GambaBox - Version 395145

Created
Total Size108.1 MB (113,393,027 bytes)
Modified Size1.6 MB (1,691,822 bytes)
File Count1008
Engine Version29
Changes
Changes on 2026-09-23
Meta
{ "MapList": [], "MinPlayers": 1, "MaxPlayers": 64, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "StartupScene": "scenes/minimal.scene", "GameCategory": "None", "Summary": "A social casino you play with fake crypto. Mine it, bet it, lose it.", "Description": "GambaBox is a play-money casino. Earn fake crypto by clicking a mining rig and letting hardware run, then risk it across nineteen originals, a live sportsbook and a slot floor. Every result is provably fair and every payout is decided by the host.", "LaunchMode": "QuickPlay", "Resources": "ui/*\nui/emoji/*\ncurrency/*\nflags/*\nart/*\nart/games/*\nart/cases/*\nart/items/*\nart/banners/*\nart/fruitycandy/*\nart/sugar/*\nart/fortune/*\nart/vip/*\nfonts/*\nsounds/*\nsounds/*/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MapList": [],
  "MinPlayers": 1,
  "MaxPlayers": 64,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "StartupScene": "scenes/minimal.scene",
  "GameCategory": "None",
  "Summary": "A social casino you play with fake crypto. Mine it, bet it, lose it.",
  "Description": "GambaBox is a play-money casino. Earn fake crypto by clicking a mining rig and letting hardware run, then risk it across nineteen originals, a live sportsbook and a slot floor. Every result is provably fair and every payout is decided by the host.",
  "LaunchMode": "QuickPlay",
  "Resources": "ui/*\nui/emoji/*\ncurrency/*\nflags/*\nart/*\nart/games/*\nart/cases/*\nart/items/*\nart/banners/*\nart/fruitycandy/*\nart/sugar/*\nart/fortune/*\nart/vip/*\nfonts/*\nsounds/*\nsounds/*/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.6 MB modified)

~105
  • .bin/package.houselabs.gambabox.dll (1.6 MB -> 1.6 MB)
  • .bin/package.sboxskinsgg.claudebridge.dll (9 KB -> 9 KB)
  • sounds/fortune/fortune_banner.sound (244 B -> 285 B)
  • sounds/fortune/fortune_banner.sound_c (584 B -> 617 B)
  • sounds/fortune/fortune_expand.sound (244 B -> 285 B)
  • sounds/fortune/fortune_expand.sound_c (584 B -> 617 B)
  • sounds/fortune/fortune_feature.sound (245 B -> 286 B)
  • sounds/fortune/fortune_feature.sound_c (601 B -> 634 B)
  • sounds/fortune/fortune_music.sound (243 B -> 284 B)
  • sounds/fortune/fortune_music.sound_c (583 B -> 616 B)
  • sounds/fortune/fortune_music_free.sound (248 B -> 289 B)
  • sounds/fortune/fortune_music_free.sound_c (604 B -> 637 B)
  • sounds/fortune/fortune_pay.sound (241 B -> 282 B)
  • sounds/fortune/fortune_pay.sound_c (581 B -> 614 B)
  • sounds/fortune/fortune_reel.sound (242 B -> 283 B)
  • sounds/fortune/fortune_reel.sound_c (582 B -> 615 B)
  • sounds/fortune/fortune_scatter.sound (245 B -> 286 B)
  • sounds/fortune/fortune_scatter.sound_c (601 B -> 634 B)
  • sounds/fortune/fortune_spin.sound (242 B -> 283 B)
  • sounds/fortune/fortune_spin.sound_c (582 B -> 615 B)
  • sounds/fortune/fortune_tease.sound (243 B -> 284 B)
  • sounds/fortune/fortune_tease.sound_c (583 B -> 616 B)
  • sounds/fortune/fortune_total.sound (243 B -> 284 B)
  • sounds/fortune/fortune_total.sound_c (583 B -> 616 B)
  • sounds/fortune/fortune_wheel_land.sound (248 B -> 289 B)
  • sounds/fortune/fortune_wheel_land.sound_c (604 B -> 637 B)
  • sounds/fortune/fortune_wheel_tick.sound (248 B -> 289 B)
  • sounds/fortune/fortune_wheel_tick.sound_c (604 B -> 637 B)
  • sounds/fruitycandy/fruitycandy_banner.sound (252 B -> 293 B)
  • sounds/fruitycandy/fruitycandy_banner.sound_c (624 B -> 657 B)
  • sounds/fruitycandy/fruitycandy_bomb.sound (250 B -> 291 B)
  • sounds/fruitycandy/fruitycandy_bomb.sound_c (622 B -> 655 B)
  • sounds/fruitycandy/fruitycandy_feature.sound (253 B -> 294 B)
