Blocks & Bullets - Version 129690
| Created | |
|---|---|
| Total Size | 557.9 MB (584,970,680 bytes) |
| Modified Size | 77.7 MB (81,448,226 bytes) |
| File Count | 1152 |
| Engine Version | 22 |
| Changes | Fix weapons not shooting |
| Meta |
Diff (77.7 MB modified)
+53 ~164 -25- materials/default/default_ao_tga_9bd022ab.generated.vtex_c (2.3 KB)
- materials/default/default_color_tga_aa01a905.generated.vtex_c (1.8 KB)
- materials/default/default_color_tga_f44c30b1.generated.vtex_c (1.9 KB)
- materials/default/default_tga_a7e2407e.generated.vtex_c (2.2 KB)
- materials/default/default_tga_c4836bff.generated.vtex_c (1.7 KB)
- models/aim_target/aim_target_ao_png_189b7886.generated.vtex_c (78.3 KB)
- models/aim_target/aim_target_color_png_94842eb7.generated.vtex_c (23.3 KB)
- models/aim_target/aim_target_color_png_e67fecce.generated.vtex_c (23.1 KB)
- models/aim_target/aim_target_normal_png_dac9d2b4.generated.vtex_c (382.3 KB)
- models/aim_target/aim_target_normal_png_e5a8d51f.generated.vtex_c (308.6 KB)
- models/aim_target/aim_target_rough_png_7c9e0842.generated.vtex_c (7.3 KB)
- models/vfx/cap/capture_point_416_box.vmdl_c (3.7 KB)
- models/vfx/cap/capture_point_416_floor.vmdl_c (4 KB)
- nodes/hide_or_circle.action_c (271 B)
- prefabs/gear/gib_pg.prefab_c (4.8 KB)
- prefabs/gear/railgun.prefab_c (4.1 KB)
- prefabs/gibtopia.prefab_c (51.4 KB)
- prefabs/gib_smg.prefab_c (3.8 KB)
- prefabs/koth/koth_point1.prefab_c (3.3 KB)
- prefabs/maps/castle.prefab_c (54.2 KB)
- prefabs/maps/gib/synthetic.prefab_c (12 KB)
- prefabs/maps/journey.prefab_c (13.1 KB)
- prefabs/maps/journey/ladder.prefab_c (1.8 KB)
- prefabs/maps/killbox.prefab_c (20.2 KB)
- prefabs/maps/mana.prefab_c (24 KB)
- prefabs/maps/minichaos.prefab_c (14 KB)
- prefabs/maps/zone.prefab_c (46.8 KB)
- prefabs/npcs/bots/average_objective_player.prefab_c (12.2 KB)
- prefabs/npcs/bots/noob_objective_player.prefab_c (12.2 KB)
- prefabs/pawns/freecamera.prefab_c (2.2 KB)
- prefabs/pawns/painting.prefab_c (375 B)
- prefabs/projectiles/rl_rocket.prefab_c (10.8 KB)
- scenes/new scene.scene_c (339 B)
- sounds/claymore/swipe.sound_c (893 B)
- sounds/claymore/sword_charge1.vsnd_c (688.9 KB)
- sounds/claymore/sword_dash.sound_c (844 B)
- sounds/claymore/sword_dash1.vsnd_c (64.5 KB)
- sounds/instagib/item_pickup.sound_c (863 B)
- sounds/_music/infection_music.sound_c (870 B)
- sounds/_music/map_select_music.vsnd_c (10.4 MB)
- sounds/_music/menu_music.sound_c (355 B)
- sounds/_music/menu_music.vsnd_c (6.7 MB)
- sounds/_music/voting_music.sound_c (847 B)
- sounds/_music/zombie_ambient.vsnd_c (5.5 MB)
- sounds/_music/zombie_ambient_loop.vsnd_c (5.1 MB)
- sounds/_music/zombie_ambient_with_intro.vsnd_c (5.5 MB)
- sound_music/map_select_music.vsnd_c (10.4 MB)
- ui/controls/color/coloralphacontrol.cs.scss (620 B)
- ui/controls/color/colorcontrol.cs.scss (533 B)
- ui/controls/color/colorhuecontrol.cs.scss (667 B)
- ui/controls/color/colorpickercontrol.cs.scss (99 B)
- ui/controls/color/colorsaturationvaluecontrol.cs.scss (951 B)
- ui/controls/enumcontrol.cs.scss (907 B)
- .bin/package.base.cll (30 KB -> 32.3 KB)
- .bin/package.base.xml (52.7 KB -> 54.4 KB)
- .bin/package.fish.blocks_and_bullets.cll (277.8 KB -> 277.2 KB)
