Protect The House - Version 222858
| Created | |
|---|---|
| Total Size | 3 GB (3,274,440,009 bytes) |
| Modified Size | 12.4 MB (13,019,278 bytes) |
| File Count | 4280 |
| Engine Version | 25 |
| Changes | Changes on 2026-04-29 |
| Meta |
Diff (12.4 MB modified)
+1 ~276- sound/events/next_day_vote_passed.sound_c (891 B)
- .bin/package.base.cll (32.8 KB -> 32.8 KB)
- .bin/package.glag.protect_the_house.cll (798.3 KB -> 802.4 KB)
- .bin/package.glag.protect_the_house.xml (1.2 MB -> 1.2 MB)
- models/citizen/citizen.vanmgrph_c (67.7 KB -> 68.3 KB)
- models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
- prefabs/blood_explode.prefab_c (22 KB -> 22 KB)
- prefabs/blood_explode_big.prefab_c (18.7 KB -> 18.7 KB)
- prefabs/bones_explode.prefab_c (18 KB -> 18 KB)
- prefabs/bullet.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/bullet_big.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/bullet_very_big.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/demon_teleport.prefab_c (13.8 KB -> 13.8 KB)
- prefabs/dino_explode_big.prefab_c (18.1 KB -> 18.1 KB)
- prefabs/effects/crit.prefab_c (12.7 KB -> 12.7 KB)
- prefabs/effects/explosion.prefab_c (22.8 KB -> 22.8 KB)
- prefabs/effects/gold.prefab_c (4 KB -> 4 KB)
- prefabs/electro_explode.prefab_c (17.9 KB -> 17.9 KB)
- prefabs/exsplosion.prefab_c (22.7 KB -> 22.7 KB)
- prefabs/exsplosion_big.prefab_c (22.7 KB -> 22.8 KB)
- prefabs/impact_default.prefab_c (13.3 KB -> 13.4 KB)
- prefabs/impact_demon.prefab_c (13.2 KB -> 13.2 KB)
- prefabs/impact_demonlord.prefab_c (13.2 KB -> 13.2 KB)
- prefabs/impact_kingsword.prefab_c (13.1 KB -> 13.1 KB)
- prefabs/impact_magicblood.prefab_c (13.6 KB -> 13.6 KB)
- prefabs/impact_ronin.prefab_c (13.1 KB -> 13.1 KB)
- prefabs/orange_blood_explode.prefab_c (18.1 KB -> 18.1 KB)
- prefabs/ping.prefab_c (8.4 KB -> 8.4 KB)
- prefabs/smoke_explode.prefab_c (18.6 KB -> 18.6 KB)
- prefabs/wood_explode.prefab_c (18.1 KB -> 18.1 KB)
- prefabs/yellow_blood_explode.prefab_c (18.1 KB -> 18.1 KB)
- projectsettings/input.config (5.1 KB -> 5.3 KB)
- scenes/forest_hill.scene_c (1.8 MB -> 1.8 MB)
- scenes/forest_hill_twoside.scene_c (1.5 MB -> 1.5 MB)
- sound/ambient/forest_day.sound_c (863 B -> 865 B)
- sound/ambient/forest_night.sound_c (865 B -> 867 B)
- sound/ambient/wind.sound_c (845 B -> 847 B)
- sound/craft/craft.sound_c (849 B -> 851 B)
- sound/craft/craft_corepart.sound_c (874 B -> 876 B)
- sound/craft/craft_salvage.sound_c (873 B -> 875 B)
- sound/effects/chain_fire.sound_c (954 B -> 956 B)
- sound/effects/flame.sound_c (867 B -> 869 B)
- sound/effects/frenzy.sound_c (868 B -> 870 B)
- sound/effects/frost.sound_c (867 B -> 869 B)
