Bloodsigil - Version 202610

Created
Total Size1.3 GB (1,373,215,666 bytes)
Modified Size44.9 MB (47,083,210 bytes)
File Count1771
Engine Version25
Changes
Changes on 2026-04-20
Meta
{ "MaxPlayers": 30, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/devstead.scene", "SystemScene": "scenes/system.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;8669", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "credits.txt\ntextures/ZS/Bloodsigil-logo.png\nbuild_number.txt\ntextures/UI/*\nfonts/*\nmaps/dev.vpk\nmaps/zs_devstead.vpk\ni feel fine i say nothing.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 30,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/devstead.scene",
  "SystemScene": "scenes/system.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;8669",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "credits.txt\ntextures/ZS/Bloodsigil-logo.png\nbuild_number.txt\ntextures/UI/*\nfonts/*\nmaps/dev.vpk\nmaps/zs_devstead.vpk\ni feel fine i say nothing.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (44.9 MB modified)

+11 ~16 -5
  • materials/trimsheets/basic/trim_sheet_ao_png_f106f760.generated.vtex_c (3.2 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_37fbf6b4.generated.vtex_c (3.5 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_50ecb6f3.generated.vtex_c (3.7 MB)
  • materials/trimsheets/metal/iron_trim_rust_01_ao_tga_456cfa0f.generated.vtex_c (4.1 MB)
  • materials/trimsheets/metal/metal_trim_painted_01_metal_tga_9b37a65f.generated.vtex_c (3.6 MB)
  • materials/trimsheets/metal/metal_trim_rust_01_ao_tga_6e7fc72e.generated.vtex_c (4.3 MB)
  • materials/trimsheets/metal/metal_trim_rust_01_normal_tga_461c34fe.generated.vtex_c (5.3 MB)
  • materials/trimsheets/pvc/pvc_trim_sheet_a_normal_png_5a645c53.generated.vtex_c (5.3 MB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_9be6cf80.generated.vtex_c (5.3 MB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_ad51ac73.generated.vtex_c (5.3 MB)
  • ui/elements/overlays/maptestdetector.razor.scss (304 B)
  • .bin/package.base.cll (32.9 KB -> 33 KB)
  • .bin/package.fss.bloodsigil.cll (212.8 KB -> 213.3 KB)
  • build_number.txt (4 B -> 4 B)
  • models/citizen/citizen_human_m.vanmgrph_c (68.3 KB -> 68.1 KB)
  • shaders/portal_swirl.shader_c (80.1 KB -> 80.1 KB)
  • textures/generated/imagefile/59bcbedc69674648.vtex_c (328.2 KB -> 328.2 KB)
  • textures/generated/imagefile/a4c8bd8badee075d.vtex_c (502.9 KB -> 502.9 KB)
  • ui/elements/hud/health.razor.scss (3.7 KB -> 5 KB)
  • weapons/pistols/deagle/deagle.wep_c (4.2 KB -> 4.2 KB)
  • weapons/pistols/deagle/v_deagle.prefab_c (27.2 KB -> 27.3 KB)
  • weapons/pistols/glock/glock.wep_c (4.2 KB -> 4.2 KB)
  • weapons/rifles/akbar/akbar.wep_c (4.2 KB -> 4.3 KB)
  • weapons/rifles/akbar/v_akbar.prefab_c (30.7 KB -> 31.1 KB)
  • weapons/shotguns/ender/ender.wep_c (4.3 KB -> 4.4 KB)
  • zombies/fast/fresh-zombie/fresh zombie.prefab_c (55.2 KB -> 55.6 KB)
  • zombies/fast/fresh-zombie/fresh.z_c (955 B -> 954 B)
  • materials/trimsheets/basic/trim_sheet_normal_png_4b7fa4de.generated.vtex_c (293.3 KB)
  • materials/trimsheets/plastic/plastic_trim_rough_tga_2dbd7143.generated.vtex_c (4.4 MB)
  • materials/trimsheets/pvc/pvc_trim_sheet_a_normal_png_3e9abb10.generated.vtex_c (2.5 MB)
  • materials/trimsheets/pvc/pvc_trim_sheet_a_rough_png_429b6706.generated.vtex_c (4.3 MB)
  • textures/glass/glass_a_normal_tga_3d30303e.generated.vtex_c (44.8 KB)