- .bin/package.fish.blocks_and_bullets.xml (215.1 KB -> 215.1 KB)
- .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
- .bin/package.library.facepunch.libstates.cll (5 KB -> 5 KB)
- .bin/package.library.fish.scc.cll (9.2 KB -> 9.2 KB)
- .bin/package.library.fish.sfu.cll (2.7 KB -> 2.8 KB)
- .bin/package.library.fish.sp.cll (2.2 KB -> 2.2 KB)
- .bin/package.library.local.harbinger.cll (2.6 KB -> 2.6 KB)
- dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.2 KB -> 49.1 KB)
- materials/decals/blood_splatter_a_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
- materials/decals/blood_splatter_a_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
- materials/decals/blood_splatter_b_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
- materials/decals/blood_splatter_b_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
- materials/decals/blood_splatter_c_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
- materials/decals/blood_splatter_c_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
- materials/decals/blood_splatter_d_vmat_g_tambientocclusion_b43b7d42.generated.vtex_c (2.1 KB -> 2.1 KB)
- materials/decals/blood_splatter_d_vmat_g_tnormal_3ad83982.generated.vtex_c (2 KB -> 2 KB)
- materials/default/common_block.vmat_c (4.5 KB -> 4.4 KB)
- materials/default/common_block_vmat_g_trma_5091b448.generated.vtex_c (1.8 KB -> 1.8 KB)
- materials/default/common_flash.vmat_c (4.7 KB -> 4.7 KB)
- materials/default/common_flash_vmat_g_tcolor_3b102c22.generated.vtex_c (1.7 KB -> 1.7 KB)
- materials/default/common_flash_vmat_g_temission_eea672bb.generated.vtex_c (1.7 KB -> 1.7 KB)
- materials/default/common_vertex_unlit.vmat_c (4 KB -> 4 KB)
- materials/default/decaltest.vmat_c (3.3 KB -> 3.3 KB)
- materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
- materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
- materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
- materials/default/default_normal_tga_a5189472.generated.vtex_c (2.2 KB -> 2.2 KB)
- materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.8 KB -> 1.8 KB)
- materials/default/explosion_tray.vmat_c (3.5 KB -> 3.5 KB)
- materials/dev/black_grid_8_color_tga_d07d6bb4.generated.vtex_c (45.2 KB -> 45.2 KB)
- materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47 KB -> 47 KB)
- materials/instagib/trans.vmat_c (6.1 KB -> 6.1 KB)
- materials/skybox/overcast_soil_puresky_4k_exr_12f5a979.generated.vtex_c (6.8 MB -> 6.8 MB)
- materials/skybox/skybox_dark_01_exr_599a9e42.generated.vtex_c (1.8 MB -> 1.8 MB)
- materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.7 MB -> 1.7 MB)
- materials/skybox/skybox_sunrise_01_exr_61ffe767.generated.vtex_c (1.8 MB -> 1.8 MB)
- materials/skybox/skybox_workshop_exr_db800dad.generated.vtex_c (5.2 MB -> 5.2 MB)
- materials/skybox/tests/src/lightingtest_default_exr_2db0382c.generated.vtex_c (970 KB -> 970 KB)
- materials/vfx/barrier.vmat_c (3.9 KB -> 3.9 KB)
- materials/vfx/bomb_site_area.vmat_c (3.8 KB -> 3.7 KB)
- materials/vfx/break_piece.vmat_c (2.6 KB -> 2.6 KB)
- materials/vfx/capture_area_box.vmat_c (3.8 KB -> 3.8 KB)
- materials/vfx/capture_area_floor.vmat_c (3.8 KB -> 3.8 KB)
- materials/vfx/koth_area.vmat_c (3.9 KB -> 3.9 KB)
- materials/water/test.vmat_c (2.6 KB -> 2.6 KB)
