Pitfall (SWB) - Version 85930
| Created | |
|---|---|
| Total Size | 635.6 MB (666,454,609 bytes) |
| Modified Size | 12.9 MB (13,482,506 bytes) |
| File Count | 750 |
| Engine Version | 17 |
| Changes | Changes on 2025-01-30 |
| Meta |
Diff (12.9 MB modified)
+9 ~64- models/architecture/door/door_b.vmat_c (5 KB)
- models/architecture/door/door_b_color_png_c1565ff5.generated.vtex_c (44.7 KB)
- models/architecture/door/door_metal.vmdl_c (5.3 KB)
- models/charltson/charltston.vmat_c (6 KB)
- models/charltson/charltston.vmdl_c (27.8 KB)
- models/charltson/guy_ao_png_48a93065.generated.vtex_c (1.9 MB)
- models/charltson/guy_color_png_39c7907b.generated.vtex_c (3 MB)
- models/charltson/guy_normal_png_298c9e1c.generated.vtex_c (3.7 MB)
- shaders/goback_material.shader_c (4 MB)
- .bin/package.base.cll (31.1 KB -> 31.1 KB)
- .bin/package.jupe.pitfall_swb.cll (37.8 KB -> 37.8 KB)
- prefabs/player.prefab_c (26.3 KB -> 26.3 KB)
- prefabs/weapons/colt.prefab_c (4.8 KB -> 4.8 KB)
- prefabs/weapons/l96a1.prefab_c (5.6 KB -> 5.6 KB)
- prefabs/weapons/remington870.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/weapons/revolver.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/weapons/scarh.prefab_c (4.5 KB -> 4.5 KB)
- prefabs/weapons/veresk.prefab_c (4.5 KB -> 4.5 KB)
- scenes/minimal.scene_c (18.4 KB -> 21.7 KB)
- sounds/swb/animations/swb_deploy.sound_c (768 B -> 768 B)
- sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound_c (892 B -> 892 B)
- sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound_c (893 B -> 893 B)
- sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound_c (892 B -> 892 B)
- sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound_c (894 B -> 894 B)
- sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound_c (892 B -> 892 B)
- sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound_c (893 B -> 893 B)
- sounds/swb/attachments/swb_equip.sound_c (496 B -> 496 B)
- sounds/swb/attachments/swb_unequip.sound_c (498 B -> 498 B)
- sounds/swb/clip/swb_lmg.empty.sound_c (473 B -> 473 B)
- sounds/swb/clip/swb_pistol.empty.sound_c (476 B -> 476 B)
- sounds/swb/clip/swb_rifle.empty.sound_c (475 B -> 475 B)
- sounds/swb/clip/swb_shotty.empty.sound_c (476 B -> 476 B)
- sounds/swb/clip/swb_smg.empty.sound_c (473 B -> 473 B)
- sounds/swb/clip/swb_sniper.empty.sound_c (476 B -> 476 B)
- sounds/swb/explosives/swb_explosion_1.sound_c (542 B -> 542 B)
- sounds/swb/explosives/swb_explosion_2.sound_c (542 B -> 542 B)
- sounds/swb/explosives/swb_explosion_3.sound_c (542 B -> 542 B)
- sounds/swb/explosives/swb_explosion_4.sound_c (542 B -> 542 B)
- sounds/swb/explosives/swb_explosion_5.sound_c (542 B -> 542 B)
- sounds/swb/explosives/swb_explosion_random.sound_c (962 B -> 962 B)
- sounds/swb/hit/hitmarker.sound_c (566 B -> 566 B)
- sounds/swb/scope/swb_sniper.zoom_in.sound_c (479 B -> 479 B)
- sounds/swb/ui/swb_click.sound_c (470 B -> 470 B)
- weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 630 B)
- weapons/swb/colt/sounds/colt.clipin.sound_c (631 B -> 631 B)
- weapons/swb/colt/sounds/colt.clipout.sound_c (632 B -> 632 B)
- weapons/swb/colt/sounds/colt.fire.sound_c (823 B -> 823 B)
- weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B -> 651 B)
- weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B -> 651 B)
- weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 654 B)
- weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (649 B -> 649 B)
- weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (649 B -> 649 B)
- weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B -> 651 B)
- weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B -> 650 B)
- weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B -> 650 B)
- weapons/swb/l96a1/sounds/l96a1.fire.sound_c (817 B -> 817 B)
- weapons/swb/remington/sounds/remington.fire.sound_c (848 B -> 848 B)
- weapons/swb/remington/sounds/remington.insert.sound_c (673 B -> 673 B)
- weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B -> 675 B)
- weapons/swb/revolver/sounds/revolver.chamberin.sound_c (674 B -> 674 B)
- weapons/swb/revolver/sounds/revolver.chamberout.sound_c (675 B -> 675 B)
- weapons/swb/revolver/sounds/revolver.fire.sound_c (847 B -> 847 B)
- weapons/swb/revolver/sounds/revolver.roundsin.sound_c (673 B -> 673 B)
- weapons/swb/revolver/sounds/revolver.roundsout.sound_c (674 B -> 674 B)
- weapons/swb/revolver/sounds/revolver.spin.sound_c (653 B -> 653 B)
- weapons/swb/scarh/sounds/scar.boltpull.sound_c (650 B -> 650 B)
- weapons/swb/scarh/sounds/scar.fire.sound_c (823 B -> 823 B)
- weapons/swb/scarh/sounds/scar.magin.sound_c (631 B -> 631 B)
- weapons/swb/scarh/sounds/scar.magout.sound_c (632 B -> 632 B)
- weapons/swb/veresk/sounds/veresk.boltfull.sound_c (653 B -> 653 B)
- weapons/swb/veresk/sounds/veresk.clipin.sound_c (651 B -> 651 B)
- weapons/swb/veresk/sounds/veresk.clipout.sound_c (652 B -> 652 B)
- weapons/swb/veresk/sounds/veresk.fire.sound_c (843 B -> 843 B)