DeathrunV2 - Version 275023

Created
Total Size367.7 MB (385,542,076 bytes)
Modified Size26.8 MB (28,145,501 bytes)
File Count627
Engine Version25
Changes
Changes on 2026-06-04
Meta
{ "LaunchMode": "Normal", "MinPlayers": 1, "MaxPlayers": 8, "StartupScene": "scenes/untitled.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "Images/*\nfonts/*\nsounds/*\nmaterials/*\nprefab/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "MinPlayers": 1,
  "MaxPlayers": 8,
  "StartupScene": "scenes/untitled.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "Images/*\nfonts/*\nsounds/*\nmaterials/*\nprefab/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (26.8 MB modified)

+2 ~37 -143
  • sounds/soundboard/hitmarker.sound_c (617 B)
  • sounds/soundboard/hitmarker_2.vsnd_c (2.5 KB)
  • .bin/package.base.cll (33.1 KB -> 33.2 KB)
  • .bin/package.gonemike.deathrunv2.cll (66.8 KB -> 65.4 KB)
  • .bin/package.redsnail.watertool.cll (23.3 KB -> 23.3 KB)
  • deathrun_challenging_d/sound/deathrun_lucky/1.vsnd_c (4.4 MB -> 4.4 MB)
  • materials/bsp_vertex_color.vmat_c (2.6 KB -> 2.6 KB)
  • materials/bsp_water.vmat_c (5.2 KB -> 5.2 KB)
  • materials/bsp_water_vmat_g_tcolor_5b4c7257.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/bsp_vertex_color.vmat_c (2.7 KB -> 2.7 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • prefab/player.prefab (46.9 KB -> 46.7 KB)
  • prefab/player.prefab_c (28.8 KB -> 28.8 KB)
  • scenes/untitled.scene (15.8 MB -> 15.6 MB)
  • scenes/untitled.scene_c (5.2 MB -> 5.2 MB)
  • shaders/bsp_vertex_color.shader_c (152.1 KB -> 152.1 KB)
  • sounds/damage/01._damage_grunt_male.sound_c (910 B -> 910 B)
  • sounds/damage/01._damage_grunt_male.vsnd_c (147.7 KB -> 147.8 KB)
  • sounds/damage/02._damage_grunt_male.sound_c (910 B -> 910 B)
  • sounds/damage/02._damage_grunt_male.vsnd_c (127.7 KB -> 127.7 KB)
  • sounds/damage/dying.sound_c (862 B -> 862 B)
  • sounds/damage/dying.vsnd_c (113.9 KB -> 114 KB)
  • sounds/deathrun/jumpland44100.vsnd_c (4.4 KB -> 4.4 KB)
  • sounds/deathrun/weapon-gun-pickup-sound.sound_c (889 B -> 905 B)
  • sounds/deathrun/weapon-gun-pickup-sound.vsnd_c (3.8 KB -> 3.8 KB)
  • sounds/guns/shotgun/damage_taken_shot.sound_c (955 B -> 955 B)
  • sounds/guns/shotgun/damage_taken_shot.vsnd_c (92.8 KB -> 92.8 KB)
  • sounds/guns/shotgun/shotgun1_shoot1.vsnd_c (221.1 KB -> 221.2 KB)
  • sounds/guns/shotgun/shotgun_pickup_01.sound_c (912 B -> 912 B)
  • sounds/guns/shotgun/shotgun_pickup_01.vsnd_c (103.7 KB -> 103.8 KB)
  • sounds/guns/sniper/m700_shot.sound_c (891 B -> 891 B)
  • sounds/guns/sniper/m700_shot.vsnd_c (395.8 KB -> 395.8 KB)
  • sounds/melee/punch-416719.vsnd_c (49.7 KB -> 49.7 KB)
  • sounds/melee/punch-swing.sound_c (867 B -> 867 B)
  • sounds/melee/punch-swing.vsnd_c (3.5 KB -> 3.5 KB)
  • sounds/melee/punch.sound_c (868 B -> 868 B)
  • sounds/movement/jumpland.sound_c (858 B -> 858 B)
  • sounds/movement/jumpland.vsnd_c (35.9 KB -> 35.9 KB)
  • models/demosmallboat.vmdl (1.9 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl (1.5 KB)
  • models/swb/bullets/12gauge/models/credits.txt (218 B)
  • models/swb/bullets/12gauge/textures/12gauge.vmat (1.1 KB)
  • models/swb/bullets/12gauge/textures/12gauge_ao.png (97.7 KB)
  • models/swb/bullets/12gauge/textures/12gauge_col.png (172.7 KB)
  • models/swb/bullets/12gauge/textures/12gauge_metal.png (183.5 KB)
  • models/swb/bullets/12gauge/textures/12gauge_normal.png (247.5 KB)
  • models/swb/bullets/12gauge/textures/12gauge_rough.png (167.4 KB)
  • models/swb/bullets/20mm/20mm.vmdl (1.6 KB)
  • models/swb/bullets/20mm/models/credits.txt (225 B)
  • models/swb/bullets/20mm/textures/20mm.vmat (1.1 KB)
  • models/swb/bullets/20mm/textures/20mm_col.png (392.4 KB)
