Jumpin' Jack - Version 97948

Created
Total Size336.7 MB (353,060,038 bytes)
Modified Size7.7 MB (8,084,297 bytes)
File Count510
Engine Version17
Changes
Changes on 2025-04-25
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","Resources":"","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.7 MB modified)

+9 ~66 -10
  • materials/default/blue_png_e78de445.generated.vtex_c (1.3 MB)
  • materials/default/blue_png_eeddc92.generated.vtex_c (1.3 MB)
  • materials/default/blue_png_f59a45c0.generated.vtex_c (1.2 MB)
  • materials/default/metal_png_f57de832.generated.vtex_c (453.3 KB)
  • weapons/swb/revolver/textures/revolver_vmat_g_tanisogloss_e1b1b8f6.generated.vtex_c (265.5 KB)
  • weapons/swb/revolver/textures/revolver_vmat_g_tanisogloss_e9c863c0.generated.vtex_c (280.2 KB)
  • weapons/swb/revolver/textures/revolver_vmat_g_tnormal_1bb847f5.generated.vtex_c (1.3 MB)
  • weapons/swb/revolver/textures/revolver_vmat_g_tnormal_ba0e7fba.generated.vtex_c (1.3 MB)
  • weapons/swb/revolver/textures/revolver_vmat_g_tselfillummask_8e5aa7d9.generated.vtex_c (1.5 KB)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.gamingnation.shooty.cll (35.4 KB -> 35.4 KB)
  • prefabs/player.prefab_c (28 KB -> 28 KB)
  • prefabs/weapons/colt.prefab_c (4.1 KB -> 4.2 KB)
  • prefabs/weapons/l96a1.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/weapons/remington870.prefab_c (3.9 KB -> 4 KB)
  • prefabs/weapons/revolver.prefab_c (5.4 KB -> 5.4 KB)
  • prefabs/weapons/scarh.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/weapons/veresk.prefab_c (3.9 KB -> 3.9 KB)
  • scenes/minimal.scene_c (19 KB -> 6.3 KB)
  • sounds/swb/animations/swb_deploy.sound_c (768 B -> 784 B)
  • sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound_c (567 B -> 567 B)
  • sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound_c (568 B -> 568 B)
  • sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound_c (567 B -> 567 B)
  • sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound_c (569 B -> 569 B)
  • sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound_c (549 B -> 565 B)
  • sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound_c (568 B -> 568 B)
  • sounds/swb/attachments/swb_equip.sound_c (496 B -> 496 B)
  • sounds/swb/attachments/swb_unequip.sound_c (498 B -> 498 B)
  • sounds/swb/clip/swb_lmg.empty.sound_c (457 B -> 473 B)
  • sounds/swb/clip/swb_pistol.empty.sound_c (476 B -> 476 B)
  • sounds/swb/clip/swb_rifle.empty.sound_c (475 B -> 475 B)
  • sounds/swb/clip/swb_shotty.empty.sound_c (476 B -> 476 B)
  • sounds/swb/clip/swb_smg.empty.sound_c (457 B -> 473 B)
  • sounds/swb/clip/swb_sniper.empty.sound_c (476 B -> 476 B)
  • sounds/swb/explosives/swb_explosion_1.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_2.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_3.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_4.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_5.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_random.sound_c (946 B -> 962 B)
  • sounds/swb/hit/hitmarker.sound_c (483 B -> 483 B)
  • sounds/swb/scope/swb_sniper.zoom_in.sound_c (479 B -> 495 B)
  • sounds/swb/ui/swb_click.sound_c (470 B -> 470 B)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 630 B)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (631 B -> 647 B)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (632 B -> 648 B)
  • weapons/swb/colt/sounds/colt.fire.sound_c (631 B -> 631 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 654 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (633 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (633 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (634 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (634 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (633 B -> 649 B)
  • weapons/swb/remington/sounds/remington.fire.sound_c (656 B -> 672 B)
  • weapons/swb/remington/sounds/remington.insert.sound_c (657 B -> 673 B)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.chamberin.sound_c (658 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.chamberout.sound_c (675 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.fire.sound_c (655 B -> 655 B)
  • weapons/swb/revolver/sounds/revolver.roundsin.sound_c (657 B -> 673 B)
  • weapons/swb/revolver/sounds/revolver.roundsout.sound_c (658 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.spin.sound_c (653 B -> 653 B)
  • weapons/swb/revolver/textures/revolver.vmat_c (5.9 KB -> 4.9 KB)
  • weapons/swb/scarh/sounds/scar.boltpull.sound_c (634 B -> 650 B)
  • weapons/swb/scarh/sounds/scar.fire.sound_c (631 B -> 631 B)
  • weapons/swb/scarh/sounds/scar.magin.sound_c (631 B -> 647 B)
  • weapons/swb/scarh/sounds/scar.magout.sound_c (632 B -> 648 B)
  • weapons/swb/veresk/sounds/veresk.boltfull.sound_c (653 B -> 653 B)
  • weapons/swb/veresk/sounds/veresk.clipin.sound_c (651 B -> 651 B)
  • weapons/swb/veresk/sounds/veresk.clipout.sound_c (652 B -> 652 B)
  • weapons/swb/veresk/sounds/veresk.fire.sound_c (634 B -> 650 B)
  • dev/helper/testgrid.vmat_c (5 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB)
  • materials/default.vmat_c (4.8 KB)
  • materials/default_vmat_g_tnormal_4b798e96.generated.vtex_c (2 KB)
  • materials/dev/primary_white.vmat_c (5 KB)
  • materials/dev/primary_white_color_tga_8be01ac1.generated.vtex_c (45 KB)
  • models/dev/box.vmdl_c (3.5 KB)
  • models/dev/plane.vmdl_c (3.4 KB)
  • textures/cubemaps/default.vtex_c (299.9 KB)
  • textures/cubemaps/default2.vtex_c (513.3 KB)