- sound/effects/goldgain.sound_c (870 B -> 872 B)
- sound/effects/penetration.sound_c (873 B -> 875 B)
- sound/effects/rickocket.sound_c (873 B -> 873 B)
- sound/effects/rocket.sound_c (868 B -> 870 B)
- sound/effects/toxic.sound_c (867 B -> 869 B)
- sound/effects/vampire.sound_c (877 B -> 872 B)
- sound/events/altar_loose.sound_c (873 B -> 875 B)
- sound/events/altar_start.sound_c (977 B -> 979 B)
- sound/events/altar_win.sound_c (873 B -> 873 B)
- sound/events/armory_sell.sound_c (872 B -> 874 B)
- sound/events/boost_pickup.sound_c (895 B -> 895 B)
- sound/events/bucks_drop.sound_c (873 B -> 873 B)
- sound/events/bucks_get.sound_c (870 B -> 872 B)
- sound/events/button_click.sound_c (867 B -> 869 B)
- sound/events/chest_landed.sound_c (868 B -> 870 B)
- sound/events/chest_looted.sound_c (876 B -> 878 B)
- sound/events/day_end.sound_c (864 B -> 866 B)
- sound/events/day_vote_end.sound_c (888 B -> 888 B)
- sound/events/fall_light.sound_c (880 B -> 875 B)
- sound/events/fall_strong.sound_c (872 B -> 872 B)
- sound/events/intro1.sound_c (861 B -> 863 B)
- sound/events/intro2.sound_c (871 B -> 871 B)
- sound/events/intro2_without_beats.sound_c (893 B -> 894 B)
- sound/events/intro_new.sound_c (866 B -> 867 B)
- sound/events/level_up.sound_c (867 B -> 869 B)
- sound/events/loot_drop.sound_c (872 B -> 872 B)
- sound/events/other_day.sound_c (864 B -> 866 B)
- sound/events/other_day3.sound_c (865 B -> 867 B)
- sound/events/ping.sound_c (850 B -> 850 B)
- sound/events/receip.sound_c (867 B -> 869 B)
- sound/events/scrap_get.sound_c (870 B -> 872 B)
- sound/events/ship-alarm.sound_c (866 B -> 868 B)
- sound/events/shop_buy.sound_c (863 B -> 865 B)
- sound/events/shop_fail.sound_c (864 B -> 866 B)
- sound/events/shop_unlock.sound_c (866 B -> 868 B)
- sound/events/soul_drop.sound_c (872 B -> 872 B)
- sound/events/soul_pickup.sound_c (874 B -> 875 B)
- sound/events/star_drop.sound_c (873 B -> 873 B)
- sound/events/star_pickup.sound_c (872 B -> 874 B)
- sound/events/talant_cannot.sound_c (874 B -> 876 B)
- sound/events/talant_hover.sound_c (873 B -> 874 B)
- sound/events/talant_unlock.sound_c (874 B -> 876 B)
- sound/events/titled_day.sound_c (869 B -> 870 B)
- sound/events/titled_day2.sound_c (882 B -> 877 B)
- sound/events/titled_day3.sound_c (866 B -> 868 B)
- sound/events/vote_choose.sound_c (868 B -> 870 B)
- sound/events/vote_start.sound_c (865 B -> 867 B)
- sound/events/vote_voted.sound_c (879 B -> 881 B)
- sound/events/wood_explode.sound_c (958 B -> 958 B)
- sound/loot_container/loot_con_gain.sound_c (900 B -> 900 B)
- sound/loot_container/loot_con_open.sound_c (898 B -> 900 B)
- sound/monster/alien_eye/alien_eye_attack.sound_c (935 B -> 937 B)
