DEFORESTRY - Version 129758
| Created | |
|---|---|
| Total Size | 83.7 MB (87,800,773 bytes) |
| Modified Size | 72.9 MB (76,390,864 bytes) |
| File Count | 220 |
| Engine Version | 22 |
| Changes | Changes on 2025-12-01 |
| Meta |
Diff (72.9 MB modified)
+45 ~12- components/data/level_master_list.json (291 B)
- images/texture/crate_png_88d93f8b.generated.vtex_c (4.4 KB)
- images/texture/table_png_b9ed7ef5.generated.vtex_c (7.1 KB)
- images/texture/trash_png_71af0088.generated.vtex_c (12.4 KB)
- images/texture/tv_png_6638fdda.generated.vtex_c (7.1 KB)
- materials/crate.vmat_c (3.6 KB)
- materials/table.vmat_c (3.6 KB)
- materials/trash_can.vmat_c (3.6 KB)
- materials/tv.vmat_c (3.5 KB)
- models/lobby/crate.vmdl_c (4.4 KB)
- models/lobby/table.vmdl_c (6.4 KB)
- models/lobby/trash_can.vmdl_c (8.2 KB)
- models/lobby/tv.vmdl_c (4.2 KB)
- prefabs/enemies/moley_man.prefab_c (4.8 KB)
- prefabs/lobby/tv.prefab_c (4 KB)
- scenes/level_2.scene_c (10.9 KB)
- sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
- sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
- sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
- sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
- sounds/impacts/melee/impact-melee-flesh.sound_c (973 B)
- sounds/music/boss_1.sound_c (864 B)
- sounds/music/level_1.sound_c (864 B)
- sounds/music/level_2.sound_c (864 B)
- sounds/music/track 1.vsnd_c (18.2 MB)
- sounds/music/track 2.vsnd_c (22.8 MB)
- sounds/music/track 3.vsnd_c (12.5 MB)
- sounds/truck-diesel-10dodge-start-43785.vsnd_c (88.9 KB)
- sounds/tv/shelter-in-place-333970.vsnd_c (7.7 MB)
- sounds/tv/tv_news_1.sound_c (875 B)
- sounds/wind-artificial-18750.vsnd_c (10.1 MB)
- sounds/wind.sound_c (872 B)
- sprites/enemies/moley_man.sprite (6.1 KB)
- sprites/enemies/moley_man.sprite_c (4 KB)
- textures/generated/imagefile/44652e974aca885e.vtex_c (85.7 KB)
- textures/generated/imagefile/7a374156c9060c1d.vtex_c (85.7 KB)
- textures/generated/imagefile/946a4a0c023d6363.vtex_c (85.7 KB)
- textures/generated/imagefile/be8d809015263363.vtex_c (85.7 KB)
- textures/generated/imagefile/e3b6b6793f65c1c6.vtex_c (85.7 KB)
- ui/controls/color/coloralphacontrol.cs.scss (620 B)
- ui/controls/color/colorcontrol.cs.scss (533 B)
- ui/controls/color/colorhuecontrol.cs.scss (667 B)
- ui/controls/color/colorpickercontrol.cs.scss (99 B)
- ui/controls/color/colorsaturationvaluecontrol.cs.scss (951 B)
- ui/controls/enumcontrol.cs.scss (907 B)
- .bin/package.base.cll (30.1 KB -> 31.8 KB)
- .bin/package.base.xml (52.9 KB -> 54.4 KB)
- .bin/package.gunkmonkey.deforestry.cll (7.6 KB -> 8.5 KB)
- dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
- materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47.3 KB -> 47 KB)
- models/dev/plane.vmdl_c (3.4 KB -> 3.4 KB)
- models/dev/sphere.vmdl_c (73.6 KB -> 73.6 KB)
- prefabs/enemies/nutchucker.prefab_c (4.3 KB -> 5.1 KB)
- prefabs/projectile.prefab_c (2.9 KB -> 4.3 KB)
- scenes/level_1.scene_c (109.1 KB -> 117.8 KB)
- scenes/transition_scene.scene_c (18.5 KB -> 26.3 KB)
- shaders/point_filter.shader_c (130 KB -> 131.9 KB)