DeathrunV2 - Version 274947

Created
Total Size454.4 MB (476,453,050 bytes)
Modified Size95.5 MB (100,130,790 bytes)
File Count849
Engine Version25
Changes
Changes on 2026-06-04
Meta
{ "LaunchMode": "Normal", "MinPlayers": 1, "MaxPlayers": 8, "StartupScene": "scenes/untitled.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "Images/*\nfonts/*\nsounds/**\nmaterials/**\nprefab/**\nprefabs/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**\nweapons/**\nmodels/**\nparticles/**", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "MinPlayers": 1,
  "MaxPlayers": 8,
  "StartupScene": "scenes/untitled.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "Images/*\nfonts/*\nsounds/**\nmaterials/**\nprefab/**\nprefabs/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**\nweapons/**\nmodels/**\nparticles/**",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (95.5 MB modified)

+6 ~141 -2
  • weapons/swb/colt/v_colt.vmdl_c.t.png (11 KB)
  • weapons/swb/colt/w_colt.vmdl_c.t.png (8.3 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c.t.png (36.3 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c.t.png (36.3 KB)
  • weapons/swb/remington/v_remington.vmdl_c.t.png (36.3 KB)
  • weapons/swb/remington/w_remington.vmdl_c.t.png (36.3 KB)
  • .bin/package.base.cll (33 KB -> 33.2 KB)
  • .bin/package.gonemike.deathrunv2.cll (104.8 KB -> 104.5 KB)
  • .bin/package.redsnail.watertool.cll (23.3 KB -> 23.3 KB)
  • deathrun_challenging_d/sound/deathrun_lucky/1.vsnd_c (4.4 MB -> 4.4 MB)
  • materials/bsp_vertex_color.vmat_c (2.6 KB -> 2.6 KB)
  • materials/bsp_water.vmat_c (5.2 KB -> 5.2 KB)
  • materials/bsp_water_vmat_g_tcolor_5b4c7257.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/bsp_vertex_color.vmat_c (2.7 KB -> 2.7 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl_c (15.7 KB -> 15.7 KB)
  • models/swb/bullets/12gauge/textures/12gauge.vmat_c (5.6 KB -> 5.7 KB)
  • models/swb/bullets/12gauge/textures/12gauge_ao_png_1ab16dff.generated.vtex_c (109.2 KB -> 109.2 KB)
  • models/swb/bullets/12gauge/textures/12gauge_col_png_8acf59c6.generated.vtex_c (211.3 KB -> 211.4 KB)
  • models/swb/bullets/12gauge/textures/12gauge_normal_png_d3bce968.generated.vtex_c (343.6 KB -> 343.7 KB)
  • models/swb/bullets/20mm/20mm.vmdl_c (42 KB -> 42 KB)
  • models/swb/bullets/20mm/textures/20mm.vmat_c (5.4 KB -> 5.5 KB)
  • models/swb/bullets/20mm/textures/20mm_col_png_5bbea1e4.generated.vtex_c (343.4 KB -> 343.4 KB)
  • models/swb/bullets/20mm/textures/20mm_rough_png_7156b0ac.generated.vtex_c (280.7 KB -> 280.8 KB)
  • models/swb/bullets/308/308.vmdl_c (767.7 KB -> 767.8 KB)
  • models/swb/bullets/308/textures/308.vmat_c (5.4 KB -> 5.5 KB)
  • models/swb/bullets/308/textures/308_ao_png_702bb965.generated.vtex_c (73.5 KB -> 73.5 KB)
  • models/swb/bullets/308/textures/308_col_png_728b7d4.generated.vtex_c (166.1 KB -> 166.1 KB)
  • models/swb/bullets/308/textures/308_normal_png_8900c19a.generated.vtex_c (296 KB -> 296.1 KB)
  • models/swb/bullets/9mm/9mm.vmdl_c (136.5 KB -> 136.5 KB)
  • models/swb/bullets/9mm/textures/9mm.vmat_c (5.4 KB -> 5.5 KB)
  • models/swb/bullets/9mm/textures/9mm_col_png_bdc617a2.generated.vtex_c (302.8 KB -> 302.9 KB)
  • models/swb/bullets/9mm/textures/9mm_normal_png_530f3dc9.generated.vtex_c (289.7 KB -> 289.8 KB)
  • prefabs/particles/muzzle/barrelsmoke.prefab_c (5.2 KB -> 5.3 KB)
  • prefabs/particles/muzzle/muzzleflash.prefab_c (15 KB -> 15 KB)
  • prefabs/particles/shell/shelleject_12gauge.prefab_c (5.6 KB -> 5.6 KB)
  • prefabs/particles/shell/shelleject_20mm.prefab_c (5.6 KB -> 5.6 KB)
  • prefabs/particles/shell/shelleject_308.prefab_c (5.5 KB -> 5.6 KB)
  • prefabs/particles/shell/shelleject_9mm.prefab_c (5.5 KB -> 5.6 KB)
  • prefabs/particles/tracer/tracer.prefab_c (5.4 KB -> 5.4 KB)
