Dust 2 - Version 85862

Created
Total Size572 MB (599,762,747 bytes)
Modified Size1.2 MB (1,258,146 bytes)
File Count635
Engine Version17
Changes
Changes on 2025-01-28
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ProjectTemplate":null,"LaunchMode":"QuickPlay","MapStartupScene":"scenes/minimal.scene","Resources":"*.png\n*.ttf\n*.mp3\n*.wav\n*.config\n*.scss\n*.prefab\n*.fbx\n*.smd\n*credits*\nfonts/*","CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "LaunchMode": "QuickPlay",
  "MapStartupScene": "scenes/minimal.scene",
  "Resources": "*.png\n*.ttf\n*.mp3\n*.wav\n*.config\n*.scss\n*.prefab\n*.fbx\n*.smd\n*credits*\nfonts/*",
  "CodePackageReferences": []
}

Diff (1.2 MB modified)

~65 -106
  • .bin/package.base.cll (31.1 KB -> 31.1 KB)
  • .bin/package.jupe.dust2_swb.cll (37.8 KB -> 37.8 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • models/citizen_props/hotdog01_color_png_76165465.generated.vtex_c (1 MB -> 1 MB)
  • prefabs/weapons/colt.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/weapons/l96a1.prefab_c (5.6 KB -> 5.6 KB)
  • prefabs/weapons/remington870.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/weapons/revolver.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/weapons/scarh.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/weapons/veresk.prefab_c (4.5 KB -> 4.5 KB)
  • scenes/minimal.scene_c (46.1 KB -> 18.2 KB)
  • sounds/swb/animations/swb_deploy.sound_c (768 B -> 784 B)
  • sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound_c (892 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound_c (893 B -> 893 B)
  • sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound_c (892 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound_c (894 B -> 894 B)
  • sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound_c (876 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound_c (893 B -> 893 B)
  • sounds/swb/attachments/swb_equip.sound_c (496 B -> 496 B)
  • sounds/swb/attachments/swb_unequip.sound_c (498 B -> 498 B)
  • sounds/swb/clip/swb_lmg.empty.sound_c (457 B -> 473 B)
  • sounds/swb/clip/swb_pistol.empty.sound_c (476 B -> 476 B)
  • sounds/swb/clip/swb_rifle.empty.sound_c (475 B -> 475 B)
  • sounds/swb/clip/swb_shotty.empty.sound_c (476 B -> 476 B)
  • sounds/swb/clip/swb_smg.empty.sound_c (457 B -> 473 B)
  • sounds/swb/clip/swb_sniper.empty.sound_c (476 B -> 476 B)
  • sounds/swb/explosives/swb_explosion_1.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_2.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_3.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_4.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_5.sound_c (526 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_random.sound_c (946 B -> 962 B)
  • sounds/swb/hit/hitmarker.sound_c (566 B -> 566 B)
  • sounds/swb/scope/swb_sniper.zoom_in.sound_c (479 B -> 479 B)
  • sounds/swb/ui/swb_click.sound_c (470 B -> 470 B)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 630 B)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (631 B -> 631 B)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (632 B -> 648 B)
  • weapons/swb/colt/sounds/colt.fire.sound_c (823 B -> 823 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 654 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (633 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (633 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (634 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (634 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (817 B -> 817 B)
  • weapons/swb/remington/sounds/remington.fire.sound_c (848 B -> 848 B)
