Fishing the Lazarus 🎣 - Version 269731

Created
Total Size1.4 GB (1,473,098,888 bytes)
Modified Size30.9 MB (32,450,727 bytes)
File Count1215
Engine Version25
Changes
Changes on 2026-05-24
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/fishscene2.scene", "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/fishscene2.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (30.9 MB modified)

+10 ~2 ⚠️
6 compiled binaries unavailable.
  • audio/ascend.vsnd_c (1.8 MB)
  • audio/cross viewing trigger.prefab_c (3.7 KB)
  • audio/fluteprogression.prefab_c (1.8 KB)
  • audio/leaveroom.sound_c (861 B)
  • audio/leaveroom.vsnd_c (1.8 MB)
  • audio/lid lifted.prefab_c (1.8 KB)
  • audio/lidlift.vsnd_c (1.8 MB)
  • audio/lidlifted.sound_c (844 B)
  • audio/vista of boats.prefab_c (1.8 KB)
  • clear.vmat_c (5.4 KB)
  • door/initialdoor/poolcoverlogic.prefab_c (46.5 KB -> 46.6 KB)
  • scenes/fishscene2.scene_c (25.4 MB -> 25.4 MB)