Red Lift - Version 366624
| Created | |
|---|---|
| Total Size | 3.1 GB (3,289,023,150 bytes) |
| Modified Size | 47.8 MB (50,135,756 bytes) |
| File Count | 3228 |
| Engine Version | 28 |
| Changes | .997 |
| Meta |
Diff (47.8 MB modified)
+19 ~48 -11 ⏳- blood and gibs/particles/blood_drip_heavy2.prefab_c (5 KB)
- models/first_person/v_first_person_arms_human_left.vmdl_c (2.7 KB)
- models/first_person/v_first_person_arms_human_left.vmdl_c.t.png (24.1 KB)
- models/first_person/v_first_person_colt_left.vmdl_c (2.4 KB)
- models/first_person/v_first_person_colt_left.vmdl_c.t.png (11.3 KB)
- models/first_person/v_first_person_usp_left.vmdl_c (2.7 KB)
- models/first_person/v_first_person_usp_left.vmdl_c.t.png (8.6 KB)
- models/weapons/sbox_ammo/84mm_missile/84mm_missile.vmdl_c (80.4 KB)
- models/weapons/sbox_ammo/84mm_missile/84mm_missile.vmdl_c.t.png (18 KB)
- sounds/blud/blood_hit.sound_c (1 KB)
- sounds/blud/headshot_drop_1.vsnd_c (61.9 KB)
- sounds/blud/headshot_drop_2.vsnd_c (173.7 KB)
- sounds/blud/headshot_squish 2.vsnd_c (31.3 KB)
- sounds/blud/headshot_squish 3.vsnd_c (31.3 KB)
- sounds/blud/headshot_squish 4.vsnd_c (31.3 KB)
- sounds/blud/headshot_squish.sound_c (1.2 KB)
- sounds/blud/headshot_squish.vsnd_c (31.3 KB)
- sounds/blud/head_sound_base.sound_c (945 B)
- sounds/blud/head_sound_base.vsnd_c (61.9 KB)
- .bin/package.glifted.red_lift.dll (24.4 MB -> 25.3 MB)
- .bin/package.glifted.red_lift.xml (207.9 KB -> 225.5 KB)
- .bin/package.icu.ai-chat.dll (36.5 KB -> 36.5 KB)
- .bin/package.kikozl.sbox_ui_designer.dll (145.5 KB -> 145.5 KB)
- .bin/package.local.redliftfacade.dll (9 KB -> 9 KB)
- blood and gibs/particles/blood_backblast.prefab_c (4.8 KB -> 5 KB)
- blood and gibs/particles/blood_drip_heavy.prefab_c (5.2 KB -> 5 KB)
- blood and gibs/particles/blood_drip_light.prefab_c (5 KB -> 5.2 KB)
- blood and gibs/particles/blood_hit_spray.prefab_c (4.3 KB -> 7.5 KB)
- diagnostics/rl_verify_pulse_contract_math.ps1 (43.1 KB -> 44.5 KB)
- enemy/prefabs/crank/compiled/walk.vmdl_c (236 KB -> 240.4 KB)
- enemy/prefabs/goathead/animation/lockjaw_test_full_xy.vmdl_c (1.5 MB -> 295.7 KB)
- enemy/prefabs/jester/animation/compiled/jester_base_sprint.vmdl_c (243 KB -> 247.1 KB)
- enemy/prefabs/rank/animation/rank_test_full_xy.vmdl_c (1.6 MB -> 323.3 KB)
- enemy/prefabs/shank/animation/shank_walk.vmdl_c (657.1 KB -> 660.8 KB)
- enemy/prefabs/shank/animation/shank_walk.vmdl_c.t.png (18.8 KB -> 19.5 KB)
- enemy/prefabs/skrill/animation/skril_test_full_xy.vmdl_c (1 MB -> 233.6 KB)
- enemy/prefabs/tuner/animation/tuner_test_full_xy.vmdl_c (1.3 MB -> 282.3 KB)
- maps/hedron_city/hedron_city_remake.vpk (16.5 MB -> 16.5 MB)