  • prefabs/particles/tracer/tracer_phys.prefab_c (5.4 KB -> 5.4 KB)
  • scenes/untitled.scene (15.7 MB -> 15.7 MB)
  • scenes/untitled.scene_c (5.2 MB -> 5.2 MB)
  • shaders/bsp_vertex_color.shader_c (152.1 KB -> 152.1 KB)
  • sounds/damage/01._damage_grunt_male.sound_c (910 B -> 910 B)
  • sounds/damage/01._damage_grunt_male.vsnd_c (147.8 KB -> 147.7 KB)
  • sounds/damage/02._damage_grunt_male.sound_c (910 B -> 910 B)
  • sounds/damage/02._damage_grunt_male.vsnd_c (127.7 KB -> 127.7 KB)
  • sounds/damage/dying.sound_c (862 B -> 862 B)
  • sounds/damage/dying.vsnd_c (114 KB -> 113.9 KB)
  • sounds/deathrun/jumpland44100.vsnd_c (4.4 KB -> 4.4 KB)
  • sounds/deathrun/weapon-gun-pickup-sound.sound_c (905 B -> 889 B)
  • sounds/deathrun/weapon-gun-pickup-sound.vsnd_c (3.8 KB -> 3.8 KB)
  • sounds/guns/shotgun/damage_taken_shot.sound_c (955 B -> 955 B)
  • sounds/guns/shotgun/damage_taken_shot.vsnd_c (92.8 KB -> 92.8 KB)
  • sounds/guns/shotgun/shotgun1_shoot1.vsnd_c (221.2 KB -> 221.1 KB)
  • sounds/guns/shotgun/shotgun_pickup_01.sound_c (912 B -> 912 B)
  • sounds/guns/shotgun/shotgun_pickup_01.vsnd_c (103.8 KB -> 103.7 KB)
  • sounds/guns/sniper/m700_shot.sound_c (891 B -> 891 B)
  • sounds/guns/sniper/m700_shot.vsnd_c (395.8 KB -> 395.8 KB)
  • sounds/melee/punch-416719.vsnd_c (49.7 KB -> 49.7 KB)
  • sounds/melee/punch-swing.sound_c (867 B -> 867 B)
  • sounds/melee/punch-swing.vsnd_c (3.5 KB -> 3.5 KB)
  • sounds/melee/punch.sound_c (868 B -> 868 B)
  • sounds/movement/jumpland.sound_c (858 B -> 858 B)
  • sounds/movement/jumpland.vsnd_c (35.9 KB -> 35.9 KB)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 630 B)
  • weapons/swb/colt/sounds/clot.slide.vsnd_c (69.7 KB -> 69.7 KB)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (631 B -> 647 B)
  • weapons/swb/colt/sounds/colt.clipin.vsnd_c (165.1 KB -> 165.1 KB)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (632 B -> 648 B)
  • weapons/swb/colt/sounds/colt.clipout.vsnd_c (143 KB -> 143.1 KB)
  • weapons/swb/colt/sounds/colt.fire.sound_c (823 B -> 823 B)
  • weapons/swb/colt/sounds/colt.fire.vsnd_c (262.7 KB -> 262.7 KB)
  • weapons/swb/colt/textures/colt.vmat_c (5.3 KB -> 5.4 KB)
  • weapons/swb/colt/textures/colt_ao_png_b048071.generated.vtex_c (1.5 MB -> 1.5 MB)
  • weapons/swb/colt/textures/colt_col_png_6528c5f3.generated.vtex_c (3.1 MB -> 3.1 MB)
  • weapons/swb/colt/textures/colt_normal_png_83c6007f.generated.vtex_c (3.8 MB -> 3.8 MB)
  • weapons/swb/colt/v_colt.vanmgrph_c (2.6 KB -> 2.6 KB)
  • weapons/swb/colt/v_colt.vmdl (9.2 KB -> 5.6 KB)
  • weapons/swb/colt/v_colt.vmdl_c (518.2 KB -> 346.6 KB)
  • weapons/swb/colt/w_colt.vmdl (6.4 KB -> 2.9 KB)
  • weapons/swb/colt/w_colt.vmdl_c (320.7 KB -> 146.2 KB)
  • weapons/swb/hands/textures/gloves.vmat_c (5.3 KB -> 5.4 KB)
  • weapons/swb/hands/textures/gloves_col_png_30aadf92.generated.vtex_c (3.3 MB -> 3.3 MB)
  • weapons/swb/hands/textures/gloves_normal_png_c9f71013.generated.vtex_c (4 MB -> 4 MB)
  • weapons/swb/hands/textures/sleeves.vmat_c (5.3 KB -> 5.4 KB)
  • weapons/swb/hands/textures/sleeves_normal_png_af7d51a5.generated.vtex_c (681.9 KB -> 681.9 KB)
  • weapons/swb/hands/textures/sleeve_col_png_5c21d560.generated.vtex_c (575.5 KB -> 575.5 KB)
  • weapons/swb/l96a1/hands/arm_ao_png_a4026d9e.generated.vtex_c (2.3 MB -> 2.3 MB)
  • weapons/swb/l96a1/hands/arm_color_png_2421e4fe.generated.vtex_c (4 MB -> 4 MB)
  • weapons/swb/l96a1/hands/arm_normal_png_801c496a.generated.vtex_c (5.3 MB -> 5.3 MB)
  • weapons/swb/l96a1/hands/arm_normal_png_85ad6f7f.generated.vtex_c (5.1 MB -> 5.1 MB)