- sound/monster/alien_eye/alien_eye_idle (1).sound_c (1.4 KB -> 1.4 KB)
- sound/monster/base/attack/attack.sound_c (1.8 KB -> 1.8 KB)
- sound/monster/base/death/death.sound_c (1.4 KB -> 1.4 KB)
- sound/monster/base/death/death_unpitch.sound_c (1.4 KB -> 1.4 KB)
- sound/monster/base/hurt/hurt.sound_c (1.7 KB -> 1.7 KB)
- sound/monster/base/hurt/hurt_unpitch.sound_c (1.7 KB -> 1.7 KB)
- sound/monster/base/idle/idle.sound_c (2.1 KB -> 2.1 KB)
- sound/monster/base/idle/idle_unpitch.sound_c (2.1 KB -> 2.1 KB)
- sound/monster/base/leap_girl.sound_c (887 B -> 889 B)
- sound/monster/blood_explode/blood_explode.sound_c (1.1 KB -> 1.1 KB)
- sound/monster/demon/death_small.sound_c (917 B -> 919 B)
- sound/monster/demon/demon_hit.sound_c (919 B -> 921 B)
- sound/monster/demon/demon_idle_small.sound_c (1.9 KB -> 1.9 KB)
- sound/monster/demon/hurt_small.sound_c (893 B -> 895 B)
- sound/monster/demon/teleporter.sound_c (892 B -> 894 B)
- sound/monster/demon/warning_slow.sound_c (897 B -> 899 B)
- sound/monster/demon/warning_small.sound_c (895 B -> 897 B)
- sound/monster/demon_lord/death.sound_c (920 B -> 922 B)
- sound/monster/demon_lord/demon_idle.sound_c (1.9 KB -> 1.9 KB)
- sound/monster/demon_lord/demon_lord_hit.sound_c (920 B -> 922 B)
- sound/monster/demon_lord/hurt.sound_c (894 B -> 896 B)
- sound/monster/demon_lord/warning.sound_c (897 B -> 899 B)
- sound/monster/dragon_boss/breath.sound_c (899 B -> 900 B)
- sound/monster/dragon_boss/fireball-erupted.sound_c (924 B -> 924 B)
- sound/monster/dragon_boss/idle (1).sound_c (1.3 KB -> 1.3 KB)
- sound/monster/dyno/dino_attack.sound_c (922 B -> 924 B)
- sound/monster/dyno/dino_die.sound_c (1011 B -> 1013 B)
- sound/monster/dyno/dyno_idle.sound_c (1.4 KB -> 1.4 KB)
- sound/monster/eye/banfly_roar.sound_c (894 B -> 894 B)
- sound/monster/eye/magic_attack.sound_c (896 B -> 896 B)
- sound/monster/eye/magic_hit.sound_c (891 B -> 893 B)
- sound/monster/foxy/death_fox.sound_c (1.4 KB -> 1.4 KB)
- sound/monster/foxy/hurt_fox.sound_c (1.7 KB -> 1.7 KB)
- sound/monster/foxy/idle_foxy.sound_c (2.1 KB -> 2.1 KB)
- sound/monster/foxy/leap_fox.sound_c (957 B -> 959 B)
- sound/monster/ghost/ghost_death.sound_c (895 B -> 897 B)
- sound/monster/ghost/ghost_hurt.sound_c (894 B -> 896 B)
- sound/monster/ghost/ghost_idle.sound_c (2.4 KB -> 2.4 KB)
- sound/monster/goblin/die1.sound_c (1 KB -> 1 KB)
- sound/monster/goblin/hurt1.sound_c (1 KB -> 1 KB)
- sound/monster/goblin/idle.sound_c (1.8 KB -> 1.8 KB)
- sound/monster/goblin/leap_gob.sound_c (893 B -> 895 B)
- sound/monster/horseman/death.sound_c (1.4 KB -> 1.4 KB)
- sound/monster/horseman/hurt.sound_c (1.4 KB -> 1.4 KB)
- sound/monster/horseman/idle.sound_c (1.3 KB -> 1.3 KB)