- materials/water/water.vmat_c (3.7 KB -> 3.6 KB)
- models/aim_target/aim_target.vmat_c (5.1 KB -> 5 KB)
- models/aim_target/aim_target_color_png_ab466d42.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/aim_target/aim_target_rough_png_c09f4c21.generated.vtex_c (7.3 KB -> 7.3 KB)
- models/cargo_airplane/cargo_airplane.vmat_c (5.2 KB -> 5.2 KB)
- models/cargo_airplane/weapon_carrier_color.001_png_b3b7ffb3.generated.vtex_c (37.3 KB -> 37.3 KB)
- models/citizen/citizen.vanmgrph_c (64 KB -> 64.4 KB)
- models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
- models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
- models/citizen/skin/citizen_skin_old_color_png_d7903a6c.generated.vtex_c (2.1 MB -> 2.1 MB)
- models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
- models/citizen/skin/tint_lookup_png_90e8e663.generated.vtex_c (115.5 KB -> 115.4 KB)
- models/dev/box.vmdl_c (3.5 KB -> 3.5 KB)
- models/dev/plane.vmdl_c (3.4 KB -> 3.4 KB)
- models/dev/sphere.vmdl_c (73.6 KB -> 73.6 KB)
- models/ghoul/ghoul.vmat_c (4.9 KB -> 4.8 KB)
- models/ghoul/ghoul_color_png_bcbf4165.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/mainmenu/leveltest.vmat_c (4.1 KB -> 4.1 KB)
- models/mainmenu/leveltest_vmat_g_tnormalao_1779ef21.generated.vtex_c (1.6 KB -> 1.6 KB)
- models/player/player.vanmgrph_c (19 KB -> 19 KB)
- models/player/player.vmat_c (5.2 KB -> 5.2 KB)
- models/player/viewmodels/hands/player_vm.vmat_c (5.5 KB -> 5.5 KB)
- models/player/viewmodels/zombie_hands/zombie_hands.vmat_c (5.3 KB -> 5.3 KB)
- models/player/viewmodels/zombie_hands/zombie_vm_normal_png_6fd91439.generated.vtex_c (401.3 KB -> 401.3 KB)
- models/player_gibs/materials/gib_flesh/gibs_flesh.vmat_c (5.4 KB -> 5.4 KB)
- models/player_gibs/materials/gib_helmet/gib_helmet.001_color_png_93610fb6.generated.vtex_c (23.4 KB -> 23.4 KB)
- models/player_gibs/materials/gib_helmet/gib_helmet.vmat_c (5.7 KB -> 5.7 KB)
- models/projectile/snowball/snowball.vmat_c (5.3 KB -> 5.2 KB)
- models/projectile/snowball/snowball_color_png_8dcb184c.generated.vtex_c (7.3 KB -> 7.3 KB)
- models/props/flag/ctf_flg.vmat_c (5 KB -> 5 KB)
- models/props/flag/flag_rough_png_ba1341dd.generated.vtex_c (7.3 KB -> 7.3 KB)
- models/quickghoul/bolt_ghoul.vmat_c (5 KB -> 5 KB)
- models/quickghoul/bolt_ghoul_color_png_71089d30.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/spawnable/medkit/medkit.vmat_c (5.2 KB -> 5.1 KB)
- models/spawnable/medkit/medkit_color_png_3fb85c89.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/spawnable/respawn_beacon/respawn_beacon_color.002.vmat_c (5.4 KB -> 5.4 KB)
- models/spawnable/respawn_beacon/respawn_beacon_color.002_png_42f94fe2.generated.vtex_c (7.4 KB -> 7.4 KB)
- models/vfx/shells/shells.vmat_c (4.9 KB -> 4.9 KB)
- models/weapons/claymore/claymore.vmat_c (5.2 KB -> 5.2 KB)
- models/weapons/claymore/claymore_color_png_46c9e9dc.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/weapons/drill/drill.vmat_c (5.1 KB -> 5 KB)
- models/weapons/drill/drill_color_png_ee303380.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/weapons/drill/drill_display.vmat_c (3.9 KB -> 3.9 KB)
- models/weapons/grenade/grenade.vmat_c (5.2 KB -> 5.1 KB)
- models/weapons/grenade/grenade_color_png_e1d7ef57.generated.vtex_c (3.3 KB -> 3.3 KB)
