BATTLEDRAFT - Version 218764

Created
Total Size1.6 GB (1,769,181,901 bytes)
Modified Size45.8 MB (48,020,723 bytes)
File Count2042
Engine Version25
Changes
26.4.28.0
Meta
{ "MaxPlayers": 1000, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/default/default.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;EDITOR", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "/Textures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1000,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/default/default.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;EDITOR",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/Textures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (45.8 MB modified)

+50 ~98 -12
  • .bin/package.redsnail.roadtool.cll (29.5 KB)
  • .bin/package.redsnail.roadtool.xml (6.3 KB)
  • configurations/survival/characters/default_zombie#survival.asset_c (1.3 KB)
  • configurations/survival/items/consumable/bandage#survival.asset_c (1.5 KB)
  • configurations/survival/items/consumable/canned_fish_0#survival.asset_c (1.5 KB)
  • configurations/survival/items/consumable/medkit_0#survival.asset_c (1.5 KB)
  • configurations/vehicles/cars/uaz.asset_c (807 B)
  • localization/en/survival_interface.json (803 B)
  • localization/en/survival_items.json (91 B)
  • localization/ru/survival_interface.json (1.1 KB)
  • localization/ru/survival_items.json (126 B)
  • models/citizen_props/wheel01.vmat_c (5.1 KB)
  • models/citizen_props/wheel01.vmdl_c (65.2 KB)
  • models/citizen_props/wheel01.vmdl_c.t.png (32.2 KB)
  • models/citizen_props/wheel01/wheel01gib01_lod01.vmdl_c (24.6 KB)
  • models/citizen_props/wheel01/wheel01gib01_lod01.vmdl_c.t.png (36.3 KB)
  • models/citizen_props/wheel01/wheel01gib02_lod01.vmdl_c (38.6 KB)
  • models/citizen_props/wheel01/wheel01gib02_lod01.vmdl_c.t.png (36.3 KB)
  • models/citizen_props/wheel01_ao_png_eb99d4ed.generated.vtex_c (1.9 MB)
  • models/citizen_props/wheel01_color_png_a52435c9.generated.vtex_c (2.8 MB)
  • models/citizen_props/wheel01_normal_png_a0e9b6b5.generated.vtex_c (4 MB)
  • prefabs/items/guns/remington_870/sounds/remington_870_load_shell.sound_c (866 B)
  • prefabs/items/guns/remington_870/sounds/remington_870_load_shell.vsnd_c (48.9 KB)
  • prefabs/items/guns/remington_870/sounds/remington_870_rechamber.sound_c (866 B)
  • prefabs/items/guns/remington_870/sounds/remington_870_rechamber.vsnd_c (63.7 KB)
  • prefabs/items/guns/remington_870/sounds/remington_870_shoot.sound_c (889 B)
  • prefabs/items/guns/remington_870/sounds/remington_870_shoot.vsnd_c (151 KB)
  • scenes/survival/medium_island.scene_c (16.6 MB)
  • textures/ui/icons/biohazard.png (3.9 KB)
  • textures/ui/icons/blood.png (4 KB)
  • textures/ui/icons/bone.png (1.6 KB)
  • textures/ui/icons/cuffs.png (2.8 KB)
  • textures/ui/icons/fire.png (2.7 KB)
  • textures/ui/icons/food.png (3.3 KB)
  • textures/ui/icons/heart.png (2.6 KB)
  • textures/ui/icons/inventory/backpack.png (44.4 KB)
  • textures/ui/icons/inventory/boots.png (37.7 KB)
  • textures/ui/icons/inventory/glasses.png (14.7 KB)
  • textures/ui/icons/inventory/gloves.png (25.7 KB)
