My Summer Cottage: Tech Demo - Version 336834

Created
Total Size1.3 GB (1,433,787,253 bytes)
Modified Size38.5 MB (40,336,969 bytes)
File Count7329
Engine Version28
Changes
Changes on 2026-07-29
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/mainmenu.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Compiler": { "RootNamespace": "MSC", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "/UI/*\n/Fonts/*\n/Resources/Beatmaps/*\n/Resources/Morphs/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/mainmenu.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Compiler": {
    "RootNamespace": "MSC",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/UI/*\n/Fonts/*\n/Resources/Beatmaps/*\n/Resources/Morphs/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (38.5 MB modified)

+4 ~63 -1
  • prefabs/npcs/animals/debug/debuganimal.animal_c (596 B)
  • prefabs/npcs/animals/debug/debuganimal.prefab_c (5.5 KB)
  • prefabs/npcs/templates/animaltemplate.prefab_c (6.1 KB)
  • resources/statuseffects/bloated.status_c (1.8 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.fish.msc.dll (4.3 MB -> 4.3 MB)
  • .bin/package.fish.msc.xml (245.8 KB -> 246.8 KB)
  • models/attachment_asset_pack/mosin_scope.vmdl_c (27.6 KB -> 27.6 KB)
  • models/guy/guy.vmdl_c (3.4 MB -> 3.4 MB)
  • models/mosin_nagant/mosin_nagant.vanmgrph_c (3.1 KB -> 3.1 KB)
  • prefabs/items/rifle/rifle.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/items/rifleammo/riflebullet.proj_c (803 B -> 805 B)
  • prefabs/items/shotgun/shotgun.prefab_c (5 KB -> 5 KB)
  • prefabs/items/shotgunammo/buckshotpellet.proj_c (844 B -> 843 B)
  • prefabs/npcs/humans/aapo/aapo.prefab_c (12.9 KB -> 13.4 KB)
  • prefabs/npcs/humans/angler/angler.prefab_c (16.4 KB -> 16.5 KB)
  • prefabs/npcs/humans/bartender/bartender.prefab_c (14.9 KB -> 15.4 KB)
  • prefabs/npcs/humans/captain/captain.prefab_c (12.5 KB -> 13 KB)
  • prefabs/npcs/humans/citizen/citizen.prefab_c (12.6 KB -> 13.1 KB)
  • prefabs/npcs/humans/debug_npc/debug_npc.prefab_c (12.8 KB -> 13.3 KB)
  • prefabs/npcs/humans/employment_specialist/employment_specialist.prefab_c (13.8 KB -> 14.3 KB)
  • prefabs/npcs/humans/furniture_salesman/furniture_salesman.prefab_c (13.1 KB -> 13.6 KB)
  • prefabs/npcs/humans/hobo/hobo.prefab_c (13 KB -> 13 KB)
  • prefabs/npcs/humans/huntsman/huntsman.prefab_c (12.6 KB -> 13.1 KB)
  • prefabs/npcs/humans/mechanic/mechanic.npc_c (1.9 KB -> 2 KB)
  • prefabs/npcs/humans/mechanic/mechanic.prefab_c (14 KB -> 14.1 KB)
  • prefabs/npcs/humans/taxist/taxi_driver.prefab_c (12.5 KB -> 13 KB)
  • prefabs/npcs/humans/the_mob/mobboss/mobboss.prefab_c (13.4 KB -> 13.9 KB)
  • prefabs/npcs/humans/the_mob/mobcaptain/mobcaptain.prefab_c (13.4 KB -> 13.9 KB)
  • prefabs/npcs/humans/town_supermarket/town_supermarket.prefab_c (15.5 KB -> 16 KB)
  • prefabs/npcs/templates/npctemplate.prefab_c (12.3 KB -> 12.9 KB)
  • resources/statuseffects/drunk.prefab_c (1.4 KB -> 1.4 KB)
  • scenes/world.scene_c (17.1 MB -> 17.1 MB)
  • shaders/grass/grass.shader_c (211.5 KB -> 186.1 KB)
  • shaders/grass/grass_model.shader_c (278.3 KB -> 249.4 KB)
  • shaders/postprocessing/underwaterpost.shader_c (38.9 KB -> 38.9 KB)
  • shaders/saunablendable.shader_c (364.1 KB -> 332.8 KB)
  • shaders/saunabounds.shader_c (51.2 KB -> 51.2 KB)
  • shaders/saunacard.shader_c (222.8 KB -> 197.4 KB)
  • shaders/saunacharacter.shader_c (2.1 MB -> 2 MB)
  • shaders/saunacliff.shader_c (392.4 KB -> 362.8 KB)
  • shaders/saunacomplex.shader_c (1.6 MB -> 1.5 MB)
  • shaders/saunacrt.shader_c (191.7 KB -> 168.8 KB)
  • shaders/saunadeveloper.shader_c (166.9 KB -> 144.3 KB)
  • shaders/saunaemissive.shader_c (105.9 KB -> 95.3 KB)
  • shaders/saunafakevolumetric.shader_c (98.9 KB -> 88.3 KB)
  • shaders/saunafoliage.shader_c (412.3 KB -> 377.1 KB)
  • shaders/saunafoliagebillboard.shader_c (384.7 KB -> 349.8 KB)
  • shaders/saunaliquid.shader_c (184.6 KB -> 162.7 KB)
  • shaders/saunaroad.shader_c (393.8 KB -> 360.8 KB)
  • shaders/saunascope.shader_c (195.8 KB -> 172.9 KB)
  • shaders/saunasimple.shader_c (1.2 MB -> 1.1 MB)
  • shaders/saunastaticwater.shader_c (191.8 KB -> 169.2 KB)
  • shaders/saunaterraincopy.shader_c (189.6 KB -> 166.9 KB)
  • shaders/saunavertex.shader_c (176.9 KB -> 154.2 KB)
  • shaders/saunawater3.shader_c (214.9 KB -> 192.2 KB)
  • shaders/saunaworld.shader_c (4.5 MB -> 4.2 MB)
  • shaders/terrain/terrain_local.shader_c (190.9 KB -> 166.4 KB)
  • shaders/water/water_height_compute.shader_c (31.4 KB -> 31.4 KB)
  • ui/hud.razor.scss (150 B -> 149 B)
  • ui/ingamehud/dancehud/dancehud.razor.scss (954 B -> 951 B)
  • ui/ingamehud/golf/golfscoreboard.razor.scss (1.4 KB -> 1.5 KB)
  • ui/ingamehud/jobboardpopup/jobboardpopup.razor.scss (2.8 KB -> 2.8 KB)
  • ui/ingamehud/pinnedjob/pinnedjob.razor.scss (1.7 KB -> 1.7 KB)
  • ui/ingamehud/sleeping/sleepinghud.razor.scss (3.6 KB -> 3.5 KB)
  • ui/mainmenu/menupage.razor.scss (3.9 KB -> 4 KB)
  • ui/style.scss (1.5 KB -> 1.7 KB)
  • resources/statuseffects/overhydrated.status_c (1.8 KB)