Blender Bridge - Version 197503

Created
Total Size172.1 KB (176,191 bytes)
File Count15
Engine Version25
Changes
Testing
Meta
{ "Summary": "Bidirectional scene sync between Blender and s&box. Stream meshes, lights, materials, and transforms in real time.", "Description": "Blender Bridge provides real-time bidirectional sync between Blender and the s&box editor.\n\nFeatures:\n- Stream mesh geometry with per-face PBR materials\n- Bidirectional transform sync (move in either editor)\n- Light sync (Point, Spot, Directional)\n- Chunked transfer for large meshes (no UI freeze)\n- Auto-reconnect with session recovery\n- Material caching and .vmat generation\n- Play mode persistence via binary mesh cache\n\nRequires the companion Blender addon (v2.0+).\nDownload: https://github.com/SanicTehHedgehog/blender-sbox-bridge/releases\n\nSetup:\n1. Install this library in your s&box project\n2. Install the Blender addon in Blender 5.1+\n3. Open the Blender Bridge panel in s&box (Editor > Blender Bridge)\n4. Connect from Blender's N-panel (View3D > s&box tab)", "CsProjName": "", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": {}, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "", "CodePackageReferences": [] }
{
  "Summary": "Bidirectional scene sync between Blender and s\u0026box. Stream meshes, lights, materials, and transforms in real time.",
  "Description": "Blender Bridge provides real-time bidirectional sync between Blender and the s\u0026box editor.\n\nFeatures:\n- Stream mesh geometry with per-face PBR materials\n- Bidirectional transform sync (move in either editor)\n- Light sync (Point, Spot, Directional)\n- Chunked transfer for large meshes (no UI freeze)\n- Auto-reconnect with session recovery\n- Material caching and .vmat generation\n- Play mode persistence via binary mesh cache\n\nRequires the companion Blender addon (v2.0\u002B).\nDownload: https://github.com/SanicTehHedgehog/blender-sbox-bridge/releases\n\nSetup:\n1. Install this library in your s\u0026box project\n2. Install the Blender addon in Blender 5.1\u002B\n3. Open the Blender Bridge panel in s\u0026box (Editor \u003E Blender Bridge)\n4. Connect from Blender\u0027s N-panel (View3D \u003E s\u0026box tab)",
  "CsProjName": "",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {},
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "",
  "CodePackageReferences": []
}

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