Red Lift - Version 355855

Created
Total Size3.1 GB (3,297,678,909 bytes)
Modified Size62.4 MB (65,386,195 bytes)
File Count3220
Engine Version28
Changes
.996
Meta
{ "MaxPlayers": 6, "MinPlayers": 1, "TickRate": 30, "GameNetworkType": "Multiplayer", "MapSelect": "Official", "MapList": [ "maps/hedron_city/hedron_city_remake.vmap" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "RedLift", "StartupScene": "scenes/h.scene", "LaunchMode": "DedicatedServerOnly", "SystemScene": "redliftsystem001.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 6,
  "MinPlayers": 1,
  "TickRate": 30,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "maps/hedron_city/hedron_city_remake.vmap"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "RedLift",
  "StartupScene": "scenes/h.scene",
  "LaunchMode": "DedicatedServerOnly",
  "SystemScene": "redliftsystem001.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (62.4 MB modified)

+65 ~17 -1 ⏳
Awaiting 1 binary from code compilation.
  • ammo/9mm.ammo_c (277 B)
  • ammo_profile_and_barrel_delivery_doctrine.md (9 KB)
  • models/weapons/sbox_pistol_1911/v_1911.vmat_c (5.6 KB)
  • models/weapons/sbox_pistol_1911/v_1911.vmdl_c (972.3 KB)
  • models/weapons/sbox_pistol_1911/v_1911.vmdl_c.t.png (36.3 KB)
  • models/weapons/sbox_pistol_1911/v_1911_ao_png_150e45aa.generated.vtex_c (1.5 MB)
  • models/weapons/sbox_pistol_1911/v_1911_color_png_43b53733.generated.vtex_c (4.9 MB)
  • models/weapons/sbox_pistol_1911/v_1911_normal_png_b5de3732.generated.vtex_c (5.1 MB)
  • models/weapons/sbox_pistol_1911/w_1911.vmdl_c (245.1 KB)
  • models/weapons/sbox_pistol_1911/w_1911.vmdl_c.t.png (36.3 KB)
  • prefabs/particles/tracer/tracer_9mm.prefab_c (2.7 KB)
  • prefabs/particles/tracer/tracer_rifle.prefab_c (2.8 KB)
  • prefabs/weapons/swb_fp_1911.prefab_c (8.5 KB)
  • textures/generated/imagefile/3ee0db368e056402.vtex_c (334 B)
  • textures/generated/svgsource/f96268966937bd4a.vtex_c (85.6 KB)
  • textures/particles/smoke/smoke_loop_b.vtex_c (2.9 MB)
  • weapons/colt1911/colt1911.prefab_c (6.9 KB)
  • weapons/colt1911/colt1911_vm.prefab_c (29.2 KB)
  • weapons/colt1911/colt1911_wm.prefab_c (3.8 KB)
  • weapons/rpg/rpg.prefab_c (9.7 KB)
  • weapons/rpg/rpg_projectile.prefab_c (12.4 KB)
  • weapons/rpg/rpg_vm.prefab_c (34.7 KB)
  • weapons/rpg/rpg_wm.prefab_c (3.9 KB)
  • weapons/rpg/sounds/rocket_loop.sound_c (811 B)
  • weapons/rpg/sounds/rocket_loop.vsnd_c (1 MB)
  • weapons/rpg/sounds/rpg_reload_close.sound_c (894 B)
  • weapons/rpg/sounds/rpg_reload_close.vsnd_c (49.6 KB)
  • weapons/rpg/sounds/rpg_reload_foley_01.sound_c (913 B)
  • weapons/rpg/sounds/rpg_reload_foley_01.vsnd_c (20.8 KB)
  • weapons/rpg/sounds/rpg_reload_foley_02.sound_c (913 B)
  • weapons/rpg/sounds/rpg_reload_foley_02.vsnd_c (11.1 KB)
  • weapons/rpg/sounds/rpg_reload_handle.sound_c (895 B)
  • weapons/rpg/sounds/rpg_reload_handle.vsnd_c (29.4 KB)
  • weapons/rpg/sounds/rpg_reload_lock.sound_c (893 B)
  • weapons/rpg/sounds/rpg_reload_lock.vsnd_c (12.2 KB)
