BATTLEDRAFT - Version 271735

Created
Total Size2 GB (2,109,548,302 bytes)
Modified Size10.4 MB (10,857,373 bytes)
File Count2670
Engine Version25
Changes
26.5.28.0
Meta
{ "MaxPlayers": 1000, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/default/default.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;EDITOR", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "/Textures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1000,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/default/default.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;EDITOR",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/Textures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (10.4 MB modified)

+20 ~36 -8
  • prefabs/effects/impacts/cardboard_bullet_impact_particle.prefab_c (9.3 KB)
  • prefabs/effects/impacts/concrete_bullet_impact_particle.prefab_c (14.8 KB)
  • prefabs/effects/impacts/dirt_bullet_impact_particle.prefab_c (14 KB)
  • prefabs/effects/impacts/flesh_bullet_impact_particle.prefab_c (15.3 KB)
  • prefabs/effects/impacts/glass_bullet_impact_particle.prefab_c (14.1 KB)
  • prefabs/effects/impacts/metal_bullet_impact_particle.prefab_c (10.3 KB)
  • prefabs/effects/impacts/wood_bullet_impact_particle.prefab_c (19.2 KB)
  • prefabs/effects/muzzle flashes/default_muzzle_flash_particle.prefab_c (19.1 KB)
  • prefabs/items/consumables/ai_2/ai_2_icon.prefab_c (2 KB)
  • prefabs/objects/nature/trees/birch_0/materials/textures/branch_ao_png_474323e4.generated.vtex_c (138.1 KB)
  • prefabs/objects/nature/trees/pine_large/materials/textures/pine_branches_vmat_g_trma_d62b944e.generated.vtex_c (1.9 KB)
  • prefabs/objects/nature/trees/pine_large/materials/textures/pine_branches_vmat_g_ttransmissivecolor_a652c613.generated.vtex_c (1.6 KB)
  • prefabs/objects/nature/trees/pine_tall_large/materials/textures/pine_tall_leaves_vmat_g_trma_b68096dc.generated.vtex_c (1.8 KB)
  • prefabs/objects/nature/trees/pine_tall_large/materials/textures/pine_tall_leaves_vmat_g_ttransmissivecolor_73bba695.generated.vtex_c (1.6 KB)
  • sounds/geiger counter/geiger_counter_high.sound_c (911 B)
  • sounds/geiger counter/geiger_counter_high.vsnd_c (75.5 KB)
  • sounds/geiger counter/geiger_counter_low.sound_c (910 B)
  • sounds/geiger counter/geiger_counter_low.vsnd_c (138.8 KB)
  • sounds/geiger counter/geiger_counter_medium.sound_c (929 B)
  • sounds/geiger counter/geiger_counter_medium.vsnd_c (165.7 KB)
  • .bin/package.base.cll (32.8 KB -> 32.7 KB)
  • .bin/package.facepunch.splinetools.cll (10.1 KB -> 10.1 KB)
  • .bin/package.khamitech.battledraft.cll (323 KB -> 323.5 KB)
  • .bin/package.redsnail.roadtool.cll (33.6 KB -> 33.6 KB)
  • .bin/package.redsnail.watertool.cll (23.3 KB -> 23.3 KB)
  • configurations/#survival/items/consumables/ai_2#survival.asset_c (1.7 KB -> 1.7 KB)
  • models/citizen/citizen.vanmgrph_c (70.1 KB -> 69.8 KB)
  • physics materials/cardboard_phys.physmat_c (1.8 KB -> 1.9 KB)
  • physics materials/default_phys.physmat_c (2 KB -> 2 KB)
  • physics materials/dirt_phys.physmat_c (1.9 KB -> 2 KB)
  • physics materials/fabric_phys.physmat_c (1.5 KB -> 1.6 KB)
  • physics materials/flesh_phys.physmat_c (1.7 KB -> 1.8 KB)
  • physics materials/glass_phys.physmat_c (1.9 KB -> 2 KB)
  • physics materials/metal_phys.physmat_c (1.9 KB -> 2 KB)
  • physics materials/metal_sheet_1_cm_phys.physmat_c (2 KB -> 1.9 KB)
  • physics materials/wood_phys.physmat_c (2 KB -> 2.1 KB)
  • prefabs/objects/large/buildings/village_house_0/materials/model_0.vmdl_c.t.png (36.3 KB -> 44.1 KB)
  • prefabs/objects/medium/fences/fence_5/materials/model_0.vmdl_c.t.png (36.3 KB -> 18.8 KB)
  • prefabs/objects/nature/grounds/ground_tile_0/materials/model_0.vmdl_c.t.png (36.3 KB -> 10.1 KB)
  • prefabs/objects/nature/trees/birch_0/materials/model_0.vmdl_c.t.png (36.3 KB -> 12.9 KB)
  • prefabs/objects/nature/trees/birch_0/materials/textures/birch_foliage.vmat_c (7.3 KB -> 6.9 KB)
  • prefabs/objects/nature/trees/pine_large/materials/textures/pine_branches.vmat_c (7.5 KB -> 7.3 KB)
  • prefabs/objects/nature/trees/pine_tall_large/materials/model_0.vmdl_c.t.png (36.3 KB -> 14.1 KB)
  • prefabs/objects/nature/trees/pine_tall_large/materials/textures/pine_tall_leaves.vmat_c (7.1 KB -> 7.1 KB)
  • prefabs/objects/small/interior/window_4/materials/model_0.vmdl_c.t.png (36.3 KB -> 33.2 KB)
  • prefabs/objects/small/streets/road_fence/materials/model_0.vmdl_c.t.png (36.3 KB -> 21.2 KB)
  • projectsettings/systems.config (237 B -> 356 B)
  • scenes/medium_island/far_island.terrain_c (5.2 MB -> 5.2 MB)
  • scenes/medium_island/medium_island.scene_c (3.1 MB -> 3.1 MB)
  • shaders/advancedwater.shader_c (375.2 KB -> 375.2 KB)
  • shaders/optic_scope.shader_c (51.6 KB -> 51.6 KB)
  • shaders/pp_simplefog.shader_c (31.9 KB -> 31.9 KB)
  • shaders/pp_wobble.shader_c (29 KB -> 29 KB)
  • shaders/red_dot.shader_c (161 KB -> 161.1 KB)
  • shaders/scope.shader_c (163.9 KB -> 164.1 KB)
  • ui/game/pause/pauseui.scss (814 B -> 923 B)
  • prefabs/particles/cardboard_bullet_impact_particle.prefab_c (9.3 KB)
  • prefabs/particles/concrete_bullet_impact_particle.prefab_c (14.8 KB)
  • prefabs/particles/default_muzzle_flash_particle.prefab_c (19.1 KB)
  • prefabs/particles/dirt_bullet_impact_particle.prefab_c (14 KB)
  • prefabs/particles/flesh_bullet_impact_particle.prefab_c (15.3 KB)
  • prefabs/particles/glass_bullet_impact_particle.prefab_c (14 KB)
  • prefabs/particles/metal_bullet_impact_particle.prefab_c (10.3 KB)
  • prefabs/particles/wood_bullet_impact_particle.prefab_c (19.2 KB)