Slakker - Version 164025

Created
Total Size374 MB (392,219,627 bytes)
Modified Size44.5 MB (46,636,659 bytes)
File Count456
Engine Version24
Changes
Changes on 2026-03-21
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "slakker4.scene", "LaunchMode": "QuickPlay", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "slakker4.scene",
  "LaunchMode": "QuickPlay",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (44.5 MB modified)

+36 ~16 -2
  • materials/asset-quest/halloween/asset_quest_halloween.vmat_c (4.7 KB)
  • materials/asset-quest/halloween/asset_quest_halloween_color_png_67975abe.generated.vtex_c (51 KB)
  • materials/emissive/light_pole_main_ao_png_235d736b.generated.vtex_c (468.2 KB)
  • materials/emissive/light_pole_main_color_png_14c6b127.generated.vtex_c (1.8 MB)
  • materials/emissive/light_pole_main_normal_png_e55e943b.generated.vtex_c (3.9 MB)
  • materials/emissive/light_pole_main_selfillum_png_74fa1b82.generated.vtex_c (65.5 KB)
  • materials/emissive/r_k_street_light01_emissive.vmat_c (6.9 KB)
  • materials/glass/light_pole_glass_ao_png_e98f0e4c.generated.vtex_c (319.1 KB)
  • materials/glass/light_pole_glass_color_png_dd86366e.generated.vtex_c (903.1 KB)
  • materials/glass/light_pole_glass_metal_png_68814c6d.generated.vtex_c (547.1 KB)
  • materials/glass/light_pole_glass_rough_png_51f183ce.generated.vtex_c (940.9 KB)
  • materials/glass/r_k_street_light01_glass.vmat_c (6.7 KB)
  • materials/off/light_pole_main_ao_png_9ff51a62.generated.vtex_c (468.2 KB)
  • materials/off/light_pole_main_color_png_1773cbb3.generated.vtex_c (1.9 MB)
  • materials/off/light_pole_main_normal_png_92dc09a7.generated.vtex_c (3.9 MB)
  • materials/off/r_k_street_light01_off.vmat_c (6 KB)
  • models/asset-quest/halloween/ghost_3.vmdl_c (14.8 KB)
  • models/asset-quest/halloween/ghost_3.vmdl_c.t.png (11.9 KB)
  • models/ghost_3.prefab_c (3 KB)
  • models/materials/chest.vmat_c (5.6 KB)
  • models/materials/chest_ao_jpg_4ddb1a59.generated.vtex_c (122.4 KB)
  • models/materials/chest_color_jpg_229b3f53.generated.vtex_c (14.4 MB)
  • models/materials/chest_normal_png_67a6b446.generated.vtex_c (3.9 MB)
  • models/r_k_street_lamp_01.vmdl_c (42.5 KB)
  • models/r_k_street_lamp_01.vmdl_c.t.png (4.3 KB)
  • models/squidmodel.vmdl_c (4.3 MB)
  • models/squidmodel.vmdl_c.t.png (14 KB)
  • models/treasure_chest.vmdl_c (122.9 KB)
  • models/treasure_chest.vmdl_c.t.png (48.3 KB)
  • sounds/kenney/ui/error_005.vsnd_c (45.2 KB)
  • sounds/kenney/ui/ui.navigate.deny.sound_c (453 B)
  • sounds/water/water-transition-in.vsnd_c (259 KB)
  • sounds/water/water-transition-out.vsnd_c (283.1 KB)
  • sounds/water/water_splash_medium.sound_c (554 B)
  • tavern.prefab_c (205 KB)
  • textures/particles/smoke/smoke_loop_a.vtex_c (1.7 MB)
  • .bin/package.base.cll (32.9 KB -> 33 KB)
  • .bin/package.base.xml (55.2 KB -> 55.4 KB)
  • .bin/package.dreams.ultimatelightmanager.cll (2.4 KB -> 2.4 KB)
  • .bin/package.fish.scc.cll (18.2 KB -> 18.2 KB)
  • .bin/package.frollic.slakker.cll (69.2 KB -> 74.4 KB)
  • .bin/package.frollic.slakker.xml (35.4 KB -> 39.8 KB)
  • .bin/package.notathreat.crosshairbuilder.cll (2.8 KB -> 2.8 KB)
  • .bin/package.pmpkn.thirdpersoncontroller.cll (2.7 KB -> 2.7 KB)
  • equipportal.prefab_c (66.4 KB -> 66.4 KB)
  • mapprefabs/valley.prefab_c (144 KB -> 144 KB)
  • mapprefabs/vases.prefab_c (504.2 KB -> 504.2 KB)
  • models/citizen/citizen.vanmgrph_c (68.2 KB -> 67.9 KB)
  • new compute shader.shader_c (1.7 KB -> 1.7 KB)
  • playerprefab.prefab_c (23.8 KB -> 23.9 KB)
  • shaders/water_foam.shader_c (165.4 KB -> 165.4 KB)
  • slakker4.scene_c (2.7 MB -> 2.7 MB)
  • sounds/kenney/ui/drop_002.vsnd_c (35.4 KB)
  • sounds/kenney/ui/ui.button.press.sound_c (518 B)