  • textures/ui/icons/inventory/hat.png (26.4 KB)
  • textures/ui/icons/inventory/mask.png (34 KB)
  • textures/ui/icons/inventory/pants.png (38.8 KB)
  • textures/ui/icons/inventory/shirt.png (53.7 KB)
  • textures/ui/icons/inventory/vest.png (37.4 KB)
  • textures/ui/icons/ketlle.png (1.6 KB)
  • textures/ui/icons/oxygen.png (3.2 KB)
  • textures/ui/icons/radiation.png (2.6 KB)
  • textures/ui/icons/stamina.png (1.7 KB)
  • textures/ui/icons/walkie talkie.png (824 B)
  • textures/ui/icons/water.png (3.3 KB)
  • .bin/manifest.json (94 B -> 126 B)
  • .bin/package.base.cll (33 KB -> 32.8 KB)
  • .bin/package.base.xml (55.4 KB -> 55.7 KB)
  • .bin/package.facepunch.splinetools.cll (10.1 KB -> 10.1 KB)
  • .bin/package.khamitech.battledraft.cll (280.7 KB -> 296.6 KB)
  • addons/survival/ui/death/deathui.scss (994 B -> 754 B)
  • addons/survival/ui/hud/hudui.scss (2.3 KB -> 2.7 KB)
  • addons/survival/ui/inventory/inventoryui.scss (2.3 KB -> 3.5 KB)
  • configurations/survival/characters/default_human#survival.asset_c (1.1 KB -> 1.3 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB -> 2.6 KB)
  • prefabs/characters/human/human.vmdl_c (2.1 MB -> 2.1 MB)
  • prefabs/default_interactable_item.prefab_c (2.9 KB -> 3.3 KB)
  • prefabs/items/ammunitions/7.62x54_ps/7.62x54_ps_eject.prefab_c (6.7 KB -> 6.7 KB)
  • prefabs/items/guns/akm/akm.prefab_c (37.7 KB -> 37.8 KB)
  • prefabs/items/guns/browning_hp/browning_hp.prefab_c (35.1 KB -> 34.2 KB)
  • prefabs/items/guns/ks_23/ks_23.prefab_c (38.4 KB -> 38.5 KB)
  • prefabs/items/guns/m16a1/m16a1.prefab_c (35.5 KB -> 35.5 KB)
  • prefabs/items/guns/m21/materials/item.vmdl_c (858.5 KB -> 858.5 KB)
  • prefabs/items/guns/pm/makarov.prefab_c (33.7 KB -> 33.9 KB)
  • prefabs/items/guns/ppsh/ppsh_41.prefab_c (37.8 KB -> 37.8 KB)
  • prefabs/items/guns/remington_870/remington_870.prefab_c (38.5 KB -> 38.6 KB)
  • prefabs/items/guns/svd/svd.prefab_c (39.3 KB -> 39.4 KB)
  • prefabs/items/guns/thompson_m1a1/m1a1.prefab_c (37.6 KB -> 37.9 KB)
  • prefabs/items/guns/tt_33/tt_33.prefab_c (34.1 KB -> 34.2 KB)
  • prefabs/objects/large/buildings/admin_0/admin_0.prefab_c (25.5 KB -> 25.9 KB)
  • prefabs/objects/large/buildings/admin_0/materials/model_0.vmdl_c (362.6 KB -> 354.8 KB)
  • prefabs/objects/large/buildings/admin_0/materials/model_0.vmdl_c.t.png (28.3 KB -> 26.3 KB)
  • prefabs/objects/large/buildings/checkpoint_0/materials/model_0.vmdl_c (64.8 KB -> 63.4 KB)
  • prefabs/objects/large/buildings/checkpoint_0/materials/model_0.vmdl_c.t.png (32.7 KB -> 32.6 KB)
  • prefabs/objects/large/buildings/security_0/materials/model_0.vmdl_c (18.7 KB -> 18.5 KB)
  • prefabs/objects/large/buildings/storage_large_0/materials/model_0.vmdl_c (182.7 KB -> 178.4 KB)
  • prefabs/objects/large/buildings/storage_large_0/materials/model_0.vmdl_c.t.png (23.8 KB -> 22.9 KB)
  • prefabs/objects/large/buildings/storage_small_0/materials/model_0.vmdl_c (34.6 KB -> 34.6 KB)
  • prefabs/objects/large/buildings/storage_small_0/materials/model_0.vmdl_c.t.png (55.3 KB -> 50.8 KB)
  • prefabs/objects/large/cranes/crane_port_0/materials/model_0.vmdl_c (443.5 KB -> 448.5 KB)