  • models/swb/bullets/20mm/textures/20mm_metal.png (194.9 KB)
  • models/swb/bullets/20mm/textures/20mm_rough.png (254.4 KB)
  • models/swb/bullets/308/308.vmdl (1.2 KB)
  • models/swb/bullets/308/models/credits.txt (229 B)
  • models/swb/bullets/308/textures/308.vmat (1.1 KB)
  • models/swb/bullets/308/textures/308_ao.jpeg (26 KB)
  • models/swb/bullets/308/textures/308_ao.png (39 KB)
  • models/swb/bullets/308/textures/308_col.png (138.4 KB)
  • models/swb/bullets/308/textures/308_metal.png (60.1 KB)
  • models/swb/bullets/308/textures/308_normal.png (193.3 KB)
  • models/swb/bullets/308/textures/308_rough.png (134.2 KB)
  • models/swb/bullets/9mm/9mm.vmdl (1.5 KB)
  • models/swb/bullets/9mm/models/credits.txt (218 B)
  • models/swb/bullets/9mm/textures/9mm.vmat (1.1 KB)
  • models/swb/bullets/9mm/textures/9mm_col.png (345.3 KB)
  • models/swb/bullets/9mm/textures/9mm_metal.png (2.3 KB)
  • models/swb/bullets/9mm/textures/9mm_normal.png (126.3 KB)
  • models/swb/bullets/9mm/textures/9mm_rough.png (198.8 KB)
  • prefabs/democube.prefab (4.5 KB)
  • prefabs/demosmallboat.prefab (6.3 KB)
  • prefabs/particles/muzzle/barrelsmoke.prefab (10.2 KB)
  • prefabs/particles/muzzle/muzzleflash.prefab (31.5 KB)
  • prefabs/particles/shell/shelleject_12gauge.prefab (10.3 KB)
  • prefabs/particles/shell/shelleject_20mm.prefab (10.2 KB)
  • prefabs/particles/shell/shelleject_308.prefab (10.2 KB)
  • prefabs/particles/shell/shelleject_9mm.prefab (10.2 KB)
  • prefabs/particles/tracer/tracer.prefab (9.8 KB)
  • prefabs/particles/tracer/tracer_phys.prefab (9.8 KB)
  • prefabs/underwater_postprocessingvolume.prefab (4.5 KB)
  • weapons/swb/colt/colt.png (105.5 KB)
  • weapons/swb/colt/models/colt.blend (14.8 MB)
  • weapons/swb/colt/models/credits.txt (216 B)
  • weapons/swb/colt/sounds/clot.slide.sound (412 B)
  • weapons/swb/colt/sounds/clot.slide.wav (69 KB)
  • weapons/swb/colt/sounds/colt.clipin.sound (413 B)
  • weapons/swb/colt/sounds/colt.clipin.wav (164.4 KB)
  • weapons/swb/colt/sounds/colt.clipout.sound (414 B)
  • weapons/swb/colt/sounds/colt.clipout.wav (142.3 KB)
  • weapons/swb/colt/sounds/colt.fire.sound (837 B)
  • weapons/swb/colt/sounds/colt.fire.wav (262 KB)
  • weapons/swb/colt/textures/colt.vmat (1.1 KB)
  • weapons/swb/colt/textures/colt_ao.png (759.7 KB)
  • weapons/swb/colt/textures/colt_col.png (2.2 MB)
  • weapons/swb/colt/textures/colt_metal.png (928 KB)
  • weapons/swb/colt/textures/colt_normal.png (8.1 MB)
  • weapons/swb/colt/textures/colt_rough.png (1.7 MB)
  • weapons/swb/colt/v_colt.vanmgrph (18.5 KB)
  • weapons/swb/colt/v_colt.vmdl (5.6 KB)
  • weapons/swb/colt/w_colt.vmdl (2.9 KB)
  • weapons/swb/hands/textures/gloves.vmat (921 B)
  • weapons/swb/hands/textures/gloves_col.png (2.8 MB)
  • weapons/swb/hands/textures/gloves_metal.png (589 B)
  • weapons/swb/hands/textures/gloves_normal.png (11.1 MB)
  • weapons/swb/hands/textures/sleeves.vmat (923 B)
  • weapons/swb/hands/textures/sleeves_metal.png (207 B)
  • weapons/swb/hands/textures/sleeves_normal.png (1.7 MB)
  • weapons/swb/hands/textures/sleeve_col.png (570.2 KB)
  • weapons/swb/l96a1/hands/arm_ao.png (1.5 MB)
  • weapons/swb/l96a1/hands/arm_color.png (4.5 MB)
  • weapons/swb/l96a1/hands/arm_color.txt (18 B)
  • weapons/swb/l96a1/hands/arm_metallic.png (1.1 MB)
  • weapons/swb/l96a1/hands/arm_normal.png (3.5 MB)
  • weapons/swb/l96a1/hands/arm_normal.txt (18 B)
  • weapons/swb/l96a1/hands/arm_roughness.png (1.6 MB)
  • weapons/swb/l96a1/hands/hands_rebel.dmx (1.6 MB)
  • weapons/swb/l96a1/hands/v_hands_rebel.vmat (1.5 KB)
  • weapons/swb/l96a1/l96a1.png (96.5 KB)
  • weapons/swb/l96a1/models/credits.txt (221 B)
