Protect The House - Version 224226

Created
Total Size3.1 GB (3,275,414,448 bytes)
Modified Size17.9 MB (18,747,651 bytes)
File Count4287
Engine Version25
Changes
Changes on 2026-05-01
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "StartupScene": "scenes/menu.scene", "SystemScene": "scenes/menuui.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "materials/png/*.png\nmaterials/png/hud/pulse.gif\nmaterials/turret_distance2.png\nmaterials/scope.png\nmaterials/map_image/*.jpg\nui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "StartupScene": "scenes/menu.scene",
  "SystemScene": "scenes/menuui.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "materials/png/*.png\nmaterials/png/hud/pulse.gif\nmaterials/turret_distance2.png\nmaterials/scope.png\nmaterials/map_image/*.jpg\nui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (17.9 MB modified)

+7 ~46
  • prefabs/monsters/newmonsters/zombie/test.prefab_c (5.9 KB)
  • prefabs/monsters/newmonsters/zombie/zombie1_test.prefab_c (6.3 KB)
  • scenes/testinghill.scene_c (692.1 KB)
  • sound/events/mrscrappy.sound_c (887 B)
  • sound/events/mrscrappy.vsnd_c (17.2 KB)
  • ui/autofilterpopup.razor.scss (16 KB)
  • ui/scrappybot.png (224.1 KB)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • .bin/package.glag.protect_the_house.cll (809.5 KB -> 833.6 KB)
  • .bin/package.glag.protect_the_house.xml (1.2 MB -> 1.2 MB)
  • modelpack/monsters/big_boy/bigboy_edited.vmdl_c (134.3 KB -> 133.2 KB)
  • modelpack/monsters/big_boy/bigboy_edited.vmdl_c.t.png (19.2 KB -> 19.2 KB)
  • modelpack/monsters/crab/crab.vmdl_c (40.6 KB -> 39.9 KB)
  • modelpack/monsters/crab/crab.vmdl_c.t.png (17.6 KB -> 17.6 KB)
  • modelpack/monsters/demon1/mesh.vmdl_c (109.1 KB -> 105 KB)
  • modelpack/monsters/demon1/mesh.vmdl_c.t.png (15.5 KB -> 15.5 KB)
  • modelpack/monsters/demon2/demon2.vmdl_c (101.9 KB -> 100.5 KB)
  • modelpack/monsters/demon2/demon2.vmdl_c.t.png (18.1 KB -> 18.2 KB)
  • modelpack/monsters/eye/eyedude2.vmdl_c (40.3 KB -> 40.1 KB)
  • modelpack/monsters/eye/eyedude2.vmdl_c.t.png (13.5 KB -> 13.5 KB)
  • modelpack/monsters/goblin_demon/goblin1.vmdl_c (105.1 KB -> 104 KB)
  • modelpack/monsters/goblin_demon/goblin1.vmdl_c.t.png (16.3 KB -> 16.3 KB)
  • modelpack/monsters/homuncul/homuncul.vmdl_c (94.4 KB -> 93.4 KB)
  • modelpack/monsters/homuncul/homuncul.vmdl_c.t.png (17.1 KB -> 17.1 KB)
  • modelpack/monsters/horror_creat/thc6_low.vmdl_c (72.4 KB -> 70.8 KB)
  • modelpack/monsters/horror_creat/thc6_low.vmdl_c.t.png (28.4 KB -> 28.3 KB)
  • modelpack/monsters/minotaur/mino.vmdl_c (72.6 KB -> 71.8 KB)
  • modelpack/monsters/minotaur/mino.vmdl_c.t.png (28.1 KB -> 27.9 KB)
  • modelpack/monsters/monstr/slender.vmdl_c (77.3 KB -> 76.5 KB)
  • modelpack/monsters/monstr/slender.vmdl_c.t.png (15.1 KB -> 15.1 KB)
  • modelpack/monsters/necro_ghoul/ghoul.vmdl_c (825.4 KB -> 824 KB)
  • modelpack/monsters/necro_ghoul/ghoul.vmdl_c.t.png (19.3 KB -> 18 KB)
  • modelpack/monsters/rhino/rhino.vmdl_c (125.8 KB -> 124.9 KB)
  • modelpack/monsters/skeleton/skeleton.vmdl_c (90 KB -> 89.2 KB)
  • modelpack/monsters/skeleton/skeleton.vmdl_c.t.png (19.5 KB -> 19.5 KB)
  • modelpack/monsters/stone_giant/b-hips.vmdl_c (93.1 KB -> 91.4 KB)
  • modelpack/monsters/stone_giant/b-hips.vmdl_c.t.png (19.2 KB -> 19.2 KB)
  • modelpack/monsters/zombie_cartoon/zombie_cartoon2.vmdl_c (77 KB -> 74.8 KB)
  • modelpack/monsters/zombie_cartoon/zombie_cartoon2.vmdl_c.t.png (21.3 KB -> 21.5 KB)
  • modelpack/monsters/zombie_legs/legs.vmdl_c (60 KB -> 59.8 KB)
  • modelpack/monsters/zombie_legs/legs.vmdl_c.t.png (21.2 KB -> 21.2 KB)
  • modelpack/monsters2/alien/alien hatchling.vmdl_c (24.4 KB -> 24.2 KB)
  • modelpack/monsters2/quadpod/alien_quadpod.vmdl_c (123.7 KB -> 123.5 KB)
  • modelpack/monsters2/quadpod/alien_quadpod.vmdl_c.t.png (9.1 KB -> 9.1 KB)
  • prefabs/vehicle/bike.prefab_c (16.9 KB -> 16.9 KB)
  • prefabs/vehicle/van.prefab_c (50.4 KB -> 50.4 KB)
  • scenes/forest_hill.scene_c (1.8 MB -> 1.8 MB)
  • scenes/forest_hill_twoside.scene_c (1.5 MB -> 1.5 MB)
  • scenes/menu.scene_c (2.5 MB -> 2.5 MB)
  • scenes/testmap.scene_c (6.4 MB -> 6.4 MB)
  • ui/armorypopup.razor.scss (57.1 KB -> 58 KB)
  • ui/components/itemcard.razor.scss (9.5 KB -> 10.4 KB)
  • ui/pickuphintshud.razor.scss (2.4 KB -> 3.4 KB)