Another Day RP - Version 67395

Created
Total Size111 MB (116,392,285 bytes)
Modified Size30.7 MB (32,203,840 bytes)
File Count428
Engine Version17
Changes
New jobs, items, improvements, and bug fixes
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ProjectTemplate":null,"MapStartupScene":"scenes/minimal.scene","LaunchMode":"QuickPlay","Resources":"/Data/*\n/Icons/*\n/Prefabs/*\n/Sounds/*","CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "MapStartupScene": "scenes/minimal.scene",
  "LaunchMode": "QuickPlay",
  "Resources": "/Data/*\n/Icons/*\n/Prefabs/*\n/Sounds/*",
  "CodePackageReferences": []
}

Diff (30.7 MB modified)

+74 ~28 -39 ⚠️
3 compiled binaries unavailable.
  • data/items/cryptominer.item (359 B)
  • data/items/cryptominer.item_c (797 B)
  • data/items/medkit.item (333 B)
  • data/items/medkit.item_c (755 B)
  • data/items/moneyprinter.item (349 B)
  • data/items/moneyprinter.item_c (771 B)
  • data/jobs/criminal.job (211 B)
  • data/jobs/criminal.job_c (586 B)
  • data/jobs/doctor.job (227 B)
  • data/jobs/doctor.job_c (602 B)
  • data/jobs/hitman.job (214 B)
  • data/jobs/hitman.job_c (589 B)
  • decals/blood-impact.decal_c (907 B)
  • icons/icons8-blockchain-technology-96.png (716 B)
  • icons/icons8-doctors-bag-96.png (1.2 KB)
  • icons/icons8-rod-of-asclepius-96.png (1.6 KB)
  • icons/icons8-sniper-scope-96.png (2.7 KB)
  • knockedoutui.razor.scss (567 B)
  • materials/decals/blood-impact.vmat_c (4.8 KB)
  • materials/decals/blood-impact2.vmat_c (4.8 KB)
  • materials/decals/blood-impact2_vmat_g_tambientocclusion_be246607.generated.vtex_c (2 KB)
  • materials/decals/blood-impact_vmat_g_tambientocclusion_be246607.generated.vtex_c (2 KB)
  • materials/decals/flesh/flesh1_bullet_color_psd_dfbf200d.generated.vtex_c (87.3 KB)
  • materials/decals/flesh/flesh1_bullet_normal_psd_caa33082.generated.vtex_c (87.4 KB)
  • materials/decals/flesh/flesh2_bullet_color_psd_d088b507.generated.vtex_c (87.3 KB)
  • materials/decals/flesh/flesh2_bullet_normal_psd_ec849661.generated.vtex_c (87.4 KB)
  • models/!dead island 2/firstaid/firstaid.vmdl_c (9.8 KB)
  • models/!dead island 2/firstaid/t_gpl_healthpack_small_01_d.vmat_c (6 KB)
  • models/!dead island 2/firstaid/t_gpl_healthpack_small_01_d_jpg_658afe4d.generated.vtex_c (591.1 KB)
  • models/!dead island 2/firstaid/t_gpl_healthpack_small_01_n_jpg_ee83429b.generated.vtex_c (1.3 MB)
  • models/bananapeel/bananapeel.vmdl_c (7.2 KB)
  • models/bananapeel/bananapeelcolor.vmat_c (4.4 KB)
  • models/bananapeel/bananapeelcolor_png_2d8f625b.generated.vtex_c (23.1 KB)
  • models/bananapeel/bananapeel_normal_png_722461b9.generated.vtex_c (23.2 KB)
  • models/bananapeel/bananapeel_rough_png_e11f95a6.generated.vtex_c (23.3 KB)
  • models/printer.vmdl_c (11.6 KB)
  • prefabs/items/banana-peel.prefab (2.4 KB)
  • prefabs/items/banana-peel.prefab_c (2.1 KB)
  • prefabs/items/medkit.prefab (2.3 KB)
  • prefabs/items/medkit.prefab_c (2 KB)
  • prefabs/objects/cryptominer.prefab (3.3 KB)
  • prefabs/objects/cryptominer.prefab_c (2.8 KB)
  • prefabs/objects/moneyprinter.prefab (3.2 KB)
  • prefabs/objects/moneyprinter.prefab_c (2.6 KB)
  • shaders/saunasimple.shader_c (784.1 KB)
  • sounds/editor/success.vsnd_c (23.3 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-2.vsnd_c (110.2 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-3.vsnd_c (110.8 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-4.vsnd_c (117.3 KB)
  • sounds/impacts/bullets/impact-bullet-flesh.sound_c (1.1 KB)
  • sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
  • sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
  • sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
  • sounds/impacts/melee/impact-melee-flesh.sound_c (1.1 KB)
  • sounds/items/health/health-item-use.sound (351 B)
  • sounds/items/health/health-item-use.sound_c (707 B)
  • sounds/kenney/ui/error_008.vsnd_c (12.6 KB)
  • sounds/objects/printers/cryptominer-loop.sound (370 B)
  • sounds/objects/printers/cryptominer-loop.sound_c (742 B)
  • sounds/objects/printers/cryptominer-loop.vsnd_c (3.6 MB)