- sound/monster/horseman/leap.sound_c (986 B -> 986 B)
- sound/monster/king/die.sound_c (950 B -> 950 B)
- sound/monster/king/hurt.sound_c (1.1 KB -> 1.1 KB)
- sound/monster/king/idle.sound_c (1 KB -> 1 KB)
- sound/monster/king/leap.sound_c (871 B -> 873 B)
- sound/monster/leap.sound_c (943 B -> 944 B)
- sound/monster/quadpod/electro_explode.sound_c (1.1 KB -> 1.1 KB)
- sound/monster/queen_crab/queen_crab_idle.sound_c (1.7 KB -> 1.7 KB)
- sound/monster/siren/death.sound_c (1.4 KB -> 1.4 KB)
- sound/monster/siren/hurt.sound_c (1.7 KB -> 1.7 KB)
- sound/monster/siren/siren_ability.sound_c (892 B -> 892 B)
- sound/monster/siren/siren_attack.sound_c (897 B -> 897 B)
- sound/monster/siren/siren_idle.sound_c (1.2 KB -> 1.2 KB)
- sound/monster/skeleton/skelet_bones_die.sound_c (1.1 KB -> 1.1 KB)
- sound/monster/skeleton/skelet_die.sound_c (1012 B -> 1014 B)
- sound/monster/skeleton/skelet_hurt.sound_c (918 B -> 920 B)
- sound/monster/skeleton/skelet_idle.sound_c (1.3 KB -> 1.3 KB)
- sound/monster/tick1.sound_c (867 B -> 867 B)
- sound/monster/toxic_cloud.sound_c (873 B -> 875 B)
- sound/monster/toxic_hit.sound_c (871 B -> 873 B)
- sound/monster/tripod/exsplosion.sound_c (889 B -> 889 B)
- sound/monster/tripod/tripod_idle.sound_c (1.9 KB -> 1.9 KB)
- sound/monster/tripod/tripod_idle_pitch.sound_c (1.9 KB -> 1.9 KB)
- sound/monster/tripod/tripod_startstep.sound_c (918 B -> 918 B)
- sound/monster/tripod/tripod_step.sound_c (899 B -> 899 B)
- sound/monster/tripod/uberpod_blast.sound_c (893 B -> 893 B)
- sound/monster/tripod/uberpod_charge.sound_c (910 B -> 910 B)
- sound/monster/warlock/necro_teleport.sound_c (915 B -> 917 B)
- sound/monster/warlock/warlock_teleport.sound_c (913 B -> 915 B)
- sound/music/altar/altar_complex.sound_c (2.1 KB -> 2.1 KB)
- sound/music/battle.sound_c (3.2 KB -> 3.2 KB)
- sound/music/break.sound_c (2.1 KB -> 2.1 KB)
- sound/music/horror.sound_c (3.1 KB -> 3.1 KB)
- sound/music/shop.sound_c (850 B -> 843 B)
- sound/soundpacks/big_creature_sound.sound_c (27.3 KB -> 27.3 KB)
- sound/soundpacks/big_creature_sound_pitchup.sound_c (27.3 KB -> 27.3 KB)
- sound/soundpacks/big_creature_sound_pitchup_more.sound_c (27.4 KB -> 27.4 KB)
- sound/soundpacks/entity_sound.sound_c (5.9 KB -> 5.9 KB)
- sound/soundpacks/entity_sound_pitchup.sound_c (5.9 KB -> 5.9 KB)
- sound/soundpacks/the yeti sasquach skunkape audio pack/golem_attack.sound_c (1.4 KB -> 1.4 KB)
- sound/soundpacks/the yeti sasquach skunkape audio pack/idle.sound_c (3.3 KB -> 3.3 KB)
- sound/soundpacks/the yeti sasquach skunkape audio pack/idle_pitched.sound_c (3.3 KB -> 3.4 KB)
- sound/soundpacks/the yeti sasquach skunkape audio pack/pain.sound_c (1.6 KB -> 1.6 KB)
