Blocks & Bullets - Version 95176
| Created | |
|---|---|
| Total Size | 786.7 MB (824,882,821 bytes) |
| Modified Size | 3.8 MB (3,940,759 bytes) |
| File Count | 1139 |
| Engine Version | 17 |
| Changes | Changes on 2025-04-05 |
| Meta |
Diff (3.8 MB modified)
+18 ~280 -1- materials/default/decaltest.vmat_c (3.4 KB)
- materials/default/default_ao_tga_9bd022ab.generated.vtex_c (2.3 KB)
- materials/default/default_color_tga_aa01a905.generated.vtex_c (1.8 KB)
- materials/default/default_color_tga_f44c30b1.generated.vtex_c (1.9 KB)
- materials/default/default_tga_a7e2407e.generated.vtex_c (2.2 KB)
- materials/default/explosion_tray.vmat_c (3.6 KB)
- materials/menu/explosion_tray_png_7cd99522.generated.vtex_c (46.7 KB)
- materials/menu/smallfish-banner-alpha_png_2e188672.generated.vtex_c (117.8 KB)
- nodes/hide_or_circle.action_c (271 B)
- prefabs/npcs/bots/average_objective_player.prefab_c (12.2 KB)
- prefabs/npcs/bots/behaviours/basic_objective_player_behaviour.prefab_c (13.9 KB)
- prefabs/npcs/bots/behaviours/complete_objective_player_behaviour.prefab_c (26.4 KB)
- prefabs/npcs/bots/behaviours/nerfed_objective_player_behaviour.prefab_c (20.2 KB)
- prefabs/npcs/bots/noob_objective_player.prefab_c (12.2 KB)
- prefabs/spawnables/gibs/pickup_hp_gib.prefab_c (1.8 KB)
- prefabs/spawnables/gibs/pickup_nade_gib.prefab_c (1.8 KB)
- shaders/meshdecal.shader_c (52.1 KB)
- ui/pause/quickplay.png (734 B)
- .bin/package.base.cll (31 KB -> 31 KB)
- .bin/package.fish.blocks_and_bullets.cll (228.5 KB -> 232.2 KB)
- .bin/package.fish.blocks_and_bullets.xml (157.7 KB -> 159.2 KB)
- .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
- .bin/package.library.facepunch.libstates.cll (5 KB -> 5 KB)
- .bin/package.library.fish.scc.cll (8.7 KB -> 8.7 KB)
- .bin/package.library.fish.sfu.cll (2.7 KB -> 2.7 KB)
- .bin/package.library.fish.sp.cll (2.2 KB -> 2.2 KB)
- .bin/package.library.local.harbinger.cll (2.6 KB -> 2.6 KB)
- dev/helper/testgrid.vmat_c (5 KB -> 5 KB)
- dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
- materials/decals/blood_splatter_a.decal_c (514 B -> 514 B)
- materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
- materials/default/white.vmat_c (4.6 KB -> 4.6 KB)
- materials/dev/black_grid_8.vmat_c (4.8 KB -> 4.8 KB)
- materials/dev/primary_white.vmat_c (5 KB -> 5 KB)
- materials/dev/reflectivity_30.vmat_c (5.1 KB -> 5.1 KB)
- materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47.2 KB -> 47.2 KB)
- materials/editor/black_grid_8_doublesided.vmat_c (4.9 KB -> 4.9 KB)
- models/citizen/citizen.vanmgrph_c (61.4 KB -> 61.1 KB)
- models/citizen/skin/citizen_eyeao.vmat_c (5 KB -> 5 KB)
- models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.5 KB -> 56.5 KB)
- models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.5 KB)
- models/citizen/skin/citizen_skin01.vmat_c (6.9 KB -> 6.9 KB)
- models/citizen/skin/citizen_skin02.vmat_c (6.9 KB -> 6.9 KB)
- models/citizen/skin/citizen_skin03.vmat_c (6.9 KB -> 6.9 KB)
