DeathrunV2 - Version 273555

Created
Total Size249 MB (261,114,468 bytes)
Modified Size39.9 MB (41,814,098 bytes)
File Count279
Engine Version25
Changes
Changes on 2026-06-01
Meta
{ "StartupScene": "untitled.scene", "LaunchMode": "QuickPlay", "MinPlayers": 1, "MaxPlayers": 16, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "untitled.scene",
  "LaunchMode": "QuickPlay",
  "MinPlayers": 1,
  "MaxPlayers": 16,
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (39.9 MB modified)

+47 ~34 -60
  • file_index.md (2.8 KB)
  • materials/bsp_vertex_color.vmat_c (2.6 KB)
  • materials/glass/glass_normal_jpg_1107cd7b.generated.vtex_c (3.7 MB)
  • materials/glass/glass_roughness_jpg_88d038f9.generated.vtex_c (2.7 MB)
  • materials/glass/normal_glass.vmat_c (5.3 KB)
  • materials/glass/normal_glass_vmat_g_tcolor_7beb5ca3.generated.vtex_c (1.6 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4.vmdl_c (407.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4.vmdl_c.t.png (8.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4_ao_png_778d0cbe.generated.vtex_c (2 MB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4_color_png_58851422.generated.vtex_c (3.8 MB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4_normal_png_ee8465fe.generated.vtex_c (4.5 MB)
  • player/playerhud.razor.scss (2.2 KB)
  • prefab/player.prefab_c (26.2 KB)
  • scenes/untitled.scene_c (5.3 MB)
  • sounds/damage/01._damage_grunt_male.sound_c (910 B)
  • sounds/damage/01._damage_grunt_male.vsnd_c (147.8 KB)
  • sounds/damage/02._damage_grunt_male.sound_c (910 B)
  • sounds/damage/02._damage_grunt_male.vsnd_c (127.7 KB)
  • sounds/damage/dying.sound_c (862 B)
  • sounds/damage/dying.vsnd_c (114 KB)
  • sounds/deathrun/jumpland44100.sound_c (863 B)
  • sounds/deathrun/jumpland44100.vsnd_c (4.4 KB)
  • sounds/deathrun/punch-416719.vsnd_c (49.6 KB)
  • sounds/deathrun/punch-swing.sound_c (845 B)
  • sounds/deathrun/punch-swing.vsnd_c (3.5 KB)
  • sounds/deathrun/punch.sound_c (846 B)
  • sounds/deathrun/weapon-gun-pickup-sound.sound_c (905 B)
  • sounds/deathrun/weapon-gun-pickup-sound.vsnd_c (3.8 KB)
  • sounds/guns/shotgun/damage_taken_shot.sound_c (955 B)
  • sounds/guns/shotgun/damage_taken_shot.vsnd_c (92.8 KB)
  • sounds/guns/shotgun/gun_pickup.sound_c (892 B)
  • sounds/guns/shotgun/shotgun1_shoot1.vsnd_c (221.2 KB)
  • sounds/guns/shotgun/shotgun_pickup.sound_c (828 B)
  • sounds/guns/shotgun/shotgun_pickup_01.sound_c (912 B)
  • sounds/guns/shotgun/shotgun_pickup_01.vsnd_c (103.8 KB)
  • sounds/guns/shotgun/shotgun_shoot.sound_c (1013 B)
  • sounds/guns/sniper/m700_shot.sound_c (891 B)
  • sounds/guns/sniper/m700_shot.vsnd_c (395.8 KB)
  • sounds/melee/punch-416719.vsnd_c (49.7 KB)
  • sounds/melee/punch-swing.sound_c (867 B)
  • sounds/melee/punch-swing.vsnd_c (3.5 KB)
  • sounds/melee/punch.sound_c (868 B)
  • sounds/movement/jumpland.sound_c (858 B)
  • sounds/movement/jumpland.vsnd_c (35.9 KB)
  • sounds/soundboard/hitmarker.sound_c (617 B)
  • sounds/soundboard/hitmarker_2.vsnd_c (2.5 KB)
  • .bin/manifest.json (165 B -> 89 B)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • .bin/package.gonemike.deathrunv2.cll (55.1 KB -> 46.2 KB)
  • .bin/package.gonemike.deathrunv2.xml (5.9 KB -> 15.8 KB)
  • .bin/package.redsnail.watertool.cll (23.3 KB -> 23.3 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • models/citizen/citizen.vanmgrph_c (70.1 KB -> 70 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen.vmdl_c.t.png (13.2 KB -> 13.2 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmat_c (5.8 KB -> 5.9 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vanmgrph_c (34.8 KB -> 34.9 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c (1.1 MB -> 1.1 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c.t.png (18.5 KB -> 18.5 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder.vmat_c (6.3 KB -> 6.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder_color_png_5608eeaa.generated.vtex_c (845.4 KB -> 845.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder_normal_png_87060907.generated.vtex_c (1012.3 KB -> 1012.4 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vanmgrph_c (36.1 KB -> 36.2 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c (1.6 MB -> 1.6 MB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c.t.png (18.8 KB -> 18.9 KB)
