Super Terry Ball - Version 72383

Created
Total Size160.5 MB (168,328,802 bytes)
Modified Size749.9 KB (767,852 bytes)
File Count212
Engine Version17
Changes
Fixed bug where finish point  would spawn directly on  the spawn point
Meta
{"MaxPlayers":1,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/levelplay.scene","MapStartupScene":"scenes/minimal.scene","LaunchMode":"Normal","Resources":"","CodePackageReferences":[]}
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/levelplay.scene",
  "MapStartupScene": "scenes/minimal.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "CodePackageReferences": []
}

Diff (749.9 KB modified)

+6 ~5 ⚠️
2 compiled binaries unavailable.
  • sounds/impacts/melee/bluntweapon/concrete-1.vsnd_c (122.9 KB)
  • sounds/impacts/melee/bluntweapon/concrete-2.vsnd_c (119 KB)
  • sounds/impacts/melee/bluntweapon/concrete-3.vsnd_c (124.5 KB)
  • sounds/impacts/melee/bluntweapon/concrete-4.vsnd_c (138.8 KB)
  • sounds/impacts/melee/impact-melee-concrete.sound_c (1.1 KB)
  • surfaces/brick.surface_c (1.6 KB)
  • .bin/package.base.dll (166 KB -> 166 KB)
  • .bin/package.grugchamber.supercitizenball.dll (32 KB -> 33 KB)
  • prefab/levels/testlvl.prefab_c (25.7 KB -> 25.9 KB)
  • prefab/player.prefab_c (4.7 KB -> 4.7 KB)
  • scenes/levelplay.scene_c (12.3 KB -> 12.3 KB)