- models/citizen/skin/citizen_skin04.vmat_c (6.9 KB -> 6.9 KB)
- models/citizen/skin/citizen_skin05.vmat_c (6.8 KB -> 6.8 KB)
- models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
- models/vfx/shells/shell_eject_revolver.prefab_c (3 KB -> 3 KB)
- prefabs/babel/flag_capture.prefab_c (3.6 KB -> 3.6 KB)
- prefabs/babel/spawner_babel.prefab_c (1.7 KB -> 1.7 KB)
- prefabs/client.prefab_c (551 B -> 551 B)
- prefabs/ctf/flag.prefab_c (2.9 KB -> 2.9 KB)
- prefabs/ctf/flag_spawn.prefab_c (1.5 KB -> 1.5 KB)
- prefabs/ctf/spawner_flag.prefab_c (3.1 KB -> 3.1 KB)
- prefabs/effects/speed_lines.prefab_c (375 B -> 375 B)
- prefabs/effects/tracer.prefab_c (1.8 KB -> 1.8 KB)
- prefabs/effects/tracer_spiral.prefab_c (2.8 KB -> 2.8 KB)
- prefabs/effects/water_colliding.prefab_c (14.7 KB -> 14.7 KB)
- prefabs/effects/water_impact.prefab_c (21 KB -> 21 KB)
- prefabs/gamemanager.prefab_c (6.4 KB -> 6.4 KB)
- prefabs/gear/assault_rifle.prefab_c (4.4 KB -> 4.4 KB)
- prefabs/gear/block.prefab_c (2.6 KB -> 2.6 KB)
- prefabs/gear/drill.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/gear/gib_claymore.prefab_c (6.2 KB -> 6.2 KB)
- prefabs/gear/gib_pg.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/gear/gib_rg.prefab_c (4.8 KB -> 4.7 KB)
- prefabs/gear/gib_rl.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/gear/gib_sg.prefab_c (5.2 KB -> 5.1 KB)
- prefabs/gear/golden_shovel.prefab_c (3.1 KB -> 3.1 KB)
- prefabs/gear/hammer.prefab_c (2.4 KB -> 2.4 KB)
- prefabs/gear/hmg.prefab_c (4.2 KB -> 4.2 KB)
- prefabs/gear/kar98k.prefab_c (3.9 KB -> 3.9 KB)
- prefabs/gear/landmine.prefab_c (2.8 KB -> 2.8 KB)
- prefabs/gear/minigun.prefab_c (4.4 KB -> 4.4 KB)
- prefabs/gear/oitc_revolver.prefab_c (4.3 KB -> 4.3 KB)
- prefabs/gear/revolver.prefab_c (4 KB -> 3.9 KB)
- prefabs/gear/rocket_launcher.prefab_c (4.1 KB -> 4.1 KB)
- prefabs/gear/shotgun.prefab_c (4.3 KB -> 4.3 KB)
- prefabs/gear/shovel.prefab_c (2.7 KB -> 2.6 KB)
- prefabs/gear/smg.prefab_c (3.9 KB -> 3.9 KB)
- prefabs/gear/snowball.prefab_c (3.9 KB -> 3.8 KB)
- prefabs/gear/spawners/spawner_minigun.prefab_c (1.2 KB -> 1.2 KB)
- prefabs/gear/spawners/spawner_rpg.prefab_c (1.2 KB -> 1.2 KB)
- prefabs/gear/zombie_hands.prefab_c (3 KB -> 3 KB)
- prefabs/gore/blood_trail.prefab_c (7.3 KB -> 7.3 KB)
- prefabs/gore/decal_blood.prefab_c (2 KB -> 2 KB)
- prefabs/gore/gibs/gib_ludicrous.prefab_c (10.3 KB -> 10.3 KB)
- prefabs/gore/gibs/gib_player_head.prefab_c (10.3 KB -> 10.3 KB)
- prefabs/gore/gibs/gib_player_head_no_hat.prefab_c (15 KB -> 15 KB)
- prefabs/koth/ass_box1.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/koth/koth_box1.prefab_c (4.3 KB -> 4.3 KB)
- prefabs/koth/tug_box1.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/maps/canyonas.prefab_c (11.7 KB -> 11.6 KB)
- prefabs/maps/cargo.prefab_c (10.3 KB -> 10.3 KB)
- prefabs/maps/coastal.prefab_c (14.3 KB -> 14.3 KB)
- prefabs/maps/crashsite.prefab_c (8.4 KB -> 8.4 KB)