- models/weapons/grenade_vm/grenade_vm.vmat_c (5.3 KB -> 5.3 KB)
- models/weapons/grenade_vm/grenade_vm_color_png_37d0b31b.generated.vtex_c (7.3 KB -> 7.3 KB)
- models/weapons/hammer/hammer.vmat_c (5.1 KB -> 5.1 KB)
- models/weapons/hammer/hammer_color_png_a8b5702c.generated.vtex_c (3.3 KB -> 3.3 KB)
- models/weapons/hmg/hmg.vmat_c (4.9 KB -> 4.9 KB)
- models/weapons/kar98/kar98.vmat_c (5.1 KB -> 5 KB)
- models/weapons/kar98/kar98_color_png_ee486f3a.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/weapons/landmine/landmine.vmat_c (5.3 KB -> 5.2 KB)
- models/weapons/landmine/landmine_preview.vmat_c (4 KB -> 4 KB)
- models/weapons/landmine/landmine_vm.vmat_c (5.3 KB -> 5.3 KB)
- models/weapons/military_minigun/military_minigun.vmat_c (5.4 KB -> 5.3 KB)
- models/weapons/military_minigun/minigun_color_png_47eff24b.generated.vtex_c (23.4 KB -> 23.4 KB)
- models/weapons/railgun/railgun.vmat_c (5.5 KB -> 5.5 KB)
- models/weapons/revolver/revolver.vmat_c (5.2 KB -> 5.2 KB)
- models/weapons/revolver/revolver_color_png_35f629d5.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/weapons/rifle/remirifle_color_png_ba8656a9.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/weapons/rifle/rifle.vmat_c (5.2 KB -> 5.1 KB)
- models/weapons/rocketlauncher/rocketlauncher.vmat_c (5.5 KB -> 5.4 KB)
- models/weapons/rocketlauncher/rocketlauncher_color_png_59b4c629.generated.vtex_c (23.4 KB -> 23.4 KB)
- models/weapons/rocketlauncher/rocketlauncher_scope.vmat_c (3.6 KB -> 3.6 KB)
- models/weapons/shotgun/shotgun.vmat_c (5.2 KB -> 5.2 KB)
- models/weapons/shotgun/shotgun_color_png_254c2f0e.generated.vtex_c (7.3 KB -> 7.3 KB)
- models/weapons/shovel/golden_shovel/golden_shovel.vmat_c (5.7 KB -> 5.6 KB)
- models/weapons/shovel/shovel.vmat_c (5.1 KB -> 5.1 KB)
- models/weapons/shovel/shovel_color_png_eaf151ef.generated.vtex_c (7.3 KB -> 7.3 KB)
- models/weapons/smg/smg.vmat_c (5 KB -> 4.9 KB)
- models/weapons/smg/smg_color_png_60fb7f61.generated.vtex_c (23.3 KB -> 23.3 KB)
- models/weapon_container/weapon_container.vmat_c (5.3 KB -> 5.3 KB)
- models/weapon_container/weapon_container_color_png_99730746.generated.vtex_c (37.5 KB -> 37.5 KB)
- prefabs/effects/water_colliding.prefab_c (8.5 KB -> 8.5 KB)
- prefabs/effects/water_impact.prefab_c (11.4 KB -> 11.4 KB)
- prefabs/gore/blood_trail.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/maps/cargo.prefab_c (13.7 KB -> 13.7 KB)
- prefabs/maps/crossfort.prefab_c (12.7 KB -> 12.7 KB)
- prefabs/maps/gib/zone.prefab_c (95.4 KB -> 95.4 KB)
- prefabs/maps/zone/window_fog_corner.prefab_c (13.9 KB -> 13.9 KB)
- prefabs/maps/zone/window_fog_side.prefab_c (7.5 KB -> 7.5 KB)
- prefabs/particles/block_break.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/particles/blood_splat.prefab_c (18.2 KB -> 18.2 KB)
- prefabs/particles/drill_dig.prefab_c (7.9 KB -> 7.9 KB)
- prefabs/particles/explosion.prefab_c (18.4 KB -> 18.4 KB)
- prefabs/particles/gib_plasplosion.prefab_c (12.6 KB -> 12.6 KB)
- prefabs/particles/hit_blood.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/particles/piss.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/particles/snowball_hit.prefab_c (8.7 KB -> 8.7 KB)
