Klon Warz - Version 201497
| Created | |
|---|---|
| Total Size | 588.8 MB (617,421,479 bytes) |
| Modified Size | 14.7 MB (15,400,709 bytes) |
| File Count | 831 |
| Engine Version | 25 |
| Changes | Recompiles |
| Meta |
Diff (14.7 MB modified)
+3 ~111 -4 ⚠️- materials/generic/metal_painted_c_color_tga_92c4452.generated.vtex_c (138.8 KB)
- materials/generic/wire_cage_a_normal_tga_4da91ae7.generated.vtex_c (910.1 KB)
- materials/generic/wire_cage_a_painted.vmat_c (6 KB)
- .bin/package.funfair.klonwarz.xml (74.8 KB -> 75.5 KB)
- audio/melee/fists/733906__velcronator__punch-02.sound_c (940 B -> 940 B)
- audio/melee/fists/swing.sound_c (1014 B -> 1014 B)
- audio/music.sound_c (891 B -> 891 B)
- audio/pickups/163451__lemudcrab__money-pickup.sound_c (923 B -> 939 B)
- audio/pickups/422688__niamhd00145229__ammo-reload.sound_c (943 B -> 943 B)
- audio/pickups/disappear.sound_c (876 B -> 876 B)
- audio/player/despawn.sound_c (884 B -> 884 B)
- audio/player/respawn.sound_c (877 B -> 877 B)
- audio/player/spawn.sound_c (879 B -> 895 B)
- audio/playground/button_press.sound_c (901 B -> 901 B)
- audio/playground/button_release.sound_c (902 B -> 902 B)
- audio/playground/elevator_start.sound_c (897 B -> 897 B)
- audio/playground/elevator_stop.sound_c (896 B -> 896 B)
- audio/skills/record.sound_c (901 B -> 901 B)
- audio/skills/slowdown.sound_c (877 B -> 893 B)
- audio/traps/banana/541507__se2001__cartoon-quick-zip-02.sound_c (944 B -> 944 B)
- audio/traps/build.sound_c (940 B -> 940 B)
- audio/traps/mine/explosion.sound_c (905 B -> 905 B)
- audio/ui/error.sound_c (913 B -> 913 B)
- audio/ui/select.sound_c (877 B -> 877 B)
- audio/weapons/clicks/686657__deltacode__empty-clip.sound_c (937 B -> 937 B)
- audio/weapons/reloads/616758__oneshotofficial__m9-reload.sound_c (938 B -> 938 B)
- audio/weapons/reloads/pistol_reload.sound_c (911 B -> 911 B)
- audio/weapons/reloads/rifle_reload.sound_c (894 B -> 894 B)
- audio/weapons/reloads/shotgun_reload.sound_c (916 B -> 916 B)
- audio/weapons/shells/pistol_shell.sound_c (900 B -> 900 B)
- audio/weapons/shells/rifle_shell.sound_c (901 B -> 901 B)
- audio/weapons/shells/shotgun_shell.sound_c (904 B -> 920 B)
- audio/weapons/shots/pistol_shot.sound_c (1.2 KB -> 1.2 KB)
- audio/weapons/shots/rifle_shot.sound_c (989 B -> 1005 B)
- audio/weapons/shots/shotgun_shot.sound_c (900 B -> 900 B)
- decals/aim.vtex_c (99.8 KB -> 99.8 KB)
- decals/bullet_impact.prefab_c (2 KB -> 2 KB)
- decals/eyes.vtex_c (9.1 KB -> 9.1 KB)
- decals/f.vtex_c (20.1 KB -> 20.1 KB)
- decals/logo.vtex_c (92.8 KB -> 92.8 KB)
- decals/logo2.vtex_c (17.2 KB -> 17.2 KB)
- materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
- materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
- materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
- materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
- materials/mine.vmat_c (5.1 KB -> 5.1 KB)
- materials/mirror.vmat_c (5 KB -> 5 KB)
- materials/pickup_sphere.vmat_c (5.4 KB -> 5.4 KB)
- models/mine.vmdl_c (7.8 KB -> 7.8 KB)
- particles/bullet_impact_flesh.prefab_c (5 KB -> 5 KB)
- particles/bullet_impact_sundry.prefab_c (5 KB -> 5 KB)
- particles/disintegrate.prefab_c (4.6 KB -> 4.6 KB)
- particles/dramatic-explosion-png-image-4381749637292zfrm5xtkst.vtex_c (27.8 KB -> 27.9 KB)
- particles/mine_explosion.prefab_c (5.7 KB -> 5.7 KB)
- particles/star3.vtex_c (18 KB -> 18 KB)
- prefabs/camera.prefab_c (2.7 KB -> 2.7 KB)
- prefabs/pickups/coin.prefab_c (3.8 KB -> 3.8 KB)
- prefabs/pickups/pickup.prefab_c (8.2 KB -> 8.2 KB)
- prefabs/player.prefab_c (65.6 KB -> 65.6 KB)
- prefabs/playground/elevator.prefab_c (21.2 KB -> 21.2 KB)
- prefabs/playground/elevator_button.prefab_c (42.2 KB -> 42.2 KB)
- prefabs/playground/mirror.prefab_c (2.8 KB -> 2.8 KB)