  • prefabs/objects/medium/construction/concrete_plate_0/materials/model_0.vmdl_c (5.9 KB -> 5.9 KB)
  • prefabs/objects/medium/construction/concrete_plate_0_x5/materials/model_0.vmdl_c (11.8 KB -> 11.8 KB)
  • prefabs/objects/medium/construction/concrete_plate_1/materials/model_0.vmdl_c (6.1 KB -> 6.1 KB)
  • prefabs/objects/medium/construction/concrete_plate_1/materials/textures/defaultmaterial_base.vmat_c (6.2 KB -> 6.2 KB)
  • prefabs/objects/medium/containers/container_0/materials/model_0.vmdl_c (147.3 KB -> 147.4 KB)
  • prefabs/objects/medium/containers/container_0/materials/model_0_blue.vmdl_c (147.1 KB -> 146.9 KB)
  • prefabs/objects/medium/containers/container_0/materials/model_0_green.vmdl_c (147.1 KB -> 146.9 KB)
  • prefabs/objects/medium/fences/fence_0/materials/model_0.vmdl_c (27.9 KB -> 27.9 KB)
  • prefabs/objects/medium/fences/fence_1/materials/model_0.vmdl_c (15.6 KB -> 15.6 KB)
  • prefabs/objects/medium/fences/fence_1/materials/model_0_reverse.vmdl_c (15.4 KB -> 15.5 KB)
  • prefabs/objects/medium/fences/fence_3/materials/model_0.vmdl_c (9.6 KB -> 9.5 KB)
  • prefabs/objects/medium/lamps/lamp_0/materials/model_0.vmdl_c (56.5 KB -> 56.5 KB)
  • prefabs/objects/medium/rails/rail_static_0/materials/model_0_low.vmdl_c (344.8 KB -> 344.3 KB)
  • prefabs/objects/nature/grass/grass_0/materials/grass.vmdl_c (4.2 KB -> 4.2 KB)
  • prefabs/objects/nature/trees/bush_0/materials/model_0.vmdl_c (331.7 KB -> 331.7 KB)
  • prefabs/objects/nature/trees/tree_0/materials/textures/bark.vmat_c (6 KB -> 6 KB)
  • prefabs/objects/nature/trees/tree_1/materials/model_0.vmdl_c (269.1 KB -> 269.1 KB)
  • prefabs/objects/small/crates/barrel_0/materials/model_0.vmdl_c (64.8 KB -> 64.3 KB)
  • prefabs/objects/small/crates/barrel_0/materials/model_0_red.vmdl_c (63.7 KB -> 63.9 KB)
  • prefabs/objects/small/crates/crate_0/materials/model_0.vmdl_c (84 KB -> 84.8 KB)
  • prefabs/objects/small/crates/crate_1/materials/model_0.vmdl_c (12.5 KB -> 12.5 KB)
  • prefabs/objects/small/crates/palette/materials/model_0.vmdl_c (21.4 KB -> 21.5 KB)
  • prefabs/objects/small/electricity/power_switch_0/materials/model_0.vmdl_c (144.2 KB -> 141.6 KB)
  • prefabs/objects/small/electricity/power_switch_0/materials/textures/traffic_signal_control_cabinet_uh4ffdmga_mid_2k.vmat_c (7.5 KB -> 7.5 KB)
  • prefabs/objects/small/interior/bench_0/materials/model_0.vmdl_c (9 KB -> 8.9 KB)
  • prefabs/objects/small/interior/chair_0/materials/model_0.vmdl_c (18.7 KB -> 18.5 KB)
  • prefabs/objects/small/interior/int_lamp_0/materials/model_0.vmdl_c (29.5 KB -> 30.1 KB)
  • prefabs/objects/small/interior/int_lamp_0/materials/textures/body_base.vmat_c (6.2 KB -> 6.2 KB)
  • prefabs/objects/small/interior/int_lamp_0/materials/textures/glass.vmat_c (5 KB -> 5 KB)
  • prefabs/objects/small/interior/rail_wood_road/materials/model_0.vmdl_c (7.2 KB -> 7.3 KB)
  • prefabs/objects/small/interior/shelf_0/materials/model_0.vmdl_c (13.8 KB -> 13.8 KB)
  • prefabs/objects/small/interior/shelf_1/materials/model_0.vmdl_c (280.7 KB -> 280.7 KB)
  • prefabs/objects/small/interior/table_0/materials/model_0.vmdl_c (15.5 KB -> 15.7 KB)
