[WIP] Protect The House - Version 312050

Created
Total Size3.8 GB (4,118,713,265 bytes)
Modified Size11.1 MB (11,641,248 bytes)
File Count6134
Engine Version28
Changes
Changes on 2026-07-18
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "StartupScene": "scenes/menuv2.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "materials/png/*.png\nmaterials/png/hud/pulse.gif\nmaterials/turret_distance2.png\nmaterials/scope.png\nui/*\nwiki/*.json", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "StartupScene": "scenes/menuv2.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "materials/png/*.png\nmaterials/png/hud/pulse.gif\nmaterials/turret_distance2.png\nmaterials/scope.png\nui/*\nwiki/*.json",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (11.1 MB modified)

+3 ~10 -6
  • .bin/package.base.dll (180.5 KB)
  • .bin/package.glag.protect_the_house.dll (5.5 MB)
  • wiki/monsters.json (10.9 KB)
  • .bin/package.glag.protect_the_house.xml (2.2 MB -> 2.2 MB)
  • models/citizen_clothes/glasses/nerdy_glasses/models/nerdy_glasses_m_human.vmdl_c.t.png (36.3 KB -> 12.8 KB)
  • models/citizen_clothes/hair/medium_beard/models/medium_beard_m_human.vmdl_c.t.png (36.3 KB -> 31.1 KB)
  • models/citizen_clothes/jumper/cardigan/cardigan.clothing_c.t.png (15.5 KB -> 54.2 KB)
  • models/props/temporary_fencing/fence_panel_large_gib.vmdl_c.t.png (36.3 KB -> 17.2 KB)
  • models/sbox_props/cardboard_box/cardboard_box_03_gib01.vmdl_c.t.png (36.3 KB -> 28.2 KB)
  • models/sbox_props/cardboard_box/cardboard_box_03_gib03.vmdl_c.t.png (36.3 KB -> 33.9 KB)
  • models/sbox_props/security_light/satellite_dish_arm_gib.vmdl_c.t.png (36.3 KB -> 17.1 KB)
  • scenes/menuv2.scene_c (125.4 KB -> 125.3 KB)
  • scenes/sands_storm.scene_c (2.9 MB -> 2.9 MB)
  • clutter/grass.clutter_c (683 B)
  • clutter/tree.clutter_c (626 B)
  • materials/map_image/forest_hill.jpg (250.9 KB)
  • materials/map_image/forest_hill_cartoonmap.jpg (130 KB)
  • materials/map_image/forest_hill_two_side.jpg (254.5 KB)
  • materials/map_image/sandstorm.jpg (162.8 KB)