  • weapons/swb/l96a1/hands/v_hands_rebel.vmat_c (6 KB -> 6.1 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (635 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.vsnd_c (18.2 KB -> 18.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (635 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.vsnd_c (64.6 KB -> 64.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 654 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.vsnd_c (50.2 KB -> 50.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (633 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.vsnd_c (29.3 KB -> 29.4 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (633 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.vsnd_c (18.3 KB -> 18.4 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (635 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.vsnd_c (94.6 KB -> 94.7 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (634 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.vsnd_c (87.7 KB -> 87.8 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (634 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.vsnd_c (19.1 KB -> 19.2 KB)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (817 B -> 833 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.vsnd_c (49 KB -> 49.1 KB)
  • weapons/swb/l96a1/textures/scopegui_png_c3b7cf4a.generated.vtex_c (47.2 KB -> 47.2 KB)
  • weapons/swb/l96a1/textures/sniper_ao_png_a4e40b3d.generated.vtex_c (1.5 MB -> 1.5 MB)
  • weapons/swb/l96a1/textures/sniper_color_png_b686d547.generated.vtex_c (4.5 MB -> 4.5 MB)
  • weapons/swb/l96a1/textures/sniper_normal_png_862c64b.generated.vtex_c (5.1 MB -> 5.1 MB)
  • weapons/swb/l96a1/textures/sniper_normal_png_daccdf99.generated.vtex_c (4.9 MB -> 4.9 MB)
  • weapons/swb/l96a1/textures/v_l96a1.vmat_c (6.1 KB -> 6.2 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope.vmat_c (4.8 KB -> 4.9 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope_vmat_g_tnormal_3ca37ee3.generated.vtex_c (2 KB -> 2 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl_c (106.2 KB -> 106.3 KB)
  • weapons/swb/l96a1/v_l96a1.vanmgrph_c (2.6 KB -> 2.6 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl (14.4 KB -> 9.9 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c (443.2 KB -> 225.3 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl (9.8 KB -> 5.5 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c (438.3 KB -> 201 KB)
  • weapons/swb/remington/sounds/remington.fire.sound_c (848 B -> 864 B)
  • weapons/swb/remington/sounds/remington.fire.vsnd_c (501.5 KB -> 501.6 KB)
  • weapons/swb/remington/sounds/remington.insert.sound_c (657 B -> 673 B)
  • weapons/swb/remington/sounds/remington.insert.vsnd_c (88.7 KB -> 88.7 KB)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (659 B -> 675 B)
  • weapons/swb/remington/sounds/remington.pumpfull.vsnd_c (51.1 KB -> 51.2 KB)
  • weapons/swb/remington/textures/remington.vmat_c (5.5 KB -> 5.6 KB)
  • weapons/swb/remington/textures/remington_ao_png_369469f0.generated.vtex_c (2.2 MB -> 2.2 MB)
  • weapons/swb/remington/textures/remington_col_png_ee17dc82.generated.vtex_c (2.9 MB -> 2.9 MB)
  • weapons/swb/remington/textures/remington_normal_png_91a0a35c.generated.vtex_c (4.6 MB -> 4.6 MB)
  • weapons/swb/remington/textures/shell.vmat_c (5.4 KB -> 5.6 KB)
  • weapons/swb/remington/textures/shell_ao_png_ddd7f8f3.generated.vtex_c (253.7 KB -> 253.7 KB)
  • weapons/swb/remington/textures/shell_col_png_64dc0c13.generated.vtex_c (944.1 KB -> 944.2 KB)
  • weapons/swb/remington/textures/shell_normal_png_c81bd062.generated.vtex_c (1.1 MB -> 1.1 MB)
  • weapons/swb/remington/v_remington.vanmgrph_c (2.8 KB -> 2.8 KB)
  • weapons/swb/remington/v_remington.vmdl (9.7 KB -> 7 KB)
  • weapons/swb/remington/v_remington.vmdl_c (523.3 KB -> 367.6 KB)
  • weapons/swb/remington/w_remington.vmdl (5.5 KB -> 3 KB)
  • weapons/swb/remington/w_remington.vmdl_c (393.6 KB -> 234.4 KB)
  • shaders/shaders/swb_sam_red_dot.shader (10.3 KB)
  • shaders/shaders/swb_sam_red_dot.shader_c (197.5 KB)