Blocks & Bullets - Version 165546

Created
Total Size536.1 MB (562,113,408 bytes)
Modified Size755 KB (773,087 bytes)
File Count1208
Engine Version24
Changes
Skip intro, fix zombie spit, no dead gear vis, other shit
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "StartupScene": "scenes/mainmenu.scene", "DedicatedServerStartupScene": "scenes/world.scene", "MapStartupScene": "scenes/world.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;4014;IDE0290", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "*.vxl\n*.vox\n/fonts/*\n/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/mainmenu.scene",
  "DedicatedServerStartupScene": "scenes/world.scene",
  "MapStartupScene": "scenes/world.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;4014;IDE0290",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "*.vxl\n*.vox\n/fonts/*\n/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (755 KB modified)

~28
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.facepunch.libstates.cll (5 KB -> 5 KB)
  • .bin/package.fish.blocks_and_bullets.cll (284.1 KB -> 285.5 KB)
  • .bin/package.fish.blocks_and_bullets.xml (226.8 KB -> 227 KB)
  • .bin/package.fish.scc.cll (9.2 KB -> 9.2 KB)
  • .bin/package.fish.sfu.cll (2.7 KB -> 2.7 KB)
  • .bin/package.fish.sp.cll (2.2 KB -> 2.2 KB)
  • .bin/package.local.harbinger.cll (2.6 KB -> 2.6 KB)
  • prefabs/particles/block_break.prefab_c (4.8 KB -> 5 KB)
  • prefabs/particles/blood_splat.prefab_c (18.2 KB -> 17.6 KB)
  • prefabs/particles/drill_dig.prefab_c (7.9 KB -> 8 KB)
  • prefabs/particles/explosion.prefab_c (18.4 KB -> 18.2 KB)
  • prefabs/particles/gib_plasplosion.prefab_c (12.6 KB -> 12.8 KB)
  • prefabs/particles/hit_blood.prefab_c (4.8 KB -> 5 KB)
  • prefabs/particles/muzzle_flash.prefab_c (2.3 KB -> 3.5 KB)
  • prefabs/particles/piss.prefab_c (4.8 KB -> 5 KB)
  • prefabs/particles/shell_eject.prefab_c (2.5 KB -> 3.9 KB)
  • prefabs/particles/shell_eject_rifle.prefab_c (2.6 KB -> 3.9 KB)
  • prefabs/particles/shell_eject_shotgun.prefab_c (2.6 KB -> 3.9 KB)
  • prefabs/particles/snowball_hit.prefab_c (8.7 KB -> 9 KB)
  • prefabs/particles/strike/bomb_boom.prefab_c (18.7 KB -> 18.3 KB)
  • prefabs/particles/text_damage.prefab_c (3.8 KB -> 5.2 KB)
  • prefabs/particles/zombiespit_hit.prefab_c (4.8 KB -> 5 KB)
  • prefabs/pawns/player.prefab_c (19.9 KB -> 19.9 KB)
  • prefabs/projectiles/zombiespit.prefab_c (12.3 KB -> 12.7 KB)
  • scenes/world.scene_c (4.7 KB -> 4.8 KB)
  • textures/generated/imagefile/4f99b5773a893007.vtex_c (21.6 KB -> 21.6 KB)