Rogue Warrior - Version 109300

Created
Total Size66.7 MB (69,909,527 bytes)
Modified Size25.9 MB (27,123,411 bytes)
File Count272
Engine Version19
Changes
Changes on 2025-06-28
Meta
{"MaxPlayers":1,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/level_1.scene","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":true},"LaunchMode":0,"Resources":"","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/level_1.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": 0,
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (25.9 MB modified)

+4 ~143 -1 ⚠️
3 compiled binaries unavailable.
  • enemies/bat_swarm_2.prefab_c (28.4 KB)
  • fonts/deltarune.ttf (11.2 KB)
  • healthbar.razor.scss (696 B)
  • prefabs/dmg_text.prefab_c (2.1 KB)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.integer.rw.xml (6.1 KB -> 6.3 KB)
  • blueorb.prefab_c (5.7 KB -> 5.7 KB)
  • crate.prefab_c (9 KB -> 9 KB)
  • cratespawn.prefab_c (9.4 KB -> 9.4 KB)
  • damagetextprefab.prefab_c (2.6 KB -> 2.6 KB)
  • enemies/bat.prefab_c (28.7 KB -> 28.7 KB)
  • enemies/bat_swarm.prefab_c (1.2 KB -> 1.2 KB)
  • enemies/big zombie.prefab_c (18.4 KB -> 18.4 KB)
  • enemies/bigbat.prefab_c (20.3 KB -> 20.3 KB)
  • enemies/ghost.prefab_c (20.2 KB -> 19.1 KB)
  • enemies/glowingbat.prefab_c (28.9 KB -> 28.9 KB)
  • enemies/goblin.prefab_c (28.8 KB -> 27.7 KB)
  • enemies/ogre.prefab_c (18.6 KB -> 18.6 KB)
  • enemies/ogreking.prefab_c (18.6 KB -> 18.6 KB)
  • enemies/rat.prefab_c (27.6 KB -> 27.6 KB)
  • enemies/skeleton.prefab_c (17.8 KB -> 17.8 KB)
  • enemies/slime.prefab_c (20.2 KB -> 20.2 KB)
  • enemies/thornbush.prefab_c (18.5 KB -> 18.5 KB)
  • enemies/zombie.prefab_c (28.4 KB -> 28.4 KB)
  • enemies/zombie2.prefab_c (28.5 KB -> 28.5 KB)
  • enemies/zombie3.prefab_c (29.6 KB -> 29.6 KB)
  • gamemanager.prefab_c (2.8 KB -> 2.8 KB)
  • goldorb.prefab_c (5.7 KB -> 5.7 KB)
  • greenorb.prefab_c (6.5 KB -> 6.5 KB)
  • lerpprojectile.prefab_c (7.4 KB -> 7.4 KB)
  • materials/new material.vmat_c (5.1 KB -> 5.1 KB)
  • materials/sprite_2d.vmat_c (3.4 KB -> 3.4 KB)
  • materials/sprite_editor_attachment.vmat_c (3.7 KB -> 3.6 KB)
  • materials/sprite_editor_origin.vmat_c (3.6 KB -> 3.6 KB)
  • materials/sprite_editor_transparent.vmat_c (3.5 KB -> 3.5 KB)
  • materials/sprite_sheet_grid.vmat_c (2.7 KB -> 2.7 KB)
  • new_crate.prefab_c (3 KB -> 2.9 KB)
  • playerprefab.prefab_c (22.9 KB -> 24 KB)
  • rewards/bomb.prefab_c (3.5 KB -> 3.5 KB)
  • rewards/coin.prefab_c (1.1 KB -> 1.1 KB)
  • rewards/food.prefab_c (3.5 KB -> 3.5 KB)
  • rewards/magnet.prefab_c (3.5 KB -> 3.5 KB)
  • scenes/2d_test.scene_c (4.7 MB -> 4.7 MB)
  • scenes/2d_test_night.scene_c (2.2 MB -> 2.2 MB)