- prefabs/maps/crossfort.prefab_c (9.6 KB -> 9.6 KB)
- prefabs/maps/cylinder.prefab_c (11.8 KB -> 11.8 KB)
- prefabs/maps/dday.prefab_c (7.5 KB -> 7.5 KB)
- prefabs/maps/fields.prefab_c (14.1 KB -> 14 KB)
- prefabs/maps/gib/castle.prefab_c (63.5 KB -> 54.2 KB)
- prefabs/maps/gib/gibtopia.prefab_c (69.2 KB -> 69.2 KB)
- prefabs/maps/gib/killbox.prefab_c (19.5 KB -> 19.5 KB)
- prefabs/maps/gib/mana.prefab_c (24.2 KB -> 24.2 KB)
- prefabs/maps/gib/minichaos.prefab_c (16.3 KB -> 16.3 KB)
- prefabs/maps/gib/synthetic.prefab_c (12 KB -> 12 KB)
- prefabs/maps/gib/zone.prefab_c (46.8 KB -> 46.8 KB)
- prefabs/maps/hallway.prefab_c (12.2 KB -> 18.9 KB)
- prefabs/maps/highfront.prefab_c (11.3 KB -> 11.3 KB)
- prefabs/maps/jollytown.prefab_c (21.7 KB -> 21.7 KB)
- prefabs/maps/journey.prefab_c (13.1 KB -> 13.1 KB)
- prefabs/maps/journey/ladder.prefab_c (1.8 KB -> 1.8 KB)
- prefabs/maps/lighthouseisland.prefab_c (7.1 KB -> 10 KB)
- prefabs/maps/sauna.prefab_c (10.7 KB -> 7.7 KB)
- prefabs/maps/sawmill.prefab_c (4.4 KB -> 4.4 KB)
- prefabs/maps/scandinavia.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/maps/sfw.prefab_c (5.6 KB -> 5.6 KB)
- prefabs/maps/suburbs.prefab_c (4.4 KB -> 4.4 KB)
- prefabs/maps/tanker.prefab_c (11.9 KB -> 11.9 KB)
- prefabs/maps/templates/template_day.prefab_c (4.4 KB -> 4.4 KB)
- prefabs/maps/templates/template_night.prefab_c (4.3 KB -> 4.3 KB)
- prefabs/maps/tools/border.prefab_c (2.7 KB -> 2.7 KB)
- prefabs/maps/volkana.prefab_c (8.9 KB -> 6.5 KB)
- prefabs/maps/warehouse.prefab_c (12.8 KB -> 11.5 KB)
- prefabs/maps/warfare.prefab_c (12.6 KB -> 12.6 KB)
- prefabs/maps/zone/window_fog_corner.prefab_c (16.8 KB -> 16.8 KB)
- prefabs/maps/zone/window_fog_side.prefab_c (8.9 KB -> 8.9 KB)
- prefabs/npcs/bots/pro_objective_player.prefab_c (12.1 KB -> 12.2 KB)
- prefabs/npcs/target practice man.prefab_c (12.9 KB -> 12.9 KB)
- prefabs/npcs/zombie.prefab_c (15.7 KB -> 15.7 KB)
- prefabs/particles/block_break.prefab_c (3.3 KB -> 3.3 KB)
- prefabs/particles/blood_splat.prefab_c (11.9 KB -> 11.9 KB)
- prefabs/particles/drill_dig.prefab_c (5.2 KB -> 5.2 KB)
- prefabs/particles/explosion.prefab_c (11.8 KB -> 11.8 KB)
- prefabs/particles/gib_plasplosion.prefab_c (20.5 KB -> 20.5 KB)
- prefabs/particles/hit_blood.prefab_c (3.3 KB -> 3.3 KB)
- prefabs/particles/muzzle_flash.prefab_c (2.3 KB -> 2.3 KB)
- prefabs/particles/piss.prefab_c (3.3 KB -> 3.3 KB)
- prefabs/particles/shell_eject.prefab_c (2.5 KB -> 2.5 KB)
- prefabs/particles/shell_eject_rifle.prefab_c (2.6 KB -> 2.6 KB)
- prefabs/particles/shell_eject_shotgun.prefab_c (2.6 KB -> 2.6 KB)
- prefabs/particles/snowball_hit.prefab_c (14 KB -> 14 KB)
- prefabs/particles/text_damage.prefab_c (3.8 KB -> 3.8 KB)
- prefabs/particles/zombiespit_hit.prefab_c (3.8 KB -> 3.8 KB)
- prefabs/pawns/freecamera.prefab_c (2.2 KB -> 2.2 KB)
- prefabs/pawns/player.prefab_c (16.3 KB -> 16.3 KB)
- prefabs/projectiles/gib_plasma.prefab_c (17.2 KB -> 17.2 KB)
