Last Call - Version 380402

Created
Total Size45.8 MB (47,975,005 bytes)
Modified Size46.2 MB (48,404,456 bytes)
File Count90
Engine Version29
Changes
Changes on 2026-09-13
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 60, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lastcall.scene", "Compiler": { "RootNamespace": "LastCall", "DefineConstants": "SANDBOX;DEBUG;TRACE", "NoWarn": "1701;1702;1591;", "Whitelist": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 60,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lastcall.scene",
  "Compiler": {
    "RootNamespace": "LastCall",
    "DefineConstants": "SANDBOX;DEBUG;TRACE",
    "NoWarn": "1701;1702;1591;",
    "Whitelist": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (46.2 MB modified)

~72
  • .bin/package.fpkreastudios.lastcall.dll (628.5 KB -> 667.5 KB)
  • .bin/package.fpkreastudios.lastcall.xml (192.1 KB -> 218.7 KB)
  • sounds/boss_phase.sound_c (795 B -> 796 B)
  • sounds/boss_phase.vsnd_c (73.8 KB -> 78.2 KB)
  • sounds/cash_out.sound_c (793 B -> 794 B)
  • sounds/cash_out.vsnd_c (95.4 KB -> 99.7 KB)
  • sounds/chip.sound_c (773 B -> 790 B)
  • sounds/chip.vsnd_c (10.1 KB -> 10.1 KB)
  • sounds/dash.sound_c (773 B -> 790 B)
  • sounds/dash.vsnd_c (16.1 KB -> 17 KB)
  • sounds/dash_perfect.sound_c (797 B -> 814 B)
  • sounds/dash_perfect.vsnd_c (26.5 KB -> 28.2 KB)
  • sounds/enemy_shoot.sound_c (796 B -> 797 B)
  • sounds/enemy_shoot.vsnd_c (11.8 KB -> 13.6 KB)
  • sounds/greed_up.sound_c (793 B -> 794 B)
  • sounds/greed_up.vsnd_c (52.3 KB -> 54.1 KB)
  • sounds/heal.sound_c (773 B -> 790 B)
  • sounds/heal.vsnd_c (31.6 KB -> 33.4 KB)
  • sounds/hit_crit.sound_c (793 B -> 794 B)
  • sounds/hit_crit.vsnd_c (16.1 KB -> 19.6 KB)
  • sounds/hit_heavy.sound_c (794 B -> 795 B)
  • sounds/hit_heavy.vsnd_c (16.1 KB -> 17.9 KB)
  • sounds/hit_light.sound_c (794 B -> 795 B)
  • sounds/hit_light.vsnd_c (8.4 KB -> 9.3 KB)
  • sounds/kill.sound_c (773 B -> 790 B)
  • sounds/kill.vsnd_c (21.3 KB -> 24.7 KB)
  • sounds/kill_elite.sound_c (795 B -> 796 B)
  • sounds/kill_elite.vsnd_c (39.4 KB -> 43.7 KB)
  • sounds/last_call_bell.sound_c (799 B -> 816 B)
  • sounds/last_call_bell.vsnd_c (147.1 KB -> 155.7 KB)
  • sounds/music_boss.vsnd_c (599.8 KB -> 4.9 MB)
  • sounds/music_combat.vsnd_c (667.5 KB -> 5.4 MB)
  • sounds/music_combat_hot.vsnd_c (583 KB -> 5.9 MB)
  • sounds/music_combat_warm.vsnd_c (627.1 KB -> 5 MB)
  • sounds/music_gameover.vsnd_c (1.3 MB -> 5 MB)
  • sounds/music_house.vsnd_c (551.9 KB -> 5.6 MB)
  • sounds/music_hub.vsnd_c (1.1 MB -> 6.4 MB)
  • sounds/music_menu.vsnd_c (985 KB -> 5.8 MB)
  • sounds/one_more_round.sound_c (799 B -> 816 B)
  • sounds/one_more_round.vsnd_c (52.3 KB -> 61 KB)
  • sounds/player_death.sound_c (797 B -> 814 B)
  • sounds/player_death.vsnd_c (82.5 KB -> 86.8 KB)
  • sounds/player_hurt.sound_c (796 B -> 797 B)
  • sounds/player_hurt.vsnd_c (23 KB -> 24.8 KB)
  • sounds/reload.sound_c (775 B -> 792 B)
  • sounds/reload.vsnd_c (14.4 KB -> 18.7 KB)
  • sounds/reload_perfect.sound_c (799 B -> 816 B)
  • sounds/reload_perfect.vsnd_c (23 KB -> 24.8 KB)
  • sounds/reward.sound_c (775 B -> 792 B)
  • sounds/reward.vsnd_c (36.8 KB -> 40.3 KB)
  • sounds/risk_taken.sound_c (795 B -> 796 B)
  • sounds/risk_taken.vsnd_c (52.3 KB -> 56.7 KB)
  • sounds/round_clear.sound_c (796 B -> 797 B)
  • sounds/round_clear.vsnd_c (48 KB -> 52.4 KB)
  • sounds/round_start.sound_c (796 B -> 797 B)
  • sounds/round_start.vsnd_c (35.1 KB -> 40.3 KB)
  • sounds/shoot.sound_c (774 B -> 791 B)
  • sounds/shoot.vsnd_c (10.9 KB -> 11.8 KB)
  • sounds/shoot_heavy.sound_c (796 B -> 797 B)
  • sounds/shoot_heavy.vsnd_c (19.6 KB -> 21.3 KB)
  • sounds/special.sound_c (776 B -> 793 B)
  • sounds/special.vsnd_c (35 KB -> 36.8 KB)
  • sounds/swing.sound_c (774 B -> 791 B)
  • sounds/swing.vsnd_c (12.7 KB -> 13.6 KB)
  • sounds/telegraph.sound_c (794 B -> 795 B)
  • sounds/telegraph.vsnd_c (26.4 KB -> 28.2 KB)
  • sounds/ui_back.vsnd_c (11.8 KB -> 13.6 KB)
  • sounds/ui_denied.vsnd_c (16.1 KB -> 17.9 KB)
  • sounds/ui_move.vsnd_c (5.8 KB -> 6.7 KB)
  • sounds/ui_select.vsnd_c (11.8 KB -> 13.6 KB)
  • sounds/unlock.sound_c (775 B -> 792 B)
  • sounds/unlock.vsnd_c (60.9 KB -> 65.2 KB)