  • prefabs/objects/small/interior/window_0/materials/model_0.vmdl_c (21.1 KB -> 21.1 KB)
  • prefabs/objects/small/interior/window_1/materials/model_0.vmdl_c (18 KB -> 17.8 KB)
  • prefabs/objects/small/interior/window_2/materials/model_0.vmdl_c (32.9 KB -> 32.7 KB)
  • prefabs/objects/small/interior/window_2/materials/textures/body_base.vmat_c (6 KB -> 6 KB)
  • prefabs/objects/small/streets/street_line_0/materials/model_0.vmdl_c (8.9 KB -> 8.9 KB)
  • prefabs/objects/small/streets/street_line_0/materials/textures/defaultmaterial_base.vmat_c (6 KB -> 6 KB)
  • prefabs/objects/textures/bricks_3/cobblestone_tbjjai0s_2k_basecolor.vmat_c (6.1 KB -> 6.1 KB)
  • prefabs/objects/textures/concrete_3/smooth_concrete_ugkjbgplw_2k_basecolor - 2.vmat_c (5.9 KB -> 5.9 KB)
  • prefabs/objects/textures/concrete_4/smooth_concrete_ugkjbgplw_2k_basecolor - 2.vmat_c (5.9 KB -> 5.9 KB)
  • prefabs/objects/textures/metall_1/rusty_metal_sheet_red.vmat_c (6 KB -> 6 KB)
  • prefabs/objects/textures/metall_1/rusty_metal_sheet_yellow.vmat_c (6 KB -> 6 KB)
  • prefabs/objects/textures/metall_2/rusty_metal_sheet_2_black.vmat_c (6.7 KB -> 6.7 KB)
  • prefabs/objects/textures/metall_2/rusty_metal_sheet_2_red.vmat_c (6.7 KB -> 6.7 KB)
  • prefabs/objects/textures/metall_2/rusty_metal_sheet_2_yellow.vmat_c (5.9 KB -> 5.9 KB)
  • prefabs/objects/textures/metall_3/rusty_painted_metal_sheet_tj2xahsbw_2k_basecolor.vmat_c (6.5 KB -> 6.5 KB)
  • prefabs/objects/textures/metal_edged/metal_edged.vmat_c (5.9 KB -> 5.9 KB)
  • prefabs/objects/textures/wood_2/plywood_vdcjecc_2k_basecolor.vmat_c (6 KB -> 6 KB)
  • prefabs/vehicles/uaz/uaz.prefab_c (9 KB -> 17.1 KB)
  • scenes/debug/debug.scene_c (139.1 KB -> 354.5 KB)
  • scenes/survival/far_island.clutter_c (1.1 KB -> 1.9 KB)
  • scenes/terminal/ambience/forest-ambience.vsnd_c (6.5 MB -> 6.5 MB)
  • scenes/terminal/materials/asphalt/cracked_asphalt_tjmgfelew_2k_basecolor.vmat_c (6.1 KB -> 6.1 KB)
  • scenes/terminal/materials/grass/grass.tmat_c (3 KB -> 3 KB)
  • scenes/terminal/materials/grass/grass_tmat_bcr.generated.vtex_c (4.9 MB -> 4.9 MB)
  • shaders/optic_scope.shader_c (51.6 KB -> 51.6 KB)
  • shaders/red_dot.shader_c (160.8 KB -> 161 KB)
  • shaders/scope.shader_c (163.6 KB -> 163.9 KB)
  • styles/rootpanel.scss (3 KB -> 3 KB)
  • ui/components/packagecard.razor.scss (1.9 KB -> 2.7 KB)
  • ui/components/packagelist.razor.scss (422 B -> 424 B)
  • configurations/survival/items/consumable/medkit#survival.asset_c (1.3 KB)
  • localization/en/survival/items.json (91 B)
  • localization/en/survival/survival.json (85 B)
  • localization/ru/survival/items.json (126 B)
  • localization/ru/survival/survival.json (106 B)
  • prefabs/items/guns/remington_870/remington_870_load_shell.sound_c (843 B)
  • prefabs/items/guns/remington_870/remington_870_load_shell.vsnd_c (48.9 KB)
  • prefabs/items/guns/remington_870/remington_870_rechamber.sound_c (843 B)
  • prefabs/items/guns/remington_870/remington_870_rechamber.vsnd_c (25.4 KB)
  • prefabs/items/guns/remington_870/remington_870_shoot.sound_c (860 B)
  • prefabs/items/guns/remington_870/remington_870_shoot.vsnd_c (150.9 KB)
  • scenes/survival/survival.scene_c (4.8 MB)