- prefabs/projectiles/gib_rocket.prefab_c (8.4 KB -> 8.4 KB)
- prefabs/projectiles/grenade.prefab_c (3.5 KB -> 3.4 KB)
- prefabs/projectiles/rocket.prefab_c (10.3 KB -> 10.3 KB)
- prefabs/projectiles/xmas_snowball.prefab_c (2.6 KB -> 2.6 KB)
- prefabs/projectiles/zombiespit.prefab_c (9.9 KB -> 9.9 KB)
- prefabs/spawnables/gibs/pickup_hp_mega.prefab_c (1.7 KB -> 1.7 KB)
- prefabs/spawnables/gibs/pickup_nade.prefab_c (1.7 KB -> 1.7 KB)
- prefabs/spawnables/gibs/pickup_rockets.prefab_c (1.8 KB -> 1.8 KB)
- prefabs/spawnables/gibs/pickup_shells.prefab_c (1.8 KB -> 1.8 KB)
- prefabs/spawnables/gibs/spawned/hp_mega.prefab_c (1.8 KB -> 1.8 KB)
- prefabs/spawnables/gibs/spawned/nade.prefab_c (1.8 KB -> 1.8 KB)
- prefabs/spawnables/gibs/spawned/rockets.prefab_c (2.2 KB -> 2.2 KB)
- prefabs/spawnables/gibs/spawned/shells.prefab_c (2.2 KB -> 2.2 KB)
- prefabs/spawnables/medkit.prefab_c (1.5 KB -> 1.5 KB)
- prefabs/spawnables/minigun.prefab_c (1.6 KB -> 1.6 KB)
- prefabs/spawnables/rpg.prefab_c (1.6 KB -> 1.6 KB)
- prefabs/traps/landmine.prefab_c (3.2 KB -> 3.2 KB)
- prefabs/traps/landmine_armed.prefab_c (3.9 KB -> 3.9 KB)
- prefabs/traps/landmine_damage.prefab_c (2.7 KB -> 2.7 KB)
- prefabs/traps/landmine_disarm.prefab_c (7.6 KB -> 7.6 KB)
- prefabs/traps/landmine_trigger.prefab_c (3.9 KB -> 3.9 KB)
- scenes/intro.scene_c (2.3 KB -> 2.3 KB)
- scenes/mainmenu.scene_c (63.7 KB -> 64.6 KB)
- scenes/world.scene_c (3.1 KB -> 3.1 KB)
- shaders/voxel.shader_c (142 KB -> 142.2 KB)
- sounds/ambience/new soundscape.sndscape_c (455 B -> 455 B)
- sounds/ambience/ship_ambience.sound_c (809 B -> 809 B)
- sounds/assaultrifle/ar_fire.sound_c (745 B -> 729 B)
- sounds/assaultrifle/ar_reload_cock_end.sound_c (837 B -> 837 B)
- sounds/assaultrifle/ar_reload_cock_start.sound_c (839 B -> 839 B)
- sounds/assaultrifle/ar_reload_eject_end.sound_c (838 B -> 838 B)
- sounds/assaultrifle/ar_reload_eject_start.sound_c (840 B -> 840 B)
- sounds/assaultrifle/ar_reload_insert_end.sound_c (737 B -> 737 B)
- sounds/assaultrifle/ar_reload_insert_start.sound_c (857 B -> 841 B)
- sounds/block_destroy/block_destroy.sound_c (859 B -> 859 B)
- sounds/block_place/block_place.sound_c (851 B -> 835 B)
- sounds/capture_point/cp_capped.sound_c (743 B -> 727 B)
- sounds/capture_point/cp_loop.sound_c (740 B -> 724 B)
- sounds/claymore/sword_block_break.sound_c (714 B -> 714 B)
- sounds/claymore/sword_charge.sound_c (720 B -> 704 B)
- sounds/claymore/sword_dash_long.sound_c (717 B -> 701 B)
- sounds/claymore/sword_dash_short.sound_c (718 B -> 718 B)
- sounds/claymore/sword_deploy.sound_c (721 B -> 705 B)
- sounds/claymore/sword_hit.sound_c (776 B -> 776 B)
- sounds/claymore/sword_hit_player.sound_c (890 B -> 890 B)
- sounds/claymore/sword_hit_player_ultra.sound_c (737 B -> 721 B)
- sounds/claymore/sword_parry.sound_c (699 B -> 699 B)
- sounds/claymore/sword_swipe.sound_c (781 B -> 781 B)
- sounds/drill/drill_empty.sound_c (791 B -> 791 B)