  • scenes/level_1.scene_c (8.5 MB -> 8.7 MB)
  • scenes/mainmenu.scene_c (15.6 KB -> 15.6 KB)
  • scenes/minimal.scene_c (5.8 KB -> 5.8 KB)
  • scythe.prefab_c (1.8 KB -> 1.8 KB)
  • scytheprojectile.prefab_c (1.6 KB -> 1.6 KB)
  • sfx/impact sounds/hit-bat.sound_c (959 B -> 959 B)
  • sfx/impact sounds/hit-bone.sound_c (879 B -> 879 B)
  • sfx/impact sounds/hit-flesh.sound_c (877 B -> 877 B)
  • sfx/impact sounds/hit-ghost-01.sound_c (878 B -> 878 B)
  • sfx/impact sounds/hit-goblin.sound_c (983 B -> 983 B)
  • sfx/impact sounds/hit-ogre.sound_c (980 B -> 964 B)
  • sfx/impact sounds/hit-zombie.sound_c (979 B -> 979 B)
  • sfx/music/echoes of enchantment.sound_c (811 B -> 811 B)
  • sfx/music/testsong.sound_c (766 B -> 766 B)
  • sfx/music/testsong2.sound_c (845 B -> 845 B)
  • sfx/music/testsong2.vsnd_c (1.5 MB -> 1.5 MB)
  • sfx/music/testsong3.sound_c (845 B -> 845 B)
  • sfx/pickup sounds/cratebreak.sound_c (876 B -> 876 B)
  • sfx/pickup sounds/itempickup.sound_c (872 B -> 872 B)
  • sfx/pickup sounds/temp_levelup.sound_c (877 B -> 877 B)
  • sfx/pickup sounds/xp.sound_c (874 B -> 874 B)
  • sfx/uisounds/click_sfx.sound_c (859 B -> 859 B)
  • sfx/weapon sounds/axethrow.sound_c (870 B -> 870 B)
  • sfx/weapon sounds/bomb.sound_c (850 B -> 850 B)
  • sfx/weapon sounds/magicblast_v1.sound_c (894 B -> 894 B)
  • sfx/weapon sounds/swordslash_01.sound_c (891 B -> 891 B)
  • sfx/weapon sounds/throwingknives_01.sound_c (895 B -> 895 B)
  • test2dtile.prefab_c (65.3 KB -> 65.3 KB)
  • testplayer.prefab_c (7.9 KB -> 7.9 KB)
  • testplayer2d.prefab_c (9.6 KB -> 9.6 KB)
  • textures/generated/imagefile/27dd21bee56b9ae0.vtex_c (341.6 KB -> 341.6 KB)
  • textures/generated/imagefile/52cedd185931d6f.vtex_c (341.6 KB -> 341.6 KB)
  • textures/generated/imagefile/a65e339c8e9449d5.vtex_c (341.6 KB -> 341.6 KB)
  • textures/generated/imagefile/aba5d3201d82a3b9.vtex_c (341.6 KB -> 341.6 KB)
  • tile sets/bat.sprite_c (648 B -> 648 B)
  • tile sets/batchunk.sprite_c (570 B -> 570 B)
  • tile sets/beach.tileset_c (3.8 KB -> 3.8 KB)
  • tile sets/bigbat_v1.sprite_c (676 B -> 676 B)
  • tile sets/blueglow.sprite_c (575 B -> 575 B)
  • tile sets/blueorb.sprite_c (574 B -> 574 B)
  • tile sets/bomb.sprite_c (566 B -> 550 B)
  • tile sets/bone.sprite_c (566 B -> 550 B)
  • tile sets/cliffs.tileset_c (3.4 KB -> 3.4 KB)
  • tile sets/crate.sprite_c (572 B -> 572 B)
  • tile sets/deathfx.sprite_c (1.1 KB -> 1.1 KB)
  • tile sets/dome.sprite_c (566 B -> 550 B)
  • tile sets/flower.sprite_c (873 B -> 873 B)
  • tile sets/focefield.sprite_c (1.5 KB -> 1.5 KB)
  • tile sets/gamelogo.sprite_c (570 B -> 570 B)
  • tile sets/gametitle.sprite_c (576 B -> 576 B)
