BATTLEDRAFT - Version 152091

Created
Total Size984.5 MB (1,032,335,994 bytes)
Modified Size37.4 MB (39,166,242 bytes)
File Count1434
Engine Version24
Changes
26.2.11.0
Meta
{ "MaxPlayers": 1000, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/default.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;EDITOR", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "/Textures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1000,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/default.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;EDITOR",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/Textures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (37.4 MB modified)

+36 ~20 -1
  • animators/rifle_ak_type.vanmgrph_c (5.7 KB)
  • prefabs/items/attachments/magazines/svd magazine/svd_magazine.prefab_c (3.8 KB)
  • prefabs/items/guns/svd/materials/item.vmdl_c (755.2 KB)
  • prefabs/items/guns/svd/materials/item.vmdl_c.t.png (4.9 KB)
  • prefabs/items/guns/svd/materials/textures/magazine_base.vmat_c (6 KB)
  • prefabs/items/guns/svd/materials/textures/magazine_base_color_png_2deb69d7.generated.vtex_c (456.7 KB)
  • prefabs/items/guns/svd/materials/textures/magazine_base_color_png_c70822ae.generated.vtex_c (887.3 KB)
  • prefabs/items/guns/svd/materials/textures/magazine_mixed_ao_png_7dd7b0f0.generated.vtex_c (404.3 KB)
  • prefabs/items/guns/svd/materials/textures/magazine_normal_opengl_png_dc3c424c.generated.vtex_c (1.2 MB)
  • prefabs/items/guns/svd/materials/textures/svdl_magazine_basecolor_png_36e342e6.generated.vtex_c (2.8 MB)
  • prefabs/items/guns/svd/materials/textures/svdl_magazine_basecolor_png_5551dccb.generated.vtex_c (1.2 MB)
  • prefabs/items/guns/svd/materials/textures/svdl_magazine_normal_png_b6d29cb9.generated.vtex_c (4.3 MB)
  • prefabs/items/guns/svd/materials/textures/svdl_svd_basecolor_png_d4d3b677.generated.vtex_c (1.7 MB)
  • prefabs/items/guns/svd/materials/textures/svdl_svd_basecolor_png_e2c3150a.generated.vtex_c (4.4 MB)
  • prefabs/items/guns/svd/materials/textures/svdl_svd_normal_png_16db673a.generated.vtex_c (4.9 MB)
  • prefabs/items/guns/svd/materials/textures/svd_base.vmat_c (5.9 KB)
  • prefabs/items/guns/svd/materials/textures/svd_base_color_png_113cd3e5.generated.vtex_c (4.1 MB)
  • prefabs/items/guns/svd/materials/textures/svd_base_color_png_2dff2a4.generated.vtex_c (2 MB)
  • prefabs/items/guns/svd/materials/textures/svd_mixed_ao_png_d21362fd.generated.vtex_c (1.8 MB)
  • prefabs/items/guns/svd/materials/textures/svd_normal_opengl_png_60e7d60f.generated.vtex_c (5.1 MB)
  • prefabs/items/guns/svd/sounds/svd_shoot.sound_c (919 B)
  • prefabs/items/guns/svd/sounds/svd_shoot.vsnd_c (74.2 KB)
  • prefabs/items/guns/svd/svd.animpack_c (482 B)
  • scenes/port warehouse/port_warehouse.scene_c (618.2 KB)
  • scenes/port warehouse/port_warehouse.terrain_c (52.3 KB)
  • sounds/bullet_flyby_1.vsnd_c (40.7 KB)
  • sounds/bullet_flyby_2.vsnd_c (45.6 KB)
  • sounds/bullet_flyby_3.vsnd_c (7.2 KB)
  • textures/ui/icons/ak.png (5 KB)
  • textures/ui/icons/ak.png.meta (143 B)
  • textures/ui/icons/grenade.png (1.1 KB)
  • textures/ui/icons/grenade.png.meta (143 B)
  • textures/ui/icons/knife.png (4.3 KB)
  • textures/ui/icons/knife.png.meta (143 B)
  • textures/ui/icons/makarov.png (8.8 KB)
  • textures/ui/icons/makarov.png.meta (143 B)
  • .bin/package.base.cll (32.9 KB -> 32.9 KB)
  • .bin/package.facepunch.splinetools.cll (10.1 KB -> 10.1 KB)
  • .bin/package.khamitech.battledraft.cll (231 KB -> 231.9 KB)
  • addons/dmws/ui/deploydmwsui.razor.scss (695 B -> 524 B)
  • addons/dmws/ui/scoredmwsui.razor.scss (699 B -> 734 B)
  • addons/dmws/ui/shopdmwsui.razor.scss (2.1 KB -> 1.9 KB)
  • addons/dmws/ui/votedmwsui.razor.scss (777 B -> 808 B)
  • addons/teamdeathmatch/ui/map/mapui.scss (425 B -> 421 B)
  • configurations/items/ammunitions/7.62x51.asset_c (2.2 KB -> 2.2 KB)
  • configurations/items/ammunitions/pg_7_vl.asset_c (2.6 KB -> 2.6 KB)
  • configurations/items/attachments/magazines/svd_10_magazine.asset_c (1.5 KB -> 1.5 KB)
  • configurations/items/guns/svd.asset_c (4.8 KB -> 4.9 KB)
  • prefabs/items/guns/remington_870/remington_870_rechamber.vsnd_c (63.7 KB -> 25.4 KB)
  • prefabs/items/guns/remington_870/remington_870_shoot.vsnd_c (346.9 KB -> 150.9 KB)
  • prefabs/items/guns/svd/svd.prefab_c (8 KB -> 38.9 KB)
  • prefabs/objects/medium/fences/fence_0/fence_0.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/objects/small/crates/barrel_0/barrel_0.prefab_c (2.6 KB -> 2.7 KB)
  • prefabs/objects/small/crates/barrel_1/barrel_1.prefab_c (2.7 KB -> 2.7 KB)
  • sounds/bullet_flyby.sound_c (764 B -> 979 B)
  • ui/settings/settingsui.razor.scss (1.9 KB -> 1.9 KB)
  • scenes/labyrinth.scene_c (80.4 KB)