- sounds/drill/drill_lowcharge.sound_c (811 B -> 795 B)
- sounds/drill/jackhammer_use.sound_c (748 B -> 732 B)
- sounds/dry_fire/dry_fire.sound_c (717 B -> 717 B)
- sounds/explosion/explosion_3.sound_c (909 B -> 909 B)
- sounds/foley/foley_1.sound_c (549 B -> 533 B)
- sounds/foley/foley_2.sound_c (564 B -> 548 B)
- sounds/foley/foley_3.sound_c (556 B -> 540 B)
- sounds/footstep/footstep.sound_c (1 KB -> 1 KB)
- sounds/grenade_throw/grenade_throw.sound_c (750 B -> 734 B)
- sounds/hammer/hammer_repair.sound_c (723 B -> 707 B)
- sounds/hitmarker/headshot.sound_c (695 B -> 695 B)
- sounds/hitmarker/hitmark.sound_c (688 B -> 688 B)
- sounds/hitmarker/hitmark_critical.sound_c (716 B -> 716 B)
- sounds/hmg/hmg_fire.sound_c (721 B -> 705 B)
- sounds/infection/piano_medium.sound_c (742 B -> 742 B)
- sounds/infection/piano_short.sound_c (911 B -> 911 B)
- sounds/infection/violin.sound_c (719 B -> 719 B)
- sounds/instagib/announcer/cyber_dominating.sound_c (850 B -> 850 B)
- sounds/instagib/announcer/cyber_doublekill.sound_c (730 B -> 730 B)
- sounds/instagib/announcer/cyber_fight.sound_c (730 B -> 714 B)
- sounds/instagib/announcer/cyber_firstblood.sound_c (726 B -> 726 B)
- sounds/instagib/announcer/cyber_gameover.sound_c (724 B -> 708 B)
- sounds/instagib/announcer/cyber_godlike.sound_c (723 B -> 707 B)
- sounds/instagib/announcer/cyber_killingspree.sound_c (728 B -> 728 B)
- sounds/instagib/announcer/cyber_megaultrakill.sound_c (745 B -> 729 B)
- sounds/instagib/announcer/cyber_megaultraultrakill.sound_c (750 B -> 750 B)
- sounds/instagib/announcer/cyber_monsterkill.sound_c (736 B -> 736 B)
- sounds/instagib/announcer/cyber_preparetofight.sound_c (746 B -> 730 B)
- sounds/instagib/announcer/cyber_superfishkill.sound_c (745 B -> 729 B)
- sounds/instagib/announcer/cyber_triplekill.sound_c (735 B -> 735 B)
- sounds/instagib/announcer/cyber_ultrakill.sound_c (725 B -> 725 B)
- sounds/instagib/announcer/cyber_youlose.sound_c (731 B -> 731 B)
- sounds/instagib/announcer/cyber_youwin.sound_c (730 B -> 730 B)
- sounds/instagib/death/claymore_kill.sound_c (1.2 KB -> 1.1 KB)
- sounds/instagib/item_respawn.sound_c (717 B -> 717 B)
- sounds/instagib/pickups/item_pickup.sound_c (727 B -> 727 B)
- sounds/kar_98/kar_98_bolt.sound_c (796 B -> 796 B)
- sounds/kar_98/kar_98_bolt_empty.sound_c (818 B -> 818 B)
- sounds/kar_98/kar_98_deploy.sound_c (810 B -> 794 B)
- sounds/kar_98/kar_98_fire.sound_c (723 B -> 723 B)
- sounds/kar_98/kar_98_load.sound_c (798 B -> 798 B)
- sounds/landmine/landmine_armed.sound_c (747 B -> 747 B)
- sounds/landmine/landmine_detonation.sound_c (768 B -> 752 B)
- sounds/landmine/landmine_place.sound_c (745 B -> 745 B)
- sounds/lightning_gun/zap_loop.sound_c (735 B -> 719 B)
- sounds/lightning_gun/zap_start.sound_c (753 B -> 737 B)
- sounds/lightning_gun/zap_stop.sound_c (757 B -> 757 B)
- sounds/medkit/medkit_spawn.sound_c (738 B -> 722 B)
- sounds/medkit/medkit_use.sound_c (728 B -> 728 B)
