Protect The House - Version 204882

Created
Total Size3 GB (3,251,306,427 bytes)
Modified Size12.4 MB (13,029,725 bytes)
File Count4242
Engine Version25
Changes
Changes on 2026-04-24
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/menu.scene", "SystemScene": "scenes/menuui.scene", "Resources": "materials/png/*.png\nmaterials/png/hud/pulse.gif\nmaterials/turret_distance2.png\nmaterials/scope.png\nmaterials/map_image/*.jpg\nui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/menu.scene",
  "SystemScene": "scenes/menuui.scene",
  "Resources": "materials/png/*.png\nmaterials/png/hud/pulse.gif\nmaterials/turret_distance2.png\nmaterials/scope.png\nmaterials/map_image/*.jpg\nui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (12.4 MB modified)

+3 ~24
  • modelpack/weapons/cyclone/textures/reticlesfactor_a1.vmat_c (6 KB)
  • ui/armory/radar.png (191.7 KB)
  • ui/pickuphintshud.razor.scss (2.4 KB)
  • .bin/package.base.cll (33.1 KB -> 33 KB)
  • .bin/package.glag.protect_the_house.cll (711.4 KB -> 720.2 KB)
  • .bin/package.glag.protect_the_house.xml (1.1 MB -> 1.1 MB)
  • prefabs/monsters/newmonsters/alien/quadpod_miniboss.prefab_c (12.7 KB -> 12.7 KB)
  • prefabs/monsters/newmonsters/crab/crab_miniboss.prefab_c (6.5 KB -> 6.5 KB)
  • prefabs/monsters/newmonsters/demon/demon3_miniboss.prefab_c (6.5 KB -> 6.5 KB)
  • prefabs/monsters/newmonsters/fantasy/minotaur_miniboss.prefab_c (6.8 KB -> 6.8 KB)
  • prefabs/monsters/newmonsters/fantasy/rhino_miniboss.prefab_c (6.7 KB -> 6.7 KB)
  • prefabs/monsters/newmonsters/goblin/goblin1_miniboss.prefab_c (7.1 KB -> 7.1 KB)
  • prefabs/monsters/newmonsters/mutant/mutant2_miniboss.prefab_c (6.7 KB -> 6.7 KB)
  • prefabs/monsters/newmonsters/skeleton/skelet1_miniboss.prefab_c (6.5 KB -> 6.5 KB)
  • prefabs/monsters/newmonsters/toxic/toxic1_miniboss.prefab_c (33.5 KB -> 33.5 KB)
  • prefabs/monsters/newmonsters/zombie/fox.prefab_c (17.1 KB -> 17.1 KB)
  • prefabs/monsters/newmonsters/zombie/fox_miniboss.prefab_c (17.4 KB -> 17.4 KB)
  • prefabs/monsters/newmonsters/zombie/zombie4_miniboss.prefab_c (6.6 KB -> 6.6 KB)
  • projectsettings/collision.config (3.1 KB -> 3.5 KB)
  • projectsettings/physics.config (237 B -> 237 B)
  • scenes/forest_hill.scene_c (2 MB -> 2 MB)
  • scenes/forest_hill_twoside.scene_c (1.8 MB -> 1.8 MB)
  • scenes/testmap.scene_c (6.4 MB -> 6.4 MB)
  • sound/turrets/heavy_fire.sound_c (872 B -> 889 B)
  • sound/turrets/rail1_fire.sound_c (874 B -> 892 B)
  • ui/components/itemtooltip.razor.scss (5.1 KB -> 5.6 KB)
  • ui/weaponhud.razor.scss (48.7 KB -> 46.3 KB)