BATTLEDRAFT - Version 127867

Created
Total Size489.8 MB (513,602,611 bytes)
Modified Size11.5 MB (12,083,246 bytes)
File Count918
Engine Version22
Changes
25.11.13.0
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/default.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "/Textures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/default.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "/Textures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (11.5 MB modified)

+10 ~26 -1
  • addons/teamdeathmatch/ui/inventory/inventorytdmui.razor.scss (2.1 KB)
  • addons/teamdeathmatch/ui/map/maptdmui.razor.scss (367 B)
  • prefabs/items/guns/m16a1/sounds/firemode.sound_c (911 B)
  • prefabs/items/guns/m16a1/sounds/firemode.vsnd_c (207.8 KB)
  • prefabs/items/guns/m16a1/sounds/hammer.sound_c (909 B)
  • prefabs/items/guns/m16a1/sounds/hammer.vsnd_c (257.7 KB)
  • prefabs/items/guns/m16a1/sounds/reload.sound_c (909 B)
  • prefabs/items/guns/m16a1/sounds/reload.vsnd_c (534.5 KB)
  • prefabs/items/guns/m16a1/sounds/shoot.sound_c (914 B)
  • prefabs/items/guns/m16a1/sounds/shoot.vsnd_c (290.5 KB)
  • .bin/package.base.cll (30.1 KB -> 30.1 KB)
  • .bin/package.khamitech.battledraft.cll (172.4 KB -> 177 KB)
  • addons/teamdeathmatch/ui/deploytdmui.razor.scss (694 B -> 755 B)
  • addons/teamdeathmatch/ui/killprogressui.scss (609 B -> 612 B)
  • configurations/tdm/items/guns/m16a1.asset_c (4.8 KB -> 4.8 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.2 KB -> 49.1 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47 KB -> 47 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.7 MB -> 1.7 MB)
  • materials/skybox/tests/src/lightingtest_default_exr_2db0382c.generated.vtex_c (970 KB -> 970 KB)
  • models/citizen_clothes/shoes/boots/textures/army_boots_color_png_75d0cbf4.generated.vtex_c (172.5 KB -> 172.5 KB)
  • models/citizen_human/bodies/male/body_male_light_ao_png_c4fb1985.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/citizen_human/heads/citizen_human_malehead01/citizen_human_malehead01_ao_png_21f14dbb.generated.vtex_c (110.8 KB -> 110.8 KB)
  • prefabs/items/guns/m16a1/m16a1.prefab_c (39.1 KB -> 39.2 KB)
  • scenes/street.scene_c (51.3 KB -> 58.3 KB)
  • textures/particles/flares/light_glow_01.vtex_c (18.1 KB -> 18.1 KB)
  • textures/particles/fluid/watersplash-1.vtex_c (591.9 KB -> 591.9 KB)
  • textures/particles/impact/cardboard_chunks.vtex_c (34.7 KB -> 34.7 KB)
  • textures/particles/impact/glass_chunks_01.vtex_c (18.6 KB -> 18.6 KB)
  • textures/particles/impact/wood_chunks_01.vtex_c (19.7 KB -> 19.7 KB)
  • textures/particles/particle_debris_02b.vtex_c (23.9 KB -> 23.9 KB)
  • textures/particles/particle_glow_05.vtex_c (28.7 KB -> 28.7 KB)
  • textures/particles/smoke/smoke_loop_a.vtex_c (1.6 MB -> 1.6 MB)
  • textures/particles/smoke/smoke_loop_b.vtex_c (2.8 MB -> 2.8 MB)
  • textures/particles/smoke/smoke_static_a.vtex_c (113.1 KB -> 113.1 KB)
  • ui/default.scss (1.8 KB -> 1.8 KB)
  • ui/game/hudui.razor.scss (2.2 KB -> 2.4 KB)
  • addons/teamdeathmatch/ui/inventorytdmui.razor.scss (1.8 KB)