- sounds/minigun/minigun_rev.sound_c (746 B -> 746 B)
- sounds/minigun/minigun_shot.sound_c (727 B -> 727 B)
- sounds/music/christandbuild.sndscape_c (461 B -> 461 B)
- sounds/music/infection_music.sound_c (819 B -> 819 B)
- sounds/music/menu_music.sound_c (803 B -> 803 B)
- sounds/music/voting_music.sound_c (824 B -> 808 B)
- sounds/player_hurt/player_hurt.sound_c (1 KB -> 1 KB)
- sounds/railgun/railgun.sound_c (801 B -> 801 B)
- sounds/railgun/railgun_boost.sound_c (803 B -> 803 B)
- sounds/railgun/railgun_windup.sound_c (826 B -> 826 B)
- sounds/revolver/revolver_fire.sound_c (746 B -> 746 B)
- sounds/revolver/revolver_unload_end.sound_c (738 B -> 722 B)
- sounds/revolver/revolver_unload_start.sound_c (739 B -> 739 B)
- sounds/rocketlauncher/rocket_fire.sound_c (750 B -> 750 B)
- sounds/rocketlauncher/rocket_projectile_sfx.sound_c (793 B -> 777 B)
- sounds/sfx/bounce/boing.sound_c (704 B -> 704 B)
- sounds/shotgun/shotgun_charge.sound_c (737 B -> 721 B)
- sounds/shotgun/shotgun_fire.sound_c (698 B -> 682 B)
- sounds/shotgun/shotgun_insert.sound_c (812 B -> 812 B)
- sounds/shotgun/shotgun_pump_end.sound_c (814 B -> 814 B)
- sounds/shotgun/shotgun_pump_start.sound_c (816 B -> 816 B)
- sounds/shovel/golden_shovel/golden_shovel_hit.sound_c (884 B -> 884 B)
- sounds/shovel/golden_shovel/golden_shovel_swing.sound_c (862 B -> 862 B)
- sounds/shovel/shovel_hit.sound_c (728 B -> 728 B)
- sounds/shovel/shovel_swing.sound_c (996 B -> 980 B)
- sounds/smg/smg_bolt.sound_c (786 B -> 770 B)
- sounds/smg/smg_fire.sound_c (724 B -> 708 B)
- sounds/smg/smg_mag_in.sound_c (786 B -> 786 B)
- sounds/smg/smg_mag_out.sound_c (787 B -> 787 B)
- sounds/snowball/snowball_impact.sound_c (718 B -> 718 B)
- sounds/snowball/snowball_throw.sound_c (725 B -> 725 B)
- sounds/ui/announcement.sound_c (549 B -> 549 B)
- sounds/ui/back/back.sound_c (525 B -> 509 B)
- sounds/ui/close/close.sound_c (563 B -> 563 B)
- sounds/ui/drag/drag.sound_c (525 B -> 509 B)
- sounds/ui/drop/drop.sound_c (506 B -> 490 B)
- sounds/ui/drop/drop_item.sound_c (553 B -> 553 B)
- sounds/ui/hover/hover.sound_c (508 B -> 508 B)
- sounds/ui/light_click/light_click.sound_c (555 B -> 555 B)
- sounds/ui/open/open.sound_c (561 B -> 545 B)
- sounds/ui/pickup/pickup.sound_c (552 B -> 552 B)
- sounds/ui/success/success.sound_c (530 B -> 530 B)
- sounds/ui/swapchannel.sound_c (548 B -> 548 B)
- sounds/ui/tick.sound_c (523 B -> 523 B)
- sounds/ui/tick/tick.sound_c (560 B -> 544 B)
- sounds/ui/ui_buzzer.sound_c (544 B -> 528 B)
- sounds/zombie/zombie_crunch.sound_c (766 B -> 750 B)
- sounds/zombie/zombie_hurt.sound_c (1 KB -> 1012 B)
- sounds/zombie/zombie_passive.sound_c (1.4 KB -> 1.4 KB)
- sounds/zombie/zombie_voxel_hit.sound_c (773 B -> 773 B)
- sound_music/ambient_wind.sndscape_c (312 B -> 312 B)
- sound_music/ambient_wind.sound_c (789 B -> 789 B)
- ui/pausemenu/menu.razor.scss (3.4 KB -> 3.8 KB)
- prefabs/npcs/bots/behaviours/objective_player_behaviour.prefab_c (24.5 KB)