  • weapons/swb/remington/sounds/remington.insert.sound_c (657 B -> 673 B)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.chamberin.sound_c (658 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.chamberout.sound_c (675 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.fire.sound_c (847 B -> 847 B)
  • weapons/swb/revolver/sounds/revolver.roundsin.sound_c (657 B -> 673 B)
  • weapons/swb/revolver/sounds/revolver.roundsout.sound_c (658 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.spin.sound_c (653 B -> 653 B)
  • weapons/swb/scarh/sounds/scar.boltpull.sound_c (634 B -> 650 B)
  • weapons/swb/scarh/sounds/scar.fire.sound_c (823 B -> 823 B)
  • weapons/swb/scarh/sounds/scar.magin.sound_c (631 B -> 631 B)
  • weapons/swb/scarh/sounds/scar.magout.sound_c (632 B -> 648 B)
  • weapons/swb/veresk/sounds/veresk.boltfull.sound_c (653 B -> 653 B)
  • weapons/swb/veresk/sounds/veresk.clipin.sound_c (651 B -> 651 B)
  • weapons/swb/veresk/sounds/veresk.clipout.sound_c (652 B -> 652 B)
  • weapons/swb/veresk/sounds/veresk.fire.sound_c (827 B -> 843 B)
  • decals/blood-impact.decal_c (907 B)
  • decals/bullethole.decal_c (634 B)
  • materials/decals/blood-impact.vmat_c (4.8 KB)
  • materials/decals/blood-impact2.vmat_c (4.8 KB)
  • materials/decals/blood-impact2_vmat_g_tambientocclusion_be246607.generated.vtex_c (2 KB)
  • materials/decals/blood-impact_vmat_g_tambientocclusion_be246607.generated.vtex_c (2 KB)
  • materials/decals/bullethole.vmat_c (5.5 KB)
  • materials/decals/bullethole_vmat_g_tambientocclusion_6ee12b41.generated.vtex_c (1.6 KB)
  • materials/decals/concrete/concrete1_bullet_color_psd_cdde39a6.generated.vtex_c (87.4 KB)
  • materials/decals/concrete/concrete1_bullet_height_psd_9ba808df.generated.vtex_c (44.5 KB)
  • materials/decals/concrete/max/bullethole_concrete_1_normal_psd_7195fc30.generated.vtex_c (311.5 KB)
  • materials/decals/flesh/flesh1_bullet_color_psd_dfbf200d.generated.vtex_c (87.3 KB)
  • materials/decals/flesh/flesh1_bullet_normal_psd_caa33082.generated.vtex_c (87.4 KB)
  • materials/decals/flesh/flesh2_bullet_color_psd_d088b507.generated.vtex_c (87.3 KB)
  • materials/decals/flesh/flesh2_bullet_normal_psd_ec849661.generated.vtex_c (87.4 KB)
  • materials/default/default_bentnormal_tga_8334dba4.generated.vtex_c (1.9 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB)
  • materials/particle/impact/fleks.vtex_c (95.5 KB)
  • materials/particles/smoke1/smoke1.vtex_c (72.8 KB)
  • models/citizen/citizen.vanmgrph_c (61 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB)
  • models/citizen/citizen/head_lod0_vmorf.vtex_c (114.4 KB)
  • models/citizen/skin/citizen_eyeao.vmat_c (5 KB)
  • models/citizen/skin/citizen_eyeao_vmat_g_tambientocclusion_74d62832.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyeao_vmat_g_tnormal_fae5e5b4.generated.vtex_c (1.8 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.4 KB)
  • models/citizen/skin/citizen_eyes_advanced02.vmat_c (6.4 KB)
  • models/citizen/skin/citizen_eyes_advanced02_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyes_advanced03.vmat_c (6.4 KB)
  • models/citizen/skin/citizen_eyes_advanced03_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (56.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyes_trans_png_42aa90e3.generated.vtex_c (7.2 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (6.9 KB)
  • models/citizen/skin/citizen_skin02.vmat_c (6.9 KB)
  • models/citizen/skin/citizen_skin03.vmat_c (6.9 KB)
  • models/citizen/skin/citizen_skin04.vmat_c (6.9 KB)
  • models/citizen/skin/citizen_skin05.vmat_c (6.8 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1.1 MB)
  • models/citizen/skin/citizen_skin_bentnormal_png_29991593.generated.vtex_c (4.3 MB)
  • models/citizen/skin/citizen_skin_old_dark_color_png_5ea6bfdd.generated.vtex_c (4.5 MB)
