{ "MaxPlayers": 2, "MinPlayers": 1, "TickRate": 60, "GameNetworkType": "Singleplayer", "MapSelect": "Unrestricted", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "GameCategory": "Sandbox", "ProjectTemplate": null, "CsProjName": "", "StartupScene": "scenes/main.scene", "LaunchMode": "Normal", "Summary": "Draw a world one pixel at a time and watch 248 materials take it over.", "Description": "Draw a world one pixel at a time and watch physics take it over. Pour sand, water, oil, acid and lava, each with its own density, melting point and flammability; build circuits that actually run from gates, buses, ROM and displays; grow gardens, hatch frogs, set termites loose; and take two stickmen with jetpacks on one keyboard. Five tools, three view modes, 248 materials, and worlds you can save and hand to a friend.\n\nAn unofficial remake of sand:box by smellymoo, rebuilt from scratch on s&box. Not affiliated with the original author.", "Resources": "*", "GameSettings": [], "CodePackageReferences": [] }
{
"MaxPlayers": 2,
"MinPlayers": 1,
"TickRate": 60,
"GameNetworkType": "Singleplayer",
"MapSelect": "Unrestricted",
"MapList": [],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"GameCategory": "Sandbox",
"ProjectTemplate": null,
"CsProjName": "",
"StartupScene": "scenes/main.scene",
"LaunchMode": "Normal",
"Summary": "Draw a world one pixel at a time and watch 248 materials take it over.",
"Description": "Draw a world one pixel at a time and watch physics take it over. Pour sand, water, oil, acid and lava, each with its own density, melting point and flammability; build circuits that actually run from gates, buses, ROM and displays; grow gardens, hatch frogs, set termites loose; and take two stickmen with jetpacks on one keyboard. Five tools, three view modes, 248 materials, and worlds you can save and hand to a friend.\n\nAn unofficial remake of sand:box by smellymoo, rebuilt from scratch on s\u0026box. Not affiliated with the original author.",
"Resources": "*",
"GameSettings": [],
"CodePackageReferences": []
}