S&Disaster - Version 185262

Created
Total Size105.2 MB (110,298,829 bytes)
Modified Size719.9 KB (737,201 bytes)
File Count611
Engine Version25
Changes
Changes on 2026-04-09
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (719.9 KB modified)

+15 ~28
  • maps/island.vpk (96.3 KB)
  • meshes/door_wall/door_wall.001.vmdl_c (6.1 KB)
  • meshes/door_wall/door_wall.001.vmdl_c.t.png (36.3 KB)
  • meshes/door_wall/door_wall.002.vmdl_c (6 KB)
  • meshes/door_wall/door_wall.002.vmdl_c.t.png (36.3 KB)
  • meshes/door_wall/door_wall.003.vmdl_c (5.2 KB)
  • meshes/door_wall/door_wall.003.vmdl_c.t.png (36.3 KB)
  • meshes/door_wall/door_wall.004.vmdl_c (5.2 KB)
  • meshes/door_wall/door_wall.004.vmdl_c.t.png (36.3 KB)
  • meshes/door_wall/door_wall.005.vmdl_c (5.5 KB)
  • meshes/door_wall/door_wall.005.vmdl_c.t.png (36.3 KB)
  • meshes/door_wall/door_wall.vmdl_c (5.9 KB)
  • meshes/door_wall/door_wall.vmdl_c.t.png (36.3 KB)
  • prefabs/environment/door_wall.prefab_c (21.4 KB)
  • scenes/map_1.scene_c (5 KB)
  • .bin/package.base.cll (33.1 KB -> 33.1 KB)
  • .bin/package.goders.natural_disaster_survival.cll (11.6 KB -> 11.4 KB)
  • .bin/package.quack.shadergraphplus.cll (789 B -> 790 B)
  • meshes/container/container_cell.020.vmdl_c.t.png (36.3 KB -> 2.1 KB)
  • meshes/floor/plane.001.vmdl_c.t.png (36.3 KB -> 1.2 KB)
  • meshes/floor/plane.002.vmdl_c.t.png (36.3 KB -> 1.4 KB)
  • meshes/floor/plane.003.vmdl_c.t.png (36.3 KB -> 1.3 KB)
  • meshes/floor/plane.004.vmdl_c.t.png (36.3 KB -> 1.1 KB)
  • meshes/floor/plane.005.vmdl_c.t.png (36.3 KB -> 765 B)
  • meshes/floor_2/camera.vmdl_c.t.png (36.3 KB -> 355 B)
  • meshes/floor_2/light.vmdl_c.t.png (36.3 KB -> 355 B)
  • meshes/floor_2/plane.001.vmdl_c.t.png (36.3 KB -> 1.2 KB)
  • meshes/floor_2/plane.002.vmdl_c.t.png (36.3 KB -> 1.4 KB)
  • meshes/floor_2/plane.003.vmdl_c.t.png (36.3 KB -> 1.3 KB)
  • meshes/floor_2/plane.005.vmdl_c.t.png (36.3 KB -> 765 B)
  • meshes/roof/plane.001.vmdl_c.t.png (36.3 KB -> 1.2 KB)
  • meshes/roof/plane.002.vmdl_c.t.png (36.3 KB -> 1.4 KB)
  • meshes/roof/plane.003.vmdl_c.t.png (36.3 KB -> 1.3 KB)
  • meshes/roof/plane.004.vmdl_c.t.png (36.3 KB -> 982 B)
  • meshes/roof/plane.005.vmdl_c.t.png (36.3 KB -> 765 B)
  • meshes/window_wall/plane.010.vmdl_c.t.png (36.3 KB -> 1.2 KB)
  • models/preview_material_quad.vmdl_c.t.png (36.3 KB -> 3.3 KB)
  • models/preview_material_quad_crosstiling.vmdl_c.t.png (36.3 KB -> 2.8 KB)
  • models/preview_material_quad_infinitetiling.vmdl_c.t.png (36.3 KB -> 3.4 KB)
  • prefabs/disasters/tornado.prefab_c (15.4 KB -> 14.7 KB)
  • scenes/minimal.scene_c (59.2 KB -> 85 KB)
  • shaders/triplanar.sgrph_c (876 B -> 2.4 KB)
  • shaders/triplanar.shader_c (169 KB -> 169 KB)