  • weapons/swb/l96a1/models/l96a1.blend (2.6 MB)
  • weapons/swb/l96a1/models/v_l96a1.smd (4.1 MB)
  • weapons/swb/l96a1/models/v_l96a1_animations.smd (917 KB)
  • weapons/swb/l96a1/models/v_l96a1_no_scope.smd (2.6 MB)
  • weapons/swb/l96a1/models/v_l96a1_scope.smd (1.1 MB)
  • weapons/swb/l96a1/models/w_l96a1.smd (4.1 MB)
  • weapons/swb/l96a1/models/w_l96a1_no_scope.smd (2.6 MB)
  • weapons/swb/l96a1/models/w_l96a1_scope.smd (992 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound (417 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.wav (17.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound (417 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.wav (64 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound (420 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.wav (49.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound (415 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.wav (28.7 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound (415 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.wav (17.8 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound (417 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.wav (94 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound (416 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.wav (87.2 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound (416 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.wav (18.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.fire.mp3 (48.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound (831 B)
  • weapons/swb/l96a1/textures/scopegui.png (187 KB)
  • weapons/swb/l96a1/textures/sniper_ao.png (1.1 MB)
  • weapons/swb/l96a1/textures/sniper_color.png (5.1 MB)
  • weapons/swb/l96a1/textures/sniper_metallic.png (437.8 KB)
  • weapons/swb/l96a1/textures/sniper_normal.png (4.2 MB)
  • weapons/swb/l96a1/textures/sniper_roughness.png (1.6 MB)
  • weapons/swb/l96a1/textures/v_l96a1.vmat (1.5 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope.vmat (1 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl (1.2 KB)
  • weapons/swb/l96a1/v_l96a1.vanmgrph (16.3 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl (9.9 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl (5.5 KB)
  • weapons/swb/remington/models/credits.txt (218 B)
  • weapons/swb/remington/models/remington.blend (16.7 MB)
  • weapons/swb/remington/remington.png (88.8 KB)
  • weapons/swb/remington/sounds/remington.fire.sound (846 B)
  • weapons/swb/remington/sounds/remington.fire.wav (500.8 KB)
  • weapons/swb/remington/sounds/remington.insert.sound (423 B)
  • weapons/swb/remington/sounds/remington.insert.wav (88.1 KB)
  • weapons/swb/remington/sounds/remington.pumpfull.sound (425 B)
  • weapons/swb/remington/sounds/remington.pumpfull.wav (50.5 KB)
  • weapons/swb/remington/textures/remington.vmat (972 B)
  • weapons/swb/remington/textures/remington_ao.png (1.7 MB)
  • weapons/swb/remington/textures/remington_col.png (1.7 MB)
  • weapons/swb/remington/textures/remington_metal.png (185.1 KB)
  • weapons/swb/remington/textures/remington_normal.png (13 MB)
  • weapons/swb/remington/textures/remington_rough.png (1.4 MB)
  • weapons/swb/remington/textures/shell.vmat (952 B)
  • weapons/swb/remington/textures/shell_ao.png (131.8 KB)
  • weapons/swb/remington/textures/shell_col.png (1.1 MB)
  • weapons/swb/remington/textures/shell_metal.png (141.4 KB)
  • weapons/swb/remington/textures/shell_normal.png (2.9 MB)
  • weapons/swb/remington/textures/shell_rough.png (509.8 KB)
  • weapons/swb/remington/v_remington.vanmgrph (24.8 KB)
  • weapons/swb/remington/v_remington.vmdl (7 KB)
  • weapons/swb/remington/w_remington.vmdl (3 KB)