  • tile sets/ghost.sprite_c (769 B -> 769 B)
  • tile sets/glowingbat.sprite_c (678 B -> 678 B)
  • tile sets/goblin.sprite_c (568 B -> 568 B)
  • tile sets/goldenglow.sprite_c (577 B -> 577 B)
  • tile sets/goldorb.sprite_c (574 B -> 574 B)
  • tile sets/grassmat_png_ec1acc02.generated.vtex_c (58.1 KB -> 58.1 KB)
  • tile sets/grassongrass.tileset_c (5.2 KB -> 5.2 KB)
  • tile sets/greenglow.sprite_c (576 B -> 576 B)
  • tile sets/greenorb.sprite_c (575 B -> 575 B)
  • tile sets/hitfx.sprite_c (1.1 KB -> 1.1 KB)
  • tile sets/land water.tileset_c (3.4 KB -> 3.4 KB)
  • tile sets/magicshot.sprite_c (677 B -> 677 B)
  • tile sets/magnet.sprite_c (573 B -> 573 B)
  • tile sets/meat.sprite_c (571 B -> 555 B)
  • tile sets/new 2d tileset.tileset_c (5 KB -> 5 KB)
  • tile sets/oger.sprite_c (566 B -> 550 B)
  • tile sets/options.sprite_c (574 B -> 574 B)
  • tile sets/pine tree.sprite_c (576 B -> 576 B)
  • tile sets/pine tree_top.sprite_c (596 B -> 596 B)
  • tile sets/pine tree_trunk.sprite_c (598 B -> 598 B)
  • tile sets/plan_3_1.sprite_c (575 B -> 575 B)
  • tile sets/player.sprite_c (2 KB -> 2 KB)
  • tile sets/playernpcshadow.sprite_c (598 B -> 598 B)
  • tile sets/projectile_glow.sprite_c (593 B -> 593 B)
  • tile sets/rat.sprite_c (554 B -> 554 B)
  • tile sets/redzombie.sprite_c (576 B -> 576 B)
  • tile sets/sandwich.sprite_c (575 B -> 575 B)
  • tile sets/skeleton_club.sprite_c (591 B -> 591 B)
  • tile sets/slash.sprite_c (1.1 KB -> 1.1 KB)
  • tile sets/slashleft.sprite_c (1.2 KB -> 1.2 KB)
  • tile sets/slime.sprite_c (970 B -> 970 B)
  • tile sets/start.sprite_c (572 B -> 572 B)
  • tile sets/stump.sprite_c (572 B -> 572 B)
  • tile sets/tree.sprite_c (571 B -> 555 B)
  • tile sets/tree2.sprite_c (572 B -> 572 B)
  • tile sets/tree2_top.sprite_c (576 B -> 576 B)
  • tile sets/tree2_trunk.sprite_c (578 B -> 578 B)
  • tile sets/tree_top.sprite_c (575 B -> 575 B)
  • tile sets/tree_trunk.sprite_c (577 B -> 577 B)
  • tile sets/water.tileset_c (1.4 KB -> 1.4 KB)
  • tile sets/water.vtex_c (15.4 KB -> 15.6 KB)
  • tile sets/water_png_5dc08a1e.generated.vtex_c (60.7 KB -> 64.3 KB)
  • tile sets/wizard.sprite_c (573 B -> 573 B)
  • tile sets/zombie.sprite_c (573 B -> 573 B)
  • tile sets/zombie_1.sprite_c (570 B -> 570 B)
  • tile sets/zombie_2.sprite_c (570 B -> 570 B)
  • tile.prefab_c (2.2 MB -> 2.2 MB)
  • tiles/testmap.prefab_c (4.3 MB -> 4.3 MB)
  • weapons/garlic.prefab_c (5.9 KB -> 5.8 KB)
  • weapons/magicwand.prefab_c (2.3 KB -> 2.4 KB)
  • weapons/sword.prefab_c (4.2 KB -> 4.4 KB)
  • xporb.prefab_c (18.4 KB -> 18.3 KB)
  • zombie.prefab_c (25.5 KB -> 25.5 KB)
  • weapons/testweapon.prefab_c (3.8 KB)