  • sounds/objects/printers/cryptominer-loop.wav (5.9 MB)
  • sounds/objects/printers/moneyprinter-loop.sound (371 B)
  • sounds/objects/printers/moneyprinter-loop.sound_c (743 B)
  • sounds/objects/printers/moneyprinter-loop.vsnd_c (5.6 MB)
  • sounds/objects/printers/moneyprinter-loop.wav (11.2 MB)
  • sounds/ui-error.sound (355 B)
  • sounds/ui-error.sound_c (695 B)
  • sounds/ui/ui-coins.sound (360 B)
  • sounds/ui/ui-coins.sound_c (700 B)
  • surfaces/flesh.surface_c (1.2 KB)
  • textures/grovestreet_texture_177_tga_11d4d3af.generated.vtex_c (44.5 KB)
  • texture_177.vmat_c (5.5 KB)
  • .bin/package.base.dll (165 KB -> 165 KB)
  • .bin/package.instcoffee.another-day.dll (76.5 KB -> 82.5 KB)
  • .bin/package.instcoffee.another-day.xml (1.7 KB -> 2 KB)
  • .bin/package.library.facepunch.playercontroller.dll (23.5 KB -> 23.5 KB)
  • data/jobs/bartender.job (190 B -> 214 B)
  • data/jobs/bartender.job_c (570 B -> 589 B)
  • data/jobs/beggar.job (183 B -> 207 B)
  • data/jobs/beggar.job_c (547 B -> 566 B)
  • data/jobs/chef.job (184 B -> 202 B)
  • data/jobs/chef.job_c (548 B -> 561 B)
  • data/jobs/citizen.job (184 B -> 208 B)
  • data/jobs/citizen.job_c (548 B -> 567 B)
  • data/jobs/drugdealer.job (184 B -> 208 B)
  • data/jobs/drugdealer.job_c (548 B -> 567 B)
  • data/jobs/mayor.job (187 B -> 211 B)
  • data/jobs/mayor.job_c (551 B -> 570 B)
  • data/jobs/police.job (190 B -> 217 B)
  • data/jobs/police.job_c (554 B -> 576 B)
  • data/jobs/thief.job (179 B -> 203 B)
  • data/jobs/thief.job_c (543 B -> 562 B)
  • localization/en/anotherday.json (670 B -> 940 B)
  • moneytagpanel.razor.scss (608 B -> 446 B)
  • player.prefab_c (12.9 KB -> 13.4 KB)
  • prefabs/items/banana.prefab (2.3 KB -> 2.5 KB)
  • prefabs/items/banana.prefab_c (2 KB -> 2.2 KB)
  • prefabs/items/money.prefab (9.8 KB -> 9.3 KB)
  • prefabs/items/money.prefab_c (6 KB -> 5.6 KB)
  • scenes/minimal.scene_c (4.7 KB -> 4.7 KB)
  • data/items/money_printer.item (331 B)
  • data/items/money_printer.item_c (758 B)
  • data/jobs/thug.job (183 B)
  • data/jobs/thug.job_c (547 B)
  • decals/bullet-metal.decal_c (637 B)
  • materials/decals/metal-impact.vmat_c (5.5 KB)
  • materials/decals/metal-impact_vmat_g_tambientocclusion_51b25f5d.generated.vtex_c (2 KB)
  • materials/decals/metal/metal1_bullet_color_psd_65dcae4b.generated.vtex_c (301.3 KB)
  • materials/decals/metal/metal1_bullet_height_psd_835b8dea.generated.vtex_c (85.8 KB)
  • materials/decals/metal/metal1_bullet_normal_psd_c28b5bb.generated.vtex_c (285.8 KB)
  • materials/particle/particle_glow_01.vtex_c (65.9 KB)
  • models/citizen_props/sodacan01.vmat_c (5 KB)
  • models/citizen_props/sodacan01.vmdl_c (15.9 KB)
  • models/citizen_props/sodacan01_ao_png_c38f2fac.generated.vtex_c (1 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.1 MB)
  • models/citizen_props/sodacan01_normal_png_77e139a.generated.vtex_c (3 MB)
  • particles/impact.metal-chunks.vpcf_c (3.3 KB)
  • particles/impact.metal-light.vpcf_c (3.2 KB)
  • particles/impact.metal.vpcf_c (3.6 KB)
  • prefabs/objects/money printer.prefab (2.3 KB)
  • prefabs/objects/money printer.prefab_c (2.1 KB)
  • sounds/footsteps/footstep-metal-walk-001.vsnd_c (43.4 KB)
  • sounds/footsteps/footstep-metal-walk-002.vsnd_c (47.4 KB)
  • sounds/footsteps/footstep-metal-walk-003.vsnd_c (45.8 KB)
  • sounds/footsteps/footstep-metal-walk-004.vsnd_c (43.2 KB)
  • sounds/footsteps/footstep-metal-walk-005.vsnd_c (42.6 KB)
  • sounds/footsteps/footstep-metal-walk-006.vsnd_c (47.4 KB)
  • sounds/footsteps/footstep-metal-walk-007.vsnd_c (45.8 KB)
  • sounds/footsteps/footstep-metal-walk-008.vsnd_c (43.2 KB)
  • sounds/footsteps/footstep-metal.sound_c (1.5 KB)
  • sounds/impacts/bullets/impact-bullet-metal.sound_c (1.2 KB)
  • sounds/impacts/bullets/metal_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-2.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-3.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-5.vsnd_c (90.4 KB)
  • sounds/impacts/melee/bluntweapon/metal-1.vsnd_c (124.4 KB)
  • sounds/impacts/melee/impact-melee-metal.sound_c (765 B)
  • surfaces/metal.surface_c (1.7 KB)