trainingserv - Version 160756

Created
Total Size505.2 MB (529,742,856 bytes)
Modified Size4 MB (4,173,707 bytes)
File Count1922
Engine Version24
Changes
Taijutsu sounds et hitmarker
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/training.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "QuickPlay", "DedicatedServerStartupScene": "scenes/training.scene", "Resources": "images/*\nfonts/*\nparticules/*\nparticles/*\nModeles/*\nface,eyes/*\ntexture/*\nmaterials/*\nshaders/*\nfbx/*\nprefabs/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/training.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "QuickPlay",
  "DedicatedServerStartupScene": "scenes/training.scene",
  "Resources": "images/*\nfonts/*\nparticules/*\nparticles/*\nModeles/*\nface,eyes/*\ntexture/*\nmaterials/*\nshaders/*\nfbx/*\nprefabs/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (4 MB modified)

+35 ~36
  • sound/byakugan.vsnd_c (60.1 KB)
  • sound/hit_1.sound_c (838 B)
  • sound/hit_1.vsnd_c (13.3 KB)
  • sound/hit_2.sound_c (838 B)
  • sound/hit_2.vsnd_c (14.9 KB)
  • sound/hit_3.sound_c (838 B)
  • sound/hit_3.vsnd_c (20.2 KB)
  • sound/hit_4.sound_c (838 B)
  • sound/hit_4.vsnd_c (10.9 KB)
  • sound/hit_5.sound_c (838 B)
  • sound/hit_5.vsnd_c (21.1 KB)
  • sound/hit_6.sound_c (838 B)
  • sound/hit_6.vsnd_c (22.7 KB)
  • sound/miss_1.sound_c (839 B)
  • sound/miss_1.vsnd_c (10.5 KB)
  • sound/miss_2.sound_c (839 B)
  • sound/miss_2.vsnd_c (8.8 KB)
  • sound/miss_3.sound_c (839 B)
  • sound/miss_3.vsnd_c (15.3 KB)
  • sound/miss_4.sound_c (839 B)
  • sound/miss_4.vsnd_c (11.7 KB)
  • sound/miss_5.sound_c (839 B)
  • sound/miss_5.vsnd_c (8 KB)
  • sound/miss_6.sound_c (839 B)
  • sound/miss_6.vsnd_c (10.9 KB)
  • sound/prison aqueuse celui qui subit.vsnd_c (591.4 KB)
  • sound/solve_fast_mudra.sound_c (865 B)
  • sound/solve_fast_mudra.vsnd_c (111.5 KB)
  • sound/solve_impact_hit_general_geams.sound_c (911 B)
  • sound/solve_impact_hit_general_geams.vsnd_c (149.9 KB)
  • sound/s_10811006_skill_7.vsnd_c (137 KB)
  • sound/s_10812002_skill_2.vsnd_c (228.9 KB)
  • sound/s_10812002_skill_3.vsnd_c (204.6 KB)
  • sound/s_10812002_skill_4.vsnd_c (131.9 KB)
  • ui/combohud.razor.scss (795 B)
  • .bin/package.imtryingtodev.trainingserv.xml (13 KB -> 13.5 KB)
  • fbx/chuninkonoha.vmdl (66.2 KB -> 71.9 KB)
  • fbx/chuninkonoha.vmdl_c (1.2 MB -> 1.3 MB)
  • modeles/eyes/eyes_010.vmdl_c.t.png (36.3 KB -> 3.6 KB)
  • modeles/eyes/eyes_011.vmdl_c.t.png (36.3 KB -> 3.3 KB)
  • modeles/eyes/eyes_02.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_03.vmdl_c.t.png (36.3 KB -> 3.5 KB)
  • modeles/eyes/eyes_04.vmdl_c.t.png (36.3 KB -> 3.6 KB)
  • modeles/eyes/eyes_05.vmdl_c.t.png (36.3 KB -> 3.3 KB)
  • modeles/eyes/eyes_06.vmdl_c.t.png (36.3 KB -> 3.6 KB)
  • modeles/eyes/eyes_07.vmdl_c.t.png (36.3 KB -> 3.6 KB)
  • modeles/eyes/eyes_08.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_09.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_12.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_13.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_14.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_15.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_16.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_17.vmdl_c.t.png (36.3 KB -> 3.7 KB)
  • modeles/eyes/eyes_18.vmdl_c.t.png (36.3 KB -> 3.6 KB)
  • modeles/eyes/eyes_19.vmdl_c.t.png (36.3 KB -> 3.8 KB)
  • modeles/eyes/eyes_20.vmdl_c.t.png (36.3 KB -> 4 KB)
  • modeles/eyes/eyes_default.vmdl_c.t.png (36.3 KB -> 3.8 KB)
  • particles/bdf/bouldedefeu2.prefab (73.9 KB -> 86.3 KB)
  • particles/bdf/bouldedefeu2.prefab_c (34.5 KB -> 40 KB)
  • particles/explobdf.prefab (72.8 KB -> 75.2 KB)
  • particles/explobdf.prefab_c (35.3 KB -> 36.5 KB)
  • particles/hit.prefab (101.3 KB -> 101.3 KB)
  • particles/hit.prefab_c (44.8 KB -> 44.7 KB)
  • player.prefab_c (40.4 KB -> 40.6 KB)
  • projectsettings/input.config (6.8 KB -> 6.9 KB)
  • scenes/training.scene_c (37.9 KB -> 37.9 KB)
  • spell/billy/bdf.prefab_c (27.1 KB -> 27.5 KB)
  • textures/generated/imagefile/eff0da66a464a913.vtex_c (231.6 KB -> 231.6 KB)
  • ui/crosshairhud.razor.scss (439 B -> 895 B)
  • ui/playerhud.razor.scss (35.2 KB -> 36.7 KB)