| Meta |
{ "MaxPlayers": 32, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/mainmenu.scene", "MapStartupScene": "scenes/engine.scene", "DedicatedServerStartupScene": "scenes/engine.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*\n/music/*\n/sounds/ui/*", "GameSettings": [], "CodePackageReferences": [], "Compiler": { "RootNamespace": "GunGame", "AssemblyReferences": [] }, "CsProjName": "gungame" }
{
"MaxPlayers": 32,
"MinPlayers": 1,
"GameNetworkType": "Multiplayer",
"Physics": {
"SubSteps": 2,
"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodyIterations": 1,
"SoftBodySubsteps": 1
},
"ControlModes": {
"Keyboard": true,
"VR": false,
"Gamepad": true
},
"TickRate": 30,
"LaunchMode": "Normal",
"StartupScene": "scenes/mainmenu.scene",
"MapStartupScene": "scenes/engine.scene",
"DedicatedServerStartupScene": "scenes/engine.scene",
"SystemScene": "scenes/system.scene",
"Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*\n/music/*\n/sounds/ui/*",
"GameSettings": [],
"CodePackageReferences": [],
"Compiler": {
"RootNamespace": "GunGame",
"AssemblyReferences": []
},
"CsProjName": "gungame"
}
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