Slakker - Version 166360
| Created | |
|---|---|
| Total Size | 643.3 MB (674,544,455 bytes) |
| Modified Size | 10.4 MB (10,940,478 bytes) |
| File Count | 758 |
| Engine Version | 24 |
| Changes | Changes on 2026-03-26 |
| Meta |
Diff (10.4 MB modified)
+8 ~16 -8- songs/sounds ui 2/chest sound.sound_c (895 B)
- sounds/impacts/melee/bluntweapon/concrete-1.vsnd_c (122.9 KB)
- sounds/impacts/melee/bluntweapon/concrete-2.vsnd_c (119 KB)
- sounds/impacts/melee/bluntweapon/concrete-3.vsnd_c (124.5 KB)
- sounds/impacts/melee/bluntweapon/concrete-4.vsnd_c (138.8 KB)
- sounds/impacts/melee/impact-melee-concrete.sound_c (1001 B)
- sounds/kenney/ui/drop_002.vsnd_c (35.4 KB)
- sounds/kenney/ui/ui.button.press.sound_c (518 B)
- .bin/package.base.cll (32.9 KB -> 33 KB)
- .bin/package.dreams.ultimatelightmanager.cll (2.4 KB -> 2.4 KB)
- .bin/package.fish.scc.cll (18.2 KB -> 18.2 KB)
- .bin/package.frollic.slakker.cll (94.1 KB -> 96.7 KB)
- .bin/package.frollic.slakker.xml (47.2 KB -> 47.7 KB)
- .bin/package.notathreat.crosshairbuilder.cll (2.8 KB -> 2.8 KB)
- .bin/package.pmpkn.thirdpersoncontroller.cll (2.7 KB -> 2.7 KB)
- models/citizen/citizen.vanmgrph_c (67.9 KB -> 68.1 KB)
- models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
- new compute shader.shader_c (1.7 KB -> 1.7 KB)
- playerprefab.prefab_c (25.2 KB -> 25.6 KB)
- projectsettings/physics.config (237 B -> 238 B)
- slakker4.scene_c (3.3 MB -> 3.3 MB)
- songs/sounds ui 2/fantasy ui vol (115).sound_c (928 B -> 920 B)
- songs/sounds ui 2/fantasy ui vol (64).sound_c (896 B -> 901 B)
- ui/pausemenu.razor.scss (23.3 KB -> 23 KB)
- songs/sounds ui 2/fantasy ui vol (7).sound_c (895 B)
- sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
- sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
- sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
- sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
- sounds/impacts/melee/impact-melee-flesh.sound_c (973 B)
- sounds/kenney/ui/maximize_008.vsnd_c (21.8 KB)
- sounds/kenney/ui/ui.navigate.forward.sound_c (455 B)