  • weapons/rpg/sounds/rpg_reload_lock_eject.sound_c (915 B)
  • weapons/rpg/sounds/rpg_reload_lock_eject.vsnd_c (29.5 KB)
  • weapons/rpg/sounds/rpg_reload_missile_hand_touch.sound_c (939 B)
  • weapons/rpg/sounds/rpg_reload_missile_hand_touch.vsnd_c (12.3 KB)
  • weapons/rpg/sounds/rpg_reload_missile_insert_01.sound_c (938 B)
  • weapons/rpg/sounds/rpg_reload_missile_insert_01.vsnd_c (52.5 KB)
  • weapons/rpg/sounds/rpg_reload_missile_insert_02.sound_c (938 B)
  • weapons/rpg/sounds/rpg_reload_missile_insert_02.vsnd_c (20.9 KB)
  • weapons/rpg/sounds/rpg_reload_missile_insert_03.sound_c (938 B)
  • weapons/rpg/sounds/rpg_reload_missile_insert_03.vsnd_c (58.2 KB)
  • weapons/rpg/sounds/rpg_reload_missile_lock_01.sound_c (936 B)
  • weapons/rpg/sounds/rpg_reload_missile_lock_01.vsnd_c (23.8 KB)
  • weapons/rpg/sounds/rpg_reload_missile_lock_02.sound_c (936 B)
  • weapons/rpg/sounds/rpg_reload_missile_lock_02.vsnd_c (35.3 KB)
  • weapons/rpg/sounds/rpg_reload_missile_withdraw.sound_c (937 B)
  • weapons/rpg/sounds/rpg_reload_missile_withdraw.vsnd_c (49.6 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_01.sound_c (914 B)
  • weapons/rpg/sounds/rpg_reload_rustle_01.vsnd_c (101.3 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_02.sound_c (914 B)
  • weapons/rpg/sounds/rpg_reload_rustle_02.vsnd_c (55.3 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_03.sound_c (914 B)
  • weapons/rpg/sounds/rpg_reload_rustle_03.vsnd_c (86.9 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_04.sound_c (914 B)
  • weapons/rpg/sounds/rpg_reload_rustle_04.vsnd_c (63.9 KB)
  • weapons/rpg/sounds/rpg_reload_venturi_slide.sound_c (918 B)
  • weapons/rpg/sounds/rpg_reload_venturi_slide.vsnd_c (32.4 KB)
  • weapons/rpg/sounds/rpg_reload_venturi_slide_end.sound_c (938 B)
  • weapons/rpg/sounds/rpg_reload_venturi_slide_end.vsnd_c (20.9 KB)
  • weapons/rpg/sounds/rpg_shoot.sound_c (793 B)
  • weapons/rpg/sounds/rpg_shoot.vsnd_c (1.1 MB)
  • .bin/package.glifted.red_lift.dll (24.1 MB -> 24.4 MB)
  • .bin/package.glifted.red_lift.xml (197.2 KB -> 207.9 KB)
  • .bin/package.icu.ai-chat.dll (36.5 KB -> 36.5 KB)
  • .bin/package.kikozl.sbox_ui_designer.dll (145.5 KB -> 145.5 KB)
  • .bin/package.local.redliftfacade.dll (9 KB -> 9 KB)
  • blood and gibs/particles/blood_drip_heavy.prefab_c (5.2 KB -> 5.2 KB)
  • maps/hedron_city/hedron_city_remake.vpk (16.5 MB -> 16.5 MB)
  • prefabs/particles/tracer/tracer.prefab_c (2.8 KB -> 2.9 KB)
  • prefabs/player controller.prefab_c (208.4 KB -> 208.4 KB)
  • prefabs/weapons/colt.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/swb_fp_m700.prefab_c (8.2 KB -> 8.2 KB)
  • prefabs/weapons/swb_fp_usp.prefab_c (8.4 KB -> 8.4 KB)
  • redliftsystem001.scene_c (143.6 KB -> 150 KB)
  • rl-h.prefab_c (1.2 MB -> 1.2 MB)
  • scenes/h.scene_c (208.7 KB -> 228.2 KB)
  • scenes/h_scene_data/navmesh/baked.navdata (343.7 KB -> 371.6 KB)
  • wavehud.razor.scss (50.6 KB -> 51.8 KB)
  • .bin/package.base.dll (180.5 KB)