Daedalus Trial [Alpha Test] - Version 167153

Created
Total Size184.8 MB (193,779,119 bytes)
Modified Size1.1 MB (1,174,868 bytes)
File Count195
Engine Version24
Changes
Changes on 2026-03-28
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.1 MB modified)

+32 ~16
  • icons/items/icon_bandage.vtex_c (5.2 KB)
  • icons/items/icon_fishing_rod.vtex_c (5.8 KB)
  • models/items/fish/fish_01/fish_01.vmdl_c (7.5 KB)
  • models/items/fish/fish_01/fish_01.vmdl_c.t.png (8.5 KB)
  • models/items/fish/fish_01/fish_01_fresh.prefab_c (2.1 KB)
  • models/items/fish/fish_01/item_fish_01_cooked.item_c (433 B)
  • models/items/fish/fish_01/item_fish_01_fresh.item_c (604 B)
  • models/items/fish/fish_02/fish_02.vmdl_c (6.2 KB)
  • models/items/fish/fish_02/fish_02.vmdl_c.t.png (7.7 KB)
  • models/items/fish/fish_02/fish_02_fresh.prefab_c (2.1 KB)
  • models/items/fish/fish_02/item_fish_02_cooked.item_c (606 B)
  • models/items/fish/fish_02/item_fish_02_fresh.item_c (603 B)
  • sounds/day_night_cycle/day_start/day_phase_start.sound_c (954 B)
  • sounds/day_night_cycle/day_start/day_phase_start.vsnd_c (61.5 KB)
  • sounds/day_night_cycle/gate_open_closed/chain_open_closed.sound_c (979 B)
  • sounds/day_night_cycle/gate_open_closed/chain_open_closed.vsnd_c (288.8 KB)
  • sounds/day_night_cycle/gate_open_closed/rocks_movement_open_closed.sound_c (1007 B)
  • sounds/day_night_cycle/gate_open_closed/rocks_movement_open_closed.vsnd_c (188.6 KB)
  • sounds/day_night_cycle/night_start/night_phase_start.sound_c (958 B)
  • sounds/day_night_cycle/night_start/night_phase_start.vsnd_c (59.7 KB)
  • sounds/fishing/catch_fish/catch_fish.sound_c (911 B)
  • sounds/fishing/catch_fish/catch_fish.vsnd_c (29.9 KB)
  • sounds/fishing/fishing_rod/fishing_rod.sound_c (913 B)
  • sounds/fishing/fishing_rod/fishing_rod.vsnd_c (7.6 KB)
  • sounds/fishing/hit_water/hit_water.sound_c (909 B)
  • sounds/fishing/hit_water/hit_water.vsnd_c (6.1 KB)
  • sounds/inventory/open_closed/open_closed.sound_c (932 B)
  • sounds/inventory/open_closed/open_closed.vsnd_c (17.8 KB)
  • sounds/inventory/pickup_item/pickup_item.sound_c (932 B)
  • sounds/inventory/pickup_item/pickup_item.vsnd_c (15.3 KB)
  • sounds/inventory/trade_sell_buy/sell_buy.sound_c (933 B)
  • sounds/inventory/trade_sell_buy/sell_buy.vsnd_c (20.5 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.inettlestudio.daedalus_trial.cll (40.6 KB -> 42.2 KB)
  • .bin/package.inettlestudio.daedalus_trial.xml (35.5 KB -> 41.1 KB)
  • localization/en/daedalus_ui.json (939 B -> 1.6 KB)
  • localization/ru/daedalus_ui.json (1.2 KB -> 2.1 KB)
  • models/items/bandage/item_bandage.item_c (566 B -> 657 B)
  • models/items/bandage/item_bandage.prefab_c (2.6 KB -> 2.6 KB)
  • models/items/fishing_rod/fishing_rod.item_c (573 B -> 652 B)
  • prefabs/player controller (1).prefab_c (39.9 KB -> 42.1 KB)
  • prefabs/wall_center_gate.prefab_c (5 KB -> 5.5 KB)
  • scenes/daedalus_trial.scene_c (197.4 KB -> 194.9 KB)
  • ui/fishingminigameui.razor.scss (97 B -> 3 KB)
  • ui/hotbarui.razor.scss (88 B -> 1.7 KB)
  • ui/inventoryui.razor.scss (91 B -> 13.2 KB)
  • ui/playerhealthhud.razor.scss (95 B -> 3.1 KB)
  • ui/tradeui.razor.scss (87 B -> 7.9 KB)