- prefabs/particles/strike/bomb_boom.prefab_c (18.7 KB -> 18.7 KB)
- prefabs/particles/zombiespit_hit.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/projectiles/gib_plasma.prefab_c (12.8 KB -> 12.8 KB)
- prefabs/projectiles/gib_rocket.prefab_c (9.8 KB -> 9.8 KB)
- prefabs/projectiles/rocket.prefab_c (9.8 KB -> 9.8 KB)
- prefabs/projectiles/zombiespit.prefab_c (12.3 KB -> 12.3 KB)
- prefabs/traps/landmine_armed.prefab_c (6.1 KB -> 6.1 KB)
- prefabs/traps/landmine_disarm.prefab_c (11.2 KB -> 11.2 KB)
- prefabs/traps/landmine_trigger.prefab_c (6.1 KB -> 6.1 KB)
- scenes/mainmenu.scene_c (71 KB -> 71 KB)
- shaders/barrier.shader_c (51.2 KB -> 51.2 KB)
- shaders/break_piece.shader_c (125.6 KB -> 127.6 KB)
- shaders/capture_zone.shader_c (60.5 KB -> 60.5 KB)
- shaders/drill_screen.shader_c (125.6 KB -> 127.6 KB)
- shaders/fog.shader_c (21.3 KB -> 21.3 KB)
- shaders/meshdecal.shader_c (39.5 KB -> 39.5 KB)
- shaders/placement_preview.shader_c (129.3 KB -> 131.3 KB)
- shaders/postprocessing/accessibility.shader_c (16.5 KB -> 7.3 KB)
- shaders/postprocessing/hurteffect.shader_c (11.9 KB -> 11.9 KB)
- shaders/refraction.shader_c (114.4 KB -> 116.4 KB)
- shaders/scope.shader_c (128.6 KB -> 130.6 KB)
- shaders/standard.shader_c (377.2 KB -> 379.4 KB)
- shaders/standard_shining.shader_c (158.8 KB -> 160.7 KB)
- shaders/swater.shader_c (169.9 KB -> 171.9 KB)
- shaders/vertex_unlit.shader_c (39.3 KB -> 39.3 KB)
- shaders/voxel.shader_c (131.3 KB -> 133.3 KB)
- materials/decals/blood_splatter_a_png_9fbc51f8.generated.vtex_c (3.3 KB)
- materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB)
- materials/default/default_normal_tga_3bb31deb.generated.vtex_c (1.8 KB)
- materials/default/default_rough_tga_c4a001f5.generated.vtex_c (1.9 KB)
- materials/default/default_tga_12621dcf.generated.vtex_c (1.7 KB)
- materials/vfx/capture_area_box_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
- materials/vfx/capture_area_floor_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
- materials/vfx/capture_area_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
- materials/vfx/koth_area_rect_vmat_g_tled_ff8a4648.generated.vtex_c (1.6 KB)
- materials/vfx/player_clip.vmat_c (3.8 KB)
- materials/vfx/player_clip_vmat_g_tled_31170fd8.generated.vtex_c (1.6 KB)
- materials/water/water_microsurface_png_9c7e79a9.generated.vtex_c (14.7 MB)
- materials/water/water_surface_png_50636ef3.generated.vtex_c (11.5 MB)
- materials/water/wave1_largewaves_height_png_ca69029.generated.vtex_c (883.2 KB)
- models/weapons/landmine/landmine_color_png_57762660.generated.vtex_c (7.3 KB)
- models/weapons/rocketlauncher/rocketlauncher.001_color_png_a7581669.generated.vtex_c (23.4 KB)
- models/weapons/rocketlauncher/rocketlauncher.001_normal_png_b0c772fb.generated.vtex_c (296.9 KB)
- models/weapons/rocketlauncher/rocketlauncher.001_rough_png_33123dec.generated.vtex_c (7.5 KB)
- prefabs/wave/enemies/behavior/soldier_behavior.prefab_c (19.5 KB)
- prefabs/wave/enemies/wave_soldier.prefab_c (10 KB)
- prefabs/wave/spawns/zombie_spawn.prefab_c (970 B)
- sounds/infection/piano_lastdeath.vsnd_c (1.3 MB)
- sounds/railgun/railgun_boost.vsnd_c (16.2 KB)
- sounds/railgun/railgun_fire.sound_c (921 B)
- sounds/railgun/railgun_fire.vsnd_c (34.9 KB)