Vice Den - Version 140548

Created
Total Size32.2 MB (33,778,509 bytes)
Modified Size89.8 KB (91,966 bytes)
File Count126
Engine Version23
Changes
Startup Scene Fix
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lobby.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobby.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (89.8 KB modified)

~23 ⚠️
2 compiled binaries unavailable.
  • prefabs/bomb.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bot_player.prefab_c (5.4 KB -> 5.4 KB)
  • prefabs/explosion_tile.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/hard_block.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/lobby_player.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/player.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/powerup_bomb.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/powerup_fire.prefab_c (2 KB -> 2 KB)
  • prefabs/powerup_kick.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/powerup_speed.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/sandbox_player.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/soft_block.prefab_c (2.1 KB -> 2.1 KB)
  • scenes/arena.scene_c (21.8 KB -> 21.8 KB)
  • scenes/lobby.scene_c (15.3 KB -> 15.3 KB)
  • scenes/sandbox.scene_c (16.5 KB -> 16.5 KB)
  • sounds/bomb_explode.sound_c (523 B -> 523 B)
  • sounds/bomb_place.sound_c (501 B -> 501 B)
  • sounds/button_click.sound_c (519 B -> 503 B)
  • sounds/countdown_beep.sound_c (521 B -> 521 B)
  • sounds/player_death.sound_c (522 B -> 506 B)
  • sounds/powerup_collect.sound_c (513 B -> 497 B)
  • sounds/round_start.sound_c (528 B -> 528 B)
  • sounds/round_winner.sound_c (519 B -> 503 B)