Protect The House - Version 163396

Created
Total Size2.7 GB (2,866,751,804 bytes)
Modified Size44.7 MB (46,846,120 bytes)
File Count3187
Engine Version24
Changes
Changes on 2026-03-19
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/menu.scene", "SystemScene": "scenes/menuui.scene", "Resources": "materials/png/*.png\nmaterials/turret_distance2.png\nmaterials/scope.png\nmaterials/map_image/*.jpg\nui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/menu.scene",
  "SystemScene": "scenes/menuui.scene",
  "Resources": "materials/png/*.png\nmaterials/turret_distance2.png\nmaterials/scope.png\nmaterials/map_image/*.jpg\nui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (44.7 MB modified)

+42 ~18
  • decals/facepunch-logo.decal_c (1.9 KB)
  • materials/sand_valley/sand_valley.vmat_c (5 KB)
  • modelpack/weapons/grease/35319a131faf497e950e57bba24d7bf8_png_cde1bfae.generated.vtex_c (4.6 MB)
  • modelpack/weapons/grease/6e879c2d659d4c838d9470217f104eec.vmat_c (6 KB)
  • modelpack/weapons/grease/6e879c2d659d4c838d9470217f104eec_png_644d4049.generated.vtex_c (3.7 MB)
  • modelpack/weapons/grease/6e879c2d659d4c838d9470217f104eec_png_6a8f8f52.generated.vtex_c (1.5 MB)
  • modelpack/weapons/grease/ammo.vmdl_c (25.2 KB)
  • modelpack/weapons/grease/ammo.vmdl_c.t.png (8.2 KB)
  • modelpack/weapons/grease/ce1fe83e3c94408a9629651fbee72187_png_dd696de2.generated.vtex_c (1.2 MB)
  • modelpack/weapons/grease/weapon.vmdl_c (359.2 KB)
  • modelpack/weapons/grease/weapon.vmdl_c.t.png (9.9 KB)
  • models/citizen_clothes/hat/war_helmet/models/war_helmet.vmdl_c (57.8 KB)
  • models/citizen_clothes/hat/war_helmet/models/war_helmet.vmdl_c.t.png (16 KB)
  • models/citizen_clothes/hat/war_helmet/textures/war_helmet.vmat_c (6.5 KB)
  • models/citizen_clothes/hat/war_helmet/textures/war_helmet_ao_png_dd1bb637.generated.vtex_c (560.9 KB)
  • models/citizen_clothes/hat/war_helmet/textures/war_helmet_bentnormal_png_dbf60580.generated.vtex_c (1.2 MB)
  • models/citizen_clothes/hat/war_helmet/textures/war_helmet_color_png_1f857cea.generated.vtex_c (1 MB)
  • models/citizen_clothes/hat/war_helmet/textures/war_helmet_normal_png_e29b1272.generated.vtex_c (1.3 MB)
  • models/sand_valley/grave_4.vmdl_c (6.5 KB)
  • models/sand_valley/grave_4.vmdl_c.t.png (5.2 KB)
  • models/sbox_props/lamp_post/lamp_post_opaque.vmat_c (6.3 KB)
  • models/sbox_props/lamp_post/lamp_post_opaque_ao_tga_71e9c320.generated.vtex_c (2.3 MB)
  • models/sbox_props/lamp_post/lamp_post_opaque_color_tga_46a28ade.generated.vtex_c (4.5 MB)
  • models/sbox_props/lamp_post/lamp_post_opaque_normal_tga_9a42b3e8.generated.vtex_c (5.1 MB)
  • models/sbox_props/lamp_post/lamp_post_pole_bottom.vmdl_c (11.7 KB)
  • models/sbox_props/lamp_post/lamp_post_pole_bottom.vmdl_c.t.png (4.5 KB)
  • prefabs/weapons/grease/swep.prefab_c (4.6 KB)
  • prefabs/weapons/grease/v_model.prefab_c (31.6 KB)
  • prefabs/weapons/grease/w_model.prefab_c (4 KB)
  • sound/weapons/foley1.vsnd_c (78.2 KB)
  • sound/weapons/foley2.vsnd_c (78.2 KB)
  • sound/weapons/foley3.vsnd_c (78.2 KB)
  • sound/weapons/grease/fire.sound_c (901 B)
  • sound/weapons/grease/fire.vsnd_c (80.7 KB)
  • sound/weapons/grease/mag1out.sound_c (892 B)
  • sound/weapons/grease/mag1out.vsnd_c (33.4 KB)
  • sound/weapons/grease/mag3in.sound_c (891 B)
  • sound/weapons/grease/mag3in.vsnd_c (21.1 KB)
  • sound/weapons/grease/thompson_shoot.vsnd_c (265.5 KB)
  • sound/weapons/gun_draw.sound_c (1004 B)
  • texture/universal_texture_jpg_7b15810e.generated.vtex_c (44.4 KB)
  • textures/generated/svgsource/6bee579d0b1be3ce.vtex_c (341.6 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.glag.protect_the_house.cll (326.2 KB -> 326.4 KB)
  • .bin/package.glag.protect_the_house.xml (572.9 KB -> 573.3 KB)
  • models/citizen/citizen.vanmgrph_c (67.9 KB -> 68 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_test.vmdl_c.t.png (14.4 KB -> 14.4 KB)
  • prefabs/weapons/357/swep.prefab_c (4.5 KB -> 4.6 KB)
  • prefabs/weapons/ak47/swep.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/weapons/hgrenade/swep.prefab_c (3.6 KB -> 3.6 KB)
  • prefabs/weapons/hgrenade/w_model.prefab_c (2.6 KB -> 2.7 KB)
  • prefabs/weapons/m4a1/swep.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/weapons/m4a1/v_model.prefab_c (25.7 KB -> 25.8 KB)
  • prefabs/weapons/m700/swep.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/weapons/mp5/swep.prefab_c (4.5 KB -> 4.6 KB)
  • prefabs/weapons/xm/swep.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/weapons/xm/w_model.prefab_c (3 KB -> 3.3 KB)
  • scenes/forest_hill.scene_c (6.2 MB -> 6.3 MB)
  • scenes/menu.scene_c (2.5 MB -> 2.5 MB)