- models/weapons/sbox_pistol_1911/v_1911.vmdl_c.t.png (36.3 KB -> 8.5 KB)
- models/weapons/sbox_pistol_1911/w_1911.vmdl_c.t.png (36.3 KB -> 17.8 KB)
- prefabs/particles/tracer/tracer.prefab_c (2.9 KB -> 2.8 KB)
- prefabs/player controller.prefab_c (208.4 KB -> 210.5 KB)
- prefabs/spawnmanager/enemy_crank.prefab_c (46.1 KB -> 44.4 KB)
- prefabs/spawnmanager/enemy_goathead.prefab_c (60.9 KB -> 55.9 KB)
- prefabs/spawnmanager/enemy_jester.prefab_c (46.2 KB -> 44.6 KB)
- prefabs/spawnmanager/enemy_prefect.prefab_c (48 KB -> 45.9 KB)
- prefabs/spawnmanager/enemy_rank.prefab_c (47.4 KB -> 45.6 KB)
- prefabs/spawnmanager/enemy_shank.prefab_c (61.9 KB -> 65.2 KB)
- prefabs/spawnmanager/enemy_skrill.prefab_c (49.4 KB -> 47.8 KB)
- prefabs/weapons/colt.prefab_c (8.5 KB -> 8.6 KB)
- prefabs/weapons/remington870.prefab_c (8.8 KB -> 8.8 KB)
- prefabs/weapons/revolver.prefab_c (9 KB -> 9 KB)
- prefabs/weapons/scarh.prefab_c (8.8 KB -> 8.8 KB)
- prefabs/weapons/swb_fp_1911.prefab_c (8.5 KB -> 8.5 KB)
- prefabs/weapons/swb_fp_m4a1.prefab_c (8.3 KB -> 8.3 KB)
- prefabs/weapons/swb_fp_m700.prefab_c (8.2 KB -> 8.2 KB)
- prefabs/weapons/swb_fp_mp5.prefab_c (8.4 KB -> 8.4 KB)
- prefabs/weapons/swb_fp_spaghellim4.prefab_c (8.4 KB -> 8.4 KB)
- prefabs/weapons/swb_fp_usp.prefab_c (8.4 KB -> 8.4 KB)
- prefabs/weapons/veresk.prefab_c (8.8 KB -> 8.8 KB)
- prefabs/weapons/w_he_grenade.prefab_c (5.3 KB -> 5.3 KB)
- redliftsystem001.scene_c (150 KB -> 151 KB)
- rl-h.prefab_c (1.2 MB -> 1.2 MB)
- scenes/h.scene_c (228.2 KB -> 232.8 KB)
- scenes/h_scene_data/navmesh/baked.navdata (371.6 KB -> 388.9 KB)
- wavehud.razor.scss (51.8 KB -> 53.8 KB)
- weapons/rpg/rpg_projectile.prefab_c (12.4 KB -> 12.4 KB)
- materials/trimsheets/basic/trim_sheet_normal_png_50ecb6f3.generated.vtex_c (999.1 KB)
- materials/trimsheets/metal/metal_trim_painted_01_color_tga_f36926f0.generated.vtex_c (1.1 MB)
- materials/trimsheets/metal/metal_trim_painted_02.vmat_c (6.5 KB)
- materials/trimsheets/metal/metal_trim_painted_02_tint_tga_e7aa1b46.generated.vtex_c (104.5 KB)
- materials/trimsheets/metal_details/metal_details.vmat_c (6.1 KB)
- materials/trimsheets/metal_details/metal_details_ao_png_25a0962b.generated.vtex_c (128.9 KB)
- materials/trimsheets/metal_details/metal_details_color_png_293f8f48.generated.vtex_c (1 MB)
- materials/trimsheets/metal_details/metal_details_normal_png_d985063f.generated.vtex_c (1.3 MB)
- materials/trimsheets/metal_details/metal_details_vmat_g_ttintmask_b8380a4d.generated.vtex_c (1.5 KB)
- models/props/trim_sheets/doors/metal_doors/metal_door_01a.vmdl_c (9.8 KB)
- models/props/trim_sheets/doors/metal_doors/metal_door_01a.vmdl_c.t.png (23 KB)