- sound/soundpacks/the yeti sasquach skunkape audio pack/pain2.sound_c (1.7 KB -> 1.7 KB)
- sound/soundpacks/the yeti sasquach skunkape audio pack/pain2_pitched.sound_c (1.7 KB -> 1.7 KB)
- sound/soundpacks/the yeti sasquach skunkape audio pack/pain_pitched.sound_c (1.6 KB -> 1.6 KB)
- sound/turrets/beam_1.sound_c (868 B -> 870 B)
- sound/turrets/detect.sound_c (862 B -> 864 B)
- sound/turrets/exsplosion.sound_c (873 B -> 875 B)
- sound/turrets/flame_fire.sound_c (866 B -> 868 B)
- sound/turrets/gatling_fire.sound_c (874 B -> 876 B)
- sound/turrets/heavy_fire.sound_c (889 B -> 881 B)
- sound/turrets/lost.sound_c (844 B -> 846 B)
- sound/turrets/move_1.sound_c (862 B -> 864 B)
- sound/turrets/placer_draw.sound_c (868 B -> 870 B)
- sound/turrets/plasma_charge.sound_c (885 B -> 887 B)
- sound/turrets/plasma_fire.sound_c (873 B -> 875 B)
- sound/turrets/rail1_charge.sound_c (887 B -> 889 B)
- sound/turrets/rail1_fire.sound_c (892 B -> 884 B)
- sound/turrets/rocket_fly.sound_c (866 B -> 868 B)
- sound/turrets/rocket_launch.sound_c (891 B -> 893 B)
- sound/turrets/shock_fire.sound_c (1013 B -> 1015 B)
- sound/turrets/turret_cannotplace.sound_c (892 B -> 894 B)
- sound/turrets/turret_place.sound_c (869 B -> 871 B)
- sound/vehicle/2007-chrysler-300-c-gear-shift-down-halting.sound_c (969 B -> 971 B)
- sound/vehicle/cu2_offlow_ex.sound_c (885 B -> 887 B)
- sound/vehicle/cu2_onhigh_ex.sound_c (885 B -> 887 B)
- sound/vehicle/dp4_idle.sound_c (864 B -> 866 B)
- sound/vehicle/dp4_low.sound_c (863 B -> 865 B)
- sound/vehicle/dp4_mid.sound_c (863 B -> 865 B)
- sound/vehicle/e49_idle.sound_c (865 B -> 867 B)
- sound/vehicle/e49_onverylow.sound_c (886 B -> 888 B)
- sound/vehicle/lights.sound_c (863 B -> 863 B)
- sound/vehicle/skidgrass.sound_c (866 B -> 868 B)
- sound/vehicle/van.sound_c (844 B -> 846 B)
- sound/weapons/ak47/ak47-1.sound_c (876 B -> 877 B)
- sound/weapons/ak47/ak47_clipin.sound_c (896 B -> 898 B)
- sound/weapons/ak47/ak47_clipout.sound_c (897 B -> 899 B)
- sound/weapons/alu/alu_shoot.sound_c (907 B -> 909 B)
- sound/weapons/alu/clipout.sound_c (867 B -> 869 B)
- sound/weapons/alu/deploy.sound_c (886 B -> 888 B)
- sound/weapons/alu/slideback.sound_c (885 B -> 887 B)
- sound/weapons/ammo_pickup.sound_c (876 B -> 877 B)
- sound/weapons/building_hammer/fence_place.sound_c (921 B -> 923 B)
- sound/weapons/building_hammer/fence_repair.sound_c (922 B -> 924 B)
- sound/weapons/crowbar/crowbar_block.sound_c (913 B -> 915 B)
- sound/weapons/crowbar/crowbar_hitflesh.sound_c (1.1 KB -> 1.1 KB)
- sound/weapons/crowbar/crowbar_hitwall.sound_c (917 B -> 919 B)
- sound/weapons/crowbar/swing.sound_c (1.4 KB -> 1.4 KB)
