SLYDE - Version 153423

Created
Total Size225.5 MB (236,406,029 bytes)
Modified Size49.8 KB (50,976 bytes)
File Count271
Engine Version24
Changes
Changes on 2026-02-16
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/showdown.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/showdown.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (49.8 KB modified)

~3 ⚠️
2 compiled binaries unavailable.
  • prefabs/player.prefab_c (48 KB -> 48 KB)
  • sounds/bulletfleshheadshot2d.sound_c (895 B -> 895 B)
  • sounds/hitmarkercrit.sound_c (926 B -> 924 B)