.4 KB -> 4.6 KB)
  • prefabs/gear/block.prefab_c (2.6 KB -> 3 KB)
  • prefabs/gear/debug/minigun_op.prefab_c (5 KB -> 5.1 KB)
  • prefabs/gear/drill.prefab_c (4.6 KB -> 4.9 KB)
  • prefabs/gear/gib_claymore.prefab_c (6.2 KB -> 6.4 KB)
  • prefabs/gear/gib_rg.prefab_c (4.8 KB -> 4.9 KB)
  • prefabs/gear/gib_rl.prefab_c (4.6 KB -> 4.8 KB)
  • prefabs/gear/gib_sg.prefab_c (5.2 KB -> 5.3 KB)
  • prefabs/gear/golden_shovel.prefab_c (3.1 KB -> 3.3 KB)
  • prefabs/gear/hammer.prefab_c (2.4 KB -> 3 KB)
  • prefabs/gear/hmg.prefab_c (4.2 KB -> 4.4 KB)
  • prefabs/gear/kar98k.prefab_c (3.9 KB -> 4.4 KB)
  • prefabs/gear/landmine.prefab_c (2.8 KB -> 3.3 KB)
  • prefabs/gear/minigun.prefab_c (4.4 KB -> 5 KB)
  • prefabs/gear/oitc_revolver.prefab_c (4.3 KB -> 4.5 KB)
  • prefabs/gear/revolver.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/gear/rocket_launcher.prefab_c (4.1 KB -> 4.7 KB)
  • prefabs/gear/shotgun.prefab_c (4.3 KB -> 4.5 KB)
  • prefabs/gear/shovel.prefab_c (2.7 KB -> 3.1 KB)
  • prefabs/gear/smg.prefab_c (3.9 KB -> 4.4 KB)
  • prefabs/gear/snowball.prefab_c (3.9 KB -> 4.5 KB)
  • prefabs/gear/zombie_hands.prefab_c (3 KB -> 3.5 KB)
  • prefabs/maps/strike/fish_hq.prefab_c (48.1 KB -> 50.4 KB)
  • prefabs/modes/strike/bomb.prefab_c (4.1 KB -> 4.2 KB)
  • sounds/modes/strike/bomb/defuse_start.sound_c (795 B -> 987 B)
  • prefabs/gear/gib_pg.prefab_c (4.8 KB)
  • prefabs/gear/wave/wave_ar.prefab_c (4.7 KB)
  • prefabs/gear/wave/wave_hmg.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_kar.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_revolver.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_shotgun.prefab_c (4.6 KB)
  • prefabs/gear/wave/wave_smg.prefab_c (4.4 KB)