- prefabs/playground/spawn_point.prefab_c (2.6 KB -> 2.6 KB)
- prefabs/traps/banana.prefab_c (5.4 KB -> 5.4 KB)
- prefabs/traps/mine.prefab_c (4.7 KB -> 4.7 KB)
- prefabs/weapons/effects/tracer.prefab_c (2.7 KB -> 2.7 KB)
- prefabs/weapons/pistol.prefab_c (13.6 KB -> 13.6 KB)
- prefabs/weapons/rifle.prefab_c (14.2 KB -> 14.2 KB)
- prefabs/weapons/shells/pistol_shell.prefab_c (4.2 KB -> 4.2 KB)
- prefabs/weapons/shells/rifle_shell.prefab_c (4.2 KB -> 4.2 KB)
- prefabs/weapons/shells/shotgun_shell.prefab_c (4.2 KB -> 4.2 KB)
- prefabs/weapons/shotgun.prefab_c (16.5 KB -> 16.5 KB)
- scenes/arena.scene_c (960.2 KB -> 960.2 KB)
- scenes/arena_scene_data/navmesh/baked.navdata (159.1 KB -> 172.9 KB)
- sources/audio/163451__lemudcrab__money-pickup.vsnd_c (19.3 KB -> 19.4 KB)
- sources/audio/21685__summonhue__04-pollie-soft.vsnd_c (9.4 MB -> 9.4 MB)
- sources/audio/422688__niamhd00145229__ammo-reload.vsnd_c (345.3 KB -> 345.3 KB)
- sources/audio/464502__elynch0901__attack-punch-2.vsnd_c (58.9 KB -> 58.9 KB)
- sources/audio/530429__garuda1982__ticket-canceler-machine-stamp-beat.vsnd_c (8.1 KB -> 8.1 KB)
- sources/audio/541507__se2001__cartoon-quick-zip-02.vsnd_c (42.8 KB -> 42.8 KB)
- sources/audio/551543__philracoindie__8-bit-denyerror-sound.vsnd_c (10.3 KB -> 10.4 KB)
- sources/audio/616758__oneshotofficial__m9-reload.vsnd_c (306.9 KB -> 306.9 KB)
- sources/audio/686657__deltacode__empty-clip.vsnd_c (35.7 KB -> 35.7 KB)
- sources/audio/733906__velcronator__punch-02.vsnd_c (297.2 KB -> 297.2 KB)
- sources/audio/new sounds/button pressed.vsnd_c (5.1 KB -> 5.1 KB)
- sources/audio/new sounds/button released.vsnd_c (4.5 KB -> 4.6 KB)
- sources/audio/new sounds/choise sound.vsnd_c (2.7 KB -> 2.7 KB)
- sources/audio/new sounds/death sound.vsnd_c (8.7 KB -> 8.7 KB)
- sources/audio/new sounds/delite sound.vsnd_c (8.4 KB -> 8.4 KB)
- sources/audio/new sounds/elevator sound.vsnd_c (242.1 KB -> 242.1 KB)
- sources/audio/new sounds/elevator stop.vsnd_c (77.8 KB -> 77.8 KB)
- sources/audio/new sounds/landmine explotion.vsnd_c (28.2 KB -> 28.2 KB)
- sources/audio/new sounds/mirror skill.vsnd_c (33.4 KB -> 33.4 KB)
- sources/audio/new sounds/money.vsnd_c (9.1 KB -> 9.1 KB)
- sources/audio/new sounds/pistol jacket.vsnd_c (9.4 KB -> 9.5 KB)
- sources/audio/new sounds/pistol reoload.vsnd_c (34.9 KB -> 34.9 KB)
- sources/audio/new sounds/pistol shot.vsnd_c (23.2 KB -> 23.2 KB)
- sources/audio/new sounds/platform skill.vsnd_c (15.8 KB -> 15.8 KB)
- sources/audio/new sounds/rifle jacket.vsnd_c (9.6 KB -> 9.7 KB)
- sources/audio/new sounds/rifle reoload.vsnd_c (36.1 KB -> 36.1 KB)
- sources/audio/new sounds/rifle shot.vsnd_c (19.4 KB -> 19.4 KB)
- sources/audio/new sounds/shootgun shot.vsnd_c (13.3 KB -> 13.3 KB)
- sources/audio/new sounds/shotgun jacket.vsnd_c (8.1 KB -> 8.1 KB)
- sources/audio/new sounds/shotgun reoloading .vsnd_c (33.6 KB -> 33.6 KB)
- sources/audio/new sounds/start recording.vsnd_c (2.4 KB -> 2.4 KB)
- sources/audio/new sounds/swing.vsnd_c (6 KB -> 6 KB)
- sources/audio/pistol-fire--01.vsnd_c (19.6 KB -> 19.7 KB)
- sources/audio/pistol-fire--02.vsnd_c (25.2 KB -> 25.2 KB)
- sources/audio/pistol-fire--03.vsnd_c (24.8 KB -> 24.8 KB)
- sources/audio/pistol-fire--04.vsnd_c (19.6 KB -> 19.6 KB)
- sources/audio/pistol-fire--05.vsnd_c (19.2 KB -> 19.2 KB)
- surfaces/bullet_shell.surface_c (925 B -> 925 B)
- textures/mine/material_base_color_png_4f0e5c72.generated.vtex_c (207.2 KB -> 207.2 KB)
- textures/mine/material_normal_png_46ac6ed6.generated.vtex_c (542.9 KB -> 542.9 KB)
- materials/generic/metal_painted_c_color_tga_8bb961cd.generated.vtex_c (176 KB)
- materials/generic/wire_cage_b_ao_tga_3fcc6b88.generated.vtex_c (132.3 KB)
- materials/generic/wire_cage_b_normal_tga_9ab18de.generated.vtex_c (260.5 KB)
- materials/generic/wire_cage_b_painted.vmat_c (6.1 KB)