My Summer Cottage: Tech Demo - Version 312155

Created
Total Size1.3 GB (1,423,557,845 bytes)
Modified Size25 MB (26,206,470 bytes)
File Count7270
Engine Version28
Changes
Changes on 2026-07-19
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/mainmenu.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Compiler": { "RootNamespace": "MSC", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "/UI/*\n/Fonts/*\n/Resources/Beatmaps/*\n/Resources/Morphs/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/mainmenu.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Compiler": {
    "RootNamespace": "MSC",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/UI/*\n/Fonts/*\n/Resources/Beatmaps/*\n/Resources/Morphs/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (25 MB modified)

+27 ~26 -24
  • game/computer/beerclicker/beerclicker.razor.scss (8.9 KB)
  • prefabs/items/big_billy_bass/big_billy_bass.furn_c (533 B)
  • prefabs/items/big_billy_bass/big_billy_bass.item_c (1.1 KB)
  • prefabs/items/big_billy_bass/big_billy_bass.prefab_c (3.3 KB)
  • prefabs/items/coffin/cap2_coffin.item_c (1.1 KB)
  • prefabs/items/coffin/cap2_coffin.prefab_c (3.3 KB)
  • prefabs/items/coffin/coffin.furn_c (491 B)
  • prefabs/items/deer_target/deer_target.furn_c (512 B)
  • prefabs/items/deer_target/deer_target.item_c (1.1 KB)
  • prefabs/items/deer_target/deer_target.prefab_c (3.3 KB)
  • prefabs/items/display_case/display_case.furn_c (515 B)
  • prefabs/items/display_case/display_case.item_c (1.1 KB)
  • prefabs/items/display_case/display_case.prefab_c (3.3 KB)
  • prefabs/items/duck_target/duck_target.furn_c (512 B)
  • prefabs/items/duck_target/duck_target.item_c (1.1 KB)
  • prefabs/items/duck_target/duck_target.prefab_c (3.3 KB)
  • prefabs/items/target_target/target.furn_c (509 B)
  • prefabs/items/target_target/target.item_c (1.1 KB)
  • prefabs/items/target_target/target.prefab_c (3.3 KB)
  • prefabs/npcs/humans/furniture_salesman/furniture_salesman.npc_c (2.3 KB)
  • prefabs/npcs/humans/furniture_salesman/furniture_salesman.prefab_c (13.1 KB)
  • resources/statuseffects/sick.prefab_c (1.5 KB)
  • resources/statuseffects/sick.status_c (1.8 KB)
  • sounds/music/shop_jingle/shop_jingle.sound_c (968 B)
  • sounds/vomit/vomit.sound_c (930 B)
  • sounds/vomit/vomit.vsnd_c (19.4 KB)
  • textures/generated/imagefile/6dea193305961cce.vtex_c (679 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.fish.msc.dll (4.3 MB -> 4.3 MB)
  • .bin/package.fish.msc.xml (245 KB -> 245.3 KB)
  • models/debugscope/debug_scope.vmdl_c.t.png (36.3 KB -> 2.1 KB)
  • models/hunting_store_pack/big_billy_bass_board.vmdl_c.t.png (36.3 KB -> 16 KB)
  • models/hunting_store_pack/deer_target.vmdl_c.t.png (36.3 KB -> 26.7 KB)
  • models/hunting_store_pack/display_case.vmdl_c.t.png (36.3 KB -> 31 KB)
  • models/hunting_store_pack/duck_target.vmdl_c.t.png (36.3 KB -> 25 KB)
  • models/hunting_store_pack/target_target.vmdl_c.t.png (36.3 KB -> 36.9 KB)
  • prefabs/npcs/humans/town_supermarket/town_supermarket.npc_c (1.7 KB -> 1.7 KB)
  • prefabs/npcs/humans/town_supermarket/town_supermarket.prefab_c (13.6 KB -> 15.4 KB)
  • prefabs/structures/furniturestore/furniturestore_section.prefab_c (230.7 KB -> 230.3 KB)
  • prefabs/structures/mechanicshop/mechanicshop_section.prefab_c (932 KB -> 932.4 KB)
  • prefabs/structures/supermarket/supermarket_section.prefab_c (447.6 KB -> 456.8 KB)
  • resources/dialogue/furniture_salesman.dial_c (5.9 KB -> 5.9 KB)
  • resources/statuseffects/drunk.prefab_c (1.4 KB -> 1.4 KB)
  • scenes/world.scene_c (17.1 MB -> 17.1 MB)
  • shaders/world/shoreline_vector_cs.shader_c (21.6 KB -> 21.6 KB)
  • sounds/music/shop_jingle/shop_jingle.vsnd_c (1.3 MB -> 1.3 MB)
  • ui/components/inspectitem/inspectitem.razor.scss (2 KB -> 2 KB)
  • ui/ingamehud/dialoguepopup/dialoguepopup.razor.scss (3.3 KB -> 3.2 KB)
  • ui/ingamehud/freecamerahud/freecamerahud.razor.scss (4.5 KB -> 4.5 KB)
  • ui/ingamehud/interactionhint/interactionhint.razor.scss (1.5 KB -> 1.5 KB)
  • ui/mainmenu/settingspage/settingsheader.razor.scss (490 B -> 451 B)
  • ui/mainmenu/settingspage/settingspage.razor.scss (5 KB -> 4.7 KB)
  • ui/tabmenu/jobs/jobdetails.razor.scss (6.1 KB -> 6.2 KB)
  • prefabs/items/advanced_rod/advanced_rod.prefab_c (3 KB)
  • prefabs/npcs/humans/delivery_guy/delivery_guy.npc_c (2.1 KB)
  • prefabs/npcs/humans/delivery_guy/delivery_guy.prefab_c (13.8 KB)
  • prefabs/npcs/humans/furniture_guy/furniture_guy.npc_c (2.3 KB)
  • prefabs/npcs/humans/furniture_guy/furniture_guy.prefab_c (13 KB)
  • prefabs/props/big_billy_bass/big_billy_bass.furn_c (533 B)
  • prefabs/props/big_billy_bass/big_billy_bass.item_c (1.1 KB)
  • prefabs/props/big_billy_bass/big_billy_bass.prefab_c (3.3 KB)
  • prefabs/props/coffin/cap2_coffin.item_c (1.1 KB)
  • prefabs/props/coffin/cap2_coffin.prefab_c (3.3 KB)
  • prefabs/props/coffin/coffin.furn_c (491 B)
  • prefabs/props/deer_target/deer_target.furn_c (512 B)
  • prefabs/props/deer_target/deer_target.item_c (1 KB)
  • prefabs/props/deer_target/deer_target.prefab_c (3.3 KB)
  • prefabs/props/display_case/display_case.furn_c (515 B)
  • prefabs/props/display_case/display_case.item_c (1.1 KB)
  • prefabs/props/display_case/display_case.prefab_c (3.3 KB)
  • prefabs/props/duck_target/duck_target.furn_c (512 B)
  • prefabs/props/duck_target/duck_target.item_c (1 KB)
  • prefabs/props/duck_target/duck_target.prefab_c (3.3 KB)
  • prefabs/props/target_target/target.furn_c (509 B)
  • prefabs/props/target_target/target.item_c (1.1 KB)
  • prefabs/props/target_target/target.prefab_c (3.3 KB)
  • resources/dialogue/courier.dial_c (4.4 KB)