Bloodsigil - Version 335684

Created
Total Size1.3 GB (1,437,707,075 bytes)
Modified Size3.4 MB (3,613,622 bytes)
File Count1975
Engine Version28
Changes
Changes on 2026-07-24
Meta
{ "MaxPlayers": 30, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/devstead.scene", "SystemScene": "scenes/system.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;", "NoWarn": "1701;1702;1591;8669", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "credits.txt\ntextures/ZS/Bloodsigil-logo.png\nbuild_number.txt\ntextures/UI/*\nfonts/*\nmaps/dev.vpk\nmaps/zs_devstead.vpk\ni feel fine i say nothing.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 30,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/devstead.scene",
  "SystemScene": "scenes/system.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;",
    "NoWarn": "1701;1702;1591;8669",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "credits.txt\ntextures/ZS/Bloodsigil-logo.png\nbuild_number.txt\ntextures/UI/*\nfonts/*\nmaps/dev.vpk\nmaps/zs_devstead.vpk\ni feel fine i say nothing.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.4 MB modified)

+13 ~33 -18
  • abilities/god_complex.ability_c (397 B)
  • abilities/insane_ability.ability_c (401 B)
  • abilities/nest.ability_c (405 B)
  • abilities/pounce.ability_c (624 B)
  • textures/generated/imagefile/f1c6cf6aa94e37d7.vtex_c (127.6 KB)
  • textures/generated/text/26a508f83c54c469.vtex_c (21.6 KB)
  • textures/generated/text/7d3022ed059f194a.vtex_c (21.6 KB)
  • textures/generated/text/bdf0108b4cbde3b0.vtex_c (45.6 KB)
  • textures/ui/leap-claws.png (30.5 KB)
  • textures/ui/nest.png (28.1 KB)
  • textures/ui/rapid-strikes.png (112.5 KB)
  • ui/elements/hud/abilityslot.razor.scss (1.8 KB)
  • zombies/flesh creeper/regular/flesh-creeper.wep_c (4.1 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.fss.bloodsigil.dll (1.2 MB -> 1.3 MB)
  • .bin/package.fss.bloodsigil.xml (90.7 KB -> 93.8 KB)
  • audio/music/menu/menumusic.sound_c (873 B -> 935 B)
  • models/citizen/citizen_human_f.vanmgrph_c (70.2 KB -> 70.6 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (70 KB -> 70.5 KB)
  • models/map-models/devstead/wooddoor001c.vmdl_c.t.png (36.3 KB -> 6.8 KB)
  • models/zs/sigil/materials/sigil_crystal.vmat_c (5.5 KB -> 5.8 KB)
  • prefabs/human.z_c (820 B -> 785 B)
  • prefabs/player.prefab_c (55.6 KB -> 56.1 KB)
  • projectsettings/input.config (6.2 KB -> 6.8 KB)
  • projectsettings/mixer.config (2.7 KB -> 2.7 KB)
  • scenes/dev.scene_c (122.2 KB -> 120.4 KB)
  • scenes/devstead.scene_c (781.7 KB -> 716.6 KB)
  • scenes/menu.scene_c (143.4 KB -> 114.1 KB)
  • scenes/system.scene_c (16.4 KB -> 16 KB)
  • shaders/portal_swirl.shader_c (80.2 KB -> 80.2 KB)
  • shaders/sniper_scope.shader_c (53.8 KB -> 53.8 KB)
  • textures/generated/imagefile/a36aeede186e26b0.vtex_c (69.4 KB -> 69.4 KB)
  • textures/generated/text/6c0b40e0a5383b26.vtex_c (26.9 KB -> 26.9 KB)
  • textures/generated/text/9c8992d9e0236d2f.vtex_c (21.6 KB -> 21.6 KB)
  • textures/generated/text/ce7773ad7819ef3c.vtex_c (45.6 KB -> 45.6 KB)
  • textures/generated/text/f70ec0783595c73c.vtex_c (21.6 KB -> 21.6 KB)
  • ui/elements/hud/maptransitionoverlay.razor.scss (912 B -> 730 B)
  • ui/elements/hud/weaponinfo.razor.scss (2 KB -> 3.5 KB)
  • ui/elements/menus/endgamescreen.razor.scss (5.6 KB -> 6.5 KB)
  • ui/shop/shop.razor.scss (44.2 KB -> 44.2 KB)
  • zombies/basic/annihilator/annihilator.z_c (1.8 KB -> 1.8 KB)
  • zombies/basic/regular/zombie.z_c (1.6 KB -> 1.7 KB)
  • zombies/fast/fast-zombie/fast-weapon.prefab_c (1.6 KB -> 1.4 KB)
  • zombies/fast/fast-zombie/fast-weapon.wep_c (3.1 KB -> 3.1 KB)
  • zombies/fast/fast-zombie/fast.z_c (1.8 KB -> 1.1 KB)
  • zombies/flesh creeper/regular/flesh-creeper.z_c (1 KB -> 1.5 KB)
  • half life 2 rtx/materials/concrete/m_concrete_floor_013a/textures/t_concrete_floor_013a_albedo_diffuse_png_a8382151.generated.vtex_c (9.4 MB)
  • half life 2 rtx/materials/concrete/m_concrete_floor_013a/textures/t_concrete_floor_013a_oth_normal_png_e53ceadd.generated.vtex_c (21.3 MB)
  • half life 2 rtx/materials/concrete/m_concrete_floor_013a/textures/t_concrete_floor_013c.vmat_c (6.3 KB)
  • half life 2 rtx/materials/concrete/m_concrete_wall_008_set/m_concrete_wall_008b.vmat_c (6.2 KB)
  • half life 2 rtx/materials/concrete/m_concrete_wall_008_set/m_concrete_wall_008b_basecolor.a.rtex_png_793b6c3f.generated.vtex_c (9.1 MB)
  • half life 2 rtx/materials/concrete/m_concrete_wall_008_set/m_concrete_wall_008b_normal_oth_normal.n.rtex_png_409e0352.generated.vtex_c (21.3 MB)
  • half life 2 rtx/materials/plaster/m_plasterwall_026a/m_plasterwall026a.vmat_c (6.1 KB)
  • half life 2 rtx/materials/plaster/m_plasterwall_026a/m_plasterwall026a_basecolor.a.rtex_png_dd97714d.generated.vtex_c (9.6 MB)
  • half life 2 rtx/materials/plaster/m_plasterwall_026a/m_plasterwall026a_normal_oth_normal.n.rtex_png_ee50b3e0.generated.vtex_c (21.3 MB)
  • half life 2 rtx/materials/tile/m_tile_floor_001a/tilefloor001a.vmat_c (6 KB)
  • half life 2 rtx/materials/tile/m_tile_floor_001a/tilefloor001a_basecolor.a.rtex_png_418538e9.generated.vtex_c (9.2 MB)
  • half life 2 rtx/materials/tile/m_tile_floor_001a/tilefloor001a_normal_oth_normal.n.rtex_png_1f780eb.generated.vtex_c (21.3 MB)
  • sounds/factory-fluorescent-light-buzz.vsnd_c (3.2 MB)
  • sounds/fluorescent_light.sound_c (652 B)
  • textures/generated/text/4ae7eda629c2c486.vtex_c (21.6 KB)
  • textures/generated/text/6457e7ec99ecc72c.vtex_c (21.6 KB)
  • textures/generated/text/f9f0001d9f5f2f5.vtex_c (21.6 KB)
  • zombies/flesh creeper/regular/flesh creeper.wep_c (5.9 KB)