  • player/deathfeedhud.razor.scss (949 B -> 861 B)
  • projectsettings/collision.config (649 B -> 729 B)
  • projectsettings/input.config (4.9 KB -> 4.9 KB)
  • projectsettings/platform.config (216 B -> 216 B)
  • scenes/minimal.scene_c (92.4 KB -> 9.3 KB)
  • shaders/advancedwater.shader_c (375.2 KB -> 375.2 KB)
  • shaders/bsp_vertex_color.shader_c (152.1 KB -> 152.1 KB)
  • shaders/pp_simplefog.shader_c (31.9 KB -> 31.9 KB)
  • shaders/pp_wobble.shader_c (29 KB -> 29 KB)
  • textures/generated/imagefile/3d024c2bb20789c4.vtex_c (459.6 KB -> 459.6 KB)
  • textures/generated/imagefile/4b867aa16d3ca740.vtex_c (495.4 KB -> 495.4 KB)
  • textures/generated/imagefile/4c94244ebe3215b9.vtex_c (447.8 KB -> 447.8 KB)
  • textures/generated/imagefile/6b1ba67003c8a486.vtex_c (2 MB -> 2 MB)
  • textures/generated/imagefile/89b9a259a5df7cbd.vtex_c (457.5 KB -> 457.5 KB)
  • textures/generated/imagefile/c967cc722fa90453.vtex_c (426.6 KB -> 426.7 KB)
  • .bin/package.fish.shrimple_ragdolls.cll (10.9 KB)
  • .bin/package.fish.shrimple_ragdolls.xml (15 KB)
  • .bin/package.sboxskinsgg.claudebridge.cll (840 B)
  • .bin/package.sboxskinsgg.claudebridge.xml (321 B)
  • chat/chathud.razor.scss (2.5 KB)
  • docs/cinematic-camera.md (370 B)
  • docs/deathrun-state.md (2.8 KB)
  • docs/sbox-api.md (2.8 KB)
  • docs/session-rules.md (929 B)
  • docs/weapon-system.md (1 KB)
  • docs/workflow.md (917 B)
  • materials/default/rope01.vmat_c (3.2 KB)
  • materials/default/rope01_vmat_g_trma_bbf6a2a.generated.vtex_c (310.7 KB)
  • materials/default/rope_color_png_95bee33c.generated.vtex_c (343.1 KB)
  • materials/default/rope_normal_png_b8960e44.generated.vtex_c (343.1 KB)
  • materials/dev/dev_measuregeneric01.vmat_c (5 KB)
  • materials/dev/dev_measuregeneric01b.vmat_c (5 KB)
  • materials/dev/dev_measuregeneric01b_color_tga_903f6f42.generated.vtex_c (12.4 KB)
  • materials/dev/dev_measuregeneric01_color_tga_5a426725.generated.vtex_c (12.4 KB)
  • materials/dev/reflectivity_30.vmat_c (5 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47.2 KB)
  • materials/library_material.vmat_c (5 KB)
  • materials/skybox/skybox_day_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.8 MB)
  • models/props/debris/debris_concrete_chunk_03.vmdl_c (9 KB)
  • models/props/debris/debris_concrete_chunk_03.vmdl_c.t.png (20.5 KB)
  • player/banhud.razor.scss (476 B)
  • player/roundannouncehud.razor.scss (1.5 KB)
  • player/roundhud.razor.scss (1.1 KB)
  • prefabs/deathrun_player.prefab_c (26.9 KB)
  • prefabs/player.prefab_c (26.5 KB)
  • projectsettings/networking.config (342 B)
  • scenes/example.scene_c (6.2 KB)
  • sound/vidya/weapons/shotgun/shotgun_shoot.sound_c (1.2 KB)
  • sound/vidya/weapons/shotgun/shotgun_shoot_1.vsnd_c (79.9 KB)
  • sound/vidya/weapons/sniper/sniper_shoot.sound_c (1.2 KB)
  • sound/vidya/weapons/sniper/sniper_shoot_1.vsnd_c (65.2 KB)
  • sounds/batswinging/-swing-whoosh-weapon.sound_c (886 B)
  • sounds/batswinging/-swing-whoosh.sound_c (863 B)
  • sounds/batswinging/floraphonic-swing-whoosh-11-198503.sound_c (932 B)
  • sounds/death.sound_c (601 B)
  • sounds/death.vsnd_c (24.8 KB)
  • sounds/hurt1.sound_c (839 B)
  • sounds/hurt1.vsnd_c (129.8 KB)
  • sounds/hurt4.sound_c (839 B)
  • sounds/hurt4.vsnd_c (56 KB)
  • sounds/hurt5.sound_c (839 B)
  • sounds/hurt5.vsnd_c (74.4 KB)
  • sounds/jumpland44100.sound_c (863 B)
  • sounds/jumpland44100.vsnd_c (4.3 KB)
  • sounds/punch-416719.vsnd_c (49.6 KB)
  • sounds/punch-swing.sound_c (845 B)
  • sounds/punch-swing.vsnd_c (3.5 KB)
  • sounds/punch.sound_c (846 B)
  • sounds/voicer-lines/hit.sound_c (549 B)
  • sounds/voicer-lines/hit.vsnd_c (4.7 KB)
  • sounds/weapon-gun-pickup-sound.sound_c (889 B)
  • sounds/weapon-gun-pickup-sound.vsnd_c (3.8 KB)
  • textures/cubemaps/default2.vtex_c (513.3 KB)
  • untitled.scene_c (5.3 MB)