  • models/citizen/skin/citizen_skin_old_normal_png_c39d7c9.generated.vtex_c (4.9 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB)
  • models/citizen/skin/citizen_skin_young_color_png_57825f18.generated.vtex_c (4.1 MB)
  • models/citizen/skin/citizen_skin_young_dark_02_color_png_85fc5b72.generated.vtex_c (3.5 MB)
  • models/citizen/skin/citizen_skin_young_dark_color_png_aef091a.generated.vtex_c (4.4 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_4ad8cfe5.generated.vtex_c (4.6 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_7a084b07.generated.vtex_c (4.6 MB)
  • models/sbox_props/concrete_barrier/concrete_barrier.vmat_c (7.4 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_ao_tga_bfd6a81f.generated.vtex_c (467.9 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_color_tga_d36718b4.generated.vtex_c (496.7 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_detail_tga_14f0b896.generated.vtex_c (252.2 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib3.vmdl_c (6.3 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib6.vmdl_c (6.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_normal_tga_1c479039.generated.vtex_c (1.3 MB)
  • particles/impact.generic.smokepuff.vpcf_c (2.9 KB)
  • particles/impact.generic.smokering.vpcf_c (2.6 KB)
  • particles/impact.generic.vpcf_c (3.4 KB)
  • prefabs/player.prefab (60.4 KB)
  • prefabs/player.prefab_c (26.3 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (915 B)
  • sounds/footsteps/footstep-concrete-jump01.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump02.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump03.vsnd_c (37.5 KB)
  • sounds/footsteps/footstep-concrete-jump04.vsnd_c (37.6 KB)
  • sounds/footsteps/footstep-concrete-land.sound_c (802 B)
  • sounds/footsteps/footstep-concrete-land01.vsnd_c (42.7 KB)
  • sounds/footsteps/footstep-concrete-land02.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete-land03.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete.sound_c (1.2 KB)
  • sounds/footsteps/footstep-concrete01.vsnd_c (25.3 KB)
  • sounds/footsteps/footstep-concrete02.vsnd_c (25.5 KB)
  • sounds/footsteps/footstep-concrete03.vsnd_c (25.1 KB)
  • sounds/footsteps/footstep-concrete04.vsnd_c (25.4 KB)
  • sounds/footsteps/footstep-concrete05.vsnd_c (26.4 KB)
  • sounds/footsteps/footstep-concrete06.vsnd_c (27.1 KB)
  • sounds/footsteps/footstep-concrete07.vsnd_c (25.8 KB)
  • sounds/footsteps/footstep-concrete08.vsnd_c (26.1 KB)
  • sounds/impacts/bullets/concrete_impact_bullet1.vsnd_c (119.4 KB)
  • sounds/impacts/bullets/concrete_impact_bullet2.vsnd_c (114 KB)
  • sounds/impacts/bullets/concrete_impact_bullet3.vsnd_c (126.2 KB)
  • sounds/impacts/bullets/concrete_impact_bullet4.vsnd_c (146.1 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-2.vsnd_c (110.2 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-3.vsnd_c (110.8 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-4.vsnd_c (117.3 KB)
  • sounds/impacts/bullets/generic-bullet-impact-1.vsnd_c (100.8 KB)
  • sounds/impacts/bullets/impact-bullet-concrete.sound_c (1.1 KB)
  • sounds/impacts/bullets/impact-bullet-flesh.sound_c (1.1 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (771 B)
  • sounds/impacts/melee/bluntweapon/dirt-001.vsnd_c (37.6 KB)
  • sounds/impacts/melee/bluntweapon/dirt-002.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-003.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-004.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
  • sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
  • sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
  • sounds/impacts/melee/impact-melee-dirt.sound_c (1.1 KB)
  • sounds/impacts/melee/impact-melee-flesh.sound_c (1.1 KB)
  • surfaces/default.surface_c (2.2 KB)
  • surfaces/flesh.surface_c (1.4 KB)