No Way Down - Version 167743

Created
Total Size3 GB (3,239,618,728 bytes)
Modified Size7.3 MB (7,695,223 bytes)
File Count1802
Engine Version24
Changes
Changes on 2026-03-29
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "*", "GameSettings": [], "CodePackageReferences": [ "mdlresrc.toolgunshoot" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "*",
  "GameSettings": [],
  "CodePackageReferences": [
    "mdlresrc.toolgunshoot"
  ]
}

Diff (7.3 MB modified)

+18 ~3
  • .bin/package.base.dll (178 KB)
  • .bin/package.bopcompany.glow.dll (22 KB)
  • .bin/package.facepunch.modelviewer.dll (147 KB)
  • .bin/package.fish.scc.dll (85.5 KB)
  • .bin/package.ipromx.parkourmx.dll (341.5 KB)
  • .bin/package.lastfish.particlesystemplus.dll (50.5 KB)
  • .bin/package.local.herbemx.dll (9 KB)
  • .bin/package.nawar.foliagepainter.dll (25.5 KB)
  • .bin/package.stellawisps.scenefoliagepainter.dll (18 KB)
  • .bin/package.sturnus.terraingenerationtool.dll (8.5 KB)
  • dkspaysage.fbm/dkspaysage.png (1.6 MB)
  • dkspaysage.png (1.6 MB)
  • dkspaysage.vmat (302 B)
  • dkspaysage.vmat_c (4.6 KB)
  • dkspaysage.vmdl (1.1 KB)
  • dkspaysage.vmdl_c (3.6 KB)
  • dkspaysage.vmdl_c.t.png (29 KB)
  • dkspaysage_png_17e8b349.generated.vtex_c (672.6 KB)
  • scenes/minimal.scene (1.5 MB -> 1.5 MB)
  • scenes/minimal.scene_c (1016 KB -> 1016 KB)
  • scenes/minimal.scene_d (88 B -> 88 B)