THE LAST DEFENSE - Version 382434

Created
Total Size838.4 MB (879,160,286 bytes)
Modified Size2.8 MB (2,974,001 bytes)
File Count1357
Engine Version29
Changes
Changes on 2026-09-18
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Singleplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/the last defense.scene", "Resources": "Assets\\fonts\nAssets\\ui\nAssets\\Textures\\LUTS", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Singleplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/the last defense.scene",
  "Resources": "Assets\\fonts\nAssets\\ui\nAssets\\Textures\\LUTS",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.8 MB modified)

~5
  • .bin/package.gbonnstudios.the_last_defense.dll (1.1 MB -> 1.1 MB)
  • sounds/rustandblood_sfx/sound effects/melee/hit/blunt_hit_body_ufx.sound_c (1.6 KB -> 1.6 KB)
  • sounds/rustandblood_sfx/sound effects/melee/hit/sharp_critical_hit_body_ufx.sound_c (1.3 KB -> 1.3 KB)
  • sounds/rustandblood_sfx/sound effects/melee/hit/slash_bloody_light_ufx.sound_c (1.1 KB -> 1.1 KB)
  • ui/sniperscope.vtex_c (2 MB -> 1.7 MB)