- sound/weapons/cyclone/fire.sound_c (889 B -> 891 B)
- sound/weapons/grease/fire.sound_c (901 B -> 901 B)
- sound/weapons/grease/mag1out.sound_c (892 B -> 894 B)
- sound/weapons/grease/mag3in.sound_c (891 B -> 893 B)
- sound/weapons/gun_draw.sound_c (1004 B -> 1006 B)
- sound/weapons/gun_empty.sound_c (865 B -> 867 B)
- sound/weapons/hgrenade/grenade_bounce.sound_c (917 B -> 919 B)
- sound/weapons/hgrenade/grenade_pin.sound_c (898 B -> 900 B)
- sound/weapons/hgrenade/grenade_reload.sound_c (911 B -> 913 B)
- sound/weapons/hitmarker_2.sound_c (876 B -> 877 B)
- sound/weapons/hitmarker_headshot.sound_c (890 B -> 892 B)
- sound/weapons/kingsword/king_deploy.sound_c (1008 B -> 1010 B)
- sound/weapons/kingsword/king_hit.sound_c (1.2 KB -> 1.2 KB)
- sound/weapons/kingsword/king_hitwall.sound_c (1 KB -> 1 KB)
- sound/weapons/kingsword/king_swing.sound_c (1.2 KB -> 1.2 KB)
- sound/weapons/knife/knife_block.sound_c (898 B -> 900 B)
- sound/weapons/knife/knife_deploy1.sound_c (899 B -> 900 B)
- sound/weapons/knife/knife_hit.sound_c (1.2 KB -> 1.2 KB)
- sound/weapons/knife/knife_hitwall.sound_c (898 B -> 900 B)
- sound/weapons/knife/knife_slash.sound_c (1000 B -> 1002 B)
- sound/weapons/m4a1/m4a1_fire.sound_c (894 B -> 895 B)
- sound/weapons/m4a1/mag insert.sound_c (893 B -> 895 B)
- sound/weapons/m4a1/mag release.sound_c (894 B -> 896 B)
- sound/weapons/m700/scout_bolt.sound_c (893 B -> 895 B)
- sound/weapons/m700/scout_clipin.sound_c (895 B -> 897 B)
- sound/weapons/m700/scout_clipout.sound_c (896 B -> 898 B)
- sound/weapons/m700/scout_fire-1.sound_c (895 B -> 897 B)
- sound/weapons/mp5/mp5fire.sound_c (870 B -> 872 B)
- sound/weapons/mp5/mp5_clipin.sound_c (892 B -> 894 B)
- sound/weapons/mp5/mp5_clipout.sound_c (893 B -> 895 B)
- sound/weapons/python/python_fire.sound_c (899 B -> 900 B)
- sound/weapons/python/python_reload.sound_c (892 B -> 894 B)
- sound/weapons/saber/saberon.sound_c (928 B -> 912 B)
- sound/weapons/saber/saber_hit.sound_c (1.4 KB -> 1.4 KB)
- sound/weapons/saber/swing.sound_c (1001 B -> 995 B)
- sound/weapons/sci_smg/clipin.sound_c (907 B -> 909 B)
- sound/weapons/sci_smg/clipout.sound_c (908 B -> 910 B)
- sound/weapons/sci_smg/shoot.sound_c (905 B -> 907 B)
- sound/weapons/usp/usp-1.sound_c (880 B -> 875 B)
- sound/weapons/usp/usp_clipin.sound_c (892 B -> 894 B)
- sound/weapons/usp/usp_clipout.sound_c (893 B -> 895 B)
- sound/weapons/usp/usp_slideback.sound_c (903 B -> 898 B)
- sound/weapons/usp/usp_unsil-1.sound_c (893 B -> 895 B)
- sound/weapons/weapon_draw.sound_c (875 B -> 875 B)
- sound/weapons/xm/xm1014-1.sound_c (873 B -> 875 B)
- sound/weapons/xm/xm1014_insertshell.sound_c (915 B -> 917 B)
- ui/dayhud.razor.scss (5.1 KB -> 5.6 KB)