  • sounds/fruitycandy/fruitycandy_feature.sound_c (625 B -> 658 B)
  • sounds/fruitycandy/fruitycandy_music.sound (251 B -> 292 B)
  • sounds/fruitycandy/fruitycandy_music.sound_c (623 B -> 656 B)
  • sounds/fruitycandy/fruitycandy_music_free.sound (256 B -> 297 B)
  • sounds/fruitycandy/fruitycandy_music_free.sound_c (644 B -> 677 B)
  • sounds/fruitycandy/fruitycandy_pay.sound (249 B -> 290 B)
  • sounds/fruitycandy/fruitycandy_pay.sound_c (605 B -> 638 B)
  • sounds/fruitycandy/fruitycandy_pop.sound (249 B -> 290 B)
  • sounds/fruitycandy/fruitycandy_pop.sound_c (605 B -> 638 B)
  • sounds/fruitycandy/fruitycandy_reel.sound (250 B -> 291 B)
  • sounds/fruitycandy/fruitycandy_reel.sound_c (622 B -> 655 B)
  • sounds/fruitycandy/fruitycandy_scatter.sound (253 B -> 294 B)
  • sounds/fruitycandy/fruitycandy_scatter.sound_c (625 B -> 658 B)
  • sounds/fruitycandy/fruitycandy_spin.sound (250 B -> 291 B)
  • sounds/fruitycandy/fruitycandy_spin.sound_c (622 B -> 655 B)
  • sounds/fruitycandy/fruitycandy_tease.sound (251 B -> 292 B)
  • sounds/fruitycandy/fruitycandy_tease.sound_c (623 B -> 656 B)
  • sounds/fruitycandy/fruitycandy_total.sound (251 B -> 292 B)
  • sounds/fruitycandy/fruitycandy_total.sound_c (623 B -> 656 B)
  • sounds/fx/bet_chip.sound (233 B -> 274 B)
  • sounds/fx/bet_chip.sound_c (541 B -> 574 B)
  • sounds/fx/bust.sound (229 B -> 270 B)
  • sounds/fx/bust.sound_c (537 B -> 570 B)
  • sounds/fx/card.sound (230 B -> 271 B)
  • sounds/fx/card.sound_c (538 B -> 571 B)
  • sounds/fx/case_rare.sound (234 B -> 275 B)
  • sounds/fx/case_rare.sound_c (558 B -> 591 B)
  • sounds/fx/case_reveal.sound (236 B -> 277 B)
  • sounds/fx/case_reveal.sound_c (560 B -> 593 B)
  • sounds/fx/case_spin.sound (234 B -> 275 B)
  • sounds/fx/case_spin.sound_c (558 B -> 591 B)
  • sounds/fx/cashout.sound (232 B -> 273 B)
  • sounds/fx/cashout.sound_c (540 B -> 573 B)
  • sounds/fx/coin_toss.sound (234 B -> 275 B)
  • sounds/fx/coin_toss.sound_c (558 B -> 591 B)
  • sounds/fx/crash_bust.sound (235 B -> 276 B)
  • sounds/fx/crash_bust.sound_c (559 B -> 592 B)
  • sounds/fx/crash_launch.sound (237 B -> 278 B)
  • sounds/fx/crash_launch.sound_c (561 B -> 594 B)
  • sounds/fx/deposit.sound (232 B -> 273 B)
  • sounds/fx/deposit.sound_c (540 B -> 573 B)
  • sounds/fx/fanfare.sound (232 B -> 273 B)
  • sounds/fx/fanfare.sound_c (540 B -> 573 B)
  • sounds/fx/jackpot_spin.sound (237 B -> 278 B)
  • sounds/fx/jackpot_spin.sound_c (561 B -> 594 B)
  • sounds/fx/jackpot_win.sound (236 B -> 277 B)
  • sounds/fx/jackpot_win.sound_c (560 B -> 593 B)
  • sounds/fx/lose.sound (230 B -> 271 B)
  • sounds/fx/lose.sound_c (538 B -> 571 B)
  • sounds/fx/reel_land.sound (234 B -> 275 B)
  • sounds/fx/reel_land.sound_c (558 B -> 591 B)
  • sounds/fx/reel_tick.sound (235 B -> 276 B)
  • sounds/fx/reel_tick.sound_c (559 B -> 592 B)
  • sounds/fx/roulette_spin.sound (238 B -> 279 B)
  • sounds/fx/roulette_spin.sound_c (578 B -> 611 B)
  • sounds/fx/tile_reveal.sound (236 B -> 277 B)
  • sounds/fx/tile_reveal.sound_c (560 B -> 593 B)
  • sounds/fx/ui_click.sound (234 B -> 275 B)
  • sounds/fx/ui_click.sound_c (542 B -> 575 B)
  • sounds/fx/ui_tap.sound (232 B -> 273 B)
  • sounds/fx/ui_tap.sound_c (540 B -> 573 B)
  • sounds/fx/wheel_tick.sound (235 B -> 276 B)
  • sounds/fx/wheel_tick.sound_c (559 B -> 592 B)
  • sounds/fx/win.sound (228 B -> 269 B)
  • sounds/fx/win.sound_c (520 B -> 553 B)
  • sounds/packs/pack_flip.sound (237 B -> 278 B)
  • sounds/packs/pack_flip.sound_c (561 B -> 594 B)
  • sounds/packs/pack_open.sound (237 B -> 278 B)
  • sounds/packs/pack_open.sound_c (561 B -> 594 B)
  • sounds/packs/pack_rare.sound (237 B -> 278 B)
  • sounds/packs/pack_rare.sound_c (561 B -> 594 B)
  • sounds